ICU 72.1 72.1
ParagraphLayout.h
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1// © 2016 and later: Unicode, Inc. and others.
2// License & terms of use: http://www.unicode.org/copyright.html
3/*
4 **********************************************************************
5 * Copyright (C) 2002-2014, International Business Machines
6 * Corporation and others. All Rights Reserved.
7 **********************************************************************
8 */
9
10#ifndef __PARAGRAPHLAYOUT_H
11
12#define __PARAGRAPHLAYOUT_H
13
19/*
20 * ParagraphLayout doesn't make much sense without
21 * BreakIterator...
22 */
23#include "unicode/uscript.h"
24#if ! UCONFIG_NO_BREAK_ITERATION
25
26#include "layout/LETypes.h"
27#include "layout/LEFontInstance.h"
28#include "layout/LayoutEngine.h"
29#include "unicode/ubidi.h"
30#include "unicode/brkiter.h"
31
32#include "layout/RunArrays.h"
33
34U_NAMESPACE_BEGIN
35
52{
53public:
54 class VisualRun;
55
68 {
69 public:
79
87 inline le_int32 countRuns() const;
88
97 le_int32 getAscent() const;
98
107 le_int32 getDescent() const;
108
117 le_int32 getLeading() const;
118
128 le_int32 getWidth() const;
129
145 const VisualRun *getVisualRun(le_int32 runIndex) const;
146
152 static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
153
159 virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
160
161 private:
162
167 static const char fgClassID;
168
169 friend class ParagraphLayout;
170
171 le_int32 fAscent;
172 le_int32 fDescent;
173 le_int32 fLeading;
174
175 le_int32 fRunCount;
176 le_int32 fRunCapacity;
177
178 VisualRun **fRuns;
179
180 inline Line();
181 inline Line(const Line &other);
182 inline Line &operator=(const Line & /*other*/) { return *this; };
183
184 void computeMetrics();
185
186 void append(const LEFontInstance *font, UBiDiDirection direction, le_int32 glyphCount,
187 const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]);
188 };
189
206 {
207 public:
220 inline const LEFontInstance *getFont() const;
221
230 inline UBiDiDirection getDirection() const;
231
239 inline le_int32 getGlyphCount() const;
240
251 inline const LEGlyphID *getGlyphs() const;
252
266 inline const float *getPositions() const;
267
278 inline const le_int32 *getGlyphToCharMap() const;
279
288 inline le_int32 getAscent() const;
289
298 inline le_int32 getDescent() const;
299
308 inline le_int32 getLeading() const;
309
315 static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
316
322 virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
323
324 private:
325
330 static const char fgClassID;
331
332 const LEFontInstance *fFont;
333 const UBiDiDirection fDirection;
334
335 const le_int32 fGlyphCount;
336
337 const LEGlyphID *fGlyphs;
338 const float *fPositions;
339 const le_int32 *fGlyphToCharMap;
340
341 friend class Line;
342
343 inline VisualRun();
344 inline VisualRun(const VisualRun &other);
345 inline VisualRun &operator=(const VisualRun &/*other*/) { return *this; };
346
347 inline VisualRun(const LEFontInstance *font, UBiDiDirection direction, le_int32 glyphCount,
348 const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]);
349
350 ~VisualRun();
351 };
352
396 ParagraphLayout(const LEUnicode chars[], le_int32 count,
397 const FontRuns *fontRuns,
398 const ValueRuns *levelRuns,
399 const ValueRuns *scriptRuns,
400 const LocaleRuns *localeRuns,
401 UBiDiLevel paragraphLevel, le_bool vertical,
402 LEErrorCode &status);
403
411
412 // Note: the following is #if 0'd out because there's no good
413 // way to implement it without either calling layoutEngineFactory()
414 // or duplicating the logic there...
415#if 0
431 static le_bool isComplex(const LEUnicode chars[], le_int32 count, const FontRuns *fontRuns);
432#else
445 static le_bool isComplex(const LEUnicode chars[], le_int32 count);
446
447#endif
448
458 inline UBiDiLevel getParagraphLevel();
459
469 inline UBiDiDirection getTextDirection();
470
479 virtual le_int32 getAscent() const;
480
489 virtual le_int32 getDescent() const;
490
499 virtual le_int32 getLeading() const;
500
507 inline void reflow();
508
509#ifndef U_HIDE_INTERNAL_API
519 inline le_bool isDone() const;
520#endif /* U_HIDE_INTERNAL_API */
521
539 Line *nextLine(float width);
540
546 static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
547
553 virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
554
555private:
556
557
562 static const char fgClassID;
563
564 struct StyleRunInfo
565 {
566 LayoutEngine *engine;
567 const LEFontInstance *font;
568 const Locale *locale;
569 LEGlyphID *glyphs;
570 float *positions;
571 UScriptCode script;
572 UBiDiLevel level;
573 le_int32 runBase;
574 le_int32 runLimit;
575 le_int32 glyphBase;
576 le_int32 glyphCount;
577 };
578
579 ParagraphLayout() {};
580 ParagraphLayout(const ParagraphLayout & /*other*/) : UObject( ){};
581 inline ParagraphLayout &operator=(const ParagraphLayout & /*other*/) { return *this; };
582
583 void computeLevels(UBiDiLevel paragraphLevel);
584
585 Line *computeVisualRuns();
586 void appendRun(Line *line, le_int32 run, le_int32 firstChar, le_int32 lastChar);
587
588 void computeScripts();
589
590 void computeLocales();
591
592 void computeSubFonts(const FontRuns *fontRuns, LEErrorCode &status);
593
594 void computeMetrics();
595
596 le_int32 getLanguageCode(const Locale *locale);
597
598 le_int32 getCharRun(le_int32 charIndex);
599
600 static le_bool isComplex(UScriptCode script);
601
602 le_int32 previousBreak(le_int32 charIndex);
603
604
605 const LEUnicode *fChars;
606 le_int32 fCharCount;
607
608 const FontRuns *fFontRuns;
609 const ValueRuns *fLevelRuns;
610 const ValueRuns *fScriptRuns;
611 const LocaleRuns *fLocaleRuns;
612
613 le_bool fVertical;
614 le_bool fClientLevels;
615 le_bool fClientScripts;
616 le_bool fClientLocales;
617
618 UBiDiLevel *fEmbeddingLevels;
619
620 le_int32 fAscent;
621 le_int32 fDescent;
622 le_int32 fLeading;
623
624 le_int32 *fGlyphToCharMap;
625 le_int32 *fCharToMinGlyphMap;
626 le_int32 *fCharToMaxGlyphMap;
627 float *fGlyphWidths;
628 le_int32 fGlyphCount;
629
630 UBiDi *fParaBidi;
631 UBiDi *fLineBidi;
632
633 le_int32 *fStyleRunLimits;
634 le_int32 *fStyleIndices;
635 StyleRunInfo *fStyleRunInfo;
636 le_int32 fStyleRunCount;
637
638 BreakIterator *fBreakIterator;
639 le_int32 fLineStart;
640 le_int32 fLineEnd;
641
642 le_int32 fFirstVisualRun;
643 le_int32 fLastVisualRun;
644 float fVisualRunLastX;
645 float fVisualRunLastY;
646};
647
648inline UBiDiLevel ParagraphLayout::getParagraphLevel()
649{
650 return ubidi_getParaLevel(fParaBidi);
651}
652
653inline UBiDiDirection ParagraphLayout::getTextDirection()
654{
655 return ubidi_getDirection(fParaBidi);
656}
657
658inline void ParagraphLayout::reflow()
659{
660 fLineEnd = 0;
661}
662
663inline ParagraphLayout::Line::Line()
664 : UObject(), fAscent(0), fDescent(0), fLeading(0), fRunCount(0), fRunCapacity(0), fRuns(NULL)
665{
666 // nothing else to do
667}
668
669inline ParagraphLayout::Line::Line(const Line & /*other*/)
670 : UObject(), fAscent(0), fDescent(0), fLeading(0), fRunCount(0), fRunCapacity(0), fRuns(NULL)
671{
672 // nothing else to do
673}
674
675inline le_int32 ParagraphLayout::Line::countRuns() const
676{
677 return fRunCount;
678}
679
680inline const LEFontInstance *ParagraphLayout::VisualRun::getFont() const
681{
682 return fFont;
683}
684
686{
687 return fDirection;
688}
689
691{
692 return fGlyphCount;
693}
694
695inline const LEGlyphID *ParagraphLayout::VisualRun::getGlyphs() const
696{
697 return fGlyphs;
698}
699
701{
702 return fPositions;
703}
704
706{
707 return fGlyphToCharMap;
708}
709
711{
712 return fFont->getAscent();
713}
714
716{
717 return fFont->getDescent();
718}
719
721{
722 return fFont->getLeading();
723}
724
725inline ParagraphLayout::VisualRun::VisualRun()
726 : UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), fGlyphToCharMap(NULL)
727{
728 // nothing
729}
730
731inline ParagraphLayout::VisualRun::VisualRun(const VisualRun &/*other*/)
732 : UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), fGlyphToCharMap(NULL)
733{
734 // nothing
735}
736
737inline ParagraphLayout::VisualRun::VisualRun(const LEFontInstance *font, UBiDiDirection direction, le_int32 glyphCount,
738 const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[])
739 : fFont(font), fDirection(direction), fGlyphCount(glyphCount),
740 fGlyphs(glyphs), fPositions(positions), fGlyphToCharMap(glyphToCharMap)
741{
742 // nothing else needs to be done!
743}
744
745U_NAMESPACE_END
746#endif
747#endif
C++ API: base class for building classes which represent data that is associated with runs of text.
C++ API: Break Iterator.
The FontRuns class associates pointers to LEFontInstance objects with runs of text.
Definition: RunArrays.h:273
The LocaleRuns class associates pointers to Locale objects with runs of text.
Definition: RunArrays.h:410
A Locale object represents a specific geographical, political, or cultural region.
Definition: locid.h:195
This class represents a single line of text in a ParagraphLayout.
~Line()
The constructor is private since these objects can only be created by ParagraphLayout.
const VisualRun * getVisualRun(le_int32 runIndex) const
Get a ParagraphLayout::VisualRun object for a given visual run in the line.
le_int32 countRuns() const
Count the number of visual runs in the line.
static UClassID getStaticClassID()
ICU "poor man's RTTI", returns a UClassID for this class.
virtual UClassID getDynamicClassID() const
ICU "poor man's RTTI", returns a UClassID for the actual class.
le_int32 getWidth() const
Get the width of the line.
le_int32 getLeading() const
Get the leading of the line.
le_int32 getDescent() const
Get the descent of the line.
le_int32 getAscent() const
Get the ascent of the line.
This object represents a single visual run in a line of text in a paragraph.
virtual UClassID getDynamicClassID() const
ICU "poor man's RTTI", returns a UClassID for the actual class.
static UClassID getStaticClassID()
ICU "poor man's RTTI", returns a UClassID for this class.
const LEFontInstance * getFont() const
Get the LEFontInstance object which represents the font of the visual run.
const le_int32 * getGlyphToCharMap() const
Get the glyph-to-character map for this visual run.
le_int32 getAscent() const
A convenience method which returns the ascent value for the font associated with this run.
UBiDiDirection getDirection() const
Get the direction of the visual run.
le_int32 getDescent() const
A convenience method which returns the descent value for the font associated with this run.
le_int32 getLeading() const
A convenience method which returns the leading value for the font associated with this run.
const LEGlyphID * getGlyphs() const
Get the glyphs in the visual run.
le_int32 getGlyphCount() const
Get the number of glyphs in the visual run.
const float * getPositions() const
Get the (x, y) positions of the glyphs in the visual run.
ParagraphLayout.
le_bool isDone() const
Convenience method for determining if paragraph layout processing is complete ( i....
virtual le_int32 getAscent() const
Return the max ascent value for all the fonts in the paragraph.
virtual le_int32 getDescent() const
Return the max descent value for all the fonts in the paragraph.
static UClassID getStaticClassID()
ICU "poor man's RTTI", returns a UClassID for this class.
~ParagraphLayout()
The destructor.
virtual le_int32 getLeading() const
Return the max leading value for all the fonts in the paragraph.
static le_bool isComplex(const LEUnicode chars[], le_int32 count)
Examine the given text and determine if it contains characters in any script which requires complex p...
ParagraphLayout(const LEUnicode chars[], le_int32 count, const FontRuns *fontRuns, const ValueRuns *levelRuns, const ValueRuns *scriptRuns, const LocaleRuns *localeRuns, UBiDiLevel paragraphLevel, le_bool vertical, LEErrorCode &status)
Construct a ParagraphLayout object for a styled paragraph.
Line * nextLine(float width)
Return a ParagraphLayout::Line object which represents next line in the paragraph.
virtual UClassID getDynamicClassID() const
ICU "poor man's RTTI", returns a UClassID for the actual class.
UObject is the common ICU "boilerplate" class.
Definition: uobject.h:223
The ValueRuns class associates integer values with runs of text.
Definition: RunArrays.h:549
C API: Bidi algorithm.
UBiDiDirection
UBiDiDirection values indicate the text direction.
Definition: ubidi.h:429
@ UBIDI_LTR
Left-to-right text.
Definition: ubidi.h:441
U_CAPI UBiDiDirection ubidi_getDirection(const UBiDi *pBiDi)
Get the directionality of the text.
uint8_t UBiDiLevel
UBiDiLevel is the type of the level values in this Bidi implementation.
Definition: ubidi.h:340
U_CAPI UBiDiLevel ubidi_getParaLevel(const UBiDi *pBiDi)
Get the paragraph level of the text.
struct UBiDi UBiDi
Definition: ubidi.h:486
void * UClassID
UClassID is used to identify classes without using the compiler's RTTI.
Definition: uobject.h:96
C API: Unicode Script Information.
UScriptCode
Constants for ISO 15924 script codes.
Definition: uscript.h:54
#define NULL
Define NULL if necessary, to nullptr for C++ and to ((void *)0) for C.
Definition: utypes.h:188
#define U_LAYOUTEX_API
Set to export library symbols from inside the layout extensions library, and to import them from outs...
Definition: utypes.h:303