glibmm 2.66.5
Public Member Functions | Static Public Member Functions | Related Functions | List of all members
Gio::SocketConnection Class Reference

A socket connection. More...

#include <giomm/socketconnection.h>

Inheritance diagram for Gio::SocketConnection:
Inheritance graph
[legend]

Public Member Functions

 SocketConnection (SocketConnection && src) noexcept
 
SocketConnectionoperator= (SocketConnection && src) noexcept
 
 ~SocketConnection () noexcept override
 
GSocketConnection * gobj ()
 Provides access to the underlying C GObject. More...
 
const GSocketConnection * gobj () const
 Provides access to the underlying C GObject. More...
 
GSocketConnection * gobj_copy ()
 Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More...
 
bool connect (const Glib::RefPtr< SocketAddress > & address, const Glib::RefPtr< Cancellable > & cancellable)
 Connect connection to the specified remote address. More...
 
bool connect (const Glib::RefPtr< SocketAddress > & address)
 A connect() convenience overload. More...
 
void connect_async (const Glib::RefPtr< SocketAddress > & address, const SlotAsyncReady & slot, const Glib::RefPtr< Cancellable > & cancellable)
 Asynchronously connect this connection to the specified remote address. More...
 
void connect_async (const Glib::RefPtr< SocketAddress > & address, const SlotAsyncReady & slot)
 A non-cancellable version of connect_async(). More...
 
bool connect_finish (const Glib::RefPtr< AsyncResult > & result)
 Gets the result of a g_socket_connection_connect_async() call. More...
 
bool is_connected () const
 Checks if connection is connected. More...
 
Glib::RefPtr< Socketget_socket ()
 Gets the underlying Socket object of the connection. More...
 
Glib::RefPtr< const Socketget_socket () const
 Gets the underlying Socket object of the connection. More...
 
Glib::RefPtr< SocketAddressget_local_address ()
 Try to get the local address of a socket connection. More...
 
Glib::RefPtr< const SocketAddressget_local_address () const
 Try to get the local address of a socket connection. More...
 
Glib::RefPtr< SocketAddressget_remote_address ()
 Try to get the remote address of a socket connection. More...
 
Glib::RefPtr< const SocketAddressget_remote_address () const
 Try to get the remote address of a socket connection. More...
 
Glib::PropertyProxy_ReadOnly< Glib::RefPtr< Socket > > property_socket () const
 The underlying GSocket. More...
 
- Public Member Functions inherited from Gio::IOStream
 IOStream (IOStream && src) noexcept
 
IOStreamoperator= (IOStream && src) noexcept
 
 ~IOStream () noexcept override
 
GIOStream * gobj ()
 Provides access to the underlying C GObject. More...
 
const GIOStream * gobj () const
 Provides access to the underlying C GObject. More...
 
GIOStream * gobj_copy ()
 Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More...
 
void splice_async (const Glib::RefPtr< IOStream > & stream2, const SlotAsyncReady & slot, const Glib::RefPtr< Cancellable > & cancellable, IOStreamSpliceFlags flags=Gio::IO_STREAM_SPLICE_NONE, int io_priority=Glib::PRIORITY_DEFAULT)
 Asyncronously splice the output stream to the input stream of stream2, and splice the output stream of stream2 to the input stream of this stream. More...
 
void splice_async (const Glib::RefPtr< IOStream > & stream2, const SlotAsyncReady & slot, IOStreamSpliceFlags flags=Gio::IO_STREAM_SPLICE_NONE, int io_priority=Glib::PRIORITY_DEFAULT)
 A non-cancellable version of splice_async(). More...
 
Glib::RefPtr< InputStreamget_input_stream ()
 Gets the input stream for this object. More...
 
Glib::RefPtr< OutputStreamget_output_stream ()
 Gets the output stream for this object. More...
 
bool close (const Glib::RefPtr< Cancellable > & cancellable)
 Closes the stream, releasing resources related to it. More...
 
bool close ()
 A close() convenience overload. More...
 
void close_async (const SlotAsyncReady & slot, const Glib::RefPtr< Cancellable > & cancellable, int io_priority=Glib::PRIORITY_DEFAULT)
 
void close_async (const SlotAsyncReady & slot, int io_priority=Glib::PRIORITY_DEFAULT)
 
bool close_finish (const Glib::RefPtr< AsyncResult > & result)
 Closes a stream. More...
 
bool is_closed () const
 Checks if a stream is closed. More...
 
bool has_pending () const
 Checks if a stream has pending actions. More...
 
bool set_pending ()
 Sets stream to have actions pending. More...
 
void clear_pending ()
 Clears the pending flag on stream. More...
 
- Public Member Functions inherited from Glib::Object
 Object (const Object &)=delete
 
Objectoperator= (const Object &)=delete
 
 Object (Object && src) noexcept
 
Objectoperator= (Object && src) noexcept
 
void * get_data (const QueryQuark & key)
 
void set_data (const Quark & key, void *data)
 
void set_data (const Quark & key, void *data, DestroyNotify notify)
 
void remove_data (const QueryQuark & quark)
 
void * steal_data (const QueryQuark & quark)
 
- Public Member Functions inherited from Glib::ObjectBase
 ObjectBase (const ObjectBase &)=delete
 
ObjectBaseoperator= (const ObjectBase &)=delete
 
void set_property_value (const Glib::ustring & property_name, const Glib::ValueBase & value)
 You probably want to use a specific property_*() accessor method instead. More...
 
void get_property_value (const Glib::ustring & property_name, Glib::ValueBase & value) const
 You probably want to use a specific property_*() accessor method instead. More...
 
template<class PropertyType >
void set_property (const Glib::ustring & property_name, const PropertyType & value)
 You probably want to use a specific property_*() accessor method instead. More...
 
template<class PropertyType >
void get_property (const Glib::ustring & property_name, PropertyType & value) const
 You probably want to use a specific property_*() accessor method instead. More...
 
void connect_property_changed (const Glib::ustring & property_name, const sigc::slot< void > & slot)
 You can use the signal_changed() signal of the property proxy instead. More...
 
void connect_property_changed (const Glib::ustring & property_name, sigc::slot< void > && slot)
 You can use the signal_changed() signal of the property proxy instead. More...
 
sigc::connection connect_property_changed_with_return (const Glib::ustring & property_name, const sigc::slot< void > & slot)
 You can use the signal_changed() signal of the property proxy instead. More...
 
sigc::connection connect_property_changed_with_return (const Glib::ustring & property_name, sigc::slot< void > && slot)
 You can use the signal_changed() signal of the property proxy instead. More...
 
void freeze_notify ()
 Increases the freeze count on object. More...
 
void thaw_notify ()
 Reverts the effect of a previous call to freeze_notify(). More...
 
virtual void reference () const
 Increment the reference count for this object. More...
 
virtual void unreference () const
 Decrement the reference count for this object. More...
 
GObject * gobj ()
 Provides access to the underlying C GObject. More...
 
const GObject * gobj () const
 Provides access to the underlying C GObject. More...
 
GObject * gobj_copy () const
 Give a ref-ed copy to someone. Use for direct struct access. More...
 

Static Public Member Functions

static GType get_type ()
 Get the GType for this class, for use with the underlying GObject type system. More...
 
static Glib::RefPtr< SocketConnectioncreate (const Glib::RefPtr< Socket > & socket)
 Creates a SocketConnection subclass of the right type for socket. More...
 
- Static Public Member Functions inherited from Gio::IOStream
static GType get_type ()
 Get the GType for this class, for use with the underlying GObject type system. More...
 
static bool splice_finish (const Glib::RefPtr< AsyncResult > & result)
 Finishes an asynchronous io stream splice operation. More...
 

Related Functions

(Note that these are not member functions.)

Glib::RefPtr< Gio::SocketConnectionwrap (GSocketConnection * object, bool take_copy=false)
 A Glib::wrap() method for this object. More...
 

Additional Inherited Members

- Public Types inherited from Glib::Object
using DestroyNotify = void(*)(gpointer data)
 
- Protected Member Functions inherited from Glib::Object
 Object ()
 
 Object (const Glib::ConstructParams & construct_params)
 
 Object (GObject * castitem)
 
 ~Object () noexcept override
 
- Protected Member Functions inherited from Glib::ObjectBase
 ObjectBase ()
 This default constructor is called implicitly from the constructor of user-derived classes, even if, for instance, Gtk::Button calls a different ObjectBase constructor. More...
 
 ObjectBase (const char * custom_type_name)
 A derived constructor always overrides this choice. More...
 
 ObjectBase (const std::type_info & custom_type_info)
 This constructor is a special feature to allow creation of derived types on the fly, without having to use g_object_new() manually. More...
 
 ObjectBase (ObjectBase && src) noexcept
 
ObjectBaseoperator= (ObjectBase && src) noexcept
 
virtual ~ObjectBase () noexcept=0
 
void initialize (GObject * castitem)
 
void initialize_move (GObject * castitem, Glib::ObjectBase * previous_wrapper)
 

Detailed Description

A socket connection.

See also
IOStream, SocketClient, SocketListener

SocketConnection is a IOStream for a connected socket. They can be created either by SocketClient when connecting to a host, or by SocketListener when accepting a new client.

The type of the SocketConnection object returned from these calls depends on the type of the underlying socket that is in use. For instance, for a TCP/IP connection it will be a TcpConnection.

Chosing what type of object to construct is done with the socket connection factory, and it is possible for 3rd parties to register custom socket connection types for specific combination of socket family/type/protocol using g_socket_connection_factory_register_type().

Since glibmm 2.24:

Constructor & Destructor Documentation

◆ SocketConnection()

Gio::SocketConnection::SocketConnection ( SocketConnection &&  src)
noexcept

◆ ~SocketConnection()

Gio::SocketConnection::~SocketConnection ( )
overridenoexcept

Member Function Documentation

◆ connect() [1/2]

bool Gio::SocketConnection::connect ( const Glib::RefPtr< SocketAddress > &  address)

A connect() convenience overload.

◆ connect() [2/2]

bool Gio::SocketConnection::connect ( const Glib::RefPtr< SocketAddress > &  address,
const Glib::RefPtr< Cancellable > &  cancellable 
)

Connect connection to the specified remote address.

Since glibmm 2.32:
Parameters
addressA SocketAddress specifying the remote address.
cancellableA Cancellable or nullptr.
Returns
true if the connection succeeded, false on error.
Exceptions
Glib::Error

◆ connect_async() [1/2]

void Gio::SocketConnection::connect_async ( const Glib::RefPtr< SocketAddress > &  address,
const SlotAsyncReady &  slot 
)

A non-cancellable version of connect_async().

◆ connect_async() [2/2]

void Gio::SocketConnection::connect_async ( const Glib::RefPtr< SocketAddress > &  address,
const SlotAsyncReady &  slot,
const Glib::RefPtr< Cancellable > &  cancellable 
)

Asynchronously connect this connection to the specified remote address.

This clears the "blocking" flag on this connection's underlying socket if it is currently set.

Use connect_finish() to retrieve the result.

Parameters
addressA SocketAddress specifying the remote address.
slotA SlotAsyncReady slot.
cancellableA Cancellable.
Since glibmm 2.36:

◆ connect_finish()

bool Gio::SocketConnection::connect_finish ( const Glib::RefPtr< AsyncResult > &  result)

Gets the result of a g_socket_connection_connect_async() call.

Since glibmm 2.32:
Parameters
resultThe AsyncResult.
Returns
true if the connection succeeded, false on error.
Exceptions
Glib::Error

◆ create()

static Glib::RefPtr< SocketConnection > Gio::SocketConnection::create ( const Glib::RefPtr< Socket > &  socket)
static

Creates a SocketConnection subclass of the right type for socket.

Since glibmm 2.22:
Parameters
socketA Socket.
Returns
A SocketConnection.

◆ get_local_address() [1/2]

Glib::RefPtr< SocketAddress > Gio::SocketConnection::get_local_address ( )

Try to get the local address of a socket connection.

Since glibmm 2.22:
Returns
A SocketAddress or nullptr on error. Free the returned object with Glib::object_unref().
Exceptions
Glib::Error

◆ get_local_address() [2/2]

Glib::RefPtr< const SocketAddress > Gio::SocketConnection::get_local_address ( ) const

Try to get the local address of a socket connection.

Since glibmm 2.22:
Returns
A SocketAddress or nullptr on error. Free the returned object with Glib::object_unref().
Exceptions
Glib::Error

◆ get_remote_address() [1/2]

Glib::RefPtr< SocketAddress > Gio::SocketConnection::get_remote_address ( )

Try to get the remote address of a socket connection.

Since GLib 2.40, when used with g_socket_client_connect() or g_socket_client_connect_async(), during emission of SOCKET_CLIENT_CONNECTING, this function will return the remote address that will be used for the connection. This allows applications to print e.g. "Connecting to example.com (10.42.77.3)...".

Since glibmm 2.22:
Returns
A SocketAddress or nullptr on error. Free the returned object with Glib::object_unref().
Exceptions
Glib::Error

◆ get_remote_address() [2/2]

Glib::RefPtr< const SocketAddress > Gio::SocketConnection::get_remote_address ( ) const

Try to get the remote address of a socket connection.

Since GLib 2.40, when used with g_socket_client_connect() or g_socket_client_connect_async(), during emission of SOCKET_CLIENT_CONNECTING, this function will return the remote address that will be used for the connection. This allows applications to print e.g. "Connecting to example.com (10.42.77.3)...".

Since glibmm 2.22:
Returns
A SocketAddress or nullptr on error. Free the returned object with Glib::object_unref().
Exceptions
Glib::Error

◆ get_socket() [1/2]

Glib::RefPtr< Socket > Gio::SocketConnection::get_socket ( )

Gets the underlying Socket object of the connection.

This can be useful if you want to do something unusual on it not supported by the SocketConnection APIs.

Since glibmm 2.22:
Returns
A Socket or nullptr on error.

◆ get_socket() [2/2]

Glib::RefPtr< const Socket > Gio::SocketConnection::get_socket ( ) const

Gets the underlying Socket object of the connection.

This can be useful if you want to do something unusual on it not supported by the SocketConnection APIs.

Since glibmm 2.22:
Returns
A Socket or nullptr on error.

◆ get_type()

static GType Gio::SocketConnection::get_type ( )
static

Get the GType for this class, for use with the underlying GObject type system.

◆ gobj() [1/2]

GSocketConnection * Gio::SocketConnection::gobj ( )
inline

Provides access to the underlying C GObject.

◆ gobj() [2/2]

const GSocketConnection * Gio::SocketConnection::gobj ( ) const
inline

Provides access to the underlying C GObject.

◆ gobj_copy()

GSocketConnection * Gio::SocketConnection::gobj_copy ( )

Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.

◆ is_connected()

bool Gio::SocketConnection::is_connected ( ) const

Checks if connection is connected.

This is equivalent to calling g_socket_is_connected() on connection's underlying Socket.

Since glibmm 2.32:
Returns
Whether connection is connected.

◆ operator=()

SocketConnection & Gio::SocketConnection::operator= ( SocketConnection &&  src)
noexcept

◆ property_socket()

Glib::PropertyProxy_ReadOnly< Glib::RefPtr< Socket > > Gio::SocketConnection::property_socket ( ) const

The underlying GSocket.

Returns
A PropertyProxy_ReadOnly that allows you to get the value of the property, or receive notification when the value of the property changes.

Friends And Related Function Documentation

◆ wrap()

Glib::RefPtr< Gio::SocketConnection > wrap ( GSocketConnection *  object,
bool  take_copy = false 
)
related

A Glib::wrap() method for this object.

Parameters
objectThe C instance.
take_copyFalse if the result should take ownership of the C instance. True if it should take a new copy or ref.
Returns
A C++ instance that wraps this C instance.