Uses of Enum Class
javafx.scene.AccessibleAction
Package
Description
Provides the core set of base
classes for the JavaFX Scene Graph API.
The JavaFX User Interface Controls (UI Controls or just Controls) are
specialized Nodes in the JavaFX Scenegraph especially suited for reuse in
many different application contexts.
The javafx.scene.control.skin package is where the skin classes, typically
one for each UI control, are located
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Uses of AccessibleAction in javafx.scene
Modifier and TypeMethodDescriptionstatic AccessibleAction
Returns the enum constant of this class with the specified name.static AccessibleAction[]
AccessibleAction.values()
Returns an array containing the constants of this enum class, in the order they are declared.Modifier and TypeMethodDescriptionvoid
Node.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed. -
Uses of AccessibleAction in javafx.scene.control
Modifier and TypeMethodDescriptionvoid
ButtonBase.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
ChoiceBox.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
ComboBoxBase.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
Control.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
ListCell.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
MenuButton.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
ScrollBar.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.protected void
SkinBase.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
Slider.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
Spinner.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
SplitMenuButton.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
TableCell.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
TextInputControl.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
TitledPane.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
TreeCell.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
TreeTableCell.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.void
TreeTableRow.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed. -
Uses of AccessibleAction in javafx.scene.control.skin
Modifier and TypeMethodDescriptionprotected void
ListViewSkin.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.protected void
TableViewSkin.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.protected void
TextInputControlSkin.executeAccessibleAction
(AccessibleAction action, Object... parameters) protected void
ToolBarSkin.executeAccessibleAction
(AccessibleAction action, Object... parameters) protected void
TreeTableViewSkin.executeAccessibleAction
(AccessibleAction action, Object... parameters) protected void
TreeViewSkin.executeAccessibleAction
(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.