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TAILQ(3)                   Library Functions Manual                   TAILQ(3)

NAME
       TAILQ_CONCAT,  TAILQ_EMPTY,  TAILQ_ENTRY,  TAILQ_FIRST,  TAILQ_FOREACH,
       TAILQ_FOREACH_REVERSE, TAILQ_HEAD, TAILQ_HEAD_INITIALIZER,  TAILQ_INIT,
       TAILQ_INSERT_AFTER,  TAILQ_INSERT_BEFORE,  TAILQ_INSERT_HEAD, TAILQ_IN-
       SERT_TAIL, TAILQ_LAST, TAILQ_NEXT, TAILQ_PREV, TAILQ_REMOVE - implemen-
       tation of a doubly linked tail queue

LIBRARY
       Standard C library (libc, -lc)

SYNOPSIS
       #include <sys/queue.h>

       TAILQ_ENTRY(TYPE);

       TAILQ_HEAD(HEADNAME, TYPE);
       TAILQ_HEAD TAILQ_HEAD_INITIALIZER(TAILQ_HEAD head);
       void TAILQ_INIT(TAILQ_HEAD *head);

       int TAILQ_EMPTY(TAILQ_HEAD *head);

       void TAILQ_INSERT_HEAD(TAILQ_HEAD *head,
                                struct TYPE *elm, TAILQ_ENTRY NAME);
       void TAILQ_INSERT_TAIL(TAILQ_HEAD *head,
                                struct TYPE *elm, TAILQ_ENTRY NAME);
       void TAILQ_INSERT_BEFORE(struct TYPE *listelm,
                                struct TYPE *elm, TAILQ_ENTRY NAME);
       void TAILQ_INSERT_AFTER(TAILQ_HEAD *head, struct TYPE *listelm,
                                struct TYPE *elm, TAILQ_ENTRY NAME);

       struct TYPE *TAILQ_FIRST(TAILQ_HEAD *head);
       struct TYPE *TAILQ_LAST(TAILQ_HEAD *head, HEADNAME);
       struct TYPE *TAILQ_PREV(struct TYPE *elm, HEADNAME, TAILQ_ENTRY NAME);
       struct TYPE *TAILQ_NEXT(struct TYPE *elm, TAILQ_ENTRY NAME);

       TAILQ_FOREACH(struct TYPE *var, TAILQ_HEAD *head,
                                TAILQ_ENTRY NAME);
       TAILQ_FOREACH_REVERSE(struct TYPE *var, TAILQ_HEAD *head, HEADNAME,
                                TAILQ_ENTRY NAME);

       void TAILQ_REMOVE(TAILQ_HEAD *head, struct TYPE *elm,
                                TAILQ_ENTRY NAME);

       void TAILQ_CONCAT(TAILQ_HEAD *head1, TAILQ_HEAD *head2,
                                TAILQ_ENTRY NAME);

DESCRIPTION
       These macros define and operate on doubly linked tail queues.

       In the macro definitions, TYPE is the name of a user defined structure,
       that must contain a field of type TAILQ_ENTRY, named NAME.   The  argu-
       ment  HEADNAME is the name of a user defined structure that must be de-
       clared using the macro TAILQ_HEAD().

   Creation
       A tail queue is headed by  a  structure  defined  by  the  TAILQ_HEAD()
       macro.   This  structure  contains a pair of pointers, one to the first
       element in the queue and the other to the last element  in  the  queue.
       The  elements are doubly linked so that an arbitrary element can be re-
       moved without traversing the queue.  New elements can be added  to  the
       queue  after  an  existing  element, before an existing element, at the
       head of the queue, or at the end of the queue.  A TAILQ_HEAD  structure
       is declared as follows:

           TAILQ_HEAD(HEADNAME, TYPE) head;

       where  struct  HEADNAME is the structure to be defined, and struct TYPE
       is the type of the elements to be linked into the queue.  A pointer  to
       the head of the queue can later be declared as:

           struct HEADNAME *headp;

       (The names head and headp are user selectable.)

       TAILQ_ENTRY()  declares  a  structure that connects the elements in the
       queue.

       TAILQ_HEAD_INITIALIZER() evaluates to  an  initializer  for  the  queue
       head.

       TAILQ_INIT() initializes the queue referenced by

       TAILQ_EMPTY()  evaluates  to  true  if there are no items on the queue.
       head.

   Insertion
       TAILQ_INSERT_HEAD() inserts the new element elm  at  the  head  of  the
       queue.

       TAILQ_INSERT_TAIL()  inserts  the  new  element  elm  at the end of the
       queue.

       TAILQ_INSERT_BEFORE() inserts the new element elm  before  the  element
       listelm.

       TAILQ_INSERT_AFTER() inserts the new element elm after the element lis-
       telm.

   Traversal
       TAILQ_FIRST() returns the first item on the queue, or NULL if the queue
       is empty.

       TAILQ_LAST() returns the last item on the queue.  If the queue is empty
       the return value is NULL.

       TAILQ_PREV() returns the previous item on the queue, or  NULL  if  this
       item is the first.

       TAILQ_NEXT()  returns  the next item on the queue, or NULL if this item
       is the last.

       TAILQ_FOREACH() traverses the queue referenced by head in  the  forward
       direction,  assigning  each element in turn to var.  var is set to NULL
       if the loop completes normally, or if there were no elements.

       TAILQ_FOREACH_REVERSE() traverses the queue referenced by head  in  the
       reverse direction, assigning each element in turn to var.

   Removal
       TAILQ_REMOVE() removes the element elm from the queue.

   Other features
       TAILQ_CONCAT()  concatenates  the queue headed by head2 onto the end of
       the one headed by head1 removing all entries from the former.

RETURN VALUE
       TAILQ_EMPTY() returns nonzero if the queue is empty, and  zero  if  the
       queue contains at least one entry.

       TAILQ_FIRST(),  TAILQ_LAST(),  TAILQ_PREV(),  and TAILQ_NEXT() return a
       pointer to the first, last, previous, or next TYPE  structure,  respec-
       tively.

       TAILQ_HEAD_INITIALIZER() returns an initializer that can be assigned to
       the queue head.

STANDARDS
       Not in POSIX.1, POSIX.1-2001, or POSIX.1-2008.  Present  on  the  BSDs.
       (TAILQ functions first appeared in 4.4BSD).

BUGS
       TAILQ_FOREACH()  and  TAILQ_FOREACH_REVERSE() don't allow var to be re-
       moved or freed within the loop, as it would interfere with the  traver-
       sal.   TAILQ_FOREACH_SAFE() and TAILQ_FOREACH_REVERSE_SAFE(), which are
       present on the BSDs but are not present in glibc, fix  this  limitation
       by  allowing  var  to  safely  be  removed from the list and freed from
       within the loop without interfering with the traversal.

EXAMPLES
       #include <stddef.h>
       #include <stdio.h>
       #include <stdlib.h>
       #include <sys/queue.h>

       struct entry {
           int data;
           TAILQ_ENTRY(entry) entries;             /* Tail queue */
       };

       TAILQ_HEAD(tailhead, entry);

       int
       main(void)
       {
           struct entry *n1, *n2, *n3, *np;
           struct tailhead head;                   /* Tail queue head */
           int i;

           TAILQ_INIT(&head);                      /* Initialize the queue */

           n1 = malloc(sizeof(struct entry));      /* Insert at the head */
           TAILQ_INSERT_HEAD(&head, n1, entries);

           n1 = malloc(sizeof(struct entry));      /* Insert at the tail */
           TAILQ_INSERT_TAIL(&head, n1, entries);

           n2 = malloc(sizeof(struct entry));      /* Insert after */
           TAILQ_INSERT_AFTER(&head, n1, n2, entries);

           n3 = malloc(sizeof(struct entry));      /* Insert before */
           TAILQ_INSERT_BEFORE(n2, n3, entries);

           TAILQ_REMOVE(&head, n2, entries);       /* Deletion */
           free(n2);
                                                   /* Forward traversal */
           i = 0;
           TAILQ_FOREACH(np, &head, entries)
               np->data = i++;
                                                   /* Reverse traversal */
           TAILQ_FOREACH_REVERSE(np, &head, tailhead, entries)
               printf("%i\n", np->data);
                                                   /* TailQ deletion */
           n1 = TAILQ_FIRST(&head);
           while (n1 != NULL) {
               n2 = TAILQ_NEXT(n1, entries);
               free(n1);
               n1 = n2;
           }
           TAILQ_INIT(&head);

           exit(EXIT_SUCCESS);
       }

SEE ALSO
       insque(3), queue(7)

Linux man-pages 6.03              2022-10-30                          TAILQ(3)

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