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ZMQ_MSG_SEND(3)                   0MQ Manual                   ZMQ_MSG_SEND(3)

NAME
       zmq_msg_send - send a message part on a socket

SYNOPSIS
       int zmq_msg_send (zmq_msg_t *msg, void *socket, int flags);

DESCRIPTION
       The zmq_msg_send() function is identical to zmq_sendmsg(3), which shall
       be deprecated in future versions. zmq_msg_send() is more consistent
       with other message manipulation functions.

       The zmq_msg_send() function shall queue the message referenced by the
       msg argument to be sent to the socket referenced by the socket
       argument. The flags argument is a combination of the flags defined
       below:

       ZMQ_DONTWAIT
           For socket types (DEALER, PUSH) that block (either with
           ZMQ_IMMEDIATE option set and no peer available, or all peers having
           full high-water mark), specifies that the operation should be
           performed in non-blocking mode. If the message cannot be queued on
           the socket, the zmq_msg_send() function shall fail with errno set
           to EAGAIN.

       ZMQ_SNDMORE
           Specifies that the message being sent is a multi-part message, and
           that further message parts are to follow. Refer to the section
           regarding multi-part messages below for a detailed description.

       The zmq_msg_t structure passed to zmq_msg_send() is nullified on a
       successful call. If you want to send the same message to multiple
       sockets you have to copy it (e.g. using zmq_msg_copy()). If the call
       fails, the zmq_msg_t structure stays intact, and must be consumed by
       another call to zmq_msg_send() on the same or another socket, or
       released using zmq_msg_close() to avoid a memory leak.

           Note
           A successful invocation of zmq_msg_send() does not indicate that
           the message has been transmitted to the network, only that it has
           been queued on the socket and 0MQ has assumed responsibility for
           the message. You do not need to call zmq_msg_close() after a
           successful zmq_msg_send().

   Multi-part messages
       A 0MQ message is composed of 1 or more message parts. Each message part
       is an independent zmq_msg_t in its own right. 0MQ ensures atomic
       delivery of messages: peers shall receive either all message parts of a
       message or none at all. The total number of message parts is unlimited
       except by available memory.

       An application that sends multi-part messages must use the ZMQ_SNDMORE
       flag when sending each message part except the final one.

RETURN VALUE
       The zmq_msg_send() function shall return number of bytes in the message
       if successful (if number of bytes is higher than MAX_INT, the function
       will return MAX_INT). Otherwise it shall return -1 and set errno to one
       of the values defined below.

ERRORS
       EAGAIN
           Non-blocking mode was requested and the message cannot be sent at
           the moment.

       ENOTSUP
           The zmq_msg_send() operation is not supported by this socket type.

       EINVAL
           The sender tried to send multipart data, which the socket type does
           not allow.

       EFSM
           The zmq_msg_send() operation cannot be performed on this socket at
           the moment due to the socket not being in the appropriate state.
           This error may occur with socket types that switch between several
           states, such as ZMQ_REP. See the messaging patterns section of
           zmq_socket(3) for more information.

       ETERM
           The 0MQ context associated with the specified socket was
           terminated.

       ENOTSOCK
           The provided socket was invalid.

       EINTR
           The operation was interrupted by delivery of a signal before the
           message was sent.

       EFAULT
           Invalid message.

       EHOSTUNREACH
           The message cannot be routed.

EXAMPLE
       Filling in a message and sending it to a socket.

           /* Create a new message, allocating 6 bytes for message content */
           zmq_msg_t msg;
           int rc = zmq_msg_init_size (&msg, 6);
           assert (rc == 0);
           /* Fill in message content with 'AAAAAA' */
           memset (zmq_msg_data (&msg), 'A', 6);
           /* Send the message to the socket */
           rc = zmq_msg_send (&msg, socket, 0);
           assert (rc == 6);

       Sending a multi-part message.

           /* Send a multi-part message consisting of three parts to socket */
           rc = zmq_msg_send (&part1, socket, ZMQ_SNDMORE);
           rc = zmq_msg_send (&part2, socket, ZMQ_SNDMORE);
           /* Final part; no more parts to follow */
           rc = zmq_msg_send (&part3, socket, 0);

SEE ALSO
       zmq_recv(3) zmq_send(3) zmq_msg_recv(3) zmq_socket(7) zmq(7)

AUTHORS
       This page was written by the 0MQ community. To make a change please
       read the 0MQ Contribution Policy at
       http://www.zeromq.org/docs:contributing.

0MQ 4.3.4                         01/18/2023                   ZMQ_MSG_SEND(3)

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