Version: 3.2.2
wxPoint2DDouble Class Reference

#include <wx/geometry.h>

Public Member Functions

 wxPoint2DDouble ()
 
 wxPoint2DDouble (wxDouble x, wxDouble y)
 
 wxPoint2DDouble (const wxPoint2DDouble &pt)
 
 wxPoint2DDouble (const wxPoint2DInt &pt)
 
 wxPoint2DDouble (const wxPoint &pt)
 
void GetFloor (wxInt32 *x, wxInt32 *y) const
 
void GetRounded (wxInt32 *x, wxInt32 *y) const
 
wxDouble GetVectorLength () const
 
wxDouble GetVectorAngle () const
 
void SetVectorLength (wxDouble length)
 
void SetVectorAngle (wxDouble degrees)
 
void Normalize ()
 
wxDouble GetDistance (const wxPoint2DDouble &pt) const
 
wxDouble GetDistanceSquare (const wxPoint2DDouble &pt) const
 
wxDouble GetDotProduct (const wxPoint2DDouble &vec) const
 
wxDouble GetCrossProduct (const wxPoint2DDouble &vec) const
 
wxPoint2DDouble operator- () const
 
wxPoint2DDoubleoperator= (const wxPoint2DDouble &pt)
 
wxPoint2DDoubleoperator+= (const wxPoint2DDouble &pt)
 
wxPoint2DDoubleoperator-= (const wxPoint2DDouble &pt)
 
wxPoint2DDoubleoperator*= (const wxPoint2DDouble &pt)
 
wxPoint2DDoubleoperator*= (wxDouble n)
 
wxPoint2DDoubleoperator*= (wxInt32 n)
 
wxPoint2DDoubleoperator/= (const wxPoint2DDouble &pt)
 
wxPoint2DDoubleoperator/= (wxDouble n)
 
wxPoint2DDoubleoperator/= (wxInt32 n)
 
bool operator== (const wxPoint2DDouble &pt) const
 
bool operator!= (const wxPoint2DDouble &pt) const
 

Public Attributes

wxDouble m_x
 
wxDouble m_y
 

Constructor & Destructor Documentation

◆ wxPoint2DDouble() [1/5]

wxPoint2DDouble::wxPoint2DDouble ( )

◆ wxPoint2DDouble() [2/5]

wxPoint2DDouble::wxPoint2DDouble ( wxDouble  x,
wxDouble  y 
)

◆ wxPoint2DDouble() [3/5]

wxPoint2DDouble::wxPoint2DDouble ( const wxPoint2DDouble pt)

◆ wxPoint2DDouble() [4/5]

wxPoint2DDouble::wxPoint2DDouble ( const wxPoint2DInt pt)

◆ wxPoint2DDouble() [5/5]

wxPoint2DDouble::wxPoint2DDouble ( const wxPoint pt)

Member Function Documentation

◆ GetCrossProduct()

wxDouble wxPoint2DDouble::GetCrossProduct ( const wxPoint2DDouble vec) const

◆ GetDistance()

wxDouble wxPoint2DDouble::GetDistance ( const wxPoint2DDouble pt) const

◆ GetDistanceSquare()

wxDouble wxPoint2DDouble::GetDistanceSquare ( const wxPoint2DDouble pt) const

◆ GetDotProduct()

wxDouble wxPoint2DDouble::GetDotProduct ( const wxPoint2DDouble vec) const

◆ GetFloor()

void wxPoint2DDouble::GetFloor ( wxInt32 x,
wxInt32 y 
) const

◆ GetRounded()

void wxPoint2DDouble::GetRounded ( wxInt32 x,
wxInt32 y 
) const

◆ GetVectorAngle()

wxDouble wxPoint2DDouble::GetVectorAngle ( ) const

◆ GetVectorLength()

wxDouble wxPoint2DDouble::GetVectorLength ( ) const

◆ Normalize()

void wxPoint2DDouble::Normalize ( )

◆ operator!=()

bool wxPoint2DDouble::operator!= ( const wxPoint2DDouble pt) const

◆ operator*=() [1/3]

wxPoint2DDouble & wxPoint2DDouble::operator*= ( const wxPoint2DDouble pt)

◆ operator*=() [2/3]

wxPoint2DDouble & wxPoint2DDouble::operator*= ( wxDouble  n)

◆ operator*=() [3/3]

wxPoint2DDouble & wxPoint2DDouble::operator*= ( wxInt32  n)

◆ operator+=()

wxPoint2DDouble & wxPoint2DDouble::operator+= ( const wxPoint2DDouble pt)

◆ operator-()

wxPoint2DDouble wxPoint2DDouble::operator- ( ) const

◆ operator-=()

wxPoint2DDouble & wxPoint2DDouble::operator-= ( const wxPoint2DDouble pt)

◆ operator/=() [1/3]

wxPoint2DDouble & wxPoint2DDouble::operator/= ( const wxPoint2DDouble pt)

◆ operator/=() [2/3]

wxPoint2DDouble & wxPoint2DDouble::operator/= ( wxDouble  n)

◆ operator/=() [3/3]

wxPoint2DDouble & wxPoint2DDouble::operator/= ( wxInt32  n)

◆ operator=()

wxPoint2DDouble & wxPoint2DDouble::operator= ( const wxPoint2DDouble pt)

◆ operator==()

bool wxPoint2DDouble::operator== ( const wxPoint2DDouble pt) const

◆ SetVectorAngle()

void wxPoint2DDouble::SetVectorAngle ( wxDouble  degrees)

◆ SetVectorLength()

void wxPoint2DDouble::SetVectorLength ( wxDouble  length)

Member Data Documentation

◆ m_x

wxDouble wxPoint2DDouble::m_x

◆ m_y

wxDouble wxPoint2DDouble::m_y