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2008-05-01T00:00 
        * Tao.Sdl - fixed SDL_overlay struct.
        * Tao.Sdl - Added non-CLS compliant methods
        * Tao.Sdl - updated to SDL 1.2.13
        * Tao.Cg - Updated to Cg 2.0
        * Added Tao.FFmpeg, Tao.FreeType, Tao.Platform.X11
        * Fixed uninstall issues with the Windows Installer.
        * Added make build system.
        * Removed prebuild from the build system (still used for GAC functionality).
        * Examples are now OSX bundles.
        * Sdl, OpenGl, Cg, FreeGlut (GLUT actually) work on OSX but the others do not have installers. OpenAl has partial support.
        * Tao.Lua - Updated to 5.1.3
        * Added TaoMediaPlayer as an example for Tao.FFmpeg.
        * Tao.Ode - updated to 0.9.
        * Tao.OpenGl - Optimized cold boot time, by using reflection to reduce jitted LOC. 
        * Tao.OpenGl - Simplified and optimized extension loading (now works on OSX, too). 
        * Tao.OpenGl - Improved call speed for functions that take typed arrays as parameters (e.g. int[], short[], etc.) 
        * Tao.OpenGl - Added ref/out overloads for functions taking pointers. 
        * Tao.OpenGl - Added non-CLS compliant overloads for functions with unsigned parameters (e.g. uint, ushort etc.) 
        * Tao.OpenGl - Reduced the total number of overloads by simplifying the generation process. 
        * Tao.OpenGl - Fixed several bugs in the typemaps (GLbool -> bool, void* (return) -> IntPtr). 
        * NAnt build extended with install function (previously just for package building)
        * pkg-config files (important for distro's! since for example OpenSUSE uses Tao.OpenGL.pc, while Debian uses tao-opengl.pc, hopefully everyone will now start using the later one)
        * OpenAL EFX support
        * WGl extensions repaired

2007-04-10T14:52  C.J. Adams-Collier <cjac@colliertech.org>
        * other/Prebuild/Prebuild.exe, other/Prebuild/prebuild-1.7.xsd
        * updated to new binary from Prebuild-cjac

2007-02-10T06:00  David Hudson <jendave@yahoo.com>
        * Updated Tao.Sdl to Sdl_gfx 2.0.16

2007-01-18T18:30  Rob Loach <http://www.robloach.net>
        * Tao.Lua updated to Lua 5.1.1
        * Glfw.glfwGetJoystickPos argument fix
        * Documentation

2006-11-04T00:26  C.J. Adams-Collier  <cjcollier@colliertech.org>
        * other/Prebuild/Prebuild.exe
        - new version places AssemblyInfo.cs into Properties/ directory
        * src/Tao.OpenAl/prebuild.xml
        - added regex to skip AssemblyInfo.cs, since it's now auto-included
        * src/Tao.OpenGl/prebuild.xml
        - moved examples to ../Examples
        * src/Examples/prebuild.xml
        - this is where the examples now live
        * src/Examples/Properties/AssemblyInfo.cs
        - generated AssemblyInfo.cs for those who don't generate their own
        * prebuild.xml
        - now including src/Examples/prebuild.xml

2006-11-03T18:36  C.J. Adams-Collier  <cjcollier@colliertech.org>
        * make.sh
        - Added install-data-local so that the .dlls get installed; hacky
        * src/Tao.(GlBindGen,OpenAl)/(INSTALL,COPYING)
        - Added.  empty 
        * src/Tao.OpenGl/Tao.OpenAl.snk
        - symlink to src/Tao.OpenAl/Tao.OpenAl.snk

2006-11-03T18:04  C.J. Adams-Collier  <cjcollier@colliertech.org>
        * prj2make.sh
        - removed GlGenerator
        * src/Tao.OpenAl/AUTHORS
        - added Randy, Rob, Dave and myself
        * src/Tao.OpenAl/prebuild.xml
        - created.  You'll see more of these as I pull the non-OpenGl bits
        out of OpenGl's prebuild.xml file
        * src/Tao.OpenAl/(NEWS, README)
        * created; empty
        - src/Tao.(DevIl,Lua,OpenGl,Ode)/prebuild.xml
        * removed XmlDocFile from its comment
        - src/Tao.OpenGl/prebuild.xml
        * not matching AssemblyInfo.cs from non-self packages
        - prebuild.xml
        * Added Tao.OpenAl
        


2006-10-08  C.J. Adams-Collier  <cjcollier@colliertech.org>
        * prj2make.sh
        - added this file.  This will be used by the build verification
          tests (http://taobvt.colliertech.org) to verify the msvc build
        - note that the build currently fails.  This is better than the
          "always fail" case that's currently happening, though.
        
2006-10-07  C.J. Adams-Collier  <cjcollier@colliertech.org>
        * src/Tao.DevIl/prebuild.xml, src/Tao.Ode/prebuild.xml,
          src/Tao.OpenGl/prebuild.xml, src/Tao.Lua/prebuild.xml -
          commented <KeyFile> and <XmlDocFile> elements that were causing
          nant build failure * build.sh - removed GlGenerator from the
          list to build due to a "File Not Found" error - removed copy
          commands for builds and docs that are broken
        
2006-10-05  C.J. Adams-Collier  <cjcollier@colliertech.org>
        * clean.sh - created - supposedly reverses make.sh *
        CodingStandards - A place for proposed coding standards (patch
        formats, etc)

2006-09-28  C.J. Adams-Collier  <cjcollier@colliertech.org>
        * make.sh
        - cleared up directory changing stuff
        * src/Tao.OpenGl/prebuild.xml
        - commented out examples that don't build due to marshaling errors

2006-09-28T16:20  C.J. Adams-Collier  <cjcollier@colliertech.org>
        * make.sh
        - cleaned up some of the repetition
        - fixed a case error

2006-09-28T12:53  C.J. Adams-Collier  <cjcollier@colliertech.org>
        * make.sh
        - configure now uses args passed to "./make.sh"

2006-09-28  C.J. Adams-Collier  <cjcollier@colliertech.org>
        turned on exec bit for shell scripts, got rid of \r\n newlines


Tao.Ode 0.6.0.0 - July 25, 2006:
        Update to ODE 0.6 and conversion to .NET 2.0 essentially complete.
        The ODE 0.6 release consists of many bug fixes and
        improvements since the 0.5 release.
        There are also many documented and undocumented changes in the API.
        Notable changes: CCylinder renamed to Capsule
                         Support for geom offsets added
        This update also includes a patch from Markus Ewald to fix a bug in
        dGeomSetRotation and inspired related changes.  Thanks Markus.

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