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Update 'rand' usage everywhere, to use randomness from libvisual, through the plugin random context.


README:
        update doc on goom version required

LEGAL:
        check copyrights add copyright notices to all the files. 

input/esd: (post 0.1)
        Esd plugin isn't timing.
        I HATE THE WAY ESD BLOCKS ON EVERYTHING. (actually i just hate esd generally)

(keep in minds that stuff will change within audio after 0.1)
inputs:
        esd:
                Esd plugin isn't timing, should be fixed when buffer queues land before 0.2 (post 0.1)
        alsa:
                Fix the small issues within the plugin
                (alsa_init) Take parameters from the 'params'
                field of the given plugin.

        usound:
                Make an usound server plugin (someone else)
        
        artsd:
                Make an artsd plugin (someone else, i'm not running kde)

        mplayer mmap output:
        visual_video_set_depth (video, V
                Make an mplayer mmap thingy plugin (someone else)

        jack:
                finish it actually.

        Any other input method:
                Make plugins for these (someone else),
                        remember rather add a plugin than use the callback method
                        so everyone can make use of it.

actors:
        frameproxy:
                A plugin which can be used to easily import frames into libvisual
                through mmap, shared mem, function callback. SPECIALIZED PLUGIN

        bumpscope:
                Fix the light.

        GLPLUGINS:
                make sure the states are being resetted very well.

        plazma:
                valgrind.
                cleanup the code.
                translate from french to english (some of the code).

        jakdaw:
                cleanup, hang the configs to params, have some automatic
                config cycling.

        infinity:
                build tables in strides instead of blocking (post 0.2)
                valgrind

        lv_analyzer:
                add two param VisColors to use it as a gradient for the palette.

        JESS:
                build tables in strides instead of blocking (post 0.2)
                could someone from france PLEASE translate
                        the plugin to english? (post 0.1)
                valgrind

        cthugha: (suggestion for someone with too much time)
                http://www.afn.org/~cthugha/

        goom:
                libgoom:
                        leaking quite seriously
                        use extern "C" stuff in the headers
                        does not compile on alpha (because of mmx, sse, should use a C fallback)
                        make an libvisual gfx effect that enables libvisual
                                plugins to draw within goom

        synaethesia:
                port the port that is done by the mythtv people (post 0.1).

        oinksie:
                use the libvisual palette blender
                use the libvisual timer module
                fix the 24 bit mode again.
        
        a gdkpixbuf image loader:
                implement depth requester, (needs bits in libvisual as well).
                implement support for alpha transparency.
                implement support for animated image files.

        auto sched plugin:
                have a auto schedded bin running in an actor so that
                        gstreamer, xine and such can easily use
                        the auto scheduler.
        corona:
                Fix leaks in the dtors.
                Make the image not a copy, but do a direct pointer
                Unmirror the image in the code itself

        bin in actor:
                have a plugin that embeds a complete bin. that is configurable through params.

        More: (post 0.2)
                When api is stable, start porting over some more xmms plugins.

morph: (lots of these effects can be taken from the demo world, this should turn
        visuals into scenes rather than standalone plugins, o boy!)

        alphablend:
                mmx sse optimize.

        tentacle:
                Add a soft edges variant.
                optimize

        flash:
                make 16, 24, 32 bits support.

        blockwise flash in, like in the ODD demo:
                make.

        negative flash:
                make.

        something:
                that uses the audio as example.

        burn in:
                JC says he knew what he was talking about
                        so JC make this !! :)

        

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