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queue(3bsd)                          LOCAL                         queue(3bsd)

NAME
     SLIST_CLASS_ENTRY, SLIST_CLASS_HEAD, SLIST_CONCAT, SLIST_EMPTY,
     SLIST_ENTRY, SLIST_FIRST, SLIST_FOREACH, SLIST_FOREACH_FROM,
     SLIST_FOREACH_FROM_SAFE, SLIST_FOREACH_SAFE, SLIST_HEAD,
     SLIST_HEAD_INITIALIZER, SLIST_INIT, SLIST_INSERT_AFTER,
     SLIST_INSERT_HEAD, SLIST_NEXT, SLIST_REMOVE, SLIST_REMOVE_AFTER,
     SLIST_REMOVE_HEAD, SLIST_SWAP, STAILQ_CLASS_ENTRY, STAILQ_CLASS_HEAD,
     STAILQ_CONCAT, STAILQ_EMPTY, STAILQ_ENTRY, STAILQ_FIRST, STAILQ_FOREACH,
     STAILQ_FOREACH_FROM, STAILQ_FOREACH_FROM_SAFE, STAILQ_FOREACH_SAFE,
     STAILQ_HEAD, STAILQ_HEAD_INITIALIZER, STAILQ_INIT, STAILQ_INSERT_AFTER,
     STAILQ_INSERT_HEAD, STAILQ_INSERT_TAIL, STAILQ_LAST, STAILQ_NEXT,
     STAILQ_REMOVE, STAILQ_REMOVE_AFTER, STAILQ_REMOVE_HEAD, STAILQ_SWAP,
     LIST_CLASS_ENTRY, LIST_CLASS_HEAD, LIST_CONCAT, LIST_EMPTY, LIST_ENTRY,
     LIST_FIRST, LIST_FOREACH, LIST_FOREACH_FROM, LIST_FOREACH_FROM_SAFE,
     LIST_FOREACH_SAFE, LIST_HEAD, LIST_HEAD_INITIALIZER, LIST_INIT,
     LIST_INSERT_AFTER, LIST_INSERT_BEFORE, LIST_INSERT_HEAD, LIST_NEXT,
     LIST_PREV, LIST_REMOVE, LIST_SWAP, TAILQ_CLASS_ENTRY, TAILQ_CLASS_HEAD,
     TAILQ_CONCAT, TAILQ_EMPTY, TAILQ_ENTRY, TAILQ_FIRST, TAILQ_FOREACH,
     TAILQ_FOREACH_FROM, TAILQ_FOREACH_FROM_SAFE, TAILQ_FOREACH_REVERSE,
     TAILQ_FOREACH_REVERSE_FROM, TAILQ_FOREACH_REVERSE_FROM_SAFE,
     TAILQ_FOREACH_REVERSE_SAFE, TAILQ_FOREACH_SAFE, TAILQ_HEAD,
     TAILQ_HEAD_INITIALIZER, TAILQ_INIT, TAILQ_INSERT_AFTER,
     TAILQ_INSERT_BEFORE, TAILQ_INSERT_HEAD, TAILQ_INSERT_TAIL, TAILQ_LAST,
     TAILQ_NEXT, TAILQ_PREV, TAILQ_REMOVE, TAILQ_SWAP — implementations of
     singly-linked lists, singly-linked tail queues, lists and tail queues

LIBRARY
     Utility functions from BSD systems (libbsd, -lbsd)

SYNOPSIS
     #include <sys/queue.h>
     (See libbsd(7) for include usage.)

     SLIST_CLASS_ENTRY(CLASSTYPE);

     SLIST_CLASS_HEAD(HEADNAME, CLASSTYPE);

     SLIST_CONCAT(SLIST_HEAD *head1, SLIST_HEAD *head2, TYPE,
         SLIST_ENTRY NAME);

     SLIST_EMPTY(SLIST_HEAD *head);

     SLIST_ENTRY(TYPE);

     SLIST_FIRST(SLIST_HEAD *head);

     SLIST_FOREACH(TYPE *var, SLIST_HEAD *head, SLIST_ENTRY NAME);

     SLIST_FOREACH_FROM(TYPE *var, SLIST_HEAD *head, SLIST_ENTRY NAME);

     SLIST_FOREACH_FROM_SAFE(TYPE *var, SLIST_HEAD *head, SLIST_ENTRY NAME,
         TYPE *temp_var);

     SLIST_FOREACH_SAFE(TYPE *var, SLIST_HEAD *head, SLIST_ENTRY NAME,
         TYPE *temp_var);

     SLIST_HEAD(HEADNAME, TYPE);

     SLIST_HEAD_INITIALIZER(SLIST_HEAD head);

     SLIST_INIT(SLIST_HEAD *head);

     SLIST_INSERT_AFTER(TYPE *listelm, TYPE *elm, SLIST_ENTRY NAME);

     SLIST_INSERT_HEAD(SLIST_HEAD *head, TYPE *elm, SLIST_ENTRY NAME);

     SLIST_NEXT(TYPE *elm, SLIST_ENTRY NAME);

     SLIST_REMOVE(SLIST_HEAD *head, TYPE *elm, TYPE, SLIST_ENTRY NAME);

     SLIST_REMOVE_AFTER(TYPE *elm, SLIST_ENTRY NAME);

     SLIST_REMOVE_HEAD(SLIST_HEAD *head, SLIST_ENTRY NAME);

     SLIST_SWAP(SLIST_HEAD *head1, SLIST_HEAD *head2, TYPE);

     STAILQ_CLASS_ENTRY(CLASSTYPE);

     STAILQ_CLASS_HEAD(HEADNAME, CLASSTYPE);

     STAILQ_CONCAT(STAILQ_HEAD *head1, STAILQ_HEAD *head2);

     STAILQ_EMPTY(STAILQ_HEAD *head);

     STAILQ_ENTRY(TYPE);

     STAILQ_FIRST(STAILQ_HEAD *head);

     STAILQ_FOREACH(TYPE *var, STAILQ_HEAD *head, STAILQ_ENTRY NAME);

     STAILQ_FOREACH_FROM(TYPE *var, STAILQ_HEAD *head, STAILQ_ENTRY NAME);

     STAILQ_FOREACH_FROM_SAFE(TYPE *var, STAILQ_HEAD *head, STAILQ_ENTRY NAME,
         TYPE *temp_var);

     STAILQ_FOREACH_SAFE(TYPE *var, STAILQ_HEAD *head, STAILQ_ENTRY NAME,
         TYPE *temp_var);

     STAILQ_HEAD(HEADNAME, TYPE);

     STAILQ_HEAD_INITIALIZER(STAILQ_HEAD head);

     STAILQ_INIT(STAILQ_HEAD *head);

     STAILQ_INSERT_AFTER(STAILQ_HEAD *head, TYPE *listelm, TYPE *elm,
         STAILQ_ENTRY NAME);

     STAILQ_INSERT_HEAD(STAILQ_HEAD *head, TYPE *elm, STAILQ_ENTRY NAME);

     STAILQ_INSERT_TAIL(STAILQ_HEAD *head, TYPE *elm, STAILQ_ENTRY NAME);

     STAILQ_LAST(STAILQ_HEAD *head, TYPE *elm, STAILQ_ENTRY NAME);

     STAILQ_NEXT(TYPE *elm, STAILQ_ENTRY NAME);

     STAILQ_REMOVE(STAILQ_HEAD *head, TYPE *elm, TYPE, STAILQ_ENTRY NAME);

     STAILQ_REMOVE_AFTER(STAILQ_HEAD *head, TYPE *elm, STAILQ_ENTRY NAME);

     STAILQ_REMOVE_HEAD(STAILQ_HEAD *head, STAILQ_ENTRY NAME);

     STAILQ_SWAP(STAILQ_HEAD *head1, STAILQ_HEAD *head2, TYPE);

     LIST_CLASS_ENTRY(CLASSTYPE);

     LIST_CLASS_HEAD(HEADNAME, CLASSTYPE);

     LIST_CONCAT(LIST_HEAD *head1, LIST_HEAD *head2, TYPE, LIST_ENTRY NAME);

     LIST_EMPTY(LIST_HEAD *head);

     LIST_ENTRY(TYPE);

     LIST_FIRST(LIST_HEAD *head);

     LIST_FOREACH(TYPE *var, LIST_HEAD *head, LIST_ENTRY NAME);

     LIST_FOREACH_FROM(TYPE *var, LIST_HEAD *head, LIST_ENTRY NAME);

     LIST_FOREACH_FROM_SAFE(TYPE *var, LIST_HEAD *head, LIST_ENTRY NAME,
         TYPE *temp_var);

     LIST_FOREACH_SAFE(TYPE *var, LIST_HEAD *head, LIST_ENTRY NAME,
         TYPE *temp_var);

     LIST_HEAD(HEADNAME, TYPE);

     LIST_HEAD_INITIALIZER(LIST_HEAD head);

     LIST_INIT(LIST_HEAD *head);

     LIST_INSERT_AFTER(TYPE *listelm, TYPE *elm, LIST_ENTRY NAME);

     LIST_INSERT_BEFORE(TYPE *listelm, TYPE *elm, LIST_ENTRY NAME);

     LIST_INSERT_HEAD(LIST_HEAD *head, TYPE *elm, LIST_ENTRY NAME);

     LIST_NEXT(TYPE *elm, LIST_ENTRY NAME);

     LIST_PREV(TYPE *elm, LIST_HEAD *head, TYPE, LIST_ENTRY NAME);

     LIST_REMOVE(TYPE *elm, LIST_ENTRY NAME);

     LIST_SWAP(LIST_HEAD *head1, LIST_HEAD *head2, TYPE, LIST_ENTRY NAME);

     TAILQ_CLASS_ENTRY(CLASSTYPE);

     TAILQ_CLASS_HEAD(HEADNAME, CLASSTYPE);

     TAILQ_CONCAT(TAILQ_HEAD *head1, TAILQ_HEAD *head2, TAILQ_ENTRY NAME);

     TAILQ_EMPTY(TAILQ_HEAD *head);

     TAILQ_ENTRY(TYPE);

     TAILQ_FIRST(TAILQ_HEAD *head);

     TAILQ_FOREACH(TYPE *var, TAILQ_HEAD *head, TAILQ_ENTRY NAME);

     TAILQ_FOREACH_FROM(TYPE *var, TAILQ_HEAD *head, TAILQ_ENTRY NAME);

     TAILQ_FOREACH_FROM_SAFE(TYPE *var, TAILQ_HEAD *head, TAILQ_ENTRY NAME,
         TYPE *temp_var);

     TAILQ_FOREACH_REVERSE(TYPE *var, TAILQ_HEAD *head, HEADNAME,
         TAILQ_ENTRY NAME);

     TAILQ_FOREACH_REVERSE_FROM(TYPE *var, TAILQ_HEAD *head, HEADNAME,
         TAILQ_ENTRY NAME);

     TAILQ_FOREACH_REVERSE_FROM_SAFE(TYPE *var, TAILQ_HEAD *head, HEADNAME,
         TAILQ_ENTRY NAME, TYPE *temp_var);

     TAILQ_FOREACH_REVERSE_SAFE(TYPE *var, TAILQ_HEAD *head, HEADNAME,
         TAILQ_ENTRY NAME, TYPE *temp_var);

     TAILQ_FOREACH_SAFE(TYPE *var, TAILQ_HEAD *head, TAILQ_ENTRY NAME,
         TYPE *temp_var);

     TAILQ_HEAD(HEADNAME, TYPE);

     TAILQ_HEAD_INITIALIZER(TAILQ_HEAD head);

     TAILQ_INIT(TAILQ_HEAD *head);

     TAILQ_INSERT_AFTER(TAILQ_HEAD *head, TYPE *listelm, TYPE *elm,
         TAILQ_ENTRY NAME);

     TAILQ_INSERT_BEFORE(TYPE *listelm, TYPE *elm, TAILQ_ENTRY NAME);

     TAILQ_INSERT_HEAD(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY NAME);

     TAILQ_INSERT_TAIL(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY NAME);

     TAILQ_LAST(TAILQ_HEAD *head, HEADNAME);

     TAILQ_NEXT(TYPE *elm, TAILQ_ENTRY NAME);

     TAILQ_PREV(TYPE *elm, HEADNAME, TAILQ_ENTRY NAME);

     TAILQ_REMOVE(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY NAME);

     TAILQ_SWAP(TAILQ_HEAD *head1, TAILQ_HEAD *head2, TYPE, TAILQ_ENTRY NAME);

DESCRIPTION
     These macros define and operate on four types of data structures which
     can be used in both C and C++ source code:
           1.   Lists
           2.   Singly-linked lists
           3.   Singly-linked tail queues
           4.   Tail queues
     All four structures support the following functionality:
           1.   Insertion of a new entry at the head of the list.
           2.   Insertion of a new entry after any element in the list.
           3.   O(1) removal of an entry from the head of the list.
           4.   Forward traversal through the list.
           5.   Swapping the contents of two lists.

     Singly-linked lists are the simplest of the four data structures and sup-
     port only the above functionality.  Singly-linked lists are ideal for ap-
     plications with large datasets and few or no removals, or for implement-
     ing a LIFO queue.  Singly-linked lists add the following functionality:
           1.   O(n) removal of any entry in the list.
           2.   O(n) concatenation of two lists.

     Singly-linked tail queues add the following functionality:
           1.   Entries can be added at the end of a list.
           2.   O(n) removal of any entry in the list.
           3.   They may be concatenated.
     However:
           1.   All list insertions must specify the head of the list.
           2.   Each head entry requires two pointers rather than one.
           3.   Code size is about 15% greater and operations run about 20%
                slower than singly-linked lists.

     Singly-linked tail queues are ideal for applications with large datasets
     and few or no removals, or for implementing a FIFO queue.

     All doubly linked types of data structures (lists and tail queues) addi-
     tionally allow:
           1.   Insertion of a new entry before any element in the list.
           2.   O(1) removal of any entry in the list.
     However:
           1.   Each element requires two pointers rather than one.
           2.   Code size and execution time of operations (except for re-
                moval) is about twice that of the singly-linked data-struc-
                tures.

     Linked lists are the simplest of the doubly linked data structures.  They
     add the following functionality over the above:
           1.   O(n) concatenation of two lists.
           2.   They may be traversed backwards.
     However:
           1.   To traverse backwards, an entry to begin the traversal and the
                list in which it is contained must be specified.

     Tail queues add the following functionality:
           1.   Entries can be added at the end of a list.
           2.   They may be traversed backwards, from tail to head.
           3.   They may be concatenated.
     However:
           1.   All list insertions and removals must specify the head of the
                list.
           2.   Each head entry requires two pointers rather than one.
           3.   Code size is about 15% greater and operations run about 20%
                slower than singly-linked lists.

     In the macro definitions, TYPE is the name of a user defined structure.
     The structure must contain a field called NAME which is of type
     SLIST_ENTRY, STAILQ_ENTRY, LIST_ENTRY, or TAILQ_ENTRY.  In the macro def-
     initions, CLASSTYPE is the name of a user defined class.  The class must
     contain a field called NAME which is of type SLIST_CLASS_ENTRY,
     STAILQ_CLASS_ENTRY, LIST_CLASS_ENTRY, or TAILQ_CLASS_ENTRY.  The argument
     HEADNAME is the name of a user defined structure that must be declared
     using the macros SLIST_HEAD, SLIST_CLASS_HEAD, STAILQ_HEAD,
     STAILQ_CLASS_HEAD, LIST_HEAD, LIST_CLASS_HEAD, TAILQ_HEAD, or
     TAILQ_CLASS_HEAD.  See the examples below for further explanation of how
     these macros are used.

SINGLY-LINKED LISTS
     A singly-linked list is headed by a structure defined by the SLIST_HEAD
     macro.  This structure contains a single pointer to the first element on
     the list.  The elements are singly linked for minimum space and pointer
     manipulation overhead at the expense of O(n) removal for arbitrary ele-
     ments.  New elements can be added to the list after an existing element
     or at the head of the list.  An SLIST_HEAD structure is declared as fol-
     lows:

           SLIST_HEAD(HEADNAME, TYPE) head;

     where HEADNAME is the name of the structure to be defined, and TYPE is
     the type of the elements to be linked into the list.  A pointer to the
     head of the list can later be declared as:

           struct HEADNAME *headp;

     (The names head and headp are user selectable.)

     The macro SLIST_HEAD_INITIALIZER evaluates to an initializer for the list
     head.

     The macro SLIST_CONCAT concatenates the list headed by head2 onto the end
     of the one headed by head1 removing all entries from the former.  Use of
     this macro should be avoided as it traverses the entirety of the head1
     list.  A singly-linked tail queue should be used if this macro is needed
     in high-usage code paths or to operate on long lists.

     The macro SLIST_EMPTY evaluates to true if there are no elements in the
     list.

     The macro SLIST_ENTRY declares a structure that connects the elements in
     the list.

     The macro SLIST_FIRST returns the first element in the list or NULL if
     the list is empty.

     The macro SLIST_FOREACH traverses the list referenced by head in the for-
     ward direction, assigning each element in turn to var.

     The macro SLIST_FOREACH_FROM behaves identically to SLIST_FOREACH when
     var is NULL, else it treats var as a previously found SLIST element and
     begins the loop at var instead of the first element in the SLIST refer-
     enced by head.

     The macro SLIST_FOREACH_SAFE traverses the list referenced by head in the
     forward direction, assigning each element in turn to var.  However, un-
     like SLIST_FOREACH() here it is permitted to both remove var as well as
     free it from within the loop safely without interfering with the traver-
     sal.

     The macro SLIST_FOREACH_FROM_SAFE behaves identically to
     SLIST_FOREACH_SAFE when var is NULL, else it treats var as a previously
     found SLIST element and begins the loop at var instead of the first ele-
     ment in the SLIST referenced by head.

     The macro SLIST_INIT initializes the list referenced by head.

     The macro SLIST_INSERT_HEAD inserts the new element elm at the head of
     the list.

     The macro SLIST_INSERT_AFTER inserts the new element elm after the ele-
     ment listelm.

     The macro SLIST_NEXT returns the next element in the list.

     The macro SLIST_REMOVE_AFTER removes the element after elm from the list.
     Unlike SLIST_REMOVE, this macro does not traverse the entire list.

     The macro SLIST_REMOVE_HEAD removes the element elm from the head of the
     list.  For optimum efficiency, elements being removed from the head of
     the list should explicitly use this macro instead of the generic
     SLIST_REMOVE macro.

     The macro SLIST_REMOVE removes the element elm from the list.  Use of
     this macro should be avoided as it traverses the entire list.  A doubly-
     linked list should be used if this macro is needed in high-usage code
     paths or to operate on long lists.

     The macro SLIST_SWAP swaps the contents of head1 and head2.

SINGLY-LINKED LIST EXAMPLE
     SLIST_HEAD(slisthead, entry) head =
         SLIST_HEAD_INITIALIZER(head);
     struct slisthead *headp;                /* Singly-linked List head. */
     struct entry {
             ...
             SLIST_ENTRY(entry) entries;     /* Singly-linked List. */
             ...
     } *n1, *n2, *n3, *np;

     SLIST_INIT(&head);                      /* Initialize the list. */

     n1 = malloc(sizeof(struct entry));      /* Insert at the head. */
     SLIST_INSERT_HEAD(&head, n1, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert after. */
     SLIST_INSERT_AFTER(n1, n2, entries);

     SLIST_REMOVE(&head, n2, entry, entries);/* Deletion. */
     free(n2);

     n3 = SLIST_FIRST(&head);
     SLIST_REMOVE_HEAD(&head, entries);      /* Deletion from the head. */
     free(n3);
                                             /* Forward traversal. */
     SLIST_FOREACH(np, &head, entries)
             np-> ...
                                             /* Safe forward traversal. */
     SLIST_FOREACH_SAFE(np, &head, entries, np_temp) {
             np->do_stuff();
             ...
             SLIST_REMOVE(&head, np, entry, entries);
             free(np);
     }

     while (!SLIST_EMPTY(&head)) {           /* List Deletion. */
             n1 = SLIST_FIRST(&head);
             SLIST_REMOVE_HEAD(&head, entries);
             free(n1);
     }

SINGLY-LINKED TAIL QUEUES
     A singly-linked tail queue is headed by a structure defined by the
     STAILQ_HEAD macro.  This structure contains a pair of pointers, one to
     the first element in the tail queue and the other to the last element in
     the tail queue.  The elements are singly linked for minimum space and
     pointer manipulation overhead at the expense of O(n) removal for arbi-
     trary elements.  New elements can be added to the tail queue after an ex-
     isting element, at the head of the tail queue, or at the end of the tail
     queue.  A STAILQ_HEAD structure is declared as follows:

           STAILQ_HEAD(HEADNAME, TYPE) head;

     where HEADNAME is the name of the structure to be defined, and TYPE is
     the type of the elements to be linked into the tail queue.  A pointer to
     the head of the tail queue can later be declared as:

           struct HEADNAME *headp;

     (The names head and headp are user selectable.)

     The macro STAILQ_HEAD_INITIALIZER evaluates to an initializer for the
     tail queue head.

     The macro STAILQ_CONCAT concatenates the tail queue headed by head2 onto
     the end of the one headed by head1 removing all entries from the former.

     The macro STAILQ_EMPTY evaluates to true if there are no items on the
     tail queue.

     The macro STAILQ_ENTRY declares a structure that connects the elements in
     the tail queue.

     The macro STAILQ_FIRST returns the first item on the tail queue or NULL
     if the tail queue is empty.

     The macro STAILQ_FOREACH traverses the tail queue referenced by head in
     the forward direction, assigning each element in turn to var.

     The macro STAILQ_FOREACH_FROM behaves identically to STAILQ_FOREACH when
     var is NULL, else it treats var as a previously found STAILQ element and
     begins the loop at var instead of the first element in the STAILQ refer-
     enced by head.

     The macro STAILQ_FOREACH_SAFE traverses the tail queue referenced by head
     in the forward direction, assigning each element in turn to var.  How-
     ever, unlike STAILQ_FOREACH() here it is permitted to both remove var as
     well as free it from within the loop safely without interfering with the
     traversal.

     The macro STAILQ_FOREACH_FROM_SAFE behaves identically to
     STAILQ_FOREACH_SAFE when var is NULL, else it treats var as a previously
     found STAILQ element and begins the loop at var instead of the first ele-
     ment in the STAILQ referenced by head.

     The macro STAILQ_INIT initializes the tail queue referenced by head.

     The macro STAILQ_INSERT_HEAD inserts the new element elm at the head of
     the tail queue.

     The macro STAILQ_INSERT_TAIL inserts the new element elm at the end of
     the tail queue.

     The macro STAILQ_INSERT_AFTER inserts the new element elm after the ele-
     ment listelm.

     The macro STAILQ_LAST returns the last item on the tail queue.  If the
     tail queue is empty the return value is NULL.

     The macro STAILQ_NEXT returns the next item on the tail queue, or NULL
     this item is the last.

     The macro STAILQ_REMOVE_AFTER removes the element after elm from the tail
     queue.  Unlike STAILQ_REMOVE, this macro does not traverse the entire
     tail queue.

     The macro STAILQ_REMOVE_HEAD removes the element at the head of the tail
     queue.  For optimum efficiency, elements being removed from the head of
     the tail queue should use this macro explicitly rather than the generic
     STAILQ_REMOVE macro.

     The macro STAILQ_REMOVE removes the element elm from the tail queue.  Use
     of this macro should be avoided as it traverses the entire list.  A dou-
     bly-linked tail queue should be used if this macro is needed in high-us-
     age code paths or to operate on long tail queues.

     The macro STAILQ_SWAP swaps the contents of head1 and head2.

SINGLY-LINKED TAIL QUEUE EXAMPLE
     STAILQ_HEAD(stailhead, entry) head =
         STAILQ_HEAD_INITIALIZER(head);
     struct stailhead *headp;                /* Singly-linked tail queue head. */
     struct entry {
             ...
             STAILQ_ENTRY(entry) entries;    /* Tail queue. */
             ...
     } *n1, *n2, *n3, *np;

     STAILQ_INIT(&head);                     /* Initialize the queue. */

     n1 = malloc(sizeof(struct entry));      /* Insert at the head. */
     STAILQ_INSERT_HEAD(&head, n1, entries);

     n1 = malloc(sizeof(struct entry));      /* Insert at the tail. */
     STAILQ_INSERT_TAIL(&head, n1, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert after. */
     STAILQ_INSERT_AFTER(&head, n1, n2, entries);
                                             /* Deletion. */
     STAILQ_REMOVE(&head, n2, entry, entries);
     free(n2);
                                             /* Deletion from the head. */
     n3 = STAILQ_FIRST(&head);
     STAILQ_REMOVE_HEAD(&head, entries);
     free(n3);
                                             /* Forward traversal. */
     STAILQ_FOREACH(np, &head, entries)
             np-> ...
                                             /* Safe forward traversal. */
     STAILQ_FOREACH_SAFE(np, &head, entries, np_temp) {
             np->do_stuff();
             ...
             STAILQ_REMOVE(&head, np, entry, entries);
             free(np);
     }
                                             /* TailQ Deletion. */
     while (!STAILQ_EMPTY(&head)) {
             n1 = STAILQ_FIRST(&head);
             STAILQ_REMOVE_HEAD(&head, entries);
             free(n1);
     }
                                             /* Faster TailQ Deletion. */
     n1 = STAILQ_FIRST(&head);
     while (n1 != NULL) {
             n2 = STAILQ_NEXT(n1, entries);
             free(n1);
             n1 = n2;
     }
     STAILQ_INIT(&head);

LISTS
     A list is headed by a structure defined by the LIST_HEAD macro.  This
     structure contains a single pointer to the first element on the list.
     The elements are doubly linked so that an arbitrary element can be re-
     moved without traversing the list.  New elements can be added to the list
     after an existing element, before an existing element, or at the head of
     the list.  A LIST_HEAD structure is declared as follows:

           LIST_HEAD(HEADNAME, TYPE) head;

     where HEADNAME is the name of the structure to be defined, and TYPE is
     the type of the elements to be linked into the list.  A pointer to the
     head of the list can later be declared as:

           struct HEADNAME *headp;

     (The names head and headp are user selectable.)

     The macro LIST_HEAD_INITIALIZER evaluates to an initializer for the list
     head.

     The macro LIST_CONCAT concatenates the list headed by head2 onto the end
     of the one headed by head1 removing all entries from the former.  Use of
     this macro should be avoided as it traverses the entirety of the head1
     list.  A tail queue should be used if this macro is needed in high-usage
     code paths or to operate on long lists.

     The macro LIST_EMPTY evaluates to true if there are no elements in the
     list.

     The macro LIST_ENTRY declares a structure that connects the elements in
     the list.

     The macro LIST_FIRST returns the first element in the list or NULL if the
     list is empty.

     The macro LIST_FOREACH traverses the list referenced by head in the for-
     ward direction, assigning each element in turn to var.

     The macro LIST_FOREACH_FROM behaves identically to LIST_FOREACH when var
     is NULL, else it treats var as a previously found LIST element and begins
     the loop at var instead of the first element in the LIST referenced by
     head.

     The macro LIST_FOREACH_SAFE traverses the list referenced by head in the
     forward direction, assigning each element in turn to var.  However, un-
     like LIST_FOREACH() here it is permitted to both remove var as well as
     free it from within the loop safely without interfering with the traver-
     sal.

     The macro LIST_FOREACH_FROM_SAFE behaves identically to LIST_FOREACH_SAFE
     when var is NULL, else it treats var as a previously found LIST element
     and begins the loop at var instead of the first element in the LIST ref-
     erenced by head.

     The macro LIST_INIT initializes the list referenced by head.

     The macro LIST_INSERT_HEAD inserts the new element elm at the head of the
     list.

     The macro LIST_INSERT_AFTER inserts the new element elm after the element
     listelm.

     The macro LIST_INSERT_BEFORE inserts the new element elm before the ele-
     ment listelm.

     The macro LIST_NEXT returns the next element in the list, or NULL if this
     is the last.

     The macro LIST_PREV returns the previous element in the list, or NULL if
     this is the first.  List head must contain element elm.

     The macro LIST_REMOVE removes the element elm from the list.

     The macro LIST_SWAP swaps the contents of head1 and head2.

LIST EXAMPLE
     LIST_HEAD(listhead, entry) head =
         LIST_HEAD_INITIALIZER(head);
     struct listhead *headp;                 /* List head. */
     struct entry {
             ...
             LIST_ENTRY(entry) entries;      /* List. */
             ...
     } *n1, *n2, *n3, *np, *np_temp;

     LIST_INIT(&head);                       /* Initialize the list. */

     n1 = malloc(sizeof(struct entry));      /* Insert at the head. */
     LIST_INSERT_HEAD(&head, n1, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert after. */
     LIST_INSERT_AFTER(n1, n2, entries);

     n3 = malloc(sizeof(struct entry));      /* Insert before. */
     LIST_INSERT_BEFORE(n2, n3, entries);

     LIST_REMOVE(n2, entries);               /* Deletion. */
     free(n2);
                                             /* Forward traversal. */
     LIST_FOREACH(np, &head, entries)
             np-> ...

                                             /* Safe forward traversal. */
     LIST_FOREACH_SAFE(np, &head, entries, np_temp) {
             np->do_stuff();
             ...
             LIST_REMOVE(np, entries);
             free(np);
     }

     while (!LIST_EMPTY(&head)) {            /* List Deletion. */
             n1 = LIST_FIRST(&head);
             LIST_REMOVE(n1, entries);
             free(n1);
     }

     n1 = LIST_FIRST(&head);                 /* Faster List Deletion. */
     while (n1 != NULL) {
             n2 = LIST_NEXT(n1, entries);
             free(n1);
             n1 = n2;
     }
     LIST_INIT(&head);

TAIL QUEUES
     A tail queue is headed by a structure defined by the TAILQ_HEAD macro.
     This structure contains a pair of pointers, one to the first element in
     the tail queue and the other to the last element in the tail queue.  The
     elements are doubly linked so that an arbitrary element can be removed
     without traversing the tail queue.  New elements can be added to the tail
     queue after an existing element, before an existing element, at the head
     of the tail queue, or at the end of the tail queue.  A TAILQ_HEAD struc-
     ture is declared as follows:

           TAILQ_HEAD(HEADNAME, TYPE) head;

     where HEADNAME is the name of the structure to be defined, and TYPE is
     the type of the elements to be linked into the tail queue.  A pointer to
     the head of the tail queue can later be declared as:

           struct HEADNAME *headp;

     (The names head and headp are user selectable.)

     The macro TAILQ_HEAD_INITIALIZER evaluates to an initializer for the tail
     queue head.

     The macro TAILQ_CONCAT concatenates the tail queue headed by head2 onto
     the end of the one headed by head1 removing all entries from the former.

     The macro TAILQ_EMPTY evaluates to true if there are no items on the tail
     queue.

     The macro TAILQ_ENTRY declares a structure that connects the elements in
     the tail queue.

     The macro TAILQ_FIRST returns the first item on the tail queue or NULL if
     the tail queue is empty.

     The macro TAILQ_FOREACH traverses the tail queue referenced by head in
     the forward direction, assigning each element in turn to var.  var is set
     to NULL if the loop completes normally, or if there were no elements.

     The macro TAILQ_FOREACH_FROM behaves identically to TAILQ_FOREACH when
     var is NULL, else it treats var as a previously found TAILQ element and
     begins the loop at var instead of the first element in the TAILQ refer-
     enced by head.

     The macro TAILQ_FOREACH_REVERSE traverses the tail queue referenced by
     head in the reverse direction, assigning each element in turn to var.

     The macro TAILQ_FOREACH_REVERSE_FROM behaves identically to
     TAILQ_FOREACH_REVERSE when var is NULL, else it treats var as a previ-
     ously found TAILQ element and begins the reverse loop at var instead of
     the last element in the TAILQ referenced by head.

     The macros TAILQ_FOREACH_SAFE and TAILQ_FOREACH_REVERSE_SAFE traverse the
     list referenced by head in the forward or reverse direction respectively,
     assigning each element in turn to var.  However, unlike their unsafe
     counterparts, TAILQ_FOREACH and TAILQ_FOREACH_REVERSE make it possible to
     both remove var as well as free it from within the loop safely without
     interfering with the traversal.

     The macro TAILQ_FOREACH_FROM_SAFE behaves identically to
     TAILQ_FOREACH_SAFE when var is NULL, else it treats var as a previously
     found TAILQ element and begins the loop at var instead of the first ele-
     ment in the TAILQ referenced by head.

     The macro TAILQ_FOREACH_REVERSE_FROM_SAFE behaves identically to
     TAILQ_FOREACH_REVERSE_SAFE when var is NULL, else it treats var as a pre-
     viously found TAILQ element and begins the reverse loop at var instead of
     the last element in the TAILQ referenced by head.

     The macro TAILQ_INIT initializes the tail queue referenced by head.

     The macro TAILQ_INSERT_HEAD inserts the new element elm at the head of
     the tail queue.

     The macro TAILQ_INSERT_TAIL inserts the new element elm at the end of the
     tail queue.

     The macro TAILQ_INSERT_AFTER inserts the new element elm after the ele-
     ment listelm.

     The macro TAILQ_INSERT_BEFORE inserts the new element elm before the ele-
     ment listelm.

     The macro TAILQ_LAST returns the last item on the tail queue.  If the
     tail queue is empty the return value is NULL.

     The macro TAILQ_NEXT returns the next item on the tail queue, or NULL if
     this item is the last.

     The macro TAILQ_PREV returns the previous item on the tail queue, or NULL
     if this item is the first.

     The macro TAILQ_REMOVE removes the element elm from the tail queue.

     The macro TAILQ_SWAP swaps the contents of head1 and head2.

TAIL QUEUE EXAMPLE
     TAILQ_HEAD(tailhead, entry) head =
         TAILQ_HEAD_INITIALIZER(head);
     struct tailhead *headp;                 /* Tail queue head. */
     struct entry {
             ...
             TAILQ_ENTRY(entry) entries;     /* Tail queue. */
             ...
     } *n1, *n2, *n3, *np;

     TAILQ_INIT(&head);                      /* Initialize the queue. */

     n1 = malloc(sizeof(struct entry));      /* Insert at the head. */
     TAILQ_INSERT_HEAD(&head, n1, entries);

     n1 = malloc(sizeof(struct entry));      /* Insert at the tail. */
     TAILQ_INSERT_TAIL(&head, n1, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert after. */
     TAILQ_INSERT_AFTER(&head, n1, n2, entries);

     n3 = malloc(sizeof(struct entry));      /* Insert before. */
     TAILQ_INSERT_BEFORE(n2, n3, entries);

     TAILQ_REMOVE(&head, n2, entries);       /* Deletion. */
     free(n2);
                                             /* Forward traversal. */
     TAILQ_FOREACH(np, &head, entries)
             np-> ...
                                             /* Safe forward traversal. */
     TAILQ_FOREACH_SAFE(np, &head, entries, np_temp) {
             np->do_stuff();
             ...
             TAILQ_REMOVE(&head, np, entries);
             free(np);
     }
                                             /* Reverse traversal. */
     TAILQ_FOREACH_REVERSE(np, &head, tailhead, entries)
             np-> ...
                                             /* TailQ Deletion. */
     while (!TAILQ_EMPTY(&head)) {
             n1 = TAILQ_FIRST(&head);
             TAILQ_REMOVE(&head, n1, entries);
             free(n1);
     }
                                             /* Faster TailQ Deletion. */
     n1 = TAILQ_FIRST(&head);
     while (n1 != NULL) {
             n2 = TAILQ_NEXT(n1, entries);
             free(n1);
             n1 = n2;
     }
     TAILQ_INIT(&head);

DIAGNOSTICS
     When debugging queue(3), it can be useful to trace queue changes.  To en-
     able tracing, define the macro QUEUE_MACRO_DEBUG_TRACE at compile time.

     It can also be useful to trash pointers that have been unlinked from a
     queue, to detect use after removal.  To enable pointer trashing, define
     the macro QUEUE_MACRO_DEBUG_TRASH at compile time.  The macro
     QMD_IS_TRASHED(void *ptr) returns true if ptr has been trashed by the
     QUEUE_MACRO_DEBUG_TRASH option.

SEE ALSO
     tree(3bsd)

HISTORY
     The queue functions first appeared in 4.4BSD.

BSD                            September 8, 2016                           BSD

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