TcpListener.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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24 
25 #ifndef SFML_TCPLISTENER_HPP
26 #define SFML_TCPLISTENER_HPP
27 
29 // Headers
31 #include <SFML/Network/Export.hpp>
32 #include <SFML/Network/Socket.hpp>
33 #include <SFML/Network/IpAddress.hpp>
34 
35 
36 namespace sf
37 {
38 class TcpSocket;
39 
44 class SFML_NETWORK_API TcpListener : public Socket
45 {
46 public:
47 
53 
65  unsigned short getLocalPort() const;
66 
85  Status listen(unsigned short port, const IpAddress& address = IpAddress::Any);
86 
96  void close();
97 
112 };
113 
114 
115 } // namespace sf
116 
117 
118 #endif // SFML_TCPLISTENER_HPP
119 
120 
Encapsulate an IPv4 network address.
Definition: IpAddress.hpp:45
static const IpAddress Any
Value representing any address (0.0.0.0)
Definition: IpAddress.hpp:185
Base class for all the socket types.
Definition: Socket.hpp:46
Status
Status codes that may be returned by socket functions.
Definition: Socket.hpp:54
Socket that listens to new TCP connections.
Definition: TcpListener.hpp:45
void close()
Stop listening and close the socket.
TcpListener()
Default constructor.
unsigned short getLocalPort() const
Get the port to which the socket is bound locally.
Status listen(unsigned short port, const IpAddress &address=IpAddress::Any)
Start listening for incoming connection attempts.
Status accept(TcpSocket &socket)
Accept a new connection.
Specialized socket using the TCP protocol.
Definition: TcpSocket.hpp:47