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CMAKE-PROPERTIES(7)                  CMake                 CMAKE-PROPERTIES(7)

NAME
       cmake-properties - CMake Properties Reference

PROPERTIES OF GLOBAL SCOPE
   ALLOW_DUPLICATE_CUSTOM_TARGETS
       Allow duplicate custom targets to be created.

       Normally  CMake requires that all targets built in a project have glob-
       ally unique logical names (see policy CMP0002).  This is  necessary  to
       generate  meaningful project file names in Xcode and Visual Studio Gen-
       erators IDE generators.  It also allows the target names to  be  refer-
       enced unambiguously.

       Makefile    generators    are    capable    of   supporting   duplicate
       add_custom_target() names.  For projects that care only about  Makefile
       Generators and do not wish to support Xcode or Visual Studio Generators
       IDE generators, one may set this property to True  to  allow  duplicate
       custom  targets.  The property allows multiple add_custom_target() com-
       mand calls in different directories to specify the  same  target  name.
       However,  setting  this  property will cause non-Makefile generators to
       produce an error and refuse to generate the project.

   AUTOGEN_SOURCE_GROUP
       New in version 3.9.

       Name of the  source_group() for AUTOMOC, AUTORCC and AUTOUIC  generated
       files.

       Files generated by AUTOMOC, AUTORCC and AUTOUIC are not always known at
       configure  time  and  therefore  can't  be  passed  to  source_group().
       AUTOGEN_SOURCE_GROUP can be used instead to generate or select a source
       group for AUTOMOC, AUTORCC and AUTOUIC generated files.

       For   AUTOMOC,   AUTORCC   and   AUTOUIC   specific    overrides    see
       AUTOMOC_SOURCE_GROUP, AUTORCC_SOURCE_GROUP and AUTOUIC_SOURCE_GROUP re-
       spectively.

   AUTOGEN_TARGETS_FOLDER
       Name of FOLDER for *_autogen targets that are  added  automatically  by
       CMake for targets for which AUTOMOC is enabled.

       If  not  set,  CMake uses the FOLDER property of the parent target as a
       default value for this property.  See also the  documentation  for  the
       FOLDER target property and the AUTOMOC target property.

   AUTOMOC_SOURCE_GROUP
       New in version 3.9.

       Name of the  source_group() for AUTOMOC generated files.

       When  set this is used instead of AUTOGEN_SOURCE_GROUP for files gener-
       ated by AUTOMOC.

   AUTOMOC_TARGETS_FOLDER
       Name of FOLDER for *_autogen targets that are  added  automatically  by
       CMake for targets for which AUTOMOC is enabled.

       This property is obsolete.  Use AUTOGEN_TARGETS_FOLDER instead.

       If  not  set,  CMake uses the FOLDER property of the parent target as a
       default value for this property.  See also the  documentation  for  the
       FOLDER target property and the AUTOMOC target property.

   AUTORCC_SOURCE_GROUP
       New in version 3.9.

       Name of the  source_group() for AUTORCC generated files.

       When  set this is used instead of AUTOGEN_SOURCE_GROUP for files gener-
       ated by AUTORCC.

   AUTOUIC_SOURCE_GROUP
       New in version 3.21.

       Name of the  source_group() for AUTOUIC generated files.

       When set this is used instead of AUTOGEN_SOURCE_GROUP for files  gener-
       ated by AUTOUIC.

   CMAKE_C_KNOWN_FEATURES
       New in version 3.1.

       List of C features known to this version of CMake.

       The  features  listed in this global property may be known to be avail-
       able to the C compiler.  If the feature is available with  the  C  com-
       piler, it will be listed in the CMAKE_C_COMPILE_FEATURES variable.

       The features listed here may be used with the target_compile_features()
       command.  See the cmake-compile-features(7) manual for  information  on
       compile features and a list of supported compilers.

       The features known to this version of CMake are listed below.

   High level meta features indicating C standard support
       New in version 3.8.

       c_std_90
              Compiler mode is at least C 90.

       c_std_99
              Compiler mode is at least C 99.

       c_std_11
              Compiler mode is at least C 11.

       c_std_17
              New in version 3.21.

              Compiler mode is at least C 17.

       c_std_23
              New in version 3.21.

              Compiler mode is at least C 23.

       NOTE:
          If the compiler's default standard level is at least that of the re-
          quested feature, CMake may omit the -std= flag.  The flag may  still
          be  added  if  the compiler's default extensions mode does not match
          the <LANG>_EXTENSIONS target property,  or  if  the  <LANG>_STANDARD
          target property is set.

   Low level individual compile features
       c_function_prototypes
              Function prototypes, as defined in ISO/IEC 9899:1990.

       c_restrict
              restrict keyword, as defined in ISO/IEC 9899:1999.

       c_static_assert
              Static assert, as defined in ISO/IEC 9899:2011.

       c_variadic_macros
              Variadic macros, as defined in ISO/IEC 9899:1999.

   CMAKE_CUDA_KNOWN_FEATURES
       New in version 3.17.

       List of CUDA features known to this version of CMake.

       The  features  listed in this global property may be known to be avail-
       able to the CUDA compiler.  If the feature is available  with  the  C++
       compiler,  it  will  be listed in the CMAKE_CUDA_COMPILE_FEATURES vari-
       able.

       The features listed here may be used with the target_compile_features()
       command.   See  the cmake-compile-features(7) manual for information on
       compile features and a list of supported compilers.

       The features known to this version of CMake are:

       cuda_std_03
              Compiler mode is at least CUDA/C++ 03.

       cuda_std_11
              Compiler mode is at least CUDA/C++ 11.

       cuda_std_14
              Compiler mode is at least CUDA/C++ 14.

       cuda_std_17
              Compiler mode is at least CUDA/C++ 17.

       cuda_std_20
              Compiler mode is at least CUDA/C++ 20.

       cuda_std_23
              New in version 3.20.

              Compiler mode is at least CUDA/C++ 23.

       cuda_std_26
              New in version 3.25.

              Compiler mode is at least CUDA/C++ 26.

       NOTE:
          If the compiler's default standard level is at least that of the re-
          quested  feature, CMake may omit the -std= flag.  The flag may still
          be added if the compiler's default extensions mode  does  not  match
          the  <LANG>_EXTENSIONS  target  property,  or if the <LANG>_STANDARD
          target property is set.

   CMAKE_CXX_KNOWN_FEATURES
       New in version 3.1.

       List of C++ features known to this version of CMake.

       The features listed in this global property may be known to  be  avail-
       able  to  the  C++  compiler.  If the feature is available with the C++
       compiler, it will be listed in the CMAKE_CXX_COMPILE_FEATURES variable.

       The features listed here may be used with the target_compile_features()
       command.   See  the cmake-compile-features(7) manual for information on
       compile features and a list of supported compilers.

       The features known to this version of CMake are listed below.

   High level meta features indicating C++ standard support
       New in version 3.8.

       The following meta features indicate general support for the associated
       language  standard.   It  reflects  the language support claimed by the
       compiler, but it does not necessarily  imply  complete  conformance  to
       that standard.

       cxx_std_98
              Compiler mode is at least C++ 98.

       cxx_std_11
              Compiler mode is at least C++ 11.

       cxx_std_14
              Compiler mode is at least C++ 14.

       cxx_std_17
              Compiler mode is at least C++ 17.

       cxx_std_20
              New in version 3.12.

              Compiler mode is at least C++ 20.

       cxx_std_23
              New in version 3.20.

              Compiler mode is at least C++ 23.

       cxx_std_26
              New in version 3.25.

              Compiler mode is at least C++ 26.

       NOTE:
          If the compiler's default standard level is at least that of the re-
          quested feature, CMake may omit the -std= flag.  The flag may  still
          be  added  if  the compiler's default extensions mode does not match
          the <LANG>_EXTENSIONS target property,  or  if  the  <LANG>_STANDARD
          target property is set.

   Low level individual compile features
       For  C++ 11 and C++ 14, compilers were sometimes slow to implement cer-
       tain language features.  CMake provided some  individual  compile  fea-
       tures  to help projects determine whether specific features were avail-
       able.  These individual features are now  less  relevant  and  projects
       should  generally  prefer  to use the high level meta features instead.
       Individual compile features are not provided for C++ 17 or later.

       See the cmake-compile-features(7) manual for further discussion of  the
       use of individual compile features.

   Individual features from C++ 98
       cxx_template_template_parameters
              Template template parameters, as defined in ISO/IEC 14882:1998.

   Individual features from C++ 11
       cxx_alias_templates
              Template aliases, as defined in N2258.

       cxx_alignas
              Alignment control alignas, as defined in N2341.

       cxx_alignof
              Alignment control alignof, as defined in N2341.

       cxx_attributes
              Generic attributes, as defined in N2761.

       cxx_auto_type
              Automatic type deduction, as defined in N1984.

       cxx_constexpr
              Constant expressions, as defined in N2235.

       cxx_decltype_incomplete_return_types
              Decltype on incomplete return types, as defined in N3276.

       cxx_decltype
              Decltype, as defined in N2343.

       cxx_default_function_template_args
              Default template arguments for function templates, as defined in
              DR226

       cxx_defaulted_functions
              Defaulted functions, as defined in N2346.

       cxx_defaulted_move_initializers
              Defaulted move initializers, as defined in N3053.

       cxx_delegating_constructors
              Delegating constructors, as defined in N1986.

       cxx_deleted_functions
              Deleted functions, as defined in N2346.

       cxx_enum_forward_declarations
              Enum forward declarations, as defined in N2764.

       cxx_explicit_conversions
              Explicit conversion operators, as defined in N2437.

       cxx_extended_friend_declarations
              Extended friend declarations, as defined in N1791.

       cxx_extern_templates
              Extern templates, as defined in N1987.

       cxx_final
              Override control final keyword, as defined in N2928,  N3206  and
              N3272.

       cxx_func_identifier
              Predefined __func__ identifier, as defined in N2340.

       cxx_generalized_initializers
              Initializer lists, as defined in N2672.

       cxx_inheriting_constructors
              Inheriting constructors, as defined in N2540.

       cxx_inline_namespaces
              Inline namespaces, as defined in N2535.

       cxx_lambdas
              Lambda functions, as defined in N2927.

       cxx_local_type_template_args
              Local  and  unnamed  types  as template arguments, as defined in
              N2657.

       cxx_long_long_type
              long long type, as defined in N1811.

       cxx_noexcept
              Exception specifications, as defined in N3050.

       cxx_nonstatic_member_init
              Non-static data member initialization, as defined in N2756.

       cxx_nullptr
              Null pointer, as defined in N2431.

       cxx_override
              Override control override keyword, as defined  in  N2928,  N3206
              and N3272.

       cxx_range_for
              Range-based for, as defined in N2930.

       cxx_raw_string_literals
              Raw string literals, as defined in N2442.

       cxx_reference_qualified_functions
              Reference qualified functions, as defined in N2439.

       cxx_right_angle_brackets
              Right angle bracket parsing, as defined in N1757.

       cxx_rvalue_references
              R-value references, as defined in N2118.

       cxx_sizeof_member
              Size of non-static data members, as defined in N2253.

       cxx_static_assert
              Static assert, as defined in N1720.

       cxx_strong_enums
              Strongly typed enums, as defined in N2347.

       cxx_thread_local
              Thread-local variables, as defined in N2659.

       cxx_trailing_return_types
              Automatic function return type, as defined in N2541.

       cxx_unicode_literals
              Unicode string literals, as defined in N2442.

       cxx_uniform_initialization
              Uniform initialization, as defined in N2640.

       cxx_unrestricted_unions
              Unrestricted unions, as defined in N2544.

       cxx_user_literals
              User-defined literals, as defined in N2765.

       cxx_variadic_macros
              Variadic macros, as defined in N1653.

       cxx_variadic_templates
              Variadic templates, as defined in N2242.

   Individual features from C++ 14
       cxx_aggregate_default_initializers
              Aggregate default initializers, as defined in N3605.

       cxx_attribute_deprecated
              [[deprecated]] attribute, as defined in N3760.

       cxx_binary_literals
              Binary literals, as defined in N3472.

       cxx_contextual_conversions
              Contextual conversions, as defined in N3323.

       cxx_decltype_auto
              decltype(auto) semantics, as defined in N3638.

       cxx_digit_separators
              Digit separators, as defined in N3781.

       cxx_generic_lambdas
              Generic lambdas, as defined in N3649.

       cxx_lambda_init_captures
              Initialized lambda captures, as defined in N3648.

       cxx_relaxed_constexpr
              Relaxed constexpr, as defined in N3652.

       cxx_return_type_deduction
              Return type deduction on normal functions, as defined in N3386.

       cxx_variable_templates
              Variable templates, as defined in N3651.

   CMAKE_ROLE
       New in version 3.14.

       Tells  what mode the current running script is in. Could be one of sev-
       eral values:

       PROJECT
              Running in project mode (processing a CMakeLists.txt file).

       SCRIPT Running in -P script mode.

       FIND_PACKAGE
              Running in --find-package mode.

       CTEST  Running in CTest script mode.

       CPACK  Running in CPack.

   DEBUG_CONFIGURATIONS
       Specify which configurations are for debugging.

       The value must be a semi-colon separated list of  configuration  names.
       Currently  this  property  is  used only by the target_link_libraries()
       command.  Additional uses may be defined in the future.

       This property must be set at the top level of the  project  and  before
       the  first target_link_libraries() command invocation.  If any entry in
       the list does not match a valid configuration for the project  the  be-
       havior is undefined.

   DISABLED_FEATURES
       List of features which are disabled during the CMake run.

       List  of  features which are disabled during the CMake run.  By default
       it contains the names of all packages which were not  found.   This  is
       determined  using  the  <NAME>_FOUND  variables.   Packages  which  are
       searched QUIET are not listed.  A project can add its own  features  to
       this  list.   This  property  is  used  by  the  macros  in FeatureSum-
       mary.cmake.

   ECLIPSE_EXTRA_CPROJECT_CONTENTS
       New in version 3.12.

       Additional contents to be inserted into the generated Eclipse  cproject
       file.

       The  cproject  file  defines  the  CDT specific information. Some third
       party IDE's are based on Eclipse with the addition of other information
       specific  to  that  IDE.   Through this property, it is possible to add
       this additional contents to the generated project.  It is  expected  to
       contain valid XML.

       Also see the ECLIPSE_EXTRA_NATURES property.

   ECLIPSE_EXTRA_NATURES
       List of natures to add to the generated Eclipse project file.

       Eclipse  projects specify language plugins by using natures. This prop-
       erty should be set to the unique identifier for a nature  (which  looks
       like a Java package name).

       Also see the ECLIPSE_EXTRA_CPROJECT_CONTENTS property.

   ENABLED_FEATURES
       List of features which are enabled during the CMake run.

       List of features which are enabled during the CMake run.  By default it
       contains the names of all packages which were found.   This  is  deter-
       mined  using  the  <NAME>_FOUND variables.  Packages which are searched
       QUIET are not listed.  A project can add its own features to this list.
       This property is used by the macros in FeatureSummary.cmake.

   ENABLED_LANGUAGES
       Read-only  property  that  contains  the list of currently enabled lan-
       guages

       Set to list of currently enabled languages.

   FIND_LIBRARY_USE_LIB32_PATHS
       New in version 3.7.

       Whether the find_library() command should  automatically  search  lib32
       directories.

       FIND_LIBRARY_USE_LIB32_PATHS   is  a  boolean  specifying  whether  the
       find_library() command should automatically search the lib32 variant of
       directories  called  lib  in the search path when building 32-bit bina-
       ries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIB64_PATHS
       Whether find_library() should automatically search lib64 directories.

       FIND_LIBRARY_USE_LIB64_PATHS  is  a  boolean  specifying  whether   the
       find_library() command should automatically search the lib64 variant of
       directories called lib in the search path when  building  64-bit  bina-
       ries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_LIBX32_PATHS
       New in version 3.9.

       Whether  the  find_library() command should automatically search libx32
       directories.

       FIND_LIBRARY_USE_LIBX32_PATHS  is  a  boolean  specifying  whether  the
       find_library()  command  should automatically search the libx32 variant
       of directories called lib in the search path when building x32-abi  bi-
       naries.

       See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.

   FIND_LIBRARY_USE_OPENBSD_VERSIONING
       Whether find_library() should find OpenBSD-style shared libraries.

       This  property  is a boolean specifying whether the find_library() com-
       mand should find shared libraries with OpenBSD-style  versioned  exten-
       sion:  ".so.<major>.<minor>".   The  property is set to true on OpenBSD
       and false on other platforms.

   GENERATOR_IS_MULTI_CONFIG
       New in version 3.9.

       Read-only property that is true on multi-configuration generators.

       True when using a multi-configuration generator such as:

       • Ninja Multi-ConfigVisual Studio GeneratorsXcode

       Multi-config generators use CMAKE_CONFIGURATION_TYPES  as  the  set  of
       configurations and ignore CMAKE_BUILD_TYPE.

   GLOBAL_DEPENDS_DEBUG_MODE
       Enable global target dependency graph debug mode.

       CMake  automatically  analyzes the global inter-target dependency graph
       at the beginning of native  build  system  generation.   This  property
       causes it to display details of its analysis to stderr.

   GLOBAL_DEPENDS_NO_CYCLES
       Disallow global target dependency graph cycles.

       CMake  automatically  analyzes the global inter-target dependency graph
       at the beginning of native build system generation.  It reports an  er-
       ror  if  the dependency graph contains a cycle that does not consist of
       all STATIC library targets.  This property tells CMake to disallow  all
       cycles completely, even among static libraries.

   IN_TRY_COMPILE
       Read-only property that is true during a try-compile configuration.

       True  when  building a project inside a try_compile() or try_run() com-
       mand.

   JOB_POOLS
       Ninja only: List of available pools.

       A pool is a named integer property and defines the  maximum  number  of
       concurrent  jobs  which  can be started by a rule assigned to the pool.
       The JOB_POOLS property is a semicolon-separated list of pairs using the
       syntax NAME=integer (without a space after the equality sign).

       For instance:

          set_property(GLOBAL PROPERTY JOB_POOLS two_jobs=2 ten_jobs=10)

       Defined  pools could be used globally by setting CMAKE_JOB_POOL_COMPILE
       and CMAKE_JOB_POOL_LINK or per target by setting the target  properties
       JOB_POOL_COMPILE and JOB_POOL_LINK.  Custom commands and custom targets
       can specify pools using the option JOB_POOL.  Using a pool that is  not
       defined by JOB_POOLS causes an error by ninja at build time.

       If  not  set, this property uses the value of the CMAKE_JOB_POOLS vari-
       able.

       Build targets provided by CMake that are meant for individual  interac-
       tive  use,  such  as  install, are placed in the console pool automati-
       cally.

   PACKAGES_FOUND
       List of packages which were found during the CMake run.

       List of packages which were found during  the  CMake  run.   Whether  a
       package has been found is determined using the <NAME>_FOUND variables.

   PACKAGES_NOT_FOUND
       List of packages which were not found during the CMake run.

       List  of packages which were not found during the CMake run.  Whether a
       package has been found is determined using the <NAME>_FOUND variables.

   PREDEFINED_TARGETS_FOLDER
       Name of FOLDER for targets that are added automatically by CMake.

       If not set, CMake uses "CMakePredefinedTargets" as a default value  for
       this  property.  Targets such as INSTALL, PACKAGE and RUN_TESTS will be
       organized into this FOLDER.  See also the documentation for the  FOLDER
       target property.

   REPORT_UNDEFINED_PROPERTIES
       If set, report any undefined properties to this file.

       If  this property is set to a filename then when CMake runs it will re-
       port any properties or variables that were  accessed  but  not  defined
       into the filename specified in this property.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This  property  is  intended for internal use by ctest(1).  Projects
          and developers should use the <LANG>_COMPILER_LAUNCHER target  prop-
          erties  or  the  associated CMAKE_<LANG>_COMPILER_LAUNCHER variables
          instead.

       Makefile Generators and the Ninja generator  prefix  compiler  commands
       with  the  given  launcher  command  line.   This  is intended to allow
       launchers to intercept build problems  with  high  granularity.   Other
       generators  ignore this property because their underlying build systems
       provide no hook to wrap individual commands with a launcher.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       Makefile Generators and the Ninja generator prefix custom commands with
       the  given  launcher command line.  This is intended to allow launchers
       to intercept build problems with high  granularity.   Other  generators
       ignore  this property because their underlying build systems provide no
       hook to wrap individual commands with a launcher.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This property is intended for internal use  by  ctest(1).   Projects
          and  developers should use the <LANG>_LINKER_LAUNCHER target proper-
          ties or the associated  CMAKE_<LANG>_LINKER_LAUNCHER  variables  in-
          stead.

       Makefile  Generators  and  the  Ninja generator prefix link and archive
       commands with the given launcher command line.  This is intended to al-
       low launchers to intercept build problems with high granularity.  Other
       generators ignore this property because their underlying build  systems
       provide no hook to wrap individual commands with a launcher.

   RULE_MESSAGES
       Specify whether to report a message for each make rule.

       This  property  specifies  whether  Makefile  generators  should  add a
       progress message describing what each build rule does.  If the property
       is not set the default is ON.  Set the property to OFF to disable gran-
       ular messages and report only as each target completes.   This  is  in-
       tended  to  allow  scripted  builds to avoid the build time cost of de-
       tailed reports.  If a CMAKE_RULE_MESSAGES cache entry exists its  value
       initializes  the  value of this property.  Non-Makefile generators cur-
       rently ignore this property.

   TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
       Set if shared libraries may be named like archives.

       On AIX shared libraries may be named "lib<name>.a".  This  property  is
       set to true on such platforms.

   TARGET_MESSAGES
       New in version 3.4.

       Specify whether to report the completion of each target.

       This  property  specifies  whether  Makefile  Generators  should  add a
       progress message describing that each target has  been  completed.   If
       the  property is not set the default is ON.  Set the property to OFF to
       disable target completion messages.

       This option is intended to reduce build output when little or  no  work
       needs to be done to bring the build tree up to date.

       If a CMAKE_TARGET_MESSAGES cache entry exists its value initializes the
       value of this property.

       Non-Makefile generators currently ignore this property.

       See the counterpart property RULE_MESSAGES to disable everything except
       for target completion messages.

   TARGET_SUPPORTS_SHARED_LIBS
       Does the target platform support shared libraries.

       TARGET_SUPPORTS_SHARED_LIBS  is a boolean specifying whether the target
       platform supports shared libraries.  Basically all current general gen-
       eral  purpose OS do so, the exception are usually embedded systems with
       no or special OSs.

   USE_FOLDERS
       Use the FOLDER target property to organize targets into folders.

       If not set, CMake treats this property as OFF by default.  CMake gener-
       ators  that  are  capable of organizing into a hierarchy of folders use
       the values of the FOLDER target property to  name  those  folders.  See
       also the documentation for the FOLDER target property.

   XCODE_EMIT_EFFECTIVE_PLATFORM_NAME
       New in version 3.8.

       Control emission of EFFECTIVE_PLATFORM_NAME by the Xcode generator.

       It  is required for building the same target with multiple SDKs. A com-
       mon use case is the parallel use of iphoneos and iphonesimulator SDKs.

       Three different states possible that control when the  Xcode  generator
       emits the EFFECTIVE_PLATFORM_NAME variable:

       • If set to ON it will always be emitted

       • If set to OFF it will never be emitted

       • If  unset  (the default) it will only be emitted when the project was
         configured for an embedded Xcode SDK like iOS, tvOS, watchOS  or  any
         of the simulators.

       NOTE:
          When  this  behavior is enable for generated Xcode projects, the EF-
          FECTIVE_PLATFORM_NAME variable will leak into Generator  expressions
          like TARGET_FILE and will render those mostly unusable.

PROPERTIES ON DIRECTORIES
   ADDITIONAL_CLEAN_FILES
       New in version 3.15.

       A  ;-list of files or directories that will be removed as a part of the
       global clean target.  It is useful for specifying  generated  files  or
       directories  that  are  used by multiple targets or by CMake itself, or
       that are generated in ways which  cannot  be  captured  as  outputs  or
       byproducts of custom commands.

       If  an  additional clean file is specific to a single target only, then
       the ADDITIONAL_CLEAN_FILES target property would usually  be  a  better
       choice than this directory property.

       Relative  paths are allowed and are interpreted relative to the current
       binary directory.

       Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

       This property only works for the Ninja and the Makefile generators.  It
       is ignored by other generators.

   BINARY_DIR
       New in version 3.7.

       This  read-only  directory property reports absolute path to the binary
       directory corresponding to the source on which it is read.

   BUILDSYSTEM_TARGETS
       New in version 3.7.

       This read-only directory property contains a  semicolon-separated  list
       of  buildsystem  targets  added  in  the  directory  by  calls  to  the
       add_library(), add_executable(), and add_custom_target() commands.  The
       list  does  not include any Imported Targets or Alias Targets, but does
       include Interface Libraries.  Each entry in the  list  is  the  logical
       name of a target, suitable to pass to the get_property() command TARGET
       option.

       See also the IMPORTED_TARGETS directory property.

   CACHE_VARIABLES
       List of cache variables available in the current directory.

       This read-only property specifies the list  of  CMake  cache  variables
       currently defined.  It is intended for debugging purposes.

   CLEAN_NO_CUSTOM
       Set  to  true  to tell Makefile Generators not to remove the outputs of
       custom commands for this directory during  the  make  clean  operation.
       This  is  ignored on other generators because it is not possible to im-
       plement.

   CMAKE_CONFIGURE_DEPENDS
       Tell CMake about additional input files to the  configuration  process.
       If  any  named  file  is modified the build system will re-run CMake to
       re-configure the file and generate the build system again.

       Specify files as a semicolon-separated list of paths.   Relative  paths
       are interpreted as relative to the current source directory.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a directory's sources.

       This  property  specifies  the  list  of  options  given  so far to the
       add_compile_definitions() (or add_definitions()) command.

       The COMPILE_DEFINITIONS property may be set  to  a  semicolon-separated
       list  of  preprocessor  definitions  using the syntax VAR or VAR=value.
       Function-style definitions are not supported.  CMake will automatically
       escape the value correctly for the native build system (note that CMake
       language syntax may require escapes to specify some values).

       This property will be initialized in each directory by its value in the
       directory's parent.

       CMake  will  automatically drop some definitions that are not supported
       by the native build tool.

       Disclaimer: Most native build tools have poor support for escaping cer-
       tain values.  CMake has work-arounds for many cases but some values may
       just not be possible to pass correctly.  If a value does not seem to be
       escaped  correctly, do not attempt to work-around the problem by adding
       escape sequences to the value.  Your work-around may break in a  future
       version  of  CMake  that has improved escape support.  Instead consider
       defining the macro in a (configured) header file.  Then report the lim-
       itation.  Known limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake  does  not  reject  these values outright because they do work in
       some cases.  Use with caution.

       Contents of COMPILE_DEFINITIONS may use  "generator  expressions"  with
       the  syntax  $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

       The  corresponding  COMPILE_DEFINITIONS_<CONFIG> property may be set to
       specify per-configuration definitions.  Generator expressions should be
       preferred instead of setting the alternative property.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This  property holds a semicolon-separated list of options given so far
       to the add_compile_options() command.

       This property is used to initialize the COMPILE_OPTIONS target property
       when  a  target  is created, which is used by the generators to set the
       options for the compiler.

       Contents of COMPILE_OPTIONS may use "generator  expressions"  with  the
       syntax  $<...>.   See  the  cmake-generator-expressions(7)  manual  for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   DEFINITIONS
       For CMake 2.4 compatibility only.  Use COMPILE_DEFINITIONS instead.

       This read-only property specifies the list of flags given so far to the
       add_definitions() command.  It is intended for debugging purposes.  Use
       the COMPILE_DEFINITIONS directory property instead.

       This  built-in  read-only  property does not exist if policy CMP0059 is
       set to NEW.

   EXCLUDE_FROM_ALL
       Set this directory property to a true value on a  subdirectory  to  ex-
       clude its targets from the "all" target of its ancestors.  If excluded,
       running e.g. make in the parent directory will not  build  targets  the
       subdirectory  by default.  This does not affect the "all" target of the
       subdirectory itself.  Running e.g. make inside  the  subdirectory  will
       still build its targets.

       If  the  EXCLUDE_FROM_ALL  target  property is set on a target then its
       value determines whether the target is included in the "all" target  of
       this directory and its ancestors.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a directory.

       This  property  specifies  rules to transform macro-like #include lines
       during implicit dependency scanning of C and  C++  source  files.   The
       list  of  rules must be semicolon-separated with each entry of the form
       A_MACRO(%)=value-with-% (the % must  be  literal).   During  dependency
       scanning occurrences of A_MACRO(...) on #include lines will be replaced
       by the value given with the macro argument substituted for %.  For  ex-
       ample, the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This  property  applies  to  sources in all targets within a directory.
       The property value is initialized in each directory by its value in the
       directory's parent.

   IMPORTED_TARGETS
       New in version 3.21.

       This  read-only  directory property contains a semicolon-separated list
       of  Imported  Targets  added  in  the  directory  by   calls   to   the
       add_library() and add_executable() commands.  Each entry in the list is
       the logical name of a target, suitable to pass  to  the  get_property()
       command TARGET option when called in the same directory.

       See also the BUILDSYSTEM_TARGETS directory property.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This  property  specifies  the  list of directories given so far to the
       include_directories() command.

       This property is used to populate the INCLUDE_DIRECTORIES target  prop-
       erty,  which  is  used by the generators to set the include directories
       for the compiler.

       In addition to accepting values from that command, values  may  be  set
       directly  on any directory using the set_property() command, and can be
       set on the current directory using the set_directory_properties()  com-
       mand.   A directory gets its initial value from its parent directory if
       it has one.  The initial value of the INCLUDE_DIRECTORIES target  prop-
       erty  comes from the value of this property.  Both directory and target
       property values are adjusted by calls to the include_directories() com-
       mand.   Calls to set_property() or set_directory_properties(), however,
       will update the directory property value without updating target  prop-
       erty  values.   Therefore  direct  property updates must be made before
       calls to add_executable() or add_library() for targets they  are  meant
       to affect.

       The  target  property  values are used by the generators to set the in-
       clude paths for the compiler.

       Contents of INCLUDE_DIRECTORIES may use  "generator  expressions"  with
       the  syntax  $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   INCLUDE_REGULAR_EXPRESSION
       Include file scanning regular expression.

       This  property  specifies the regular expression used during dependency
       scanning to match include files  that  should  be  followed.   See  the
       include_regular_expression()  command for a high-level interface to set
       this property.

   INTERPROCEDURAL_OPTIMIZATION
       Enable interprocedural optimization for targets in a directory.

       If set to true, enables interprocedural optimizations if they are known
       to be supported by the compiler.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       Per-configuration interprocedural optimization for a directory.

       This  is  a  per-configuration version of INTERPROCEDURAL_OPTIMIZATION.
       If set, this property overrides the generic property for the named con-
       figuration.

   LABELS
       New in version 3.10.

       Specify  a  list  of text labels associated with a directory and all of
       its subdirectories. This is equivalent to  setting  the  LABELS  target
       property  and  the LABELS test property on all targets and tests in the
       current directory and subdirectories. Note: Launchers must  enabled  to
       propagate labels to targets.

       The  CMAKE_DIRECTORY_LABELS  variable  can  be  used to initialize this
       property.

       The list is reported in dashboard submissions.

   LINK_DIRECTORIES
       List of linker search directories.

       This property holds a semicolon-separated list of  directories  and  is
       typically  populated using the link_directories() command.  It gets its
       initial value from its parent directory, if it has one.

       The directory property is used to initialize the LINK_DIRECTORIES  tar-
       get property when a target is created.  That target property is used by
       the generators to set the library search directories for the linker.

       Contents of LINK_DIRECTORIES may use "generator expressions"  with  the
       syntax  $<...>.   See  the  cmake-generator-expressions(7)  manual  for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   LINK_OPTIONS
       New in version 3.13.

       List  of options to use for the link step of shared library, module and
       executable targets as well as the device link step.

       This property holds a semicolon-separated list of options given so  far
       to the add_link_options() command.

       This  property  is  used to initialize the LINK_OPTIONS target property
       when a target is created, which is used by the generators  to  set  the
       options for the compiler.

       Contents  of LINK_OPTIONS may use "generator expressions" with the syn-
       tax $<...>.  See the cmake-generator-expressions(7) manual  for  avail-
       able  expressions.   See  the  cmake-buildsystem(7)  manual for more on
       defining buildsystem properties.

   LISTFILE_STACK
       The current stack of listfiles being processed.

       This property is mainly useful when trying  to  debug  errors  in  your
       CMake  scripts.  It returns a list of what list files are currently be-
       ing processed, in order.  So if one listfile does an include()  command
       then that is effectively pushing the included listfile onto the stack.

   MACROS
       List of macro commands available in the current directory.

       This  read-only  property  specifies the list of CMake macros currently
       defined.  It is intended for debugging purposes.  See the macro()  com-
       mand.

   PARENT_DIRECTORY
       Source directory that added current subdirectory.

       This  read-only  property specifies the source directory that added the
       current source directory as  a  subdirectory  of  the  build.   In  the
       top-level directory the value is the empty-string.

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This  property  is  intended for internal use by ctest(1).  Projects
          and developers should use the <LANG>_COMPILER_LAUNCHER target  prop-
          erties  or  the  associated CMAKE_<LANG>_COMPILER_LAUNCHER variables
          instead.

       See the global property of the same name for details.   This  overrides
       the global property for a directory.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See  the  global property of the same name for details.  This overrides
       the global property for a directory.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This property is intended for internal use  by  ctest(1).   Projects
          and  developers should use the <LANG>_LINKER_LAUNCHER target proper-
          ties or the associated  CMAKE_<LANG>_LINKER_LAUNCHER  variables  in-
          stead.

       See  the  global property of the same name for details.  This overrides
       the global property for a directory.

   SOURCE_DIR
       New in version 3.7.

       This read-only directory property reports absolute path to  the  source
       directory on which it is read.

   SUBDIRECTORIES
       New in version 3.7.

       This  read-only  directory property contains a semicolon-separated list
       of  subdirectories  processed  so  far  by  the  add_subdirectory()  or
       subdirs()  commands.  Each entry is the absolute path to the source di-
       rectory (containing the CMakeLists.txt file).  This is suitable to pass
       to the get_property() command DIRECTORY option.

       NOTE:
          The subdirs() command does not process its arguments until after the
          calling directory is fully processed.   Therefore  looking  up  this
          property in the current directory will not see them.

   SYSTEM
       New in version 3.25.

       This  directory  property is used to initialize the SYSTEM target prop-
       erty for targets created in that  directory.  It  is  set  to  true  by
       add_subdirectory() and FetchContent_Declare() when the SYSTEM option is
       given as an argument to those commands.

   TESTS
       New in version 3.12.

       List of tests.

       This read-only property holds a semicolon-separated list of  tests  de-
       fined so far, in the current directory, by the add_test() command.

   TEST_INCLUDE_FILES
       New in version 3.10.

       A list of cmake files that will be included when ctest is run.

       If  you  specify  TEST_INCLUDE_FILES,  those files will be included and
       processed when ctest is run on the directory.

   VARIABLES
       List of variables defined in the current directory.

       This read-only property specifies the list of CMake variables currently
       defined.  It is intended for debugging purposes.

   VS_GLOBAL_SECTION_POST_<section>
       Specify a postSolution global section in Visual Studio.

       Setting  a  property like this generates an entry of the following form
       in the solution file:

          GlobalSection(<section>) = postSolution
            <contents based on property value>
          EndGlobalSection

       The property must be set to a  semicolon-separated  list  of  key=value
       pairs.   Each  such pair will be transformed into an entry in the solu-
       tion global section.  Whitespace around key and value is ignored.  List
       elements which do not contain an equal sign are skipped.

       This  property  only works for Visual Studio 9 and above; it is ignored
       on other generators.  The property only applies when set on a directory
       whose CMakeLists.txt contains a project() command.

       Note  that  CMake  generates postSolution sections ExtensibilityGlobals
       and ExtensibilityAddIns by default.  If you set the corresponding prop-
       erty,  it  will  override  the  default  section.  For example, setting
       VS_GLOBAL_SECTION_POST_ExtensibilityGlobals will override  the  default
       contents of the ExtensibilityGlobals section, while keeping Extensibil-
       ityAddIns on its default.  However,  CMake  will  always  add  a  Solu-
       tionGuid to the ExtensibilityGlobals section if it is not specified ex-
       plicitly.

   VS_GLOBAL_SECTION_PRE_<section>
       Specify a preSolution global section in Visual Studio.

       Setting a property like this generates an entry of the  following  form
       in the solution file:

          GlobalSection(<section>) = preSolution
            <contents based on property value>
          EndGlobalSection

       The  property  must  be  set to a semicolon-separated list of key=value
       pairs.  Each such pair will be transformed into an entry in  the  solu-
       tion global section.  Whitespace around key and value is ignored.  List
       elements which do not contain an equal sign are skipped.

       This property only works for Visual Studio 9 and above; it  is  ignored
       on other generators.  The property only applies when set on a directory
       whose CMakeLists.txt contains a project() command.

   VS_STARTUP_PROJECT
       New in version 3.6.

       Specify the default startup project in a Visual Studio solution.

       The Visual Studio Generators create a  .sln  file  for  each  directory
       whose  CMakeLists.txt file calls the project() command.  Set this prop-
       erty in the same directory as a project() command  call  (e.g.  in  the
       top-level  CMakeLists.txt  file) to specify the default startup project
       for the corresponding solution file.

       The property must be set to the name of an existing target.  This  will
       cause  that  project  to be listed first in the generated solution file
       causing Visual Studio to make it the startup project  if  the  solution
       has never been opened before.

       If  this  property is not specified, then the ALL_BUILD project will be
       the default.

PROPERTIES ON TARGETS
   ADDITIONAL_CLEAN_FILES
       New in version 3.15.

       A ;-list of files or directories that will be removed as a part of  the
       global  clean  target.  It can be used to specify files and directories
       that are generated as part of building the target or that are  directly
       associated  with  the  target  in some way (e.g. created as a result of
       running the target).

       For custom targets, if such files can be captured as outputs or byprod-
       ucts  instead,  then  that should be preferred over adding them to this
       property.  If an additional clean file is used by multiple  targets  or
       isn't  target-specific, then the ADDITIONAL_CLEAN_FILES directory prop-
       erty may be the more appropriate property to use.

       Relative paths are allowed and are interpreted relative to the  current
       binary directory.

       Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.

       This property only works for the Ninja and the Makefile generators.  It
       is ignored by other generators.

   AIX_EXPORT_ALL_SYMBOLS
       New in version 3.17.

       On AIX, CMake automatically exports all symbols from shared  libraries,
       and  from executables with the ENABLE_EXPORTS target property set.  Ex-
       plicitly disable this boolean property to suppress the behavior and ex-
       port  no  symbols  by  default.   In  this case it is expected that the
       project will use other means to export some symbols.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_AIX_EXPORT_ALL_SYMBOLS  variable  if  it  is set when a target is
       created.

   ALIAS_GLOBAL
       New in version 3.18.

       Read-only property indicating of whether an ALIAS  target  is  globally
       visible.

       The boolean value of this property is TRUE for aliases to IMPORTED tar-
       gets  created  with  the  GLOBAL   options   to   add_executable()   or
       add_library(),  FALSE  otherwise.  It  is  undefined  for targets built
       within the project.

       NOTE:
          Promoting an IMPORTED target from LOCAL to GLOBAL scope by  changing
          the value or IMPORTED_GLOBAL target property do not change the scope
          of local aliases.

   ALIASED_TARGET
       Name of target aliased by this target.

       If this is an Alias Target, this property contains the name of the tar-
       get aliased.

   ANDROID_ANT_ADDITIONAL_OPTIONS
       New in version 3.4.

       Set  the  additional  options  for  Android Ant build system. This is a
       string value containing all command line options  for  the  Ant  build.
       This    property    is    initialized    by    the    value    of   the
       CMAKE_ANDROID_ANT_ADDITIONAL_OPTIONS variable if it is set when a  tar-
       get is created.

   ANDROID_API
       New in version 3.1.

       When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio
       Edition, this property sets the Android target API version  (e.g.  15).
       The  version  number must be a positive decimal integer.  This property
       is initialized by the value of the CMAKE_ANDROID_API variable if it  is
       set when a target is created.

   ANDROID_API_MIN
       New in version 3.2.

       Set the Android MIN API version (e.g. 9).  The version number must be a
       positive decimal integer.  This property is initialized by the value of
       the  CMAKE_ANDROID_API_MIN  variable if it is set when a target is cre-
       ated.  Native code builds using this API version.

   ANDROID_ARCH
       New in version 3.4.

       When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio
       Edition, this property sets the Android target architecture.

       This is a string property that could be set to the one of the following
       values:

       • armv7-a: "ARMv7-A (armv7-a)"

       • armv7-a-hard: "ARMv7-A, hard-float ABI (armv7-a)"

       • arm64-v8a: "ARMv8-A, 64bit (arm64-v8a)"

       • x86: "x86 (x86)"

       • x86_64: "x86_64 (x86_64)"

       This property is initialized by the  value  of  the  CMAKE_ANDROID_ARCH
       variable if it is set when a target is created.

   ANDROID_ASSETS_DIRECTORIES
       New in version 3.4.

       Set  the Android assets directories to copy into the main assets folder
       before build. This a string property that contains the directory  paths
       separated  by  semicolon.  This property is initialized by the value of
       the CMAKE_ANDROID_ASSETS_DIRECTORIES variable if it is set when a  tar-
       get is created.

   ANDROID_GUI
       New in version 3.1.

       When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio
       Edition, this property specifies whether to build an executable  as  an
       application package on Android.

       When this property is set to true the executable when built for Android
       will be created as an application package.  This property  is  initial-
       ized by the value of the CMAKE_ANDROID_GUI variable if it is set when a
       target is created.

       Add the  AndroidManifest.xml  source  file  explicitly  to  the  target
       add_executable()  command  invocation  to specify the root directory of
       the application package source.

   ANDROID_JAR_DEPENDENCIES
       New in version 3.4.

       Set the Android property that specifies JAR dependencies.   This  is  a
       string value property. This property is initialized by the value of the
       CMAKE_ANDROID_JAR_DEPENDENCIES variable if it is set when a  target  is
       created.

   ANDROID_JAR_DIRECTORIES
       New in version 3.4.

       Set  the  Android property that specifies directories to search for the
       JAR libraries.

       This a string property that contains the directory paths  separated  by
       semicolons.   This   property  is  initialized  by  the  value  of  the
       CMAKE_ANDROID_JAR_DIRECTORIES variable if it is set when  a  target  is
       created.

       Contents  of  ANDROID_JAR_DIRECTORIES  may  use "generator expressions"
       with the syntax $<...>.  See the cmake-generator-expressions(7)  manual
       for available expressions.

   ANDROID_JAVA_SOURCE_DIR
       New in version 3.4.

       Set  the Android property that defines the Java source code root direc-
       tories.  This a string property that contains the directory paths sepa-
       rated  by  semicolon.  This property is initialized by the value of the
       CMAKE_ANDROID_JAVA_SOURCE_DIR variable if it is set when  a  target  is
       created.

   ANDROID_NATIVE_LIB_DEPENDENCIES
       New in version 3.4.

       Set  the Android property that specifies the .so dependencies.  This is
       a string property.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_ANDROID_NATIVE_LIB_DEPENDENCIES variable if it is set when a tar-
       get is created.

       Contents of ANDROID_NATIVE_LIB_DEPENDENCIES may use "generator  expres-
       sions"  with  the syntax $<...>. See the cmake-generator-expressions(7)
       manual for available expressions.

   ANDROID_NATIVE_LIB_DIRECTORIES
       New in version 3.4.

       Set the Android property that specifies directories to search  for  the
       .so libraries.

       This  a  string property that contains the directory paths separated by
       semicolons.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_ANDROID_NATIVE_LIB_DIRECTORIES  variable if it is set when a tar-
       get is created.

       Contents of ANDROID_NATIVE_LIB_DIRECTORIES may use  "generator  expres-
       sions"  with the syntax $<...>.  See the cmake-generator-expressions(7)
       manual for available expressions.

   ANDROID_PROCESS_MAX
       New in version 3.4.

       Set the Android property that defines the maximum number of a  parallel
       Android  NDK compiler processes (e.g. 4).  This property is initialized
       by the value of the CMAKE_ANDROID_PROCESS_MAX variable  if  it  is  set
       when a target is created.

   ANDROID_PROGUARD
       New in version 3.4.

       When  this  property  is  set to true that enables the ProGuard tool to
       shrink, optimize, and obfuscate the code by removing  unused  code  and
       renaming  classes, fields, and methods with semantically obscure names.
       This property is initialized by the value of the CMAKE_ANDROID_PROGUARD
       variable if it is set when a target is created.

   ANDROID_PROGUARD_CONFIG_PATH
       New in version 3.4.

       Set  the  Android  property that specifies the location of the ProGuard
       config file. Leave empty to use the default one.  This a  string  prop-
       erty  that contains the path to ProGuard config file.  This property is
       initialized by  the  value  of  the  CMAKE_ANDROID_PROGUARD_CONFIG_PATH
       variable if it is set when a target is created.

   ANDROID_SECURE_PROPS_PATH
       New in version 3.4.

       Set the Android property that states the location of the secure proper-
       ties file.  This is a string property  that  contains  the  file  path.
       This    property    is    initialized    by    the    value    of   the
       CMAKE_ANDROID_SECURE_PROPS_PATH variable if it is set when a target  is
       created.

   ANDROID_SKIP_ANT_STEP
       New in version 3.4.

       Set  the  Android  property that defines whether or not to skip the Ant
       build step.  This is a boolean property initialized by the value of the
       CMAKE_ANDROID_SKIP_ANT_STEP variable if it is set when a target is cre-
       ated.

   ANDROID_STL_TYPE
       New in version 3.4.

       When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio
       Edition,  this  property  specifies  the  type  of  STL support for the
       project.  This is a string property that could set to the  one  of  the
       following values:

       none   No C++ Support

       system Minimal C++ without STL

       gabi++_static
              GAbi++ Static

       gabi++_shared
              GAbi++ Shared

       gnustl_static
              GNU libstdc++ Static

       gnustl_shared
              GNU libstdc++ Shared

       stlport_static
              STLport Static

       stlport_shared
              STLport Shared

       This property is initialized by the value of the CMAKE_ANDROID_STL_TYPE
       variable if it is set when a target is created.

   ARCHIVE_OUTPUT_DIRECTORY
       Output directory in which to build ARCHIVE target files.

       This property specifies the directory into which archive  target  files
       should  be  built.   The  property value may use generator expressions.
       Multi-configuration generators (Visual Studio, Xcode, Ninja  Multi-Con-
       fig) append a per-configuration subdirectory to the specified directory
       unless a generator expression is used.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_ARCHIVE_OUTPUT_DIRECTORY  variable  if it is set when a target is
       created.

       See also the ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> target property.

   ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for ARCHIVE target files.

       This is a per-configuration  version  of  the  ARCHIVE_OUTPUT_DIRECTORY
       target  property, but multi-configuration generators (VS, Xcode) do NOT
       append a per-configuration subdirectory  to  the  specified  directory.
       This    property    is    initialized    by    the    value    of   the
       CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> variable if it is  set  when  a
       target is created.

       Contents of ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> may use generator expres-
       sions.

   ARCHIVE_OUTPUT_NAME
       Output name for ARCHIVE target files.

       This property specifies the base name for  archive  target  files.   It
       overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.

       See also the ARCHIVE_OUTPUT_NAME_<CONFIG> target property.

   ARCHIVE_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for ARCHIVE target files.

       This  is  the configuration-specific version of the ARCHIVE_OUTPUT_NAME
       target property.

   AUTOGEN_BUILD_DIR
       New in version 3.9.

       Directory where AUTOMOC, AUTOUIC and AUTORCC  generate  files  for  the
       target.

       The  directory  is  created  on  demand  and automatically added to the
       ADDITIONAL_CLEAN_FILES target property.

       When unset or empty the directory <dir>/<target-name>_autogen  is  used
       where <dir> is CMAKE_CURRENT_BINARY_DIR and <target-name> is NAME.

       By default AUTOGEN_BUILD_DIR is unset.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_ORIGIN_DEPENDS
       New in version 3.14.

       Switch  for  forwarding origin target dependencies to the corresponding
       _autogen target.

       Targets which have their AUTOMOC or AUTOUIC property ON have  a  corre-
       sponding  _autogen  target  which generates moc and uic files.  As this
       _autogen target is created at generate-time, it is not possible to  de-
       fine  dependencies  of  it using e.g.  add_dependencies().  Instead the
       AUTOGEN_ORIGIN_DEPENDS target property decides whether the origin  tar-
       get dependencies should be forwarded to the _autogen target or not.

       By     default     AUTOGEN_ORIGIN_DEPENDS     is    initialized    from
       CMAKE_AUTOGEN_ORIGIN_DEPENDS which is ON by default.

       In total the dependencies of the _autogen target are composed from

       • forwarded  origin  target  dependencies  (enabled  by   default   via
         AUTOGEN_ORIGIN_DEPENDS)

       • additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Note
       Disabling  AUTOGEN_ORIGIN_DEPENDS is useful to avoid building of origin
       target dependencies when building the _autogen target  only.   This  is
       especially interesting when a global autogen target is enabled.

       When the _autogen target doesn't require all the origin target's depen-
       dencies, and AUTOGEN_ORIGIN_DEPENDS is disabled, it might be  necessary
       to extend AUTOGEN_TARGET_DEPENDS to add missing dependencies.

   AUTOGEN_PARALLEL
       New in version 3.11.

       Number of parallel moc or uic processes to start when using AUTOMOC and
       AUTOUIC.

       The custom <origin>_autogen target starts a number of threads of  which
       each  one  parses  a  source  file  and  on  demand starts a moc or uic
       process.  AUTOGEN_PARALLEL controls  how  many  parallel  threads  (and
       therefore moc or uic processes) are started.

       • An  empty  (or  unset)  value  or  the string AUTO sets the number of
         threads/processes to the number of physical CPUs on the host system.

       • A positive non zero  integer  value  sets  the  exact  thread/process
         count.

       • Otherwise a single thread/process is started.

       By default AUTOGEN_PARALLEL is initialized from CMAKE_AUTOGEN_PARALLEL.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOGEN_TARGET_DEPENDS
       Additional target dependencies of the corresponding _autogen target.

       Targets  which  have their AUTOMOC or AUTOUIC property ON have a corre-
       sponding _autogen target which generates moc and uic  files.   As  this
       _autogen  target is created at generate-time, it is not possible to de-
       fine dependencies of it using e.g.   add_dependencies().   Instead  the
       AUTOGEN_TARGET_DEPENDS  target property can be set to a ;-list of addi-
       tional dependencies for the _autogen target.  Dependencies can be  tar-
       get names or file names.

       In total the dependencies of the _autogen target are composed from

       • forwarded   origin   target  dependencies  (enabled  by  default  via
         AUTOGEN_ORIGIN_DEPENDS)

       • additional user defined dependencies from AUTOGEN_TARGET_DEPENDS

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Use cases
       If AUTOMOC or AUTOUIC depends on a file that is either

       • a GENERATED non C++ file (e.g. a GENERATED .json or .ui file) or

       • a GENERATED C++ file that isn't recognized by AUTOMOC and AUTOUIC be-
         cause  it's  skipped  by  SKIP_AUTOMOC, SKIP_AUTOUIC, SKIP_AUTOGEN or
         CMP0071 or

       • a file that isn't in the origin target's sources

       it must be added to AUTOGEN_TARGET_DEPENDS.

   AUTOMOC
       Should the target be processed with auto-moc (for Qt projects).

       AUTOMOC is a boolean specifying whether CMake will handle  the  Qt  moc
       preprocessor  automatically,  i.e.  without having to use commands like
       QT4_WRAP_CPP(), QT5_WRAP_CPP(), etc.  Currently, Qt versions 4 to 6 are
       supported.

       This property is initialized by the value of the CMAKE_AUTOMOC variable
       if it is set when a target is created.

       When this property is set ON, CMake will scan  the  header  and  source
       files at build time and invoke moc accordingly.

   Header file processing
       At configuration time, a list of header files that should be scanned by
       AUTOMOC is computed from the target's sources.

       • All header files in the target's sources are added to the scan list.

       • For all C++ source files <source_base>.<source_extension> in the tar-
         get's sources, CMake searches for

         • a regular header with the same base name (<source_base>.<header_ex-
           tention>) and

         • a  private  header  with  the  same  base  name  and  a  _p  suffix
           (<source_base>_p.<header_extention>)

         and adds these to the scan list.

       At  build  time,  CMake scans each unknown or modified header file from
       the list and searches for

       • a Qt macro from AUTOMOC_MACRO_NAMES,

       • additional  file  dependencies  from   the   FILE   argument   of   a
         Q_PLUGIN_METADATA macro and

       • additional   file   dependencies   detected  by  filters  defined  in
         AUTOMOC_DEPEND_FILTERS.

       If a Qt macro is found, then the header will be compiled by the moc  to
       the  output file moc_<base_name>.cpp.  The complete output file path is
       described in the section Output file location.

       The header will be moc compiled again if a  file  from  the  additional
       file dependencies changes.

       Header  moc  output files moc_<base_name>.cpp can be included in source
       files.  In the section Including header moc files in sources  there  is
       more information on that topic.

   Source file processing
       At  build  time,  CMake  scans each unknown or modified C++ source file
       from the target's sources for

       • a Qt macro from AUTOMOC_MACRO_NAMES,

       • includes of header moc files  (see  Including  header  moc  files  in
         sources),

       • additional   file   dependencies   from   the   FILE  argument  of  a
         Q_PLUGIN_METADATA macro and

       • additional  file  dependencies  detected  by   filters   defined   in
         AUTOMOC_DEPEND_FILTERS.

       If  a Qt macro is found, then the C++ source file <base>.<source_exten-
       sion> is expected to as well contain an include statement

          #include <<base>.moc> // or
          #include "<base>.moc"

       The source file then will be compiled by the moc  to  the  output  file
       <base>.moc.   A description of the complete output file path is in sec-
       tion Output file location.

       The source will be moc compiled again if a  file  from  the  additional
       file dependencies changes.

   Including header moc files in sources
       A   source   file   can  include  the  moc  output  file  of  a  header
       <header_base>.<header_extension> by using an include statement  of  the
       form

          #include <moc_<header_base>.cpp> // or
          #include "moc_<header_base>.cpp"

       If  the moc output file of a header is included by a source, it will be
       generated in a different location than if it was not included.  This is
       described in the section Output file location.

   Output file location
   Included moc output files
       moc  output  files that are included by a source file will be generated
       in

       • <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration  genera-
         tors.

       Where   <AUTOGEN_BUILD_DIR>   is  the  value  of  the  target  property
       AUTOGEN_BUILD_DIR.

       The  include  directory  is  automatically  added   to   the   target's
       INCLUDE_DIRECTORIES.

   Not included moc output files
       moc  output files that are not included in a source file will be gener-
       ated in

       • <AUTOGEN_BUILD_DIR>/<SOURCE_DIR_CHECKSUM>  for  single  configuration
         generators or in,

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG>/<SOURCE_DIR_CHECKSUM>  for multi
         configuration generators.

       Where <SOURCE_DIR_CHECKSUM> is a checksum computed  from  the  relative
       parent  directory  path  of  the moc input file.  This scheme allows to
       have moc input files with the same name in different directories.

       All not included moc output files will be included automatically by the
       CMake generated file

       • <AUTOGEN_BUILD_DIR>/mocs_compilation.cpp, or

       • <AUTOGEN_BUILD_DIR>/mocs_compilation_$<CONFIG>.cpp,

       which is added to the target's sources.

   Qt version detection
       AUTOMOC  enabled  targets  need  to know the Qt major and minor version
       they're working with.  The major version usually is provided by the IN-
       TERFACE_QT_MAJOR_VERSION  property of the Qt[456]Core library, that the
       target links to.  To find the minor version, CMake  builds  a  list  of
       available Qt versions from

       • Qt6Core_VERSION_MAJOR  and  Qt6Core_VERSION_MINOR  variables (usually
         set by find_package(Qt6...))

       • Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR directory properties

       • Qt5Core_VERSION_MAJOR and  Qt5Core_VERSION_MINOR  variables  (usually
         set by find_package(Qt5...))

       • Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR directory properties

       • QT_VERSION_MAJOR  and  QT_VERSION_MINOR   variables  (usually  set by
         find_package(Qt4...))

       • QT_VERSION_MAJOR and QT_VERSION_MINOR  directory properties

       in the context of the add_executable() or add_library() call.

       Assumed  INTERFACE_QT_MAJOR_VERSION is a valid number, the first  entry
       in the list with a matching major version is taken.  If no matching ma-
       jor version was found, an error  is  generated.   If   INTERFACE_QT_MA-
       JOR_VERSION  is  not  a  valid  number,  the first entry in the list is
       taken.

       A  find_package(Qt[456]...)  call  sets  the  QT/Qt[56]Core_VERSION_MA-
       JOR/MINOR  variables.   If  the call is in a different context than the
       add_executable() or add_library() call, e.g. in a  function,  then  the
       version variables might not be available to the AUTOMOC enabled target.
       In that case the version variables can be forwarded from the find_pack-
       age(Qt[456]...)    calling   context   to   the   add_executable()   or
       add_library() calling context as directory properties.   The  following
       Qt5 example demonstrates the procedure.

          function (add_qt5_client)
            find_package(Qt5 REQUIRED QUIET COMPONENTS Core Widgets)
            ...
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MAJOR "${Qt5Core_VERSION_MAJOR}")
            set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
              PROPERTY Qt5Core_VERSION_MINOR "${Qt5Core_VERSION_MAJOR}")
            ...
          endfunction ()
          ...
          add_qt5_client()
          add_executable(myTarget main.cpp)
          target_link_libraries(myTarget Qt5::QtWidgets)
          set_property(TARGET myTarget PROPERTY AUTOMOC ON)

   Modifiers
       AUTOMOC_EXECUTABLE:  The moc executable will be detected automatically,
       but can be forced to a certain binary using this target property.

       AUTOMOC_MOC_OPTIONS: Additional command line options for moc can be set
       in this target property.

       AUTOMOC_MACRO_NAMES:  This  list  of  Qt macro names can be extended to
       search for additional macros in headers and sources.

       AUTOMOC_DEPEND_FILTERS: moc dependency file names can be extracted from
       headers  or  sources by defining file name filters in this target prop-
       erty.

       AUTOMOC_COMPILER_PREDEFINES: Compiler pre definitions for moc are writ-
       ten  to the moc_predefs.h file.  The generation of this file can be en-
       abled or disabled in this target property.

       SKIP_AUTOMOC: Sources and headers can be excluded from AUTOMOC process-
       ing by setting this source file property.

       SKIP_AUTOGEN:  Source  files  can be excluded from AUTOMOC, AUTOUIC and
       AUTORCC processing by setting this source file property.

       AUTOGEN_SOURCE_GROUP: This global property can be used to  group  files
       generated by AUTOMOC or AUTORCC together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER:  This  global  property  can  be  used to group
       AUTOMOC, AUTOUIC and AUTORCC targets together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target, that  depends  on
       all  AUTOMOC  or  AUTOUIC  generated  <ORIGIN>_autogen  targets  in the
       project, will be generated when this variable is ON.

       AUTOGEN_PARALLEL: This target property controls the number  of  moc  or
       uic processes to start in parallel during builds.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_COMPILER_PREDEFINES
       New in version 3.10.

       Boolean  value used by AUTOMOC to determine if the compiler pre defini-
       tions file moc_predefs.h should be generated.

       CMake generates a moc_predefs.h file with compiler pre definitions from
       the       output       of       the       command       defined      in
       CMAKE_CXX_COMPILER_PREDEFINES_COMMAND when

       • AUTOMOC is enabled,

       • AUTOMOC_COMPILER_PREDEFINES is enabled,

       • CMAKE_CXX_COMPILER_PREDEFINES_COMMAND isn't empty and

       • the Qt version is greater or equal 5.8.

       The moc_predefs.h file, which is  generated  in  AUTOGEN_BUILD_DIR,  is
       passed to moc as the argument to the --include option.

       By    default    AUTOMOC_COMPILER_PREDEFINES    is   initialized   from
       CMAKE_AUTOMOC_COMPILER_PREDEFINES, which is ON by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_DEPEND_FILTERS
       New in version 3.9.

       Filter definitions used by AUTOMOC to extract file names from a  source
       file that are registered as additional dependencies for the moc file of
       the source file.

       Filters are defined as KEYWORD;REGULAR_EXPRESSION pairs. First the file
       content  is  searched  for  KEYWORD. If it is found at least once, then
       file names are extracted by successively searching for  REGULAR_EXPRES-
       SION and taking the first match group.

       The file name found in the first match group is searched for

       • first in the vicinity of the source file

       • and afterwards in the target's INCLUDE_DIRECTORIES.

       If any of the extracted files changes, then the moc file for the source
       file gets rebuilt even when the source file itself doesn't change.

       If any of the extracted files is GENERATED or if it is not in the  tar-
       get's  sources,  then  it  might be necessary to add it to the _autogen
       target  dependencies.  See AUTOGEN_TARGET_DEPENDS for reference.

       By    default    AUTOMOC_DEPEND_FILTERS     is     initialized     from
       CMAKE_AUTOMOC_DEPEND_FILTERS, which is empty by default.

       From Qt 5.15.0 on this variable is ignored as moc is able to output the
       correct dependencies.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example 1
       A header file my_class.hpp uses a custom macro JSON_FILE_MACRO which is
       defined  in  an  other  header  macros.hpp.   We  want  the moc file of
       my_class.hpp to depend on the file name argument of JSON_FILE_MACRO:

          // my_class.hpp
          class My_Class : public QObject
          {
            Q_OBJECT
            JSON_FILE_MACRO ( "info.json" )
          ...
          };

       In CMakeLists.txt we add a filter to CMAKE_AUTOMOC_DEPEND_FILTERS  like
       this:

          list( APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_FILE_MACRO"
            "[\n][ \t]*JSON_FILE_MACRO[ \t]*\\([ \t]*\"([^\"]+)\""
          )

       We  assume  info.json is a plain (not GENERATED) file that is listed in
       the  target's  source.   Therefore  we  do  not  need  to  add  it   to
       AUTOGEN_TARGET_DEPENDS.

   Example 2
       In  the  target my_target a header file complex_class.hpp uses a custom
       macro JSON_BASED_CLASS which is defined in an other header macros.hpp:

          // macros.hpp
          ...
          #define JSON_BASED_CLASS(name, json) \
          class name : public QObject \
          { \
            Q_OBJECT \
            Q_PLUGIN_METADATA(IID "demo" FILE json) \
            name() {} \
          };
          ...

          // complex_class.hpp
          #pragma once
          JSON_BASED_CLASS(Complex_Class, "meta.json")
          // end of file

       Since complex_class.hpp doesn't contain a Q_OBJECT macro  it  would  be
       ignored  by  AUTOMOC.   We  change  this  by adding JSON_BASED_CLASS to
       CMAKE_AUTOMOC_MACRO_NAMES:

          list(APPEND CMAKE_AUTOMOC_MACRO_NAMES "JSON_BASED_CLASS")

       We want the moc file of complex_class.hpp to depend on  meta.json.   So
       we add a filter to CMAKE_AUTOMOC_DEPEND_FILTERS:

          list(APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
            "JSON_BASED_CLASS"
            "[\n^][ \t]*JSON_BASED_CLASS[ \t]*\\([^,]*,[ \t]*\"([^\"]+)\""
          )

       Additionally  we  assume meta.json is GENERATED which is why we have to
       add it to AUTOGEN_TARGET_DEPENDS:

          set_property(TARGET my_target APPEND PROPERTY AUTOGEN_TARGET_DEPENDS "meta.json")

   AUTOMOC_EXECUTABLE
       New in version 3.14.

       AUTOMOC_EXECUTABLE is file path pointing to the moc executable  to  use
       for  AUTOMOC  enabled files. Setting this property will make CMake skip
       the automatic detection of the moc binary as well as  the  sanity-tests
       normally  run to ensure that the binary is available and working as ex-
       pected.

       Usually this property does not need to be set. Only consider this prop-
       erty  if  auto-detection  of  moc  can not work -- e.g. because you are
       building the moc binary as part of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_MACRO_NAMES
       New in version 3.10.

       A semicolon-separated list list of macro names used by AUTOMOC  to  de-
       termine if a C++ file needs to be processed by moc.

       This  property is only used if the AUTOMOC property is ON for this tar-
       get.

       When  running  AUTOMOC,  CMake  searches  for  the  strings  listed  in
       AUTOMOC_MACRO_NAMES  in  C++  source  and  header files.  If any of the
       strings is found

       • as the first non space string on a new line or

       • as the first non space string after a { on a new line,

       then the file will be processed by moc.

       By     default     AUTOMOC_MACRO_NAMES     is     initialized      from
       CMAKE_AUTOMOC_MACRO_NAMES.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Example
       In  this  case the Q_OBJECT macro is hidden inside another macro called
       CUSTOM_MACRO.  To let CMake know that source files  that  contain  CUS-
       TOM_MACRO need to be moc processed, we call:

          set_property(TARGET tgt APPEND PROPERTY AUTOMOC_MACRO_NAMES "CUSTOM_MACRO")

   AUTOMOC_MOC_OPTIONS
       Additional options for moc when using AUTOMOC

       This  property is only used if the AUTOMOC property is ON for this tar-
       get.  In this case, it holds additional command line options which will
       be  used  when moc is executed during the build, i.e.  it is equivalent
       to the optional OPTIONS argument of the qt4_wrap_cpp() macro.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_AUTOMOC_MOC_OPTIONS  variable  if it is set when a target is cre-
       ated, or an empty string otherwise.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOMOC_PATH_PREFIX
       New in version 3.16.

       When this property is ON, CMake will generate the -p path prefix option
       for moc on AUTOMOC enabled Qt targets.

       To  generate the path prefix, CMake tests if the header compiled by moc
       is in any of the target include directories.  If so, CMake will compute
       the relative path accordingly.  If the header is not in the include di-
       rectories, CMake will omit the -p path prefix option.  moc usually gen-
       erates a relative include path in that case.

       AUTOMOC_PATH_PREFIX     is     initialized     from     the    variable
       CMAKE_AUTOMOC_PATH_PREFIX, which is OFF by default.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   Reproducible builds
       For reproducible builds it is recommended to keep headers that are  moc
       compiled   in   one   of   the   target  include  directories  and  set
       AUTOMOC_PATH_PREFIX to ON.  This ensures that:

       • moc output files are identical on different build setups,

       • moc output files will compile correctly when the source and/or  build
         directory is a symbolic link.

   AUTORCC
       Should the target be processed with auto-rcc (for Qt projects).

       AUTORCC  is  a  boolean specifying whether CMake will handle the Qt rcc
       code generator automatically, i.e. without having to use commands  like
       QT4_ADD_RESOURCES(),  QT5_ADD_RESOURCES(), etc.  Currently, Qt versions
       4 to 6 are supported.

       When this property is ON, CMake will handle .qrc files added as  target
       sources  at  build  time  and invoke rcc accordingly.  This property is
       initialized by the value of the CMAKE_AUTORCC variable  if  it  is  set
       when a target is created.

       By  default AUTORCC is processed by a custom command.  If the .qrc file
       is GENERATED, a custom target is used instead.

       When there are multiple .qrc files with the same name, CMake will  gen-
       erate  unspecified  unique  output  file  names for rcc.  Therefore, if
       Q_INIT_RESOURCE() or Q_CLEANUP_RESOURCE() need to  be  used,  the  .qrc
       file name must be unique.

   Modifiers
       AUTORCC_EXECUTABLE:  The rcc executable will be detected automatically,
       but can be forced to a certain binary by setting this target property.

       AUTORCC_OPTIONS: Additional command line options for rcc can be set via
       this  target  property.   The corresponding AUTORCC_OPTIONS source file
       property can be used to specify options to be applied only  to  a  spe-
       cific .qrc file.

       SKIP_AUTORCC:  .qrc  files  can  be excluded from AUTORCC processing by
       setting this source file property.

       SKIP_AUTOGEN: Source files can be excluded from  AUTOMOC,  AUTOUIC  and
       AUTORCC processing by setting this source file property.

       AUTOGEN_SOURCE_GROUP:  This  global property can be used to group files
       generated by AUTOMOC or AUTORCC together in an IDE, e.g.  in MSVS.

       AUTOGEN_TARGETS_FOLDER: This global  property  can  be  used  to  group
       AUTOMOC, AUTOUIC and AUTORCC targets together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTORCC_TARGET:  A  global  autorcc target that depends on
       all AUTORCC targets in the project will be generated when this variable
       is ON.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_EXECUTABLE
       New in version 3.14.

       AUTORCC_EXECUTABLE  is  file path pointing to the rcc executable to use
       for AUTORCC enabled files. Setting this property will make  CMake  skip
       the  automatic  detection of the rcc binary as well as the sanity-tests
       normally run to ensure that the binary is available and working as  ex-
       pected.

       Usually this property does not need to be set. Only consider this prop-
       erty if auto-detection of rcc can not work  --  e.g.  because  you  are
       building the rcc binary as part of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This  property holds additional command line options which will be used
       when rcc is executed during the build via AUTORCC, i.e. it  is  equiva-
       lent to the optional OPTIONS argument of the qt4_add_resources() macro.

       This  property is initialized by the value of the CMAKE_AUTORCC_OPTIONS
       variable if it is set when a target is created, or an empty string oth-
       erwise.

       The  options set on the target may be overridden by AUTORCC_OPTIONS set
       on the .qrc source file.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   AUTOUIC
       Should the target be processed with auto-uic (for Qt projects).

       AUTOUIC is a boolean specifying whether CMake will handle  the  Qt  uic
       code  generator automatically, i.e. without having to use commands like
       QT4_WRAP_UI(), QT5_WRAP_UI(), etc.  Currently, Qt versions 4 to  6  are
       supported.

       This property is initialized by the value of the CMAKE_AUTOUIC variable
       if it is set when a target is created.

       When this property is ON, CMake will scan the header and  source  files
       at build time and invoke uic accordingly.

   Header and source file processing
       At  build  time,  CMake scans each header and source file from the tar-
       get's sources for include statements of the form

          #include "ui_<ui_base>.h"

       Once such an include statement is found in a file, CMake  searches  for
       the uic input file <ui_base>.ui

       • in the vicinity of the file and

       • in the AUTOUIC_SEARCH_PATHS of the target.

       If  the  <ui_base>.ui  file  was found, uic is called on it to generate
       ui_<ui_base>.h in the directory

       • <AUTOGEN_BUILD_DIR>/include for single configuration generators or in

       • <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration  genera-
         tors.

       Where   <AUTOGEN_BUILD_DIR>   is  the  value  of  the  target  property
       AUTOGEN_BUILD_DIR.

       The  include  directory  is  automatically  added   to   the   target's
       INCLUDE_DIRECTORIES.

   Modifiers
       AUTOUIC_EXECUTABLE:  The uic executable will be detected automatically,
       but can be forced to a certain binary using this target property.

       AUTOUIC_OPTIONS: Additional command line options for uic can be set via
       this  target  property.   The corresponding AUTOUIC_OPTIONS source file
       property can be used to specify options to be applied only  to  a  spe-
       cific <base_name>.ui file.

       SKIP_AUTOUIC:  Source  files can be excluded from AUTOUIC processing by
       setting this source file property.

       SKIP_AUTOGEN: Source files can be excluded from  AUTOMOC,  AUTOUIC  and
       AUTORCC processing by setting this source file property.

       AUTOGEN_TARGETS_FOLDER:  This  global  property  can  be  used to group
       AUTOMOC, AUTOUIC and AUTORCC targets together in an IDE, e.g.  in MSVS.

       CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target, that  depends  on
       all  AUTOMOC  or  AUTOUIC  generated  <ORIGIN>_autogen  targets  in the
       project, will be generated when this variable is ON.

       AUTOGEN_PARALLEL: This target property controls the number  of  moc  or
       uic processes to start in parallel during builds.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_EXECUTABLE
       New in version 3.14.

       AUTOUIC_EXECUTABLE  is  file path pointing to the uic executable to use
       for AUTOUIC enabled files. Setting this property will make  CMake  skip
       the  automatic  detection of the uic binary as well as the sanity-tests
       normally run to ensure that the binary is available and working as  ex-
       pected.

       Usually this property does not need to be set. Only consider this prop-
       erty if auto-detection of uic can not work  --  e.g.  because  you  are
       building the uic binary as part of your project.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   AUTOUIC_OPTIONS
       Additional options for uic when using AUTOUIC

       This  property holds additional command line options which will be used
       when uic is executed during the build via AUTOUIC, i.e. it  is  equiva-
       lent to the optional OPTIONS argument of the qt4_wrap_ui() macro.

       This  property is initialized by the value of the CMAKE_AUTOUIC_OPTIONS
       variable if it is set when a target is created, or an empty string oth-
       erwise.

       The  options set on the target may be overridden by AUTOUIC_OPTIONS set
       on the .ui source file.

       This property may use "generator expressions" with the  syntax  $<...>.
       See  the  cmake-generator-expressions(7)  manual  for available expres-
       sions.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   EXAMPLE
          # ...
          set_property(TARGET tgt PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   AUTOUIC_SEARCH_PATHS
       New in version 3.9.

       Search path list used by AUTOUIC to find included .ui files.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_AUTOUIC_SEARCH_PATHS  variable if it is set when a target is cre-
       ated. Otherwise it is empty.

       See the cmake-qt(7) manual for more information on using CMake with Qt.

   BINARY_DIR
       New in version 3.4.

       This    read-only    property    reports    the    value     of     the
       CMAKE_CURRENT_BINARY_DIR  variable in the directory in which the target
       was defined.

   BUILD_RPATH
       New in version 3.8.

       A semicolon-separated list specifying runtime path (RPATH)  entries  to
       add  to  binaries  linked in the build tree (for platforms that support
       it).  The entries will not be used for binaries in  the  install  tree.
       See also the INSTALL_RPATH target property.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_BUILD_RPATH if it is set when a target is created.

       This property supports generator expressions.

   BUILD_RPATH_USE_ORIGIN
       New in version 3.14.

       Whether to use relative paths for the build RPATH.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_BUILD_RPATH_USE_ORIGIN.

       On platforms that support runtime paths (RPATH) with the $ORIGIN token,
       setting this property to TRUE enables relative paths in the build RPATH
       for  executables and shared libraries that point to shared libraries in
       the same build tree.

       Normally the build RPATH of a binary contains absolute paths to the di-
       rectory  of each shared library it links to.  The RPATH entries for di-
       rectories contained within the build tree can be made relative  to  en-
       able  relocatable  builds  and  to  help achieve reproducible builds by
       omitting the build directory from the build environment.

       This property has no effect on platforms that do not support the  $ORI-
       GIN  token  in RPATH, or when the CMAKE_SKIP_RPATH variable is set. The
       runtime path set through the BUILD_RPATH target property is also  unaf-
       fected by this property.

   BUILD_WITH_INSTALL_NAME_DIR
       New in version 3.9.

       BUILD_WITH_INSTALL_NAME_DIR  is  a boolean specifying whether the macOS
       install_name of a target in the build tree uses the directory given  by
       INSTALL_NAME_DIR.  This setting only applies to targets on macOS.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_BUILD_WITH_INSTALL_NAME_DIR if it is set when a  target  is  cre-
       ated.

       If this property is not set and policy CMP0068 is not NEW, the value of
       BUILD_WITH_INSTALL_RPATH is used in its place.

   BUILD_WITH_INSTALL_RPATH
       BUILD_WITH_INSTALL_RPATH is a boolean specifying whether  to  link  the
       target in the build tree with the INSTALL_RPATH.  This takes precedence
       over SKIP_BUILD_RPATH and avoids the need for relinking before  instal-
       lation.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_BUILD_WITH_INSTALL_RPATH variable if it is set when a  target  is
       created.

       If  policy  CMP0068  is  not  NEW,  this  property also controls use of
       INSTALL_NAME_DIR  in  the  build  tree  on  macOS.   Either  way,   the
       BUILD_WITH_INSTALL_NAME_DIR target property takes precedence.

   BUNDLE
       This target is a CFBundle on the macOS.

       If  a  module  library  target has this property set to true it will be
       built as a CFBundle when built on the mac.  It will have the  directory
       structure  required  for a CFBundle and will be suitable to be used for
       creating Browser Plugins or other application resources.

   BUNDLE_EXTENSION
       The  file  extension  used  to  name  a  BUNDLE,  a  FRAMEWORK,  or   a
       MACOSX_BUNDLE target on the macOS and iOS.

       The  default value is bundle, framework, or app for the respective tar-
       get types.

   C_EXTENSIONS
       New in version 3.1.

       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should  be
       used.   For  some  compilers,  this  results  in  adding a flag such as
       -std=gnu11 instead of -std=c11 to the compile line.  This  property  is
       ON  by  default.  The  basic  C  standard  level  is  controlled by the
       C_STANDARD target property.

       See the cmake-compile-features(7) manual  for  information  on  compile
       features and a list of supported compilers.

       This  property  is  initialized  by the value of the CMAKE_C_EXTENSIONS
       variable if set when a target is created and otherwise by the value  of
       CMAKE_C_EXTENSIONS_DEFAULT (see CMP0128).

   C_STANDARD
       New in version 3.1.

       The C standard whose features are requested to build this target.

       This  property specifies the C standard whose features are requested to
       build this target.  For some compilers, this results in adding  a  flag
       such as -std=gnu11 to the compile line.  For compilers that have no no-
       tion of a C standard level, such as  Microsoft  Visual  C++  before  VS
       16.7, this property has no effect.

       Supported values are:

       90     C89/C90

       99     C99

       11     C11

       17     New in version 3.21.

              C17

       23     New in version 3.21.

              C23

       If  the  value  requested does not result in a compile flag being added
       for the compiler in use, a previous standard flag  will  be  added  in-
       stead.  This means that using:

          set_property(TARGET tgt PROPERTY C_STANDARD 11)

       with a compiler which does not support -std=gnu11 or an equivalent flag
       will not result in an error  or  warning,  but  will  instead  add  the
       -std=gnu99  or -std=gnu90 flag if supported.  This "decay" behavior may
       be controlled with the C_STANDARD_REQUIRED target property.   Addition-
       ally,  the  C_EXTENSIONS target property may be used to control whether
       compiler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual  for  information  on  compile
       features and a list of supported compilers.

       This property is initialized by the value of the CMAKE_C_STANDARD vari-
       able if it is set when a target is created.

   C_STANDARD_REQUIRED
       New in version 3.1.

       Boolean describing whether the value of C_STANDARD is a requirement.

       If this property is set to ON, then the value of the C_STANDARD  target
       property  is  treated as a requirement.  If this property is OFF or un-
       set, the C_STANDARD target property is treated as optional and may "de-
       cay"  to  a  previous  standard if the requested is not available.  For
       compilers that have no notion of a C standard level, such as  Microsoft
       Visual C++ before VS 16.7, this property has no effect.

       See  the  cmake-compile-features(7)  manual  for information on compile
       features and a list of supported compilers.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_C_STANDARD_REQUIRED  variable  if it is set when a target is cre-
       ated.

   COMMON_LANGUAGE_RUNTIME
       New in version 3.12.

       By setting this target property, the target is configured to build with
       C++/CLI support.

       The  Visual Studio generator defines the clr parameter depending on the
       value of COMMON_LANGUAGE_RUNTIME:

       • property not set: native C++ (i.e. default)

       • property set but empty: mixed unmanaged/managed C++

       • property set to any non empty value: managed C++

       Supported values: "", "pure", "safe"

       This property is only evaluated Visual Studio Generators  for  VS  2010
       and above.

       To be able to build managed C++ targets with VS 2017 and above the com-
       ponent C++/CLI support must be installed, which may not be done by  de-
       fault.

       See also IMPORTED_COMMON_LANGUAGE_RUNTIME

   COMPATIBLE_INTERFACE_BOOL
       Properties which must be compatible with their link interface

       The COMPATIBLE_INTERFACE_BOOL property may contain a list of properties
       for this target which must be consistent when evaluated  as  a  boolean
       with  the  INTERFACE  variant  of the property in all linked dependees.
       For example, if a property FOO appears in the list, then for  each  de-
       pendee,  the  INTERFACE_FOO property content in all of its dependencies
       must be consistent with each other, and with the FOO  property  in  the
       depender.

       Consistency  in this sense has the meaning that if the property is set,
       then it must have the same boolean value as  all  others,  and  if  the
       property is not set, then it is ignored.

       Note  that  for  each dependee, the set of properties specified in this
       property must not intersect with the set specified in any of the  other
       Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MAX
       Properties whose maximum value from the link interface will be used.

       The  COMPATIBLE_INTERFACE_NUMBER_MAX  property  may  contain  a list of
       properties for this target whose maximum value may be read at  generate
       time  when  evaluated  in  the INTERFACE variant of the property in all
       linked dependees.  For example, if a property FOO appears in the  list,
       then  for  each  dependee, the INTERFACE_FOO property content in all of
       its dependencies will be compared with each  other  and  with  the  FOO
       property  in  the  depender.  When reading the FOO property at generate
       time, the maximum value will be returned. If the property is  not  set,
       then it is ignored.

       Note  that  for  each dependee, the set of properties specified in this
       property must not intersect with the set specified in any of the  other
       Compatible Interface Properties.

   COMPATIBLE_INTERFACE_NUMBER_MIN
       Properties whose maximum value from the link interface will be used.

       The  COMPATIBLE_INTERFACE_NUMBER_MIN  property  may  contain  a list of
       properties for this target whose minimum value may be read at  generate
       time  when  evaluated  in  the INTERFACE variant of the property of all
       linked dependees.  For example, if a property FOO appears in the  list,
       then  for  each  dependee, the INTERFACE_FOO property content in all of
       its dependencies will be compared with each  other  and  with  the  FOO
       property  in  the  depender.  When reading the FOO property at generate
       time, the minimum value will be returned.  If the property is not  set,
       then it is ignored.

       Note  that  for  each dependee, the set of properties specified in this
       property must not intersect with the set specified in any of the  other
       Compatible Interface Properties.

   COMPATIBLE_INTERFACE_STRING
       Properties which must be string-compatible with their link interface

       The  COMPATIBLE_INTERFACE_STRING property may contain a list of proper-
       ties for this target which must be the same when evaluated as a  string
       in the INTERFACE variant of the property all linked dependees.  For ex-
       ample, if a property FOO appears in the list, then for  each  dependee,
       the  INTERFACE_FOO  property content in all of its dependencies must be
       equal with each other, and with the FOO property in the  depender.   If
       the property is not set, then it is ignored.

       Note  that  for  each dependee, the set of properties specified in this
       property must not intersect with the set specified in any of the  other
       Compatible Interface Properties.

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a target's sources.

       The  COMPILE_DEFINITIONS  property  may be set to a semicolon-separated
       list of preprocessor definitions using the  syntax  VAR  or  VAR=value.
       Function-style definitions are not supported.  CMake will automatically
       escape the value correctly for the native build system (note that CMake
       language syntax may require escapes to specify some values).

       CMake  will  automatically drop some definitions that are not supported
       by the native build tool.

       Disclaimer: Most native build tools have poor support for escaping cer-
       tain values.  CMake has work-arounds for many cases but some values may
       just not be possible to pass correctly.  If a value does not seem to be
       escaped  correctly, do not attempt to work-around the problem by adding
       escape sequences to the value.  Your work-around may break in a  future
       version  of  CMake  that has improved escape support.  Instead consider
       defining the macro in a (configured) header file.  Then report the lim-
       itation.  Known limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake  does  not  reject  these values outright because they do work in
       some cases.  Use with caution.

       Contents of COMPILE_DEFINITIONS may use  "generator  expressions"  with
       the  syntax  $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

       The  corresponding  COMPILE_DEFINITIONS_<CONFIG> property may be set to
       specify per-configuration definitions.  Generator expressions should be
       preferred instead of setting the alternative property.

   COMPILE_FEATURES
       New in version 3.1.

       Compiler features enabled for this target.

       The  list  of  features  in  this property are a subset of the features
       listed in  the  CMAKE_C_COMPILE_FEATURES,  CMAKE_CUDA_COMPILE_FEATURES,
       and CMAKE_CXX_COMPILE_FEATURES variables.

       Contents  of  COMPILE_FEATURES may use "generator expressions" with the
       syntax  $<...>.   See  the  cmake-generator-expressions(7)  manual  for
       available  expressions.   See  the cmake-compile-features(7) manual for
       information on compile features and a list of supported compilers.

   COMPILE_FLAGS
       Additional flags to use when compiling this target's sources.

       The COMPILE_FLAGS property sets additional compiler flags used to build
       sources  within the target.  Use COMPILE_DEFINITIONS to pass additional
       preprocessor definitions.

       This property is deprecated.  Use the COMPILE_OPTIONS property  or  the
       target_compile_options() command instead.

   COMPILE_OPTIONS
       List of options to pass to the compiler.

       This  property holds a semicolon-separated list of options specified so
       far for its target.  Use the target_compile_options() command to append
       more  options.   The  options  will  be  added after after flags in the
       CMAKE_<LANG>_FLAGS and CMAKE_<LANG>_FLAGS_<CONFIG> variables,  but  be-
       fore      those     propagated     from     dependencies     by     the
       INTERFACE_COMPILE_OPTIONS property.

       This property is initialized by the COMPILE_OPTIONS directory  property
       when  a target is created, and is used by the generators to set the op-
       tions for the compiler.

       Contents of COMPILE_OPTIONS may use "generator  expressions"  with  the
       syntax  $<...>.   See  the  cmake-generator-expressions(7)  manual  for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   Option De-duplication
       The final set of options used for a target is constructed by accumulat-
       ing options from the current target and the usage requirements  of  its
       dependencies.  The set of options is de-duplicated to avoid repetition.

       New  in  version  3.12:  While  beneficial  for individual options, the
       de-duplication step can break up option groups.  For example, -option A
       -option  B becomes -option A B.  One may specify a group of options us-
       ing shell-like quoting along with a SHELL: prefix.  The  SHELL:  prefix
       is  dropped,  and  the  rest  of  the option string is parsed using the
       separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option  A"
       "SHELL:-option B" becomes -option A -option B.

   COMPILE_PDB_NAME
       New in version 3.1.

       Output name for the MS debug symbol .pdb file generated by the compiler
       while building source files.

       This property specifies the base name for the debug symbols  file.   If
       not set, the default is unspecified.

       NOTE:
          The  compiler-generated  program database files are specified by the
          /Fd compiler flag and are not the same as  linker-generated  program
          database  files specified by the /pdb linker flag.  Use the PDB_NAME
          property to specify the latter.

   COMPILE_PDB_NAME_<CONFIG>
       New in version 3.1.

       Per-configuration output name for the MS debug symbol .pdb file  gener-
       ated by the compiler while building source files.

       This is the configuration-specific version of COMPILE_PDB_NAME.

       NOTE:
          The  compiler-generated  program database files are specified by the
          /Fd compiler flag and are not the same as  linker-generated  program
          database   files  specified  by  the  /pdb  linker  flag.   Use  the
          PDB_NAME_<CONFIG> property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY
       New in version 3.1.

       Output directory for the MS debug symbol .pdb  file  generated  by  the
       compiler while building source files.

       This  property  specifies the directory into which the MS debug symbols
       will be placed by the compiler.  This property is  initialized  by  the
       value  of  the CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY variable if it is set
       when a target is created.

       NOTE:
          The compiler-generated program database files are specified  by  the
          /Fd  compiler  flag and are not the same as linker-generated program
          database  files  specified  by  the  /pdb  linker  flag.   Use   the
          PDB_OUTPUT_DIRECTORY property to specify the latter.

   COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>
       New in version 3.1.

       Per-configuration  output  directory  for the MS debug symbol .pdb file
       generated by the compiler while building source files.

       This is a per-configuration  version  of  COMPILE_PDB_OUTPUT_DIRECTORY,
       but multi-configuration generators (Visual Studio, Xcode) do NOT append
       a per-configuration subdirectory  to  the  specified  directory.   This
       property     is     initialized     by     the     value     of     the
       CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is set  when
       a target is created.

       NOTE:
          The  compiler-generated  program database files are specified by the
          /Fd compiler flag and are not the same as  linker-generated  program
          database   files  specified  by  the  /pdb  linker  flag.   Use  the
          PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the latter.

   COMPILE_WARNING_AS_ERROR
       New in version 3.24.

       Specify whether to treat warnings on compile as  errors.   If  enabled,
       adds  a  flag  to  treat  warnings  on compile as errors.  If the cmake
       --compile-no-warning-as-error option is given on the  cmake(1)  command
       line, this property is ignored.

       This property is not implemented for all compilers.  It is silently ig-
       nored if there is no implementation for the compiler being  used.   The
       currently implemented compiler IDs are:

       • GNUClangAppleClangFujitsuFujitsuClangIBMClangIntelIntelLLVMLCCMSVCNVHPCNVIDIA (CUDA)

       • QCCSunProTaskingTIVisualAgeXLXLClang

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_COMPILE_WARNING_AS_ERROR if it is set when a target is created.

   <CONFIG>_OUTPUT_NAME
       Old per-configuration target file base name.  Use  OUTPUT_NAME_<CONFIG>
       instead.

       This  is  a  configuration-specific  version  of the OUTPUT_NAME target
       property.

   <CONFIG>_POSTFIX
       Postfix to append to the target file name for configuration <CONFIG>.

       When building with configuration <CONFIG> the value of this property is
       appended  to  the  target  file name built on disk.  For non-executable
       targets,  this  property  is  initialized   by   the   value   of   the
       CMAKE_<CONFIG>_POSTFIX  variable if it is set when a target is created.
       This property is ignored on macOS for Frameworks and App Bundles.

       For macOS see also the  FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>  target
       property.

   CROSSCOMPILING_EMULATOR
       New in version 3.3.

       Use  the given emulator to run executables created when crosscompiling.
       This   command   will   be   added   as   a   prefix   to   add_test(),
       add_custom_command(), and add_custom_target() commands for built target
       system executables.

       New in version 3.15: If this property  contains  a  semicolon-separated
       list,  then the first value is the command and remaining values are its
       arguments.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_CROSSCOMPILING_EMULATOR  variable  if  it is set when a target is
       created.

   CUDA_ARCHITECTURES
       New in version 3.18.

       List of architectures to generate device code for.

       An architecture can be suffixed by either -real or -virtual to  specify
       the  kind  of architecture to generate code for.  If no suffix is given
       then code is generated for both real and virtual architectures.

       A non-empty false value (e.g. OFF) disables adding architectures.  This
       is intended to support packagers and rare cases where full control over
       the passed flags is required.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_CUDA_ARCHITECTURES  variable  if  it is set when a target is cre-
       ated.

       The CUDA_ARCHITECTURES target property must be set to a non-empty value
       on  targets  that  compile CUDA sources, or it is an error.  See policy
       CMP0104.

       The CUDA_ARCHITECTURES may be set to one of the following special  val-
       ues:

       all    New in version 3.23.

              Compile  for  all  supported major and minor real architectures,
              and the highest major virtual architecture.

       all-major
              New in version 3.23.

              Compile for all supported  major  real  architectures,  and  the
              highest major virtual architecture.

       native New in version 3.24.

              Compile for the architecture(s) of the host's GPU(s).

   Examples
          set_target_properties(tgt PROPERTIES CUDA_ARCHITECTURES "35;50;72")

       Generates code for real and virtual architectures 30, 50 and 72.

          set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES 70-real 72-virtual)

       Generates code for real architecture 70 and virtual architecture 72.

          set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES OFF)

       CMake will not pass any architecture flags to the compiler.

   CUDA_EXTENSIONS
       New in version 3.8.

       Boolean specifying whether compiler specific extensions are requested.

       This  property specifies whether compiler specific extensions should be
       used.  For some compilers, this  results  in  adding  a  flag  such  as
       -std=gnu++11  instead of -std=c++11 to the compile line.  This property
       is ON by default. The basic CUDA/C++ standard level  is  controlled  by
       the CUDA_STANDARD target property.

       See  the  cmake-compile-features(7)  manual  for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the  CMAKE_CUDA_EXTENSIONS
       variable  if set when a target is created and otherwise by the value of
       CMAKE_CUDA_EXTENSIONS_DEFAULT (see CMP0128).

   CUDA_PTX_COMPILATION
       New in version 3.9.

       Compile CUDA sources to .ptx files instead of .obj files within  Object
       Libraries.

       For example:

          add_library(myptx OBJECT a.cu b.cu)
          set_property(TARGET myptx PROPERTY CUDA_PTX_COMPILATION ON)

   CUDA_RESOLVE_DEVICE_SYMBOLS
       New in version 3.9.

       CUDA only: Enables device linking for the specific library target where
       required.

       If set, this will tell the required compilers to enable device  linking
       on  the  library  target. Device linking is an additional link step re-
       quired by some CUDA compilers when  CUDA_SEPARABLE_COMPILATION  is  en-
       abled.  Normally  device  linking is deferred until a shared library or
       executable is generated, allowing for multiple static libraries to  re-
       solve  device  symbols  at the same time when they are used by a shared
       library or executable.

       By default static library targets have this property is disabled, while
       shared, module, and executable targets have this property enabled.

       Note that device linking is not supported for Object Libraries.

       For instance:

          set_property(TARGET mystaticlib PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON)

   CUDA_RUNTIME_LIBRARY
       New in version 3.17.

       Select the CUDA runtime library for use by compilers targeting the CUDA
       language.

       The allowed case insensitive values are:

       None   Link with -cudart=none or equivalent flag(s) to use no CUDA run-
              time library.

       Shared Link  with -cudart=shared or equivalent flag(s) to use a dynami-
              cally-linked CUDA runtime library.

       Static Link with -cudart=static or equivalent flag(s) to use  a  stati-
              cally-linked CUDA runtime library.

       Contents of CUDA_RUNTIME_LIBRARY may use generator expressions.

       If  that  property  is  not  set then CMake uses an appropriate default
       value based on the compiler to select the CUDA runtime library.

       NOTE:
          This property has effect only when the CUDA language is enabled.  To
          control  the  CUDA runtime linking when only using the CUDA SDK with
          the C or C++ language we recommend using the FindCUDAToolkit module.

   CUDA_SEPARABLE_COMPILATION
       New in version 3.8.

       CUDA only: Enables separate compilation of device code

       If set this will enable separable compilation for all  CUDA  files  for
       the given target.

       For instance:

          set_property(TARGET myexe PROPERTY CUDA_SEPARABLE_COMPILATION ON)

       This    property    is    initialized    by    the    value    of   the
       CMAKE_CUDA_SEPARABLE_COMPILATION variable if it is set when a target is
       created.

   CUDA_STANDARD
       New in version 3.8.

       The  CUDA/C++  standard whose features are requested to build this tar-
       get.

       This property specifies the CUDA/C++ standard whose  features  are  re-
       quested  to  build  this  target.   For some compilers, this results in
       adding a flag such as -std=gnu++11 to the compile line.

       Supported values are:

       98     CUDA C++98. Note that this maps to the same as 03 internally.

       03     CUDA C++03

       11     CUDA C++11

       14     CUDA C++14. While CMake 3.8 and later recognize 14  as  a  valid
              value,  CMake  3.9  was the first version to include support for
              any compiler.

       17     CUDA C++17. While CMake 3.8 and later recognize 17  as  a  valid
              value,  CMake  3.18 was the first version to include support for
              any compiler.

       20     New in version 3.12.

              CUDA C++20. While CMake 3.12 and later recognize 20 as  a  valid
              value,  CMake  3.18 was the first version to include support for
              any compiler.

       23     New in version 3.20.

              CUDA C++23

       26     New in version 3.25.

              CUDA C++26. CMake 3.25 and later recognize 26 as a valid  value,
              no version has support for any compiler.

       If  the  value  requested does not result in a compile flag being added
       for the compiler in use, a previous standard flag  will  be  added  in-
       stead.  This means that using:

          set_property(TARGET tgt PROPERTY CUDA_STANDARD 11)

       with  a  compiler  which does not support -std=gnu++11 or an equivalent
       flag will not result in an error or warning, but will instead  add  the
       -std=gnu++03  flag  if  supported.   This  "decay" behavior may be con-
       trolled with the CUDA_STANDARD_REQUIRED target property.  Additionally,
       the CUDA_EXTENSIONS target property may be used to control whether com-
       piler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual  for  information  on  compile
       features and a list of supported compilers.

       This  property  is  initialized by the value of the CMAKE_CUDA_STANDARD
       variable if it is set when a target is created.

   CUDA_STANDARD_REQUIRED
       New in version 3.8.

       Boolean describing whether the value of CUDA_STANDARD is a requirement.

       If this property is set to ON, then the value of the CUDA_STANDARD tar-
       get  property  is treated as a requirement.  If this property is OFF or
       unset, the CUDA_STANDARD target property is treated as optional and may
       "decay"  to a previous standard if the requested is not available.  For
       compilers that have no notion of a standard level, such  as  MSVC  1800
       (Visual Studio 2013) and lower, this has no effect.

       See  the  cmake-compile-features(7)  manual  for information on compile
       features and a list of supported compilers.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_CUDA_STANDARD_REQUIRED  variable  if  it  is set when a target is
       created.

   CXX_EXTENSIONS
       New in version 3.1.

       Boolean specifying whether compiler specific extensions are requested.

       This property specifies whether compiler specific extensions should  be
       used.   For  some  compilers,  this  results  in  adding a flag such as
       -std=gnu++11 instead of -std=c++11 to the compile line.  This  property
       is  ON  by  default.  The basic C++ standard level is controlled by the
       CXX_STANDARD target property.

       See the cmake-compile-features(7) manual  for  information  on  compile
       features and a list of supported compilers.

       This  property  is initialized by the value of the CMAKE_CXX_EXTENSIONS
       variable if set when a target is created and otherwise by the value  of
       CMAKE_CXX_EXTENSIONS_DEFAULT (see CMP0128).

   CXX_MODULE_DIRS
       New in version 3.25.

       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API

       Semicolon-separated  list  of  base directories of the target's default
       C++ module set (i.e. the file set with name and type CXX_MODULES).  The
       property supports generator expressions.

       This  property  is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See CXX_MODULE_DIRS_<NAME> for the list of base  directories  in  other
       C++ module sets.

   CXX_MODULE_DIRS_<NAME>
       New in version 3.25.

       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API

       Semicolon-separated list of base directories of the target's <NAME> C++
       module set, which has the set type CXX_MODULES. The  property  supports
       generator expressions.

       This  property  is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See CXX_MODULE_DIRS for the list of base directories in the default C++
       module  set. See CXX_MODULE_SETS for the file set names of all C++ mod-
       ule sets.

   CXX_MODULE_HEADER_UNIT_DIRS
       New in version 3.25.

       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API

       Semicolon-separated list of base directories of  the  target's  default
       C++  module  header  set (i.e. the file set with name and type CXX_MOD-
       ULE_HEADER_UNITS). The property supports generator expressions.

       This property is normally only set by  target_sources(FILE_SET)  rather
       than being manipulated directly.

       See CXX_MODULE_HEADER_UNIT_DIRS_<NAME> for the list of base directories
       in other C++ module header sets.

   CXX_MODULE_HEADER_UNIT_DIRS_<NAME>
       New in version 3.25.

       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API

       Semicolon-separated list of base directories of the target's <NAME> C++
       module  header set, which has the set type CXX_MODULE_HEADER_UNITS. The
       property supports generator expressions.

       This property is normally only set by  target_sources(FILE_SET)  rather
       than being manipulated directly.

       See CXX_MODULE_HEADER_UNIT_DIRS for the list of base directories in the
       default C++ module header set. See CXX_MODULE_HEADER_UNIT_SETS for  the
       file set names of all C++ module header sets.

   CXX_MODULE_HEADER_UNIT_SET
       New in version 3.25.

       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API

       Semicolon-separated  list  of  files in the target's default C++ module
       header  set,  (i.e.  the  file  set  with  name   and   type   CXX_MOD-
       ULE_HEADER_UNITS).  If any of the paths are relative, they are computed
       relative to  the  target's  source  directory.  The  property  supports
       generator expressions.

       This  property  is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See CXX_MODULE_HEADER_UNIT_SET_<NAME> for the list of  files  in  other
       C++ module header sets.

   CXX_MODULE_HEADER_UNIT_SET_<NAME>
       New in version 3.25.

       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API

       Semicolon-separated  list  of  files  in the target's <NAME> C++ module
       header set, which has the set type CXX_MODULE_HEADER_UNITS. If  any  of
       the  paths  are  relative,  they  are computed relative to the target's
       source directory. The property supports generator expressions.

       This property is normally only set by  target_sources(FILE_SET)  rather
       than being manipulated directly.

       See CXX_MODULE_HEADER_UNIT_SET for the list of files in the default C++
       module header set. See CXX_MODULE_HEADER_UNIT_SETS  for  the  file  set
       names of all C++ module header sets.

   CXX_MODULE_HEADER_UNIT_SETS
       New in version 3.25.

       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API

       Read-only  list  of  the  target's PRIVATE and PUBLIC C++ module header
       sets (i.e. all file sets with the type CXX_MODULE_HEADER_UNITS).  Files
       listed  in  these file sets are treated as source files for the purpose
       of IDE integration.

       C++ module header sets may be defined using the  target_sources()  com-
       mand FILE_SET option with type CXX_MODULE_HEADER_UNITS.

       See  also CXX_MODULE_HEADER_UNIT_SET_<NAME>, CXX_MODULE_HEADER_UNIT_SET
       and INTERFACE_CXX_MODULE_HEADER_UNIT_SETS.

   CXX_MODULE_SET
       New in version 3.25.

       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API

       Semicolon-separated list of files in the target's  default  C++  module
       set,  (i.e. the file set with name and type CXX_MODULES). If any of the
       paths are relative, they are computed relative to the  target's  source
       directory. The property supports generator expressions.

       This  property  is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See CXX_MODULE_SET_<NAME> for the list of files  in  other  C++  module
       sets.

   CXX_MODULE_SET_<NAME>
       New in version 3.25.

       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API

       Semicolon-separated  list  of  files  in the target's <NAME> C++ module
       set, which has the set type CXX_MODULES. If any of the paths are  rela-
       tive,  they are computed relative to the target's source directory. The
       property supports generator expressions.

       This property is normally only set by  target_sources(FILE_SET)  rather
       than being manipulated directly.

       See CXX_MODULE_SET for the list of files in the default C++ module set.
       See CXX_MODULE_SETS for the file set names of all C++ module sets.

   CXX_MODULE_SETS
       New in version 3.25.

       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API

       Read-only list of the target's PRIVATE and PUBLIC C++ module sets (i.e.
       all  file  sets  with the type CXX_MODULES). Files listed in these file
       sets are treated as source files for the purpose of IDE integration.

       C++ module sets may  be  defined  using  the  target_sources()  command
       FILE_SET option with type CXX_MODULES.

       See       also      CXX_MODULE_SET_<NAME>,      CXX_MODULE_SET      and
       INTERFACE_CXX_MODULE_SETS.

   CXX_STANDARD
       New in version 3.1.

       The C++ standard whose features are requested to build this target.

       This property specifies the C++ standard whose features  are  requested
       to  build  this  target.   For some compilers, this results in adding a
       flag such as -std=gnu++11 to the compile line.  For compilers that have
       no notion of a standard level, such as Microsoft Visual C++ before 2015
       Update 3, this has no effect.

       Supported values are:

       98     C++98

       11     C++11

       14     C++14

       17     New in version 3.8.

              C++17

       20     New in version 3.12.

              C++20

       23     New in version 3.20.

              C++23

       26     New in version 3.25.

              C++26. CMake 3.25 and later recognize 26 as a  valid  value,  no
              version has support for any compiler.

       If  the  value  requested does not result in a compile flag being added
       for the compiler in use, a previous standard flag  will  be  added  in-
       stead.  This means that using:

          set_property(TARGET tgt PROPERTY CXX_STANDARD 11)

       with  a  compiler  which does not support -std=gnu++11 or an equivalent
       flag will not result in an error or warning, but will instead  add  the
       -std=gnu++98  flag  if  supported.   This  "decay" behavior may be con-
       trolled with the CXX_STANDARD_REQUIRED target property.   Additionally,
       the  CXX_EXTENSIONS target property may be used to control whether com-
       piler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual  for  information  on  compile
       features and a list of supported compilers.

       This  property  is  initialized  by the value of the CMAKE_CXX_STANDARD
       variable if it is set when a target is created.

   CXX_STANDARD_REQUIRED
       New in version 3.1.

       Boolean describing whether the value of CXX_STANDARD is a requirement.

       If this property is set to ON, then the value of the CXX_STANDARD  tar-
       get  property  is treated as a requirement.  If this property is OFF or
       unset, the CXX_STANDARD target property is treated as optional and  may
       "decay"  to a previous standard if the requested is not available.  For
       compilers that have no notion of a standard level, such  as  MSVC  1800
       (Visual Studio 2013) and lower, this has no effect.

       See  the  cmake-compile-features(7)  manual  for information on compile
       features and a list of supported compilers.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_CXX_STANDARD_REQUIRED variable if it is set when a target is cre-
       ated.

   DEBUG_POSTFIX
       See target property <CONFIG>_POSTFIX.

       This property is a special case of  the  more-general  <CONFIG>_POSTFIX
       property for the DEBUG configuration.

   DEFINE_SYMBOL
       Define a symbol when compiling this target's sources.

       DEFINE_SYMBOL  sets  the  name  of the preprocessor symbol defined when
       compiling sources in a shared library.  If not set here then it is  set
       to  target_EXPORTS by default (with some substitutions if the target is
       not a valid C identifier).  This is useful for headers to know  whether
       they  are  being included from inside their library or outside to prop-
       erly setup dllexport/dllimport decorations.

   DEPLOYMENT_ADDITIONAL_FILES
       New in version 3.13.

       Set the WinCE project  AdditionalFiles  in  DeploymentTool  in  .vcproj
       files  generated by the Visual Studio 9 2008 generator.  This is useful
       when you want to debug on  remote  WinCE  device.   Specify  additional
       files that will be copied to the device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_ADDITIONAL_FILES "english.lng|local_folder|remote_folder|0"
            "german.lng|local_folder|remote_folder|0")

       produces:

          <DeploymentTool AdditionalFiles="english.lng|local_folder|remote_folder|0;german.lng|local_folder|remote_folder|0" ... />

   DEPLOYMENT_REMOTE_DIRECTORY
       New in version 3.6.

       Set  the WinCE project RemoteDirectory in DeploymentTool and RemoteExe-
       cutable in DebuggerTool in .vcproj files generated by the Visual Studio
       9  2008  generator.   This  is  useful when you want to debug on remote
       WinCE device.  For example:

          set_property(TARGET ${TARGET} PROPERTY
            DEPLOYMENT_REMOTE_DIRECTORY "\\FlashStorage")

       produces:

          <DeploymentTool RemoteDirectory="\FlashStorage" ... />
          <DebuggerTool RemoteExecutable="\FlashStorage\target_file" ... />

   DEPRECATION
       New in version 3.17.

       Deprecation message from imported target's developer.

       DEPRECATION is the message regarding a deprecation status  to  be  dis-
       played to downstream users of a target.

       The message is formatted as follows:

       • Lines that do not start in whitespace are wrapped as paragraph text.

       • Lines that start in whitespace are preserved as preformatted text.

   DISABLE_PRECOMPILE_HEADERS
       New in version 3.16.

       Disables    the   precompilation   of   header   files   specified   by
       PRECOMPILE_HEADERS property.

       If the property is not set,  CMake  will  use  the  value  provided  by
       CMAKE_DISABLE_PRECOMPILE_HEADERS.

   DOTNET_SDK
       New in version 3.23.

       Specify the .NET SDK for C# projects.  For example: Microsoft.NET.Sdk.

       This  property  tells Visual Studio Generators for VS 2019 and above to
       generate a .NET SDK-style project using the specified SDK.   The  prop-
       erty  is  meaningful  only to these generators, and only in C# targets.
       It is ignored for C++ projects, even if they are  managed  (e.g.  using
       COMMON_LANGUAGE_RUNTIME).

       This  property  must  be  a non-empty string to generate .NET SDK-style
       projects.  CMake does not perform any validations for the value of  the
       property.

       This   property   may   be   initialized  for  all  targets  using  the
       CMAKE_DOTNET_SDK variable.

       NOTE:
          The Visual Studio Generators in this version of CMake have  not  yet
          learned  to support add_custom_command() in .NET SDK-style projects.
          It is currently an error to attach a custom command to a target with
          the DOTNET_SDK property set.

   DOTNET_TARGET_FRAMEWORK
       New in version 3.17.

       Specify the .NET target framework.

       Used  to specify the .NET target framework for C++/CLI and C#.  For ex-
       ample: netcoreapp2.1.

       This property is only evaluated for Visual Studio  Generators  VS  2010
       and above.

       Can    be    initialized   for   all   targets   using   the   variable
       CMAKE_DOTNET_TARGET_FRAMEWORK.

   DOTNET_TARGET_FRAMEWORK_VERSION
       New in version 3.12.

       Specify the .NET target framework version.

       Used to specify the .NET target framework version for C++/CLI  and  C#.
       For example: v4.5.

       This  property  is  only evaluated for Visual Studio Generators VS 2010
       and above.

       To    initialize    this    variable    for     all     targets     set
       CMAKE_DOTNET_TARGET_FRAMEWORK or CMAKE_DOTNET_TARGET_FRAMEWORK_VERSION.
       If both are set, the latter is ignored.

   EchoString
       A message to be displayed when the target is built.

       A message to display on some generators (such as  Makefile  Generators)
       when the target is built.

   ENABLE_EXPORTS
       Specify whether an executable exports symbols for loadable modules.

       Normally  an  executable  does not export any symbols because it is the
       final program.  It is possible for an executable to export  symbols  to
       be  used  by loadable modules.  When this property is set to true CMake
       will  allow  other  targets  to  "link"  to  the  executable  with  the
       target_link_libraries()  command.   On all platforms a target-level de-
       pendency on the executable is created for  targets  that  link  to  it.
       Handling  of  the  executable on the link lines of the loadable modules
       varies by platform:

       • On Windows-based systems (including Cygwin) an  "import  library"  is
         created  along  with  the  executable  to  list the exported symbols.
         Loadable modules link to the import library to get the symbols.

       • On macOS, loadable modules link to the executable  itself  using  the
         -bundle_loader flag.

       • On  AIX,  a linker "import file" is created along with the executable
         to list the exported symbols for import when linking  other  targets.
         Loadable modules link to the import file to get the symbols.

       • On other platforms, loadable modules are simply linked without refer-
         encing the executable since the  dynamic  loader  will  automatically
         bind symbols when the module is loaded.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_ENABLE_EXPORTS if it is set when a target is created.

   EXCLUDE_FROM_ALL
       Set this target property to a true (or false) value to exclude (or  in-
       clude) the target from the "all" target of the containing directory and
       its ancestors.  If excluded, running e.g. make in the containing direc-
       tory or its ancestors will not build the target by default.

       If  this target property is not set then the target will be included in
       the "all" target of the containing directory.  Furthermore, it will  be
       included  in  the  "all"  target of its ancestor directories unless the
       EXCLUDE_FROM_ALL directory property is set.

       With EXCLUDE_FROM_ALL set to false or not set at all, the  target  will
       be brought up to date as part of doing a make install or its equivalent
       for the CMake generator being used.

       If a target has EXCLUDE_FROM_ALL set to true, it may still be listed in
       an  install(TARGETS)  command, but the user is responsible for ensuring
       that the target's build artifacts are not missing or outdated  when  an
       install is performed.

       This  property  may use "generator expressions" with the syntax $<...>.
       See the cmake-generator-expressions(7)  manual  for  available  expres-
       sions.

       Only  the "Ninja Multi-Config" generator supports a property value that
       varies by configuration.  For all other generators the  value  of  this
       property must be the same for all configurations.

   EXCLUDE_FROM_DEFAULT_BUILD
       Exclude target from Build Solution.

       This  property  is  only used by Visual Studio generators.  When set to
       TRUE, the target will not be built when you press Build Solution.

   EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
       Per-configuration version of target exclusion from Build Solution.

       This      is      the      configuration-specific      version       of
       EXCLUDE_FROM_DEFAULT_BUILD.   If the generic EXCLUDE_FROM_DEFAULT_BUILD
       is also set  on  a  target,  EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>  takes
       precedence in configurations for which it has a value.

   EXPORT_COMPILE_COMMANDS
       New in version 3.20.

       Enable/Disable  output of compile commands during generation for a tar-
       get.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_EXPORT_COMPILE_COMMANDS if it is set when a target is created.

   EXPORT_NAME
       Exported name for target files.

       This   sets   the  name  for  the  IMPORTED  target  generated  by  the
       install(EXPORT) and export() commands.  If not set, the logical  target
       name is used by default.

   EXPORT_NO_SYSTEM
       New in version 3.25.

       Specifies  that  install(EXPORT) and export() commands will generate an
       imported target with SYSTEM property OFF.

       See the NO_SYSTEM_FROM_IMPORTED target property to set this behavior on
       the  target  consuming the include directories rather than the one pro-
       viding them.

   EXPORT_PROPERTIES
       New in version 3.12.

       List additional properties to export for a target.

       This property contains a list of property names that should be exported
       by  the  install(EXPORT) and export() commands.  By default only a lim-
       ited number of properties are exported. This property can  be  used  to
       additionally export other properties as well.

       Properties  starting  with  INTERFACE_  or IMPORTED_ are not allowed as
       they are reserved for internal CMake use.

       Properties containing generator expressions are also not allowed.

       NOTE:
          Since CMake 3.19, Interface  Libraries  may  have  arbitrary  target
          properties.   If  a project exports an interface library with custom
          properties, the resulting package may not work with dependents  con-
          figured  by  older  versions of CMake that reject the custom proper-
          ties.

   FOLDER
       Set the folder name. Use to organize targets in an IDE.

       Targets with no FOLDER property will appear as top  level  entities  in
       IDEs  like  Visual Studio.  Targets with the same FOLDER property value
       will appear next to each other in a folder of that name.  To nest fold-
       ers,  use FOLDER values such as 'GUI/Dialogs' with '/' characters sepa-
       rating folder levels.

       This property is initialized by the value of the variable  CMAKE_FOLDER
       if it is set when a target is created.

   Fortran_BUILDING_INSTRINSIC_MODULES
       New in version 3.22.

       Instructs  the  CMake  Fortran preprocessor that the target is building
       Fortran intrinsics for building a Fortran compiler.

       This property is off by default and should be turned only  on  projects
       that  build a Fortran compiler. It should not be turned on for projects
       that use a Fortran compiler.

       Turning this property on will correctly add dependencies  for  building
       Fortran  intrinsic modules whereas turning the property off will ignore
       Fortran intrinsic modules in the dependency graph as they are  supplied
       by the compiler itself.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This  property tells CMake whether the Fortran source files in a target
       use fixed-format or free-format.  CMake  will  pass  the  corresponding
       format  flag  to  the compiler.  Use the source-specific Fortran_FORMAT
       property to change the format of a specific source file.  If the  vari-
       able  CMAKE_Fortran_FORMAT is set when a target is created its value is
       used to initialize this property.

   Fortran_MODULE_DIRECTORY
       Specify output directory for Fortran modules provided by the target.

       If the target contains Fortran source files that  provide  modules  and
       the  compiler supports a module output directory this specifies the di-
       rectory in which the modules will be placed.  When this property is not
       set  the modules will be placed in the build directory corresponding to
       the     target's     source     directory.      If     the     variable
       CMAKE_Fortran_MODULE_DIRECTORY  is  set  when  a  target is created its
       value is used to initialize this property.

       When using one of the Visual Studio Generators with the  Intel  Fortran
       plugin  installed in Visual Studio, a subdirectory named after the con-
       figuration will be appended to the path where modules are created.  For
       example,  if  Fortran_MODULE_DIRECTORY  is set to C:/some/path, modules
       will end up in C:/some/path/Debug (or C:/some/path/Release  etc.)  when
       an  Intel  Fortran  .vfproj file is generated, and in C:/some/path when
       any other generator is used.

       Note that some compilers will automatically search  the  module  output
       directory  for modules USEd during compilation but others will not.  If
       your  sources  USE  modules  their  location  must  be   specified   by
       INCLUDE_DIRECTORIES regardless of this property.

   Fortran_PREPROCESS
       New in version 3.18.

       Control  whether the Fortran source file should be unconditionally pre-
       processed.

       If unset or empty, rely on the compiler to determine whether  the  file
       should be preprocessed. If explicitly set to OFF then the file does not
       need to be preprocessed. If explicitly set to ON, then  the  file  does
       need to be preprocessed as part of the compilation step.

       When using the Ninja generator, all source files are first preprocessed
       in order to generate module dependency information. Setting this  prop-
       erty to OFF will make Ninja skip this step.

       Use  the  source-specific  Fortran_PREPROCESS property if a single file
       needs to be preprocessed. If the variable  CMAKE_Fortran_PREPROCESS  is
       set when a target is created its value is used to initialize this prop-
       erty.

       NOTE:
          For some compilers, NAG, PGI and Solaris Studio, setting this to OFF
          will have no effect.

   FRAMEWORK
       Build  SHARED  or  STATIC  library as Framework Bundle on the macOS and
       iOS.

       If such a library target has this property set to TRUE it will be built
       as  a  framework when built on the macOS and iOS.  It will have the di-
       rectory structure required for a framework and will be suitable  to  be
       used  with  the -framework option.  This property is initialized by the
       value of the CMAKE_FRAMEWORK variable if it is set  when  a  target  is
       created.

       To    customize    Info.plist    file    in    the    framework,    use
       MACOSX_FRAMEWORK_INFO_PLIST target property.

       For macOS see also the FRAMEWORK_VERSION target property.

       Example of creation dynamicFramework:

          add_library(dynamicFramework SHARED
                      dynamicFramework.c
                      dynamicFramework.h
          )
          set_target_properties(dynamicFramework PROPERTIES
            FRAMEWORK TRUE
            FRAMEWORK_VERSION C
            MACOSX_FRAMEWORK_IDENTIFIER com.cmake.dynamicFramework
            MACOSX_FRAMEWORK_INFO_PLIST Info.plist
            # "current version" in semantic format in Mach-O binary file
            VERSION 16.4.0
            # "compatibility version" in semantic format in Mach-O binary file
            SOVERSION 1.0.0
            PUBLIC_HEADER dynamicFramework.h
            XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
          )

   FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>
       New in version 3.18.

       Postfix to append to the framework file name  for  configuration  <CON-
       FIG>,  when  using  a  multi-config  generator  (like  Xcode  and Ninja
       Multi-Config).

       When building with configuration <CONFIG> the value of this property is
       appended to the framework file name built on disk.

       For  example, given a framework called my_fw, a value of _debug for the
       FRAMEWORK_MULTI_CONFIG_POSTFIX_DEBUG  property,  and  Debug;Release  in
       CMAKE_CONFIGURATION_TYPES,  the  following relevant files would be cre-
       ated for the Debug and Release configurations:

       • Release/my_fw.framework/my_fwRelease/my_fw.framework/Versions/A/my_fwDebug/my_fw.framework/my_fw_debugDebug/my_fw.framework/Versions/A/my_fw_debug

       For framework targets, this property is initialized by the value of the
       CMAKE_FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>  variable  if  it  is set
       when a target is created.

       This property is ignored for non-framework targets, and when using sin-
       gle config generators.

   FRAMEWORK_VERSION
       New in version 3.4.

       Version  of  a  framework  created  using the FRAMEWORK target property
       (e.g. A).

       This property only affects macOS, as iOS doesn't have versioned  direc-
       tory structure.

   GENERATOR_FILE_NAME
       Generator's file for this target.

       An  internal property used by some generators to record the name of the
       project or dsp file associated with this target.  Note that at  config-
       ure   time,   this   property  is  only  set  for  targets  created  by
       include_external_msproject().

   GHS_INTEGRITY_APP
       New in version 3.14.

       ON / OFF boolean to determine if an executable target should be treated
       as an Integrity Application.

       If  no value is set and if a .int file is added as a source file to the
       executable target it will be treated as an Integrity Application.

       Supported on Green Hills MULTI.

   GHS_NO_SOURCE_GROUP_FILE
       New in version 3.14.

       ON / OFF boolean to control if the project file for a target should  be
       one single file or multiple files.

       The  default  behavior  or  when  the  property is OFF is to generate a
       project file for the target and then a sub-project file for each source
       group.

       When  this  property  is  ON or if CMAKE_GHS_NO_SOURCE_GROUP_FILE is ON
       then only a single project file is generated for the target.

       Supported on Green Hills MULTI.

   GNUtoMS
       Convert GNU import library (.dll.a) to MS format (.lib).

       When linking a shared library or executable that exports symbols  using
       GNU  tools on Windows (MinGW/MSYS) with Visual Studio installed convert
       the import library (.dll.a) from GNU to MS format (.lib).  Both  import
       libraries  will  be  installed  by  install(TARGETS)  and  exported  by
       install(EXPORT) and  export() to be linked by applications with  either
       GNU- or MS-compatible tools.

       If the variable CMAKE_GNUtoMS is set when a target is created its value
       is used to initialize this property.  The variable must be set prior to
       the  first  command  that  enables  a  language  such  as  project() or
       enable_language().  CMake provides the variable as  an  option  to  the
       user automatically when configuring on Windows with GNU tools.

   HAS_CXX
       Link the target using the C++ linker tool (obsolete).

       This is equivalent to setting the LINKER_LANGUAGE property to CXX.

   HEADER_DIRS
       New in version 3.23.

       Semicolon-separated  list  of  base directories of the target's default
       header set (i.e. the file set with name and type HEADERS). The property
       supports generator expressions.

       This  property  is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See HEADER_DIRS_<NAME> for the list of base directories in other header
       sets.

   HEADER_DIRS_<NAME>
       New in version 3.23.

       Semicolon-separated  list  of  base  directories of the target's <NAME>
       header set, which has the  set  type  HEADERS.  The  property  supports
       generator expressions.

       This  property  is normally only set by target_sources(FILE_SET) rather
       than being manipulated directly.

       See HEADER_DIRS for the list of base directories in the default  header
       set. See HEADER_SETS for the file set names of all header sets.

   HEADER_SET
       New in version 3.23.

       Semicolon-separated  list  of files in the target's default header set,
       (i.e. the file set with name and type HEADERS). If any of the paths are
       relative,  they are computed relative to the target's source directory.
       The property supports generator expressions.

       This property is normally only set by  target_sources(FILE_SET)  rather
       than being manipulated directly.

       See HEADER_SET_<NAME> for the list of files in other header sets.

   HEADER_SET_<NAME>
       New in version 3.23.

       Semicolon-separated  list  of  files in the target's <NAME> header set,
       which has the set type HEADERS. If any of the paths are relative,  they
       are  computed  relative  to the target's source directory. The property
       supports generator expressions.

       This property is normally only set by  target_sources(FILE_SET)  rather
       than being manipulated directly.

       See  HEADER_SET  for  the list of files in the default header set.  See
       HEADER_SETS for the file set names of all header sets.

   HEADER_SETS
       New in version 3.23.

       Read-only list of the target's PRIVATE and  PUBLIC  header  sets  (i.e.
       all  file  sets with the type HEADERS). Files listed in these file sets
       are treated as source files for the purpose  of  IDE  integration.  The
       files also have their HEADER_FILE_ONLY property set to TRUE.

       Header  sets may be defined using the target_sources() command FILE_SET
       option with type HEADERS.

       See also HEADER_SET_<NAME>, HEADER_SET and INTERFACE_HEADER_SETS.

   HIP_ARCHITECTURES
       New in version 3.21.

       List of AMD GPU architectures to generate device code for.

       A non-empty false value (e.g. OFF) disables adding architectures.  This
       is intended to support packagers and rare cases where full control over
       the passed flags is required.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_HIP_ARCHITECTURES variable if it is set when a target is created.

       The  HIP  compilation  model  has two modes: whole and separable. Whole
       compilation generates device code at compile time.  Separable  compila-
       tion  generates  device  code at link time. Therefore the HIP_ARCHITEC-
       TURES target property should be set on targets  that  compile  or  link
       with any HIP sources.

   Examples
          set_property(TARGET tgt PROPERTY HIP_ARCHITECTURES gfx801 gfx900)

       Generates code for both gfx801 and gfx900.

   HIP_EXTENSIONS
       New in version 3.21.

       Boolean specifying whether compiler specific extensions are requested.

       This  property specifies whether compiler specific extensions should be
       used.  For some compilers, this  results  in  adding  a  flag  such  as
       -std=gnu++11  instead of -std=c++11 to the compile line.  This property
       is ON by default. The basic HIP/C++ standard level is controlled by the
       HIP_STANDARD target property.

       See  the  cmake-compile-features(7)  manual  for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of  the  CMAKE_HIP_EXTENSIONS
       variable  if set when a target is created and otherwise by the value of
       CMAKE_HIP_EXTENSIONS_DEFAULT (see CMP0128).

   HIP_STANDARD
       New in version 3.21.

       The HIP/C++ standard requested to build this target.

       Supported values are:

       98     HIP C++98

       11     HIP C++11

       14     HIP C++14

       17     HIP C++17

       20     HIP C++20

       23     HIP C++23

       26     New in version 3.25.

              HIP C++26. CMake 3.25 and later recognize 26 as a  valid  value,
              no version has support for any compiler.

       If  the  value  requested does not result in a compile flag being added
       for the compiler in use, a previous standard flag  will  be  added  in-
       stead.  This means that using:

          set_property(TARGET tgt PROPERTY HIP_STANDARD 11)

       with  a  compiler  which does not support -std=gnu++11 or an equivalent
       flag will not result in an error or warning, but will instead  add  the
       -std=gnu++98  flag  if  supported.   This  "decay" behavior may be con-
       trolled with the HIP_STANDARD_REQUIRED target property.   Additionally,
       the  HIP_EXTENSIONS target property may be used to control whether com-
       piler-specific extensions are enabled on a per-target basis.

       See the cmake-compile-features(7) manual  for  information  on  compile
       features and a list of supported compilers.

       This  property  is  initialized  by the value of the CMAKE_HIP_STANDARD
       variable if it is set when a target is created.

   HIP_STANDARD_REQUIRED
       New in version 3.21.

       Boolean describing whether the value of HIP_STANDARD is a requirement.

       If this property is set to ON, then the value of the HIP_STANDARD  tar-
       get  property  is treated as a requirement.  If this property is OFF or
       unset, the HIP_STANDARD target property is treated as optional and  may
       "decay" to a previous standard if the requested is not available.

       See  the  cmake-compile-features(7)  manual  for information on compile
       features and a list of supported compilers.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_HIP_STANDARD_REQUIRED variable if it is set when a target is cre-
       ated.

   IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
       Specify #include line transforms for dependencies in a target.

       This property specifies rules to transform  macro-like  #include  lines
       during  implicit  dependency  scanning  of C and C++ source files.  The
       list of rules must be semicolon-separated with each entry of  the  form
       A_MACRO(%)=value-with-%  (the  %  must  be literal).  During dependency
       scanning occurrences of A_MACRO(...) on #include lines will be replaced
       by  the value given with the macro argument substituted for %.  For ex-
       ample, the entry

          MYDIR(%)=<mydir/%>

       will convert lines of the form

          #include MYDIR(myheader.h)

       to

          #include <mydir/myheader.h>

       allowing the dependency to be followed.

       This property applies to sources in the target on which it is set.

   IMPORTED
       Read-only indication of whether a target is IMPORTED.

       The boolean value of this property is True for targets created with the
       IMPORTED  option to add_executable() or add_library().  It is False for
       targets built within the project.

   IMPORTED_COMMON_LANGUAGE_RUNTIME
       New in version 3.12.

       Property to define if the target uses C++/CLI.

       Ignored for non-imported targets.

       See also the COMMON_LANGUAGE_RUNTIME target property.

   IMPORTED_CONFIGURATIONS
       Configurations provided for an IMPORTED target.

       Set this to the list of configuration names available for  an  IMPORTED
       target.   The names correspond to configurations defined in the project
       from which the target is imported.  If the  importing  project  uses  a
       different  set  of  configurations  the  names  may be mapped using the
       MAP_IMPORTED_CONFIG_<CONFIG> property.  Ignored for  non-imported  tar-
       gets.

   IMPORTED_GLOBAL
       New in version 3.11.

       Indication of whether an IMPORTED target is globally visible.

       The boolean value of this property is True for targets created with the
       IMPORTED GLOBAL options to add_executable() or add_library(). It is al-
       ways False for targets built within the project.

       For  targets  created  with  the IMPORTED option to add_executable() or
       add_library() but without the additional option GLOBAL this  is  False,
       too.  However, setting this property for such a locally IMPORTED target
       to True promotes that target to global scope. This promotion  can  only
       be done in the same directory where that IMPORTED target was created in
       the first place.

       NOTE:
          Once an imported target has been made global, it cannot  be  changed
          back  to  non-global. Therefore, if a project sets this property, it
          may only provide a value of True. CMake will issue an error  if  the
          project  tries  to set the property to a non-True value, even if the
          value was already False.

       NOTE:
          Local ALIAS targets created before promoting an IMPORTED target from
          LOCAL  to  GLOBAL, keep their initial scope (see ALIAS_GLOBAL target
          property).

   IMPORTED_IMPLIB
       Full path to the import library for an IMPORTED target.

       Set this to the location of the .lib part of a Windows DLL, or  on  AIX
       set  it  to  an import file created for executables that export symbols
       (see the ENABLE_EXPORTS target  property).   Ignored  for  non-imported
       targets.

   IMPORTED_IMPLIB_<CONFIG>
       <CONFIG>-specific version of IMPORTED_IMPLIB property.

       Configuration  names  correspond  to those provided by the project from
       which the target is imported.

   IMPORTED_LIBNAME
       New in version 3.8.

       Specify the link library name for an imported Interface Library.

       An interface library builds no library file itself but does specify us-
       age  requirements for its consumers.  The IMPORTED_LIBNAME property may
       be set to specify a single library name to be placed on the  link  line
       in  place of the interface library target name as a requirement for us-
       ing the interface.

       This property is intended for use in naming  libraries  provided  by  a
       platform  SDK  for  which  the  full  path to a library file may not be
       known.  The value may be a plain library name such as foo but  may  not
       be a path (e.g. /usr/lib/libfoo.so) or a flag (e.g. -Wl,...).  The name
       is never treated as a library target name even if it  happens  to  name
       one.

       The IMPORTED_LIBNAME property is allowed only on imported Interface Li-
       braries and is rejected on  targets  of  other  types  (for  which  the
       IMPORTED_LOCATION target property may be used).

   IMPORTED_LIBNAME_<CONFIG>
       New in version 3.8.

       <CONFIG>-specific version of IMPORTED_LIBNAME property.

       Configuration  names  correspond  to those provided by the project from
       which the target is imported.

   IMPORTED_LINK_DEPENDENT_LIBRARIES
       Dependent shared libraries of an imported shared library.

       Shared libraries may be linked to other shared  libraries  as  part  of
       their  implementation.   On  some platforms the linker searches for the
       dependent libraries of shared libraries they are including in the link.
       Set  this  property to the list of dependent shared libraries of an im-
       ported library.  The list should be disjoint from the list of interface
       libraries  in  the INTERFACE_LINK_LIBRARIES property.  On platforms re-
       quiring dependent shared libraries to be found at link time CMake  uses
       this  list  to add appropriate files or paths to the link command line.
       Ignored for non-imported targets.

   IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_DEPENDENT_LIBRARIES.

       Configuration names correspond to those provided by  the  project  from
       which  the  target is imported.  If set, this property completely over-
       rides the generic property for the named configuration.

   IMPORTED_LINK_INTERFACE_LANGUAGES
       Languages compiled into an IMPORTED static library.

       Set this to the list of languages of source files compiled to produce a
       STATIC  IMPORTED  library (such as C or CXX).  CMake accounts for these
       languages when computing how to link a target to the imported  library.
       For  example,  when  a C executable links to an imported C++ static li-
       brary CMake chooses the C++ linker to satisfy language  runtime  depen-
       dencies of the static library.

       This  property  is  ignored  for targets that are not STATIC libraries.
       This property is ignored for non-imported targets.

   IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LANGUAGES.

       Configuration names correspond to those provided by  the  project  from
       which  the  target is imported.  If set, this property completely over-
       rides the generic property for the named configuration.

   IMPORTED_LINK_INTERFACE_LIBRARIES
       Transitive link interface of an IMPORTED target.

       Set this to the list of libraries whose interface is included  when  an
       IMPORTED  library  target  is  linked to another target.  The libraries
       will be  included  on  the  link  line  for  the  target.   Unlike  the
       LINK_INTERFACE_LIBRARIES  property,  this  property  applies to all im-
       ported target types, including STATIC libraries.  This property is  ig-
       nored for non-imported targets.

       This   property   is  ignored  if  the  target  also  has  a  non-empty
       INTERFACE_LINK_LIBRARIES property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LIBRARIES.

       Configuration names correspond to those provided by  the  project  from
       which  the  target is imported.  If set, this property completely over-
       rides the generic property for the named configuration.

       This  property  is  ignored  if  the  target  also  has   a   non-empty
       INTERFACE_LINK_LIBRARIES property.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY
       Repetition count for cycles of IMPORTED static libraries.

       This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.

   IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LINK_INTERFACE_MULTIPLICITY.

       If set, this property completely overrides the generic property for the
       named configuration.

   IMPORTED_LOCATION
       Full path to the main file on disk for an IMPORTED target.

       Set this to the location of an IMPORTED target file on disk.  For  exe-
       cutables  this  is the location of the executable file.  For STATIC li-
       braries and modules this is the location of the library or module.  For
       SHARED  libraries  on  non-DLL  platforms  this  is the location of the
       shared library.  For application bundles on macOS this is the  location
       of  the executable file inside Contents/MacOS within the bundle folder.
       For frameworks on macOS this is the location of the library  file  sym-
       link  just  inside the framework folder.  For DLLs this is the location
       of the .dll part of the library.  For UNKNOWN libraries this is the lo-
       cation of the file to be linked.  Ignored for non-imported targets.

       The  IMPORTED_LOCATION  target  property  may be overridden for a given
       configuration     <CONFIG>      by      the      configuration-specific
       IMPORTED_LOCATION_<CONFIG>    target    property.    Furthermore,   the
       MAP_IMPORTED_CONFIG_<CONFIG> target property may be used to map between
       a project's configurations and those of an imported target.  If none of
       these is set then the name of any other  configuration  listed  in  the
       IMPORTED_CONFIGURATIONS   target  property  may  be  selected  and  its
       IMPORTED_LOCATION_<CONFIG> value used.

       To get the location of an imported target read one of the  LOCATION  or
       LOCATION_<CONFIG> properties.

       For   platforms   with   import   libraries  (e.g.  Windows)  see  also
       IMPORTED_IMPLIB.

   IMPORTED_LOCATION_<CONFIG>
       <CONFIG>-specific version of IMPORTED_LOCATION property.

       Configuration names correspond to those provided by  the  project  from
       which the target is imported.

   IMPORTED_NO_SONAME
       Specifies that an IMPORTED shared library target has no soname.

       Set  this property to true for an imported shared library file that has
       no soname field.  CMake may adjust generated  link  commands  for  some
       platforms  to  prevent the linker from using the path to the library in
       place of its missing soname.  Ignored for non-imported targets.

   IMPORTED_NO_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_NO_SONAME property.

       Configuration names correspond to those provided by  the  project  from
       which the target is imported.

   IMPORTED_NO_SYSTEM
       New in version 3.23.

       Deprecated  since  version  3.25: IMPORTED_NO_SYSTEM is deprecated. Set
       SYSTEM to OFF instead if you don't want target's include directories to
       be  SYSTEM when compiling consumers. Set EXPORT_NO_SYSTEM to ON instead
       if you don't want the include directories of the imported target gener-
       ated by install(EXPORT) and export() commands to be SYSTEM when compil-
       ing consumers.

       Specifies that an Imported Target is not a SYSTEM  library.   This  has
       the following effects:

       • Entries  of  INTERFACE_INCLUDE_DIRECTORIES  are not treated as SYSTEM
         include directories when compiling consumers (regardless of the value
         of  the  consumed  target's SYSTEM property), as they would be by de-
         fault.   Entries of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES are not  af-
         fected, and will always be treated as SYSTEM include directories.

       This  property  can also be enabled on a non-imported target.  Doing so
       does not affect the build system, but does tell the install(EXPORT) and
       export() commands to enable it on the imported targets they generate.

       See the NO_SYSTEM_FROM_IMPORTED target property to set this behavior on
       the target consuming the  include  directories  rather  than  providing
       them.

   IMPORTED_OBJECTS
       New in version 3.9.

       A  semicolon-separated  list  of  absolute paths to the object files on
       disk for an imported object library.

       Ignored for non-imported targets.

       Projects may skip IMPORTED_OBJECTS if the configuration-specific  prop-
       erty  IMPORTED_OBJECTS_<CONFIG> is set instead, except in situations as
       noted in the section below.

   Xcode Generator Considerations
       New in version 3.20.

       For Apple platforms, a project may be built for more than one architec-
       ture.  This is controlled by the CMAKE_OSX_ARCHITECTURES variable.  For
       all but the Xcode generator, CMake invokes compilers  once  per  source
       file  and  passes multiple -arch flags, leading to a single object file
       which will be a universal binary.  Such object  files  work  well  when
       listed  in the IMPORTED_OBJECTS of a separate CMake build, even for the
       Xcode generator.  But producing such object files with the Xcode gener-
       ator  is  more difficult, since it invokes the compiler once per archi-
       tecture for each source file.  Unlike the other generators, it does not
       generate universal object file binaries.

       A  further complication with the Xcode generator is that when targeting
       device platforms (iOS, tvOS or watchOS), the Xcode  generator  has  the
       ability to use either the device or simulator SDK without needing CMake
       to be re-run.  The SDK can be selected at build time.  But  since  some
       architectures  can  be  supported  by both the device and the simulator
       SDKs (e.g. arm64 with Xcode 12 or later), not all combinations  can  be
       represented  in  a  single universal binary.  The only solution in this
       case is to have multiple object files.

       IMPORTED_OBJECTS doesn't support generator expressions, so  every  file
       it lists needs to be valid for every architecture and SDK.  If incorpo-
       rating object files that are not universal binaries,  the  path  and/or
       file  name of each object file has to somehow encapsulate the different
       architectures and SDKs.  With the Xcode generator, Xcode  variables  of
       the  form  $(...) can be used to represent these aspects and Xcode will
       substitute the appropriate values at build time.  CMake doesn't  inter-
       pret  these  variables  and  embeds them unchanged in the Xcode project
       file.  $(CURRENT_ARCH) can be used to represent the architecture, while
       $(EFFECTIVE_PLATFORM_NAME) can be used to differentiate between SDKs.

       The  following shows one example of how these two variables can be used
       to refer to an object file whose location depends on both the  SDK  and
       the architecture:

          add_library(someObjs OBJECT IMPORTED)

          set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
            # Quotes are required because of the ()
            "/path/to/somewhere/objects$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
          )

          # Example paths:
          #   /path/to/somewhere/objects-iphoneos/arm64/func.o
          #   /path/to/somewhere/objects-iphonesimulator/x86_64/func.o

       In some cases, you may want to have configuration-specific object files
       as well.  The $(CONFIGURATION) Xcode variable is often  used  for  this
       and can be used in conjunction with the others mentioned above:

          add_library(someObjs OBJECT IMPORTED)
          set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
            "/path/to/somewhere/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
          )

          # Example paths:
          #   /path/to/somewhere/Release-iphoneos/arm64/func.o
          #   /path/to/somewhere/Debug-iphonesimulator/x86_64/func.o

       When  any  Xcode  variable is used, CMake is not able to fully evaluate
       the path(s) at configure time.  One consequence of  this  is  that  the
       configuration-specific  IMPORTED_OBJECTS_<CONFIG>  properties cannot be
       used, since CMake cannot determine whether an object file exists  at  a
       particular  <CONFIG>  location.   The IMPORTED_OBJECTS property must be
       used for these situations and the configuration-specific aspects of the
       path should be handled by the $(CONFIGURATION) Xcode variable.

   IMPORTED_OBJECTS_<CONFIG>
       New in version 3.9.

       <CONFIG>-specific version of IMPORTED_OBJECTS property.

       Configuration  names  correspond  to those provided by the project from
       which the target is imported.

   Xcode Generator Considerations
       Do not use this <CONFIG>-specific property if you  need  to  use  Xcode
       variables  like  $(CURRENT_ARCH)  or  $(EFFECTIVE_PLATFORM_NAME) in the
       value.  The <CONFIG>-specific properties will be ignored in such  cases
       because  CMake cannot determine whether a file exists at the configura-
       tion-specific  path  at  configuration  time.   For  such  cases,   use
       IMPORTED_OBJECTS instead.

   IMPORTED_SONAME
       The soname of an IMPORTED target of shared library type.

       Set this to the soname embedded in an imported shared library.  This is
       meaningful only on  platforms  supporting  the  feature.   Ignored  for
       non-imported targets.

   IMPORTED_SONAME_<CONFIG>
       <CONFIG>-specific version of IMPORTED_SONAME property.

       Configuration  names  correspond  to those provided by the project from
       which the target is imported.

   IMPORT_PREFIX
       What comes before the import library name.

       Similar to the target property PREFIX, but used  for  import  libraries
       (typically  corresponding  to  a  DLL) instead of regular libraries.  A
       target property that can be set to override the prefix (such as lib) on
       an import library name.

   IMPORT_SUFFIX
       What comes after the import library name.

       Similar  to  the  target property SUFFIX, but used for import libraries
       (typically corresponding to a DLL) instead  of  regular  libraries.   A
       target  property  that can be set to override the suffix (such as .lib)
       on an import library name.

   INCLUDE_DIRECTORIES
       List of preprocessor include file search directories.

       This property specifies the list of directories given  so  far  to  the
       target_include_directories()  command.  In addition to accepting values
       from that command, values may be set directly on any target  using  the
       set_property() command.  A target gets its initial value for this prop-
       erty from the value  of  the  INCLUDE_DIRECTORIES  directory  property.
       Both  directory and target property values are adjusted by calls to the
       include_directories() command.

       The value of this property is used by the generators to set the include
       paths for the compiler.

       Relative  paths  should not be added to this property directly. Use one
       of the commands above instead to handle relative paths.

       Contents of INCLUDE_DIRECTORIES may use  cmake-generator-expressions(7)
       with  the syntax $<...>.  See the cmake-generator-expressions(7) manual
       for available expressions.  See  the  cmake-buildsystem(7)  manual  for
       more on defining buildsystem properties.

   INSTALL_NAME_DIR
       Directory name for installed targets on Apple platforms.

       INSTALL_NAME_DIR  is  a  string specifying the directory portion of the
       "install_name" field of shared libraries on  Apple  platforms  for  in-
       stalled  targets.   When  not set, the default directory used is deter-
       mined by MACOSX_RPATH.  Policies CMP0068 and CMP0042 are also relevant.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_INSTALL_NAME_DIR if it is set when a target is created.

       This  property  supports  generator  expressions.   In  particular, the
       $<INSTALL_PREFIX> generator expression can be used to set the directory
       relative to the install-time prefix.

   INSTALL_REMOVE_ENVIRONMENT_RPATH
       New in version 3.16.

       Controls  whether toolchain-defined rpaths should be removed during in-
       stallation.

       When a target is being installed, CMake may need to rewrite  its  rpath
       information.   This  occurs when the install rpath (as specified by the
       INSTALL_RPATH target property) has different contents to the rpath that
       the target was built with.  Some toolchains insert their own rpath con-
       tents into the binary as part of the build.   By  default,  CMake  will
       preserve those extra inserted contents in the install rpath.  For those
       scenarios where such toolchain-inserted entries need  to  be  discarded
       during  install,  set the INSTALL_REMOVE_ENVIRONMENT_RPATH target prop-
       erty to true.

       This    property     is     initialized     by     the     value     of
       CMAKE_INSTALL_REMOVE_ENVIRONMENT_RPATH when the target is created.

   INSTALL_RPATH
       The rpath to use for installed targets.

       A  semicolon-separated  list  specifying  the rpath to use in installed
       targets (for platforms that support it).  This property is  initialized
       by  the  value  of the variable CMAKE_INSTALL_RPATH if it is set when a
       target is created.

       Because the rpath may contain ${ORIGIN},  which  coincides  with  CMake
       syntax,  the  contents  of  INSTALL_RPATH  are  properly escaped in the
       cmake_install.cmake script (see policy CMP0095.)

       This property supports generator expressions.

   INSTALL_RPATH_USE_LINK_PATH
       Add paths to linker search and installed rpath.

       INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to True  will  ap-
       pend  to  the runtime search path (rpath) of installed binaries any di-
       rectories outside the project that are in the  linker  search  path  or
       contain  linked  library files.  The directories are appended after the
       value of the INSTALL_RPATH target property.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_INSTALL_RPATH_USE_LINK_PATH  if  it  is set when a target is cre-
       ated.

   INTERFACE_AUTOUIC_OPTIONS
       List of interface options to pass to uic.

       Targets may populate this property to publish the options  required  to
       use  when invoking uic.  Consuming targets can add entries to their own
       AUTOUIC_OPTIONS   property   such    as    $<TARGET_PROPERTY:foo,INTER-
       FACE_AUTOUIC_OPTIONS> to use the uic options specified in the interface
       of foo. This is done automatically by the target_link_libraries()  com-
       mand.

       This    property    supports    generator    expressions.     See   the
       cmake-generator-expressions(7) manual for available expressions.

   INTERFACE_COMPILE_DEFINITIONS
       List of public compile definitions requirements for a library.

       Targets may populate this property to publish the  compile  definitions
       required   to   compile  against  the  headers  for  the  target.   The
       target_compile_definitions() command populates this property with  val-
       ues  given to the PUBLIC and INTERFACE keywords.  Projects may also get
       and set the property directly.

       When target dependencies are specified  using  target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents of INTERFACE_COMPILE_DEFINITIONS may  use  "generator  expres-
       sions"  with the syntax $<...>.  See the cmake-generator-expressions(7)
       manual for available expressions.  See the cmake-buildsystem(7) -manual
       for more on defining buildsystem properties.

   INTERFACE_COMPILE_FEATURES
       New in version 3.1.

       List of public compile features requirements for a library.

       Targets  may populate this property to publish the compile features re-
       quired  to  compile  against  the  headers   for   the   target.    The
       target_compile_features()  command  populates this property with values
       given to the PUBLIC and INTERFACE keywords.  Projects may also get  and
       set the property directly.

       When  target  dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents  of INTERFACE_COMPILE_FEATURES may use "generator expressions"
       with the syntax $<...>.  See the cmake-generator-expressions(7)  manual
       for  available  expressions.   See the cmake-buildsystem(7) -manual for
       more on defining buildsystem properties.

       See the cmake-compile-features(7) manual  for  information  on  compile
       features and a list of supported compilers.

   INTERFACE_COMPILE_OPTIONS
       List of public compile options requirements for a library.

       Targets  may  populate this property to publish the compile options re-
       quired  to  compile  against  the  headers   for   the   target.    The
       target_compile_options()  command  populates  this property with values
       given to the PUBLIC and INTERFACE keywords.  Projects may also get  and
       set the property directly.

       When  target  dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents  of  INTERFACE_COMPILE_OPTIONS may use "generator expressions"
       with the syntax $<...>.  See the cmake-generator-expressions(7)  manual
       for  available  expressions.   See the cmake-buildsystem(7) -manual for
       more on defining buildsystem properties.

   INTERFACE_CXX_MODULE_HEADER_UNIT_SETS
       New in version 3.25.

       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API

       Read-only list of the target's PUBLIC C++ module header sets (i.e.  all
       file sets with the type CXX_MODULE_HEADER_UNITS). Files listed in these
       C++ module header sets can be installed with install(TARGETS)  and  ex-
       ported with install(EXPORT) and export().

       C++  module  header sets may be defined using the target_sources() com-
       mand FILE_SET option with type CXX_MODULE_HEADER_UNITS.

       See also CXX_MODULE_HEADER_UNIT_SETS.

   INTERFACE_CXX_MODULE_SETS
       New in version 3.25.

       NOTE:
          Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API

       Read-only list of the target's PUBLIC C++ module sets  (i.e.  all  file
       sets  with the type CXX_MODULES). Files listed in these C++ module sets
       can   be   installed   with   install(TARGETS)   and   exported    with
       install(EXPORT) and export().

       C++  module  sets  may  be  defined  using the target_sources() command
       FILE_SET option with type CXX_MODULES.

       See also CXX_MODULE_SETS.

   INTERFACE_HEADER_SETS
       New in version 3.23.

       Read-only list of the target's INTERFACE and PUBLIC header  sets  (i.e.
       all file sets with the type HEADERS). Files listed in these header sets
       can   be   installed   with   install(TARGETS)   and   exported    with
       install(EXPORT) and export().

       Header  sets may be defined using the target_sources() command FILE_SET
       option with type HEADERS.

       See also HEADER_SETS.

   INTERFACE_HEADER_SETS_TO_VERIFY
       New in version 3.24.

       Used to specify which PUBLIC and INTERFACE  header  sets  of  a  target
       should be verified.

       This  property contains a semicolon-separated list of header sets which
       should be verified if VERIFY_INTERFACE_HEADER_SETS is set to  TRUE.  If
       the  list  is empty, all PUBLIC and INTERFACE header sets are verified.
       (If the project does not want to verify any header sets on the  target,
       simply set VERIFY_INTERFACE_HEADER_SETS to FALSE.)

   INTERFACE_INCLUDE_DIRECTORIES
       List of public include directories requirements for a library.

       Targets  may  populate this property to publish the include directories
       required  to  compile  against  the  headers  for  the   target.    The
       target_include_directories()  command populates this property with val-
       ues given to the PUBLIC and INTERFACE keywords.  Projects may also  get
       and set the property directly.

       When  target  dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents  of  INTERFACE_INCLUDE_DIRECTORIES  may use "generator expres-
       sions" with the syntax $<...>.  See the  cmake-generator-expressions(7)
       manual for available expressions.  See the cmake-buildsystem(7) -manual
       for more on defining buildsystem properties.

       Include directories usage  requirements  commonly  differ  between  the
       build-tree  and  the install-tree.  The BUILD_INTERFACE and INSTALL_IN-
       TERFACE generator expressions can be used to  describe  separate  usage
       requirements  based  on the usage location.  Relative paths are allowed
       within the INSTALL_INTERFACE expression and are interpreted relative to
       the installation prefix.  For example:

          target_include_directories(mylib INTERFACE
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/mylib>
            $<INSTALL_INTERFACE:include/mylib>  # <prefix>/include/mylib
          )

   Creating Relocatable Packages
       Note  that it is not advisable to populate the INSTALL_INTERFACE of the
       INTERFACE_INCLUDE_DIRECTORIES of a target with absolute  paths  to  the
       include  directories  of  dependencies.   That would hard-code into in-
       stalled packages the include directory paths for dependencies as  found
       on the machine the package was made on.

       The  INSTALL_INTERFACE  of  the  INTERFACE_INCLUDE_DIRECTORIES  is only
       suitable for specifying the required include  directories  for  headers
       provided  with  the target itself, not those provided by the transitive
       dependencies listed in its  INTERFACE_LINK_LIBRARIES  target  property.
       Those  dependencies should themselves be targets that specify their own
       header locations in INTERFACE_INCLUDE_DIRECTORIES.

       See the Creating Relocatable Packages section of the  cmake-packages(7)
       manual for discussion of additional care that must be taken when speci-
       fying usage requirements while creating packages for redistribution.

   INTERFACE_LINK_DEPENDS
       New in version 3.13.

       Additional public interface files on which a target binary depends  for
       linking.

       This  property  is supported only by Ninja and Makefile Generators.  It
       is intended to specify dependencies  on  "linker  scripts"  for  custom
       Makefile link rules.

       When  target  dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents of INTERFACE_LINK_DEPENDS may use "generator expressions" with
       the syntax $<...>.  See the cmake-generator-expressions(7)  manual  for
       available  expressions.   See the cmake-buildsystem(7) -manual for more
       on defining buildsystem properties.

       Link dependency files usage requirements commonly  differ  between  the
       build-tree  and  the install-tree.  The BUILD_INTERFACE and INSTALL_IN-
       TERFACE generator expressions can be used to  describe  separate  usage
       requirements  based  on the usage location.  Relative paths are allowed
       within the INSTALL_INTERFACE expression and are interpreted relative to
       the installation prefix.  For example:

          set_property(TARGET mylib PROPERTY INTERFACE_LINK_DEPENDS
            $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/mylinkscript>
            $<INSTALL_INTERFACE:mylinkscript>  # <prefix>/mylinkscript
          )

   INTERFACE_LINK_DIRECTORIES
       New in version 3.13.

       List of public link directories requirements for a library.

       Targets  may populate this property to publish the link directories re-
       quired  to  compile  against  the  headers   for   the   target.    The
       target_link_directories()  command  populates this property with values
       given to the PUBLIC and INTERFACE keywords.  Projects may also get  and
       set the property directly.

       When  target  dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents  of INTERFACE_LINK_DIRECTORIES may use "generator expressions"
       with the syntax $<...>.  See the cmake-generator-expressions(7)  manual
       for  available  expressions.   See the cmake-buildsystem(7) -manual for
       more on defining buildsystem properties.

   INTERFACE_LINK_LIBRARIES
       List public interface libraries for a library.

       This property contains the list of transitive link dependencies.   When
       the    target    is    linked    into    another   target   using   the
       target_link_libraries() command, the libraries listed (and  recursively
       their  link  interface  libraries) will be provided to the other target
       also.  This property is overridden by the  LINK_INTERFACE_LIBRARIES  or
       LINK_INTERFACE_LIBRARIES_<CONFIG>  property if policy CMP0022 is OLD or
       unset.

       The value of this property is used by the generators when  constructing
       the link rule for a dependent target.  A dependent target's direct link
       dependencies, specified by  its  LINK_LIBRARIES  target  property,  are
       linked  first,  followed  by  indirect dependencies from the transitive
       closure of the direct  dependencies'  INTERFACE_LINK_LIBRARIES  proper-
       ties.  See policy CMP0022.

       Contents  of  INTERFACE_LINK_LIBRARIES  may use "generator expressions"
       with the syntax $<...>.  See the cmake-generator-expressions(7)  manual
       for  available  expressions.   See  the cmake-buildsystem(7) manual for
       more on defining buildsystem properties.

       NOTE:
          A call to target_link_libraries(<target> ...) may update this  prop-
          erty on <target>.  If <target> was not created in the same directory
          as the call then target_link_libraries() will wrap each  entry  with
          the form ::@(directory-id);...;::@, where the ::@ is literal and the
          (directory-id) is unspecified.  This tells the generators  that  the
          named  libraries must be looked up in the scope of the caller rather
          than in the scope in which the <target> was created.   Valid  direc-
          tory  ids are stripped on export by the install(EXPORT) and export()
          commands.

       INTERFACE_LINK_LIBRARIES adds transitive link dependencies for  a  tar-
       get's  dependents.   In  advanced  use cases, one may update the direct
       link   dependencies   of   a   target's   dependents   by   using   the
       INTERFACE_LINK_LIBRARIES_DIRECT                                     and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties.

   Creating Relocatable Packages
       Note that it is not advisable to populate the  INTERFACE_LINK_LIBRARIES
       of  a target with absolute paths to dependencies.  That would hard-code
       into installed packages the library  file  paths  for  dependencies  as
       found on the machine the package was made on.

       See  the Creating Relocatable Packages section of the cmake-packages(7)
       manual for discussion of additional care that must be taken when speci-
       fying usage requirements while creating packages for redistribution.

   INTERFACE_LINK_LIBRARIES_DIRECT
       New in version 3.24.

       List of libraries that consumers of this library should treat as direct
       link dependencies.

       This target property may be set to include items in  a  dependent  tar-
       get's    final    set   of   direct   link   dependencies.    See   the
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE  target  property  to   exclude
       items.

       The  initial  set  of  a dependent target's direct link dependencies is
       specified by its LINK_LIBRARIES target property.  Indirect link  depen-
       dencies  are specified by the transitive closure of the direct link de-
       pendencies' INTERFACE_LINK_LIBRARIES properties.  Any  link  dependency
       may  specify  additional  direct  link  dependencies  using  the INTER-
       FACE_LINK_LIBRARIES_DIRECT target property.  The set of direct link de-
       pendencies  is then filtered to exclude items named by any dependency's
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.

       The value of INTERFACE_LINK_LIBRARIES_DIRECT may use generator  expres-
       sions.

       NOTE:
          The  INTERFACE_LINK_LIBRARIES_DIRECT target property is intended for
          advanced use cases such as injection of static plugins into  a  con-
          suming  executable.  It should not be used as a substitute for orga-
          nizing normal calls to target_link_libraries().

   Direct Link Dependencies as Usage Requirements
       The  INTERFACE_LINK_LIBRARIES_DIRECT  and  INTERFACE_LINK_LIBRARIES_DI-
       RECT_EXCLUDE  target  properties are usage requirements.  Their effects
       propagate to dependent targets transitively, and can  therefore  affect
       the  direct  link  dependencies of every target in a chain of dependent
       libraries.  Whenever some library target X  links  to  another  library
       target  Y  whose direct or transitive usage requirements contain INTER-
       FACE_LINK_LIBRARIES_DIRECT or  INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE,
       the properties may affect X's list of direct link dependencies:

       • If  X is a shared library or executable, its dependencies are linked.
         They also affect the usage requirements with which  X's  sources  are
         compiled.

       • If  X  is  a  static  library or object library, it does not actually
         link, so its dependencies at most affect the usage requirements  with
         which X's sources are compiled.

       The  properties may also affect the list of direct link dependencies on
       X's dependents:

       • If X links Y publicly:

            target_link_libraries(X PUBLIC Y)

         then Y is placed in X's INTERFACE_LINK_LIBRARIES, so  Y's  usage  re-
         quirements,    including    INTERFACE_LINK_LIBRARIES_DIRECT,   INTER-
         FACE_LINK_LIBRARIES_DIRECT_EXCLUDE, and the  usage  requirements  de-
         clared  by  the  direct link dependencies they add, are propagated to
         X's dependents.

       • If X is a static library or object library, and links Y privately:

            target_link_libraries(X PRIVATE Y)

         then $<LINK_ONLY:Y> is placed in X's  INTERFACE_LINK_LIBRARIES.   Y's
         linking  requirements, including INTERFACE_LINK_LIBRARIES_DIRECT, IN-
         TERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, and the transitive link depen-
         dencies declared by the direct link dependencies they add, are propa-
         gated to X's dependents.  However, Y's non-linking usage requirements
         are blocked by the LINK_ONLY generator expression, and are not propa-
         gated to X's dependents.

       • If X is a shared library or executable, and links Y privately:

            target_link_libraries(X PRIVATE Y)

         then Y is not placed in X's INTERFACE_LINK_LIBRARIES,  so  Y's  usage
         requirements,   even   INTERFACE_LINK_LIBRARIES_DIRECT   and   INTER-
         FACE_LINK_LIBRARIES_DIRECT_EXCLUDE, are not propagated to X's  depen-
         dents.

       • In  all cases, the content of X's INTERFACE_LINK_LIBRARIES is not af-
         fected by Y's INTERFACE_LINK_LIBRARIES_DIRECT  or  INTERFACE_LINK_LI-
         BRARIES_DIRECT_EXCLUDE.

       One may limit the effects of INTERFACE_LINK_LIBRARIES_DIRECT and INTER-
       FACE_LINK_LIBRARIES_DIRECT_EXCLUDE to a subset of dependent targets  by
       using  the TARGET_PROPERTY generator expression.  For example, to limit
       the effects to executable targets, use an entry of the form:

          "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:...>"

       Similarly, to limit the effects to specific targets, use  an  entry  of
       the form:

          "$<$<BOOL:$<TARGET_PROPERTY:USE_IT>>:...>"

       This  entry will only affect targets that set their USE_IT target prop-
       erty to a true value.

   Direct Link Dependency Ordering
       The list of direct link dependencies for a target is computed  from  an
       initial  ordered  list in its LINK_LIBRARIES target property.  For each
       item, additional direct link dependencies are discovered from  its  di-
       rect and transitive INTERFACE_LINK_LIBRARIES_DIRECT usage requirements.
       Each discovered item is injected before the  item  that  specified  it.
       However,  a  discovered  item is added at most once, and only if it did
       not appear anywhere in the initial  list.   This  gives  LINK_LIBRARIES
       control over ordering of those direct link dependencies that it explic-
       itly specifies.

       Once all direct link dependencies have been collected, items  named  by
       all of their INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE usage requirements
       are removed from the final list.  This does not affect the order of the
       items that remain.

   Example: Static Plugins
       Consider  a  static library Foo that provides a static plugin FooPlugin
       to consuming application executables, where the implementation  of  the
       plugin  depends on Foo and other things.  In this case, the application
       should link to FooPlugin directly, before Foo.  However,  the  applica-
       tion author only knows about Foo.  We can express this as follows:

          # Core library used by other components.
          add_library(Core STATIC core.cpp)

          # Foo is a static library for use by applications.
          # Implementation of Foo depends on Core.
          add_library(Foo STATIC foo.cpp foo_plugin_helper.cpp)
          target_link_libraries(Foo PRIVATE Core)

          # Extra parts of Foo for use by its static plugins.
          # Implementation of Foo's extra parts depends on both Core and Foo.
          add_library(FooExtras STATIC foo_extras.cpp)
          target_link_libraries(FooExtras PRIVATE Core Foo)

          # The Foo library has an associated static plugin
          # that should be linked into the final executable.
          # Implementation of the plugin depends on Core, Foo, and FooExtras.
          add_library(FooPlugin STATIC foo_plugin.cpp)
          target_link_libraries(FooPlugin PRIVATE Core Foo FooExtras)

          # An app that links Foo should link Foo's plugin directly.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT FooPlugin)

          # An app does not need to link Foo directly because the plugin links it.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE Foo)

       An application app only needs to specify that it links to Foo:

          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE Foo)

       The  INTERFACE_LINK_LIBRARIES_DIRECT target property on Foo tells CMake
       to pretend that app also  links  directly  to  FooPlugin.   The  INTER-
       FACE_LINK_LIBRARIES_DIRECT_EXCLUDE  target  property on Foo tells CMake
       to pretend that app did not link directly to Foo.  Instead, Foo will be
       linked  as a dependency of FooPlugin.  The final link line for app will
       link the libraries in the following order:

       • FooPlugin as a direct link dependency of app  (via  Foo's  usage  re-
         quirements).

       • FooExtras as a dependency of FooPlugin.

       • Foo as a dependency of FooPlugin and FooExtras.

       • Core as a dependency of FooPlugin, FooExtras, and Foo.

       Note  that  without  the INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target
       property, Foo would be linked twice: once as  a  direct  dependency  of
       app, and once as a dependency of FooPlugin.

   Example: Opt-In Static Plugins
       In the above Example: Static Plugins, the app executable specifies that
       it links directly to Foo.  In a real application, there might be an in-
       termediate library:

          add_library(app_impl STATIC app_impl.cpp)
          target_link_libraries(app_impl PRIVATE Foo)

          add_executable(app main.cpp)
          target_link_libraries(app PRIVATE app_impl)

       In  this  case we do not want Foo's INTERFACE_LINK_LIBRARIES_DIRECT and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties to affect the
       direct  dependencies  of  app_impl.   To  avoid this, we can revise the
       property values to make their effects opt-in:

          # An app that links Foo should link Foo's plugin directly.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT
            "$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:FooPlugin>"
          )

          # An app does not need to link Foo directly because the plugin links it.
          set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
            "$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:Foo>"
          )

       Now, the app executable can opt-in to get Foo's plugin(s):

          set_property(TARGET app PROPERTY FOO_STATIC_PLUGINS 1)

       The final link line for app will now link the libraries in the  follow-
       ing order:

       • FooPlugin  as  a  direct  link dependency of app (via Foo's usage re-
         quirements).

       • app_impl as a direct link dependency of app.

       • FooExtras as a dependency of FooPlugin.

       • Foo as a dependency of app_impl, FooPlugin, and FooExtras.

       • Core as a dependency of FooPlugin, FooExtras, and Foo.

   INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
       New in version 3.24.

       List of libraries that consumers of this library should  not  treat  as
       direct link dependencies.

       This  target property may be set to exclude items from a dependent tar-
       get's final set of direct link dependencies.   This  property  is  pro-
       cessed after the INTERFACE_LINK_LIBRARIES_DIRECT target property of all
       other dependencies of the dependent target, so  exclusion  from  direct
       link dependence takes priority over inclusion.

       The  initial  set  of  a dependent target's direct link dependencies is
       specified by its LINK_LIBRARIES target property.  Indirect link  depen-
       dencies  are specified by the transitive closure of the direct link de-
       pendencies' INTERFACE_LINK_LIBRARIES properties.  Any  link  dependency
       may   specify   additional   direct   link   dependencies   using   the
       INTERFACE_LINK_LIBRARIES_DIRECT target property.   The  set  of  direct
       link dependencies is then filtered to exclude items named by any depen-
       dency's INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.

       Excluding an item from a dependent target's  direct  link  dependencies
       does  not  mean the dependent target won't link the item.  The item may
       still  be   linked   as   an   indirect   link   dependency   via   the
       INTERFACE_LINK_LIBRARIES property on other dependencies.

       The  value of INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE may use generator
       expressions.

       NOTE:
          The INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property  is  in-
          tended  for  advanced  use cases such as injection of static plugins
          into a consuming executable.  It should not be used as a  substitute
          for organizing normal calls to target_link_libraries().

       See  the  INTERFACE_LINK_LIBRARIES_DIRECT target property documentation
       for more details and examples.

   INTERFACE_LINK_OPTIONS
       New in version 3.13.

       List of public link options requirements for a library.

       Targets may populate this property to publish the link options required
       to    compile    against    the    headers   for   the   target.    The
       target_link_options() command populates this property with values given
       to  the  PUBLIC  and INTERFACE keywords.  Projects may also get and set
       the property directly.

       When target dependencies are specified  using  target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the build properties of the consumer.

       Contents of INTERFACE_LINK_OPTIONS may use "generator expressions" with
       the  syntax  $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  See the cmake-buildsystem(7) -manual  for  more
       on defining buildsystem properties.

   INTERFACE_POSITION_INDEPENDENT_CODE
       Whether consumers need to create a position-independent target

       The  INTERFACE_POSITION_INDEPENDENT_CODE  property informs consumers of
       this target whether they must set their POSITION_INDEPENDENT_CODE prop-
       erty   to   ON.    If   this   property   is   set   to  ON,  then  the
       POSITION_INDEPENDENT_CODE property on  all consumers will be set to ON.
       Similarly,    if    this   property   is   set   to   OFF,   then   the
       POSITION_INDEPENDENT_CODE property on all consumers will be set to OFF.
       If  this  property  is  undefined,  then consumers will determine their
       POSITION_INDEPENDENT_CODE property by other means.  Consumers must  en-
       sure  that  the targets that they link to have a consistent requirement
       for their INTERFACE_POSITION_INDEPENDENT_CODE property.

       Contents of INTERFACE_POSITION_INDEPENDENT_CODE may use "generator  ex-
       pressions"      with      the      syntax      $<...>.      See     the
       cmake-generator-expressions(7) manual for available  expressions.   See
       the  cmake-buildsystem(7) manual for more on defining buildsystem prop-
       erties.

   INTERFACE_PRECOMPILE_HEADERS
       New in version 3.16.

       List of interface header files to precompile into consuming targets.

       Targets may populate this property to publish the header files for con-
       suming  targets to precompile.  The target_precompile_headers() command
       populates this property with values given to the PUBLIC  and  INTERFACE
       keywords.   Projects  may  also get and set the property directly.  See
       the discussion in target_precompile_headers() for guidance on appropri-
       ate use of this property for installed or exported targets.

       Contents  of  INTERFACE_PRECOMPILE_HEADERS  may  use "generator expres-
       sions" with the syntax $<...>.  See the  cmake-generator-expressions(7)
       manual  for available expressions.  See the cmake-buildsystem(7) manual
       for more on defining buildsystem properties.

   INTERFACE_SOURCES
       New in version 3.1.

       List of interface sources to compile into consuming targets.

       Targets may populate this property to publish the sources for consuming
       targets  to compile.  The target_sources() command populates this prop-
       erty with values given to the PUBLIC and INTERFACE keywords.   Projects
       may also get and set the property directly.

       When  target  dependencies are specified using target_link_libraries(),
       CMake will read this property from all target dependencies to determine
       the sources of the consumer.

       Contents  of INTERFACE_SOURCES may use "generator expressions" with the
       syntax  $<...>.   See  the  cmake-generator-expressions(7)  manual  for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
       List of public system include directories for a library.

       Targets may populate this property to publish the  include  directories
       which  contain  system headers, and therefore should not result in com-
       piler warnings.  Additionally, system include directories are  searched
       after normal include directories regardless of the order specified.

       The target_include_directories(SYSTEM) command signature populates this
       property with values given to the PUBLIC and INTERFACE keywords.

       Projects may also get and set the property directly, but must be  aware
       that  adding  directories to this property does not make those directo-
       ries used during compilation.   Adding  directories  to  this  property
       marks directories as SYSTEM which otherwise would be used in a non-SYS-
       TEM manner.  This can appear similar to 'duplication',  so  prefer  the
       high-level target_include_directories(SYSTEM) command and avoid setting
       the property by low-level means.

       When target dependencies are specified  using  target_link_libraries(),
       CMake  will read this property from all target dependencies to mark the
       same include directories as containing system headers.

       Contents of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES may use "generator ex-
       pressions"      with      the      syntax      $<...>.      See     the
       cmake-generator-expressions(7) manual for available  expressions.   See
       the  cmake-buildsystem(7) manual for more on defining buildsystem prop-
       erties.

   INTERPROCEDURAL_OPTIMIZATION
       Enable interprocedural optimization for a target.

       If set to true, enables interprocedural optimizations if they are known
       to  be supported by the compiler. Depending on value of policy CMP0069,
       the error will be reported or ignored, if interprocedural  optimization
       is enabled but not supported.

       This  property is initialized by the CMAKE_INTERPROCEDURAL_OPTIMIZATION
       variable if it is set when a target is created.

   INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
       Per-configuration interprocedural optimization for a target.

       This is a per-configuration  version  of  INTERPROCEDURAL_OPTIMIZATION.
       If set, this property overrides the generic property for the named con-
       figuration.

       This        property        is        initialized        by         the
       CMAKE_INTERPROCEDURAL_OPTIMIZATION_<CONFIG>  variable if it is set when
       a target is created.

   IOS_INSTALL_COMBINED
       New in version 3.5.

       Build a combined (device and simulator) target when installing.

       When this property is set to set to false (which is the  default)  then
       it  will  either  be built with the device SDK or the simulator SDK de-
       pending on the SDK set. But if this property is set to  true  then  the
       target will at install time also be built for the corresponding SDK and
       combined into one library.

       NOTE:
          If a selected architecture is available for  both:  device  SDK  and
          simulator   SDK   it   will   be  built  for  the  SDK  selected  by
          CMAKE_OSX_SYSROOT and removed from the corresponding SDK.

       This feature requires at least Xcode version 6.

   ISPC_HEADER_DIRECTORY
       New in version 3.19.

       Specify relative output directory for ISPC headers provided by the tar-
       get.

       If  the target contains ISPC source files, this specifies the directory
       in which the generated headers  will  be  placed.  Relative  paths  are
       treated  with  respect  to  the value of CMAKE_CURRENT_BINARY_DIR. When
       this property is not set, the headers will be placed  a  generator  de-
       fined  build  directory. If the variable CMAKE_ISPC_HEADER_DIRECTORY is
       set when a target is created its value is used to initialize this prop-
       erty.

   ISPC_HEADER_SUFFIX
       New in version 3.19.2.

       Specify output suffix to be used for ISPC generated headers provided by
       the target.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_ISPC_HEADER_SUFFIX  variable  if it is set when a target  is cre-
       ated.

       If the target contains ISPC source files,  this  specifies  the  header
       suffix to be used for the generated headers.

       The default value is _ispc.h.

   ISPC_INSTRUCTION_SETS
       New in version 3.19.

       List of instruction set architectures to generate code for.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_ISPC_INSTRUCTION_SETS variable if it is set when a target is cre-
       ated.

       The  ISPC_INSTRUCTION_SETS target property must be used when generating
       for multiple instruction sets so that CMake can track what object files
       will be generated.

   Examples
          set_property(TARGET tgt PROPERTY ISPC_INSTRUCTION_SETS avx2-i32x4 avx512skx-i32x835)

       Generates code for avx2 and avx512skx target architectures.

   JOB_POOL_COMPILE
       Ninja only: Pool used for compiling.

       The  number  of parallel compile processes could be limited by defining
       pools with the global JOB_POOLS property and then specifying  here  the
       pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_COMPILE ten_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_COMPILE.

   JOB_POOL_LINK
       Ninja only: Pool used for linking.

       The  number  of  parallel  link  processes could be limited by defining
       pools with the global JOB_POOLS property and then specifying  here  the
       pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_LINK two_jobs)

       This property is initialized by the value of CMAKE_JOB_POOL_LINK.

   JOB_POOL_PRECOMPILE_HEADER
       New in version 3.17.

       Ninja only: Pool used for generating pre-compiled headers.

       The  number  of parallel compile processes could be limited by defining
       pools with the global JOB_POOLS property and then specifying  here  the
       pool name.

       For instance:

          set_property(TARGET myexe PROPERTY JOB_POOL_PRECOMPILE_HEADER two_jobs)

       This     property     is     initialized     by     the     value    of
       CMAKE_JOB_POOL_PRECOMPILE_HEADER.

       If           neither           JOB_POOL_PRECOMPILE_HEADER           nor
       CMAKE_JOB_POOL_PRECOMPILE_HEADER  are set then JOB_POOL_COMPILE will be
       used for this task.

   LABELS
       Specify a list of text labels associated with a target.

       Target label semantics are currently unspecified.

   <LANG>_CLANG_TIDY
       New in version 3.6.

       This property is implemented only when <LANG> is C, CXX,  OBJC  or  OB-
       JCXX.

       Specify  a  semicolon-separated  list containing a command line for the
       clang-tidy tool.  The Makefile Generators and the Ninja generator  will
       run  this tool along with the compiler and report a warning if the tool
       reports any problems.

       The specified clang-tidy command line will be invoked  with  additional
       arguments  specifying  the source file and, after --, the full compiler
       command line.

       Changed in version 3.25: If the specified clang-tidy command  line  in-
       cludes  the  -p option, it will be invoked without -- and the full com-
       piler command line.  clang-tidy will look up the  source  file  in  the
       specified compiler commands database.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_<LANG>_CLANG_TIDY variable if it is set when a target is created.

   <LANG>_COMPILER_LAUNCHER
       New in version 3.4.

       This property is implemented only when <LANG> is C, CXX, Fortran,  HIP,
       ISPC, OBJC, OBJCXX, or CUDA.

       Specify a semicolon-separated list containing a command line for a com-
       piler launching tool. The Makefile Generators and the  Ninja  generator
       will run this tool and pass the compiler and its arguments to the tool.
       Some example tools are distcc and ccache.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_<LANG>_COMPILER_LAUNCHER  variable  if it is set when a target is
       created.

       New in version 3.25: The property value may use generator expressions.

   <LANG>_CPPCHECK
       New in version 3.10.

       This property is supported only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command  line  for  the
       cppcheck  static  analysis tool.  The Makefile Generators and the Ninja
       generator will run cppcheck along with  the  compiler  and  report  any
       problems.   If  the command-line specifies the exit code options to cp-
       pcheck then the build  will fail if the tool returns non-zero.

       This property is initialized by the value of the  CMAKE_<LANG>_CPPCHECK
       variable if it is set when a target is created.

   <LANG>_CPPLINT
       New in version 3.8.

       This property is supported only when <LANG> is C or CXX.

       Specify  a  semicolon-separated  list containing a command line for the
       cpplint style checker.  The Makefile Generators and the Ninja generator
       will run cpplint along with the compiler and report any problems.

       This  property  is initialized by the value of the CMAKE_<LANG>_CPPLINT
       variable if it is set when a target is created.

   <LANG>_EXTENSIONS
       The variations are:

       • C_EXTENSIONSCXX_EXTENSIONSCUDA_EXTENSIONSHIP_EXTENSIONSOBJC_EXTENSIONSOBJCXX_EXTENSIONS

       These properties specify whether compiler-specific extensions  are  re-
       quested.

       These    properties    are    initialized   by   the   value   of   the
       CMAKE_<LANG>_EXTENSIONS variable if it is set when a target is  created
       and  otherwise  by  the  value  of CMAKE_<LANG>_EXTENSIONS_DEFAULT (see
       CMP0128).

       For supported CMake versions see the respective pages.  To control lan-
       guage standard versions see <LANG>_STANDARD.

       See  the  cmake-compile-features(7)  manual  for information on compile
       features and a list of supported compilers.

   <LANG>_INCLUDE_WHAT_YOU_USE
       New in version 3.3.

       This property is implemented only when <LANG> is C or CXX.

       Specify a semicolon-separated list containing a command  line  for  the
       include-what-you-use  tool.  The Makefile Generators and the Ninja gen-
       erator will run this tool along with the compiler and report a  warning
       if the tool reports any problems.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE variable if it is set when  a  target
       is created.

   <LANG>_LINKER_LAUNCHER
       New in version 3.21.

       This  property  is implemented only when <LANG> is C, CXX, OBJC, or OB-
       JCXX

       Specify a semicolon-separated list containing  a  command  line  for  a
       linker  launching tool. The Makefile Generators and the Ninja generator
       will run this tool and pass the linker and its arguments to  the  tool.
       This is useful for tools such as static analyzers.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_<LANG>_LINKER_LAUNCHER variable if it is set  when  a  target  is
       created.

   <LANG>_STANDARD
       The variations are:

       • C_STANDARDCXX_STANDARDCUDA_STANDARDHIP_STANDARDOBJC_STANDARDOBJCXX_STANDARD

       These  properties  specify  language  standard  versions  which are re-
       quested. When a newer standard is specified than is  supported  by  the
       compiler,  then it will fallback to the latest supported standard. This
       "decay" behavior may be controlled  with  the  <LANG>_STANDARD_REQUIRED
       target property.

       Note  that  the  actual  language standard used may be higher than that
       specified   by   <LANG>_STANDARD,   regardless   of   the   value    of
       <LANG>_STANDARD_REQUIRED.  In particular, transitive usage requirements
       or the use of compile features can raise the required language standard
       above what <LANG>_STANDARD specifies.

       These    properties    are    initialized   by   the   value   of   the
       CMAKE_<LANG>_STANDARD variable if it is set when a target is created.

       For supported values and CMake versions see the respective  pages.   To
       control compiler-specific extensions see <LANG>_EXTENSIONS.

       See  the  cmake-compile-features(7)  manual  for information on compile
       features and a list of supported compilers.

   <LANG>_STANDARD_REQUIRED
       The variations are:

       • C_STANDARD_REQUIREDCXX_STANDARD_REQUIREDCUDA_STANDARD_REQUIREDHIP_STANDARD_REQUIREDOBJC_STANDARD_REQUIREDOBJCXX_STANDARD_REQUIRED

       These properties specify whether the value of <LANG>_STANDARD is a  re-
       quirement.  When false or unset, the <LANG>_STANDARD target property is
       treated as optional and may "decay" to a previous standard if  the  re-
       quested  standard  is  not available.  When <LANG>_STANDARD_REQUIRED is
       set to true, <LANG>_STANDARD becomes a hard requirement and a fatal er-
       ror will be issued if that requirement cannot be met.

       Note  that  the  actual  language standard used may be higher than that
       specified by <LANG>_STANDARD, regardless of the value  of  <LANG>_STAN-
       DARD_REQUIRED.  In particular, transitive usage requirements or the use
       of compile features can raise the required language standard above what
       <LANG>_STANDARD specifies.

       These    properties    are    initialized   by   the   value   of   the
       CMAKE_<LANG>_STANDARD_REQUIRED variable if it is set when a  target  is
       created.

       See  the  cmake-compile-features(7)  manual  for information on compile
       features and a list of supported compilers.

   <LANG>_VISIBILITY_PRESET
       Value for symbol visibility compile flags

       The <LANG>_VISIBILITY_PRESET property determines the value passed in  a
       visibility  related  compile  option, such as -fvisibility= for <LANG>.
       This property affects compilation in sources of all  types  of  targets
       (subject to policy CMP0063).

       This    property    is    initialized    by    the    value    of   the
       CMAKE_<LANG>_VISIBILITY_PRESET variable if it is set when a  target  is
       created.

   LIBRARY_OUTPUT_DIRECTORY
       Output directory in which to build LIBRARY target files.

       This  property  specifies the directory into which library target files
       should be built.  The property value  may  use  generator  expressions.
       Multi-configuration  generators (Visual Studio, Xcode, Ninja Multi-Con-
       fig) append a per-configuration subdirectory to the specified directory
       unless a generator expression is used.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_LIBRARY_OUTPUT_DIRECTORY variable if it is set when a  target  is
       created.

       See also the LIBRARY_OUTPUT_DIRECTORY_<CONFIG> target property.

   LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for LIBRARY target files.

       This  is  a  per-configuration  version of the LIBRARY_OUTPUT_DIRECTORY
       target property, but multi-configuration generators (Visual Studio Gen-
       erators,  Xcode)  do NOT append a per-configuration subdirectory to the
       specified directory.  This property is initialized by the value of  the
       CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG>  variable  if  it is set when a
       target is created.

       Contents of LIBRARY_OUTPUT_DIRECTORY_<CONFIG> may use generator expres-
       sions.

   LIBRARY_OUTPUT_NAME
       Output name for LIBRARY target files.

       This  property  specifies  the  base name for library target files.  It
       overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.

       See also the LIBRARY_OUTPUT_NAME_<CONFIG> target property.

   LIBRARY_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for LIBRARY target files.

       This is the configuration-specific version of  the  LIBRARY_OUTPUT_NAME
       target property.

   LINK_DEPENDS
       Additional files on which a target binary depends for linking.

       Specifies  a  semicolon-separated  list of full-paths to files on which
       the link rule for this target  depends.   The  target  binary  will  be
       linked if any of the named files is newer than it.

       This  property  is supported only by Ninja and Makefile Generators.  It
       is intended to specify dependencies  on  "linker  scripts"  for  custom
       Makefile link rules.

       Contents  of LINK_DEPENDS may use "generator expressions" with the syn-
       tax $<...>.  See the cmake-generator-expressions(7) manual  for  avail-
       able  expressions.   See  the  cmake-buildsystem(7)  manual for more on
       defining buildsystem properties.

   LINK_DEPENDS_NO_SHARED
       Do not depend on linked shared library files.

       Set this  property  to  true  to  tell  CMake  generators  not  to  add
       file-level dependencies on the shared library files linked by this tar-
       get.  Modification to the shared libraries will not  be  sufficient  to
       re-link this target.  Logical target-level dependencies will not be af-
       fected so the linked shared libraries will still be brought up to  date
       before this target is built.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_LINK_DEPENDS_NO_SHARED variable if it is set  when  a  target  is
       created.

   LINK_DIRECTORIES
       New in version 3.13.

       List  of directories to use for the link step of shared library, module
       and executable targets.

       This property holds a semicolon-separated list of directories specified
       so  far  for  its target.  Use the target_link_directories() command to
       append more search directories.

       This property is initialized by the LINK_DIRECTORIES directory property
       when  a  target  is  created,  and is used by the generators to set the
       search directories for the linker.

       Contents of LINK_DIRECTORIES may use "generator expressions"  with  the
       syntax  $<...>.   See  the  cmake-generator-expressions(7)  manual  for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

   LINK_FLAGS
       Additional  flags to use when linking this target if it is a shared li-
       brary, module library, or an executable. Static libraries need  to  use
       STATIC_LIBRARY_OPTIONS or STATIC_LIBRARY_FLAGS properties.

       The  LINK_FLAGS property, managed as a string, can be used to add extra
       flags to the link step of a target.  LINK_FLAGS_<CONFIG>  will  add  to
       the  configuration  <CONFIG>,  for example, DEBUG, RELEASE, MINSIZEREL,
       RELWITHDEBINFO, ...

       NOTE:
          This property has been superseded by LINK_OPTIONS property.

   LINK_FLAGS_<CONFIG>
       Per-configuration linker flags for a SHARED  library,  MODULE  or  EXE-
       CUTABLE target.

       This is the configuration-specific version of LINK_FLAGS.

       NOTE:
          This property has been superseded by LINK_OPTIONS property.

   LINK_INTERFACE_LIBRARIES
       List public interface libraries for a shared library or executable.

       By  default  linking  to  a shared library target transitively links to
       targets with which the library itself was linked.   For  an  executable
       with  exports (see the ENABLE_EXPORTS target property) no default tran-
       sitive link dependencies are used.  This property replaces the  default
       transitive link dependencies with an explicit list.  When the target is
       linked into another target using the  target_link_libraries()  command,
       the  libraries  listed (and recursively their link interface libraries)
       will be provided to the other target also.  If the list is  empty  then
       no  transitive  link dependencies will be incorporated when this target
       is linked into another target even if the  default  set  is  non-empty.
       This    property    is    initialized    by    the    value    of   the
       CMAKE_LINK_INTERFACE_LIBRARIES variable if it is set when a  target  is
       created.  This property is ignored for STATIC libraries.

       This property is overridden by the INTERFACE_LINK_LIBRARIES property if
       policy CMP0022 is NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note that it is not advisable to populate the  LINK_INTERFACE_LIBRARIES
       of  a target with absolute paths to dependencies.  That would hard-code
       into installed packages the library  file  paths  for  dependencies  as
       found on the machine the package was made on.

       See  the Creating Relocatable Packages section of the cmake-packages(7)
       manual for discussion of additional care that must be taken when speci-
       fying usage requirements while creating packages for redistribution.

   LINK_INTERFACE_LIBRARIES_<CONFIG>
       Per-configuration list of public interface libraries for a target.

       This is the configuration-specific version of LINK_INTERFACE_LIBRARIES.
       If set, this property completely overrides the generic property for the
       named configuration.

       This property is overridden by the INTERFACE_LINK_LIBRARIES property if
       policy CMP0022 is NEW.

       This property is deprecated.  Use INTERFACE_LINK_LIBRARIES instead.

   Creating Relocatable Packages
       Note that it  is  not  advisable  to  populate  the  LINK_INTERFACE_LI-
       BRARIES_<CONFIG> of a target with absolute paths to dependencies.  That
       would hard-code into installed packages the library file paths for  de-
       pendencies as found on the machine the package was made on.

       See  the Creating Relocatable Packages section of the cmake-packages(7)
       manual for discussion of additional care that must be taken when speci-
       fying usage requirements while creating packages for redistribution.

   LINK_INTERFACE_MULTIPLICITY
       Repetition count for STATIC libraries with cyclic dependencies.

       When  linking  to  a STATIC library target with cyclic dependencies the
       linker may need to scan more than once  through  the  archives  in  the
       strongly connected component of the dependency graph.  CMake by default
       constructs the link line so that the linker will scan through the  com-
       ponent  at  least twice.  This property specifies the minimum number of
       scans if it is larger than the default.  CMake uses the  largest  value
       specified by any target in a component.

   LINK_INTERFACE_MULTIPLICITY_<CONFIG>
       Per-configuration repetition count for cycles of STATIC libraries.

       This       is      the      configuration-specific      version      of
       LINK_INTERFACE_MULTIPLICITY.  If set, this  property  completely  over-
       rides the generic property for the named configuration.

   LINK_LIBRARIES
       List of direct link dependencies.

       This  property specifies the list of libraries or targets which will be
       used  for  linking.   In  addition  to  accepting   values   from   the
       target_link_libraries() command, values may be set directly on any tar-
       get using the set_property() command.

       The value of this property is used by the generators to  construct  the
       link  rule  for  the  target.   The direct link dependencies are linked
       first, followed by indirect dependencies from the transitive closure of
       the direct dependencies' INTERFACE_LINK_LIBRARIES properties.  See pol-
       icy CMP0022.

       Contents of LINK_LIBRARIES may use generator expressions with the  syn-
       tax  $<...>.  Policy CMP0131 affects the behavior of the LINK_ONLY gen-
       erator expression for this property.

       See the cmake-buildsystem(7) manual for more  on  defining  buildsystem
       properties.

       NOTE:
          A  call to target_link_libraries(<target> ...) may update this prop-
          erty on <target>.  If <target> was not created in the same directory
          as  the  call then target_link_libraries() will wrap each entry with
          the form ::@(directory-id);...;::@, where the ::@ is literal and the
          (directory-id)  is  unspecified.  This tells the generators that the
          named libraries must be looked up in the scope of the caller  rather
          than  in  the scope in which the <target> was created.  Valid direc-
          tory ids are stripped on export by the install(EXPORT) and  export()
          commands.

       In  advanced  use cases, the list of direct link dependencies specified
       by this property may be updated by usage  requirements  from  dependen-
       cies.        See      the      INTERFACE_LINK_LIBRARIES_DIRECT      and
       INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties.

   LINK_LIBRARIES_ONLY_TARGETS
       New in version 3.23.

       Enforce that link items that can be target names are actually  existing
       targets.

       Set  this  property  to a true value to enable additional checks on the
       contents of  the  LINK_LIBRARIES  and  INTERFACE_LINK_LIBRARIES  target
       properties, typically populated by target_link_libraries().  Checks are
       also  applied  to   libraries   added   to   a   target   through   the
       INTERFACE_LINK_LIBRARIES_DIRECT  properties of its dependencies.  CMake
       will verify that link items that might be target  names  actually  name
       existing targets.  An item is considered a possible target name if:

       • it does not contain a / or \, and

       • it does not start in -, and

       • (for historical reasons) it does not start in $ or `.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_LINK_LIBRARIES_ONLY_TARGETS variable when a  non-imported  target
       is created.  The property may be explicitly enabled on an imported tar-
       get to check its link interface.

       In the following example, CMake will halt with an  error  at  configure
       time because miLib is not a target:

          set(CMAKE_LINK_LIBRARIES_ONLY_TARGETS ON)
          add_library(myLib STATIC myLib.c)
          add_executable(myExe myExe.c)
          target_link_libraries(myExe PRIVATE miLib) # typo for myLib

       In  order  to link toolchain-provided libraries by name while still en-
       forcing LINK_LIBRARIES_ONLY_TARGETS, use an imported Interface  Library
       with the IMPORTED_LIBNAME target property:

          add_library(toolchain::m INTERFACE IMPORTED)
          set_property(TARGET toolchain::m PROPERTY IMPORTED_LIBNAME "m")
          target_link_libraries(myExe PRIVATE toolchain::m)

       See also policy CMP0028.

       NOTE:
          If  INTERFACE_LINK_LIBRARIES contains generator expressions, its ac-
          tual list of link items may depend on the type and properties of the
          consuming  target.   In such cases CMake may not always detect names
          of missing targets that only appear for specific consumers.   A  fu-
          ture  version of CMake with improved heuristics may start triggering
          errors on projects accepted by previous versions of CMake.

   LINK_LIBRARY_OVERRIDE
       New in version 3.24.

       Override  the  library  features   associated   with   libraries   from
       LINK_LIBRARY generator expressions.  This can be used to resolve incom-
       patible library features that result from specifying different features
       for the same library in different LINK_LIBRARY generator expressions.

       This  property  supports overriding multiple libraries and features. It
       expects a semicolon-separated list, where each list item has  the  fol-
       lowing form:

          feature[,link-item]*

       For  each comma-separated link-item, any existing library feature asso-
       ciated with it will be ignored for the target this property is set  on.
       The  item  will instead be associated with the specified feature.  Each
       link-item can be anything that would be  accepted  as  part  of  a  li-
       brary-list in a LINK_LIBRARY generator expression.

          add_library(lib1 ...)
          add_library(lib2 ...)
          add_library(lib3 ...)

          target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
          target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
          target_link_libraries(lib3 PRIVATE lib1 lib2)

          # lib1 is associated with both feature2 and no feature. Without any override,
          # this would result in a fatal error at generation time for lib3.
          # Define an override to resolve the incompatible feature associations.
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE "feature2,lib1,external")

          # lib1 and external will now be associated with feature2 instead when linking lib3

       It  is  also  possible to override any feature with the pre-defined DE-
       FAULT library feature.  This effectively discards any feature for  that
       link item, for that target only (lib3 in this example):

          # When linking lib3, discard any library feature for lib1, and use feature2 for external
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE
            "DEFAULT,lib1"
            "feature2,external"
          )

       The  above  example  also demonstrates how to specify different feature
       overrides     for     different     link      items.       See      the
       LINK_LIBRARY_OVERRIDE_<LIBRARY>  target property for an alternative way
       of overriding library features for individual libraries, which  may  be
       simpler  in  some cases.  If both properties are defined and specify an
       override for the same link item, LINK_LIBRARY_OVERRIDE_<LIBRARY>  takes
       precedence over LINK_LIBRARY_OVERRIDE.

       Contents of LINK_LIBRARY_OVERRIDE may use generator expressions.

       For    more    information    about    library    features,   see   the
       CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE>                           and
       CMAKE_LINK_LIBRARY_USING_<FEATURE> variables.

   LINK_LIBRARY_OVERRIDE_<LIBRARY>
       New in version 3.24.

       Override   the   library   feature   associated   with  <LIBRARY>  from
       LINK_LIBRARY generator expressions.  This can be used to resolve incom-
       patible library features that result from specifying different features
       for <LIBRARY> in different LINK_LIBRARY generator expressions.

       When set on a target, this property  holds  a  single  library  feature
       name, which will be applied to <LIBRARY> when linking that target.

          add_library(lib1 ...)
          add_library(lib2 ...)
          add_library(lib3 ...)

          target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
          target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
          target_link_libraries(lib3 PRIVATE lib1 lib2)

          # lib1 is associated with both feature2 and no feature. Without any override,
          # this would result in a fatal error at generation time for lib3.
          # Define an override to resolve the incompatible feature associations.
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 feature2)

          # lib1 will now be associated with feature2 instead when linking lib3

       It  is  also  possible to override any feature with the pre-defined DE-
       FAULT library feature.  This effectively discards any feature for  that
       link item, for that target only (lib3 in this example):

          # When linking lib3, discard any library feature for lib1
          set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 DEFAULT)

       See the LINK_LIBRARY_OVERRIDE target property for an alternative way of
       overriding library features for multiple libraries at  once.   If  both
       properties  are defined and specify an override for the same link item,
       LINK_LIBRARY_OVERRIDE_<LIBRARY>       takes       precedence       over
       LINK_LIBRARY_OVERRIDE.

       Contents  of  LINK_LIBRARY_OVERRIDE_<LIBRARY> may use generator expres-
       sions.

       For   more   information    about    library    features,    see    the
       CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE>                           and
       CMAKE_LINK_LIBRARY_USING_<FEATURE> variables.

   LINK_OPTIONS
       New in version 3.13.

       List of options to use for the link step of shared library, module  and
       executable  targets  as  well as the device link step. Targets that are
       static libraries need to use the  STATIC_LIBRARY_OPTIONS  target  prop-
       erty.

       These  options are used for both normal linking and device linking (see
       policy CMP0105). To control link options for  normal  and  device  link
       steps,  $<HOST_LINK>  and  $<DEVICE_LINK>  generator expressions can be
       used.

       This property holds a semicolon-separated list of options specified  so
       far  for  its  target.  Use the target_link_options() command to append
       more options.

       This property is initialized by  the  LINK_OPTIONS  directory  property
       when  a target is created, and is used by the generators to set the op-
       tions for the compiler.

       Contents of LINK_OPTIONS may use "generator expressions" with the  syn-
       tax  $<...>.   See the cmake-generator-expressions(7) manual for avail-
       able expressions.  See the  cmake-buildsystem(7)  manual  for  more  on
       defining buildsystem properties.

       NOTE:
          This property must be used in preference to LINK_FLAGS property.

   Host And Device Specific Link Options
       New in version 3.18: When a device link step is involved, which is con-
       trolled by CUDA_SEPARABLE_COMPILATION  and  CUDA_RESOLVE_DEVICE_SYMBOLS
       properties and policy CMP0105, the raw options will be delivered to the
       host and device link steps (wrapped in -Xcompiler or equivalent for de-
       vice  link).  Options wrapped with $<DEVICE_LINK:...> generator expres-
       sion will be used only for the device link step. Options  wrapped  with
       $<HOST_LINK:...>  generator  expression  will be used only for the host
       link step.

   Option De-duplication
       The final set of options used for a target is constructed by accumulat-
       ing  options  from the current target and the usage requirements of its
       dependencies.  The set of options is de-duplicated to avoid repetition.

       New in version 3.12:  While  beneficial  for  individual  options,  the
       de-duplication step can break up option groups.  For example, -option A
       -option B becomes -option A B.  One may specify a group of options  us-
       ing  shell-like  quoting along with a SHELL: prefix.  The SHELL: prefix
       is dropped, and the rest of the  option  string  is  parsed  using  the
       separate_arguments()  UNIX_COMMAND mode. For example, "SHELL:-option A"
       "SHELL:-option B" becomes -option A -option B.

   Handling Compiler Driver Differences
       To pass options to the linker tool, each compiler driver  has  its  own
       syntax.   The LINKER: prefix and , separator can be used to specify, in
       a portable way, options to pass to the linker tool. LINKER: is replaced
       by  the appropriate driver option and , by the appropriate driver sepa-
       rator.  The driver prefix and driver separator are given by the  values
       of           the          CMAKE_<LANG>_LINKER_WRAPPER_FLAG          and
       CMAKE_<LANG>_LINKER_WRAPPER_FLAG_SEP variables.

       For example, "LINKER:-z,defs" becomes -Xlinker  -z  -Xlinker  defs  for
       Clang and -Wl,-z,defs for GNU GCC.

       The  LINKER: prefix can be specified as part of a SHELL: prefix expres-
       sion.

       The LINKER: prefix supports, as an alternative syntax, specification of
       arguments  using the SHELL: prefix and space as separator. The previous
       example then becomes "LINKER:SHELL:-z defs".

       NOTE:
          Specifying the SHELL: prefix anywhere other than at the beginning of
          the LINKER: prefix is not supported.

   LINK_SEARCH_END_STATIC
       End a link line such that static system libraries are used.

       Some  linkers support switches such as -Bstatic and -Bdynamic to deter-
       mine whether to use static  or  shared  libraries  for  -lXXX  options.
       CMake  uses these options to set the link type for libraries whose full
       paths are not known or (in some cases) are in implicit link directories
       for  the  platform.   By default CMake adds an option at the end of the
       library list (if necessary) to set the linker search type back  to  its
       starting  type.  This property switches the final linker search type to
       -Bstatic regardless of how it started.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_LINK_SEARCH_END_STATIC if it is set when a target is created.

       See also LINK_SEARCH_START_STATIC.

   LINK_SEARCH_START_STATIC
       Assume the linker looks for static libraries by default.

       Some  linkers support switches such as -Bstatic and -Bdynamic to deter-
       mine whether to use static  or  shared  libraries  for  -lXXX  options.
       CMake  uses these options to set the link type for libraries whose full
       paths are not known or (in some cases) are in implicit link directories
       for  the  platform.  By default the linker search type is assumed to be
       -Bdynamic at the beginning of the library list.  This property switches
       the assumption to -Bstatic.  It is intended for use when linking an ex-
       ecutable statically (e.g. with the GNU -static option).

       This property is initialized by the value of the variable
              CMAKE_LINK_SEARCH_START_STATIC if it is set  when  a  target  is
              created.

       See also LINK_SEARCH_END_STATIC.

   LINK_WHAT_YOU_USE
       New in version 3.7.

       This is a boolean option that, when set to TRUE, will automatically run
       contents of variable CMAKE_LINK_WHAT_YOU_USE_CHECK on the target  after
       it  is  linked.  In  addition,  the  linker  flag specified by variable
       CMAKE_<LANG>_LINK_WHAT_YOU_USE_FLAG  will be passed to the target  with
       the  link  command  so that all libraries specified on the command line
       will be linked into the target. This will result in the link  producing
       a list of libraries that provide no symbols used by this target but are
       being linked to it.

       NOTE:
          For now, it is only supported for ELF platforms and is only applica-
          ble  to  executable and shared or module library targets. This prop-
          erty will be ignored for any other targets and configurations.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_LINK_WHAT_YOU_USE variable if it is set when a target is created.

   LINKER_LANGUAGE
       Specifies language whose compiler will invoke the linker.

       For  executables, shared libraries, and modules, this sets the language
       whose compiler is used to link the target (such as "C"  or  "CXX").   A
       typical value for an executable is the language of the source file pro-
       viding the program entry point (main).  If not set, the  language  with
       the  highest  linker  preference  value is the default.  Details of the
       linker preferences are considered internal, but some limited discussion
       can  be  found  under the internal CMAKE_<LANG>_LINKER_PREFERENCE vari-
       ables.

       If this property is not set by the user, it will be calculated at  gen-
       erate-time by CMake.

   LOCATION
       Read-only location of a target on disk.

       For  an  imported  target, this read-only property returns the value of
       the LOCATION_<CONFIG> property for an unspecified  configuration  <CON-
       FIG> provided by the target.

       For  a non-imported target, this property is provided for compatibility
       with CMake 2.4 and below.  It was meant to get the location of an  exe-
       cutable target's output file for use in add_custom_command().  The path
       may contain a build-system-specific portion that is replaced  at  build
       time with the configuration getting built (such as $(ConfigurationName)
       in VS).  In CMake 2.6 and above add_custom_command() automatically rec-
       ognizes  a  target name in its COMMAND and DEPENDS options and computes
       the target location.  In CMake  2.8.4  and  above  add_custom_command()
       recognizes  generator expressions to refer to target locations anywhere
       in the command.  Therefore this property is  not  needed  for  creating
       custom commands.

       Do  not set properties that affect the location of a target after read-
       ing this property.  These include properties whose  names  match  (RUN-
       TIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,         (IM-
       PLIB_)?(PREFIX|SUFFIX), or "LINKER_LANGUAGE".  Failure to  follow  this
       rule is not diagnosed and leaves the location of the target undefined.

   LOCATION_<CONFIG>
       Read-only property providing a target location on disk.

       A  read-only  property that indicates where a target's main file is lo-
       cated on disk for the configuration <CONFIG>.  The property is  defined
       only  for  library and executable targets.  An imported target may pro-
       vide a set of configurations  different  from  that  of  the  importing
       project.   By default CMake looks for an exact-match but otherwise uses
       an      arbitrary      available      configuration.       Use      the
       MAP_IMPORTED_CONFIG_<CONFIG>  property  to  map imported configurations
       explicitly.

       Do not set properties that affect the location of a target after  read-
       ing  this  property.   These include properties whose names match (RUN-
       TIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,         (IM-
       PLIB_)?(PREFIX|SUFFIX),  or   LINKER_LANGUAGE.   Failure to follow this
       rule is not diagnosed and leaves the location of the target undefined.

   MACHO_COMPATIBILITY_VERSION
       New in version 3.17.

       What compatibility version number is this target for Mach-O binaries.

       For shared libraries on Mach-O systems (e.g. macOS, iOS) the MACHO_COM-
       PATIBILITY_VERSION  property  corresponds  to the compatibility version
       and MACHO_CURRENT_VERSION corresponds to the  current  version.   These
       are  both embedded in the shared library binary and can be checked with
       the otool -L <binary> command.

       It should be noted that the MACHO_CURRENT_VERSION and MACHO_COMPATIBIL-
       ITY_VERSION  properties do not affect the file names or version-related
       symlinks that  CMake  generates  for  the  library.   The  VERSION  and
       SOVERSION  target  properties still control the file and symlink names.
       The install_name is also still controlled by SOVERSION.

       When  MACHO_CURRENT_VERSION  and  MACHO_COMPATIBILITY_VERSION  are  not
       given, VERSION and SOVERSION are used for the version details to be em-
       bedded in the binaries respectively.  The MACHO_CURRENT_VERSION and MA-
       CHO_COMPATIBILITY_VERSION  properties  only  need  to  be  given if the
       project needs to decouple the file and symlink naming from the  version
       details embedded in the binaries (e.g. to match libtool conventions).

   MACHO_CURRENT_VERSION
       New in version 3.17.

       What current version number is this target for Mach-O binaries.

       For   shared   libraries  on  Mach-O  systems  (e.g.  macOS,  iOS)  the
       MACHO_COMPATIBILITY_VERSION property corresponds to  the  compatibility
       version  and  MACHO_CURRENT_VERSION corresponds to the current version.
       These are both embedded in the shared library binary and can be checked
       with the otool -L <binary> command.

       It    should    be    noted    that   the   MACHO_CURRENT_VERSION   and
       MACHO_COMPATIBILITY_VERSION properties do not affect the file names  or
       version-related  symlinks  that  CMake  generates for the library.  The
       VERSION and SOVERSION target properties still control the file and sym-
       link names.  The install_name is also still controlled by SOVERSION.

       When  MACHO_CURRENT_VERSION  and  MACHO_COMPATIBILITY_VERSION  are  not
       given, VERSION and SOVERSION are used for the version details to be em-
       bedded  in  the  binaries  respectively.  The MACHO_CURRENT_VERSION and
       MACHO_COMPATIBILITY_VERSION properties only need to  be  given  if  the
       project  needs to decouple the file and symlink naming from the version
       details embedded in the binaries (e.g. to match libtool conventions).

   MACOSX_BUNDLE
       Build an executable as an Application Bundle on macOS or iOS.

       When this property is set to TRUE the executable when built on macOS or
       iOS will be created as an application bundle.  This makes it a GUI exe-
       cutable  that   can   be   launched   from   the   Finder.    See   the
       MACOSX_BUNDLE_INFO_PLIST target property for information about creation
       of the Info.plist file for the application bundle.   This  property  is
       initialized  by  the value of the variable CMAKE_MACOSX_BUNDLE if it is
       set when a target is created.

   MACOSX_BUNDLE_INFO_PLIST
       Specify a custom Info.plist template for a macOS  and  iOS  Application
       Bundle.

       An executable target with MACOSX_BUNDLE enabled will be built as an ap-
       plication bundle on macOS.  By default its Info.plist file  is  created
       by  configuring  a template called MacOSXBundleInfo.plist.in located in
       the CMAKE_MODULE_PATH.  This property specifies an alternative template
       file name which may be a full path.

       The  following  target  properties  may be set to specify content to be
       configured into the file:

       MACOSX_BUNDLE_BUNDLE_NAME
              Sets CFBundleName.

       MACOSX_BUNDLE_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_BUNDLE_COPYRIGHT
              Sets NSHumanReadableCopyright.

       MACOSX_BUNDLE_GUI_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_BUNDLE_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_BUNDLE_INFO_STRING
              Sets CFBundleGetInfoString.

       MACOSX_BUNDLE_LONG_VERSION_STRING
              Sets CFBundleLongVersionString.

       MACOSX_BUNDLE_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake variables of the same name may be set to affect all targets in  a
       directory  that  do  not  have each specific property set.  If a custom
       Info.plist is specified by this property it may of course hard-code all
       the settings instead of using the target properties.

   MACOSX_FRAMEWORK_INFO_PLIST
       Specify a custom Info.plist template for a macOS and iOS Framework.

       A library target with FRAMEWORK enabled will be built as a framework on
       macOS.  By default its Info.plist file is created by configuring a tem-
       plate    called    MacOSXFrameworkInfo.plist.in    located    in    the
       CMAKE_MODULE_PATH.  This property  specifies  an  alternative  template
       file name which may be a full path.

       The  following  target  properties  may be set to specify content to be
       configured into the file:

       MACOSX_FRAMEWORK_BUNDLE_VERSION
              Sets CFBundleVersion.

       MACOSX_FRAMEWORK_ICON_FILE
              Sets CFBundleIconFile.

       MACOSX_FRAMEWORK_IDENTIFIER
              Sets CFBundleIdentifier.

       MACOSX_FRAMEWORK_SHORT_VERSION_STRING
              Sets CFBundleShortVersionString.

       CMake variables of the same name may be set to affect all targets in  a
       directory  that  do  not  have each specific property set.  If a custom
       Info.plist is specified by this property it may of course hard-code all
       the settings instead of using the target properties.

   MACOSX_RPATH
       Whether this target on macOS or iOS is located at runtime using rpaths.

       When  this  property  is  set to TRUE, the directory portion of the in-
       stall_name field of this shared library will be @rpath unless  overrid-
       den  by  INSTALL_NAME_DIR.   This indicates the shared library is to be
       found at runtime using runtime paths (rpaths).

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_MACOSX_RPATH if it is set when a target is created.

       Runtime  paths  will also be embedded in binaries using this target and
       can be controlled by the INSTALL_RPATH target property  on  the  target
       linking to this target.

       Policy  CMP0042  was  introduced  to  change  the  default value of MA-
       COSX_RPATH to TRUE.  This is because use of @rpath is a  more  flexible
       and powerful alternative to @executable_path and @loader_path.

   MANUALLY_ADDED_DEPENDENCIES
       New in version 3.8.

       Get manually added dependencies to other top-level targets.

       This read-only property can be used to query all dependencies that were
       added for this target with the add_dependencies() command.

   MAP_IMPORTED_CONFIG_<CONFIG>
       Map from project configuration to imported target's configuration.

       Set this to the list of configurations of an imported target  that  may
       be  used for the current project's <CONFIG> configuration.  Targets im-
       ported from another project may not provide the same set of  configura-
       tion  names  available  in  the current project.  Setting this property
       tells CMake what imported configurations  are  suitable  for  use  when
       building  the  <CONFIG>  configuration.  The first configuration in the
       list  found  to  be  provided  by  the  imported   target   (i.e.   via
       IMPORTED_LOCATION_<CONFIG> for the mapped-to <CONFIG>) is selected.  As
       a special case, an empty list element refers to the  configuration-less
       imported target location (i.e. IMPORTED_LOCATION).

       If  this  property is set and no matching configurations are available,
       then the imported target is considered to be not found.  This  property
       is ignored for non-imported targets.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_MAP_IMPORTED_CONFIG_<CONFIG> variable if it is set when a  target
       is created.

   Example
       For example creating imported C++ library foo:

          add_library(foo STATIC IMPORTED)

       Use foo_debug path for Debug build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX"
            IMPORTED_LOCATION_DEBUG "${foo_debug}"
            )

       Use foo_release path for Release build type:

          set_property(
            TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE
            )

          set_target_properties(foo PROPERTIES
            IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "CXX"
            IMPORTED_LOCATION_RELEASE "${foo_release}"
            )

       Use  Release version of library for MinSizeRel and RelWithDebInfo build
       types:

          set_target_properties(foo PROPERTIES
            MAP_IMPORTED_CONFIG_MINSIZEREL Release
            MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release
            )

   MSVC_DEBUG_INFORMATION_FORMAT
       New in version 3.25.

       Select debug information format when targeting the MSVC ABI.

       The allowed values are:

       Embedded
              Compile with -Z7 or equivalent flag(s) to produce  object  files
              with full symbolic debugging information.

       ProgramDatabase
              Compile  with  -Zi  or  equivalent  flag(s) to produce a program
              database that contains all the symbolic debugging information.

       EditAndContinue
              Compile with -ZI or equivalent  flag(s)  to  produce  a  program
              database that supports the Edit and Continue feature.

       The  value  is  ignored on compilers not targeting the MSVC ABI, but an
       unsupported value will be rejected as an error when  using  a  compiler
       targeting the MSVC ABI.

       The value may also be the empty string (""), in which case no debug in-
       formation format flag will be added explicitly by CMake.

       Use generator expressions to support  per-configuration  specification.
       For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_DEBUG_INFORMATION_FORMAT "$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>")

       selects  for the target foo the program database debug information for-
       mat for the Debug configuration.

       If this property is not set, CMake selects a debug  information  format
       using   the   default  value  $<$<CONFIG:Debug,RelWithDebInfo>:Program-
       Database>, if supported by the compiler, and  otherwise  $<$<CONFIG:De-
       bug,RelWithDebInfo>:Embedded>.

       NOTE:
          This  property  has  effect  only  when policy CMP0141 is set to NEW
          prior to the first project() or enable_language() command  that  en-
          ables a language using a compiler targeting the MSVC ABI.

   MSVC_RUNTIME_LIBRARY
       New in version 3.15.

       Select the MSVC runtime library for use by compilers targeting the MSVC
       ABI.

       The allowed values are:

       MultiThreaded
              Compile with -MT or equivalent flag(s) to use  a  multi-threaded
              statically-linked runtime library.

       MultiThreadedDLL
              Compile  with  -MD or equivalent flag(s) to use a multi-threaded
              dynamically-linked runtime library.

       MultiThreadedDebug
              Compile with -MTd or equivalent flag(s) to use a  multi-threaded
              statically-linked runtime library.

       MultiThreadedDebugDLL
              Compile  with -MDd or equivalent flag(s) to use a multi-threaded
              dynamically-linked runtime library.

       The value is ignored on compilers not targeting the MSVC  ABI,  but  an
       unsupported  value  will  be rejected as an error when using a compiler
       targeting the MSVC ABI.

       The value may also be the empty string ("") in which  case  no  runtime
       library  selection  flag  will be added explicitly by CMake.  Note that
       with Visual Studio Generators the native build system may choose to add
       its own default runtime library selection flag.

       Use  generator  expressions to support per-configuration specification.
       For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")

       selects for the target foo a multi-threaded  statically-linked  runtime
       library  with  or without debug information depending on the configura-
       tion.

       The   property   is    initialized    from    the    value    of    the
       CMAKE_MSVC_RUNTIME_LIBRARY  variable, if it is set.  If the property is
       not set, then CMake uses the default value  MultiThreaded$<$<CONFIG:De-
       bug>:Debug>DLL to select a MSVC runtime library.

       NOTE:
          This  property  has  effect  only  when policy CMP0091 is set to NEW
          prior to the first project() or enable_language() command  that  en-
          ables a language using a compiler targeting the MSVC ABI.

   NAME
       Logical name for the target.

       Read-only logical name for the target as used by CMake.

   NO_SONAME
       Whether to set soname when linking a shared library.

       Enable  this  boolean property if a generated SHARED library should not
       have soname set.  Default is to set soname on all shared  libraries  as
       long  as  the  platform supports it.  Generally, use this property only
       for leaf private libraries or plugins.  If you use it on normal  shared
       libraries  which other targets link against, on some platforms a linker
       will insert a full path to the library (as specified at link time) into
       the  dynamic  section  of  the  dependent  binary.  Therefore, once in-
       stalled, dynamic loader may eventually fail to locate the  library  for
       the binary.

   NO_SYSTEM_FROM_IMPORTED
       Do  not  treat  include  directories  from  the  interfaces of consumed
       Imported Targets as SYSTEM.

       The contents of the INTERFACE_INCLUDE_DIRECTORIES  target  property  of
       imported  targets  are  treated as SYSTEM includes by default.  If this
       property is enabled on a target, compilation of sources in that  target
       will  not  treat  the  contents of the INTERFACE_INCLUDE_DIRECTORIES of
       consumed imported targets as system includes.  Either way,  entries  of
       INTERFACE_SYSTEM_INCLUDE_DIRECTORIES  are not affected, and will always
       be treated as SYSTEM include directories.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_NO_SYSTEM_FROM_IMPORTED  variable  if  it is set when a target is
       created.

       See the IMPORTED_NO_SYSTEM target property to set this behavior on  the
       target providing the include directories rather than consuming them.

   OBJC_EXTENSIONS
       New in version 3.16.

       Boolean specifying whether compiler specific extensions are requested.

       This  property specifies whether compiler specific extensions should be
       used.  For some compilers, this  results  in  adding  a  flag  such  as
       -std=gnu11  instead  of -std=c11 to the compile line.  This property is
       ON by default. The basic OBJC  standard  level  is  controlled  by  the
       OBJC_STANDARD target property.

       If  the  property is not set, and the project has set the C_EXTENSIONS,
       the value of C_EXTENSIONS is set for OBJC_EXTENSIONS.

       See the cmake-compile-features(7) manual  for  information  on  compile
       features and a list of supported compilers.

       This  property is initialized by the value of the CMAKE_OBJC_EXTENSIONS
       variable if set when a target is created and otherwise by the value  of
       CMAKE_OBJC_EXTENSIONS_DEFAULT (see CMP0128).

   OBJC_STANDARD
       New in version 3.16.

       The OBJC standard whose features are requested to build this target.

       This  property specifies the OBJC standard whose features are requested
       to build this target.  For some compilers, this  results  in  adding  a
       flag such as -std=gnu11 to the compile line.

       Supported values are:

       90     Objective C89/C90

       99     Objective C99

       11     Objective C11

       If  the  value  requested does not result in a compile flag being added
       for the compiler in use, a previous standard flag  will  be  added  in-
       stead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJC_STANDARD 11)

       with a compiler which does not support -std=gnu11 or an equivalent flag
       will not result in an error  or  warning,  but  will  instead  add  the
       -std=gnu99  or -std=gnu90 flag if supported.  This "decay" behavior may
       be controlled with the OBJC_STANDARD_REQUIRED target  property.   Addi-
       tionally,  the  OBJC_EXTENSIONS  target property may be used to control
       whether compiler-specific extensions are enabled on a per-target basis.

       If the property is not set, and the project has set the C_STANDARD, the
       value of C_STANDARD is set for OBJC_STANDARD.

       See  the  cmake-compile-features(7)  manual  for information on compile
       features and a list of supported compilers.

       This property is initialized by the value  of  the  CMAKE_OBJC_STANDARD
       variable if it is set when a target is created.

   OBJC_STANDARD_REQUIRED
       New in version 3.16.

       Boolean describing whether the value of OBJC_STANDARD is a requirement.

       If this property is set to ON, then the value of the OBJC_STANDARD tar-
       get property is treated as a requirement.  If this property is  OFF  or
       unset, the OBJC_STANDARD target property is treated as optional and may
       "decay" to a previous standard if the requested is not available.

       If  the  property  is  not  set,  and   the   project   has   set   the
       C_STANDARD_REQUIRED,  the  value  of  C_STANDARD_REQUIRED  is  set  for
       OBJC_STANDARD_REQUIRED.

       See the cmake-compile-features(7) manual  for  information  on  compile
       features and a list of supported compilers.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_OBJC_STANDARD_REQUIRED variable if it is set  when  a  target  is
       created.

   OBJCXX_EXTENSIONS
       New in version 3.16.

       Boolean specifying whether compiler specific extensions are requested.

       This  property specifies whether compiler specific extensions should be
       used.  For some compilers, this  results  in  adding  a  flag  such  as
       -std=gnu++11  instead of -std=c++11 to the compile line.  This property
       is ON by default. The basic ObjC++ standard level is controlled by  the
       OBJCXX_STANDARD target property.

       See  the  cmake-compile-features(7)  manual  for information on compile
       features and a list of supported compilers.

       If the property is not set, and the project has set the CXX_EXTENSIONS,
       the value of CXX_EXTENSIONS is set for OBJCXX_EXTENSIONS.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_OBJCXX_EXTENSIONS variable if set when a target  is  created  and
       otherwise   by   the   value  of  CMAKE_OBJCXX_EXTENSIONS_DEFAULT  (see
       CMP0128).

   OBJCXX_STANDARD
       New in version 3.16.

       The ObjC++ standard whose features are requested to build this target.

       This property specifies the ObjC++  standard  whose  features  are  re-
       quested  to  build  this  target.   For some compilers, this results in
       adding a flag such as -std=gnu++11 to the compile line.

       Supported values are:

       98     Objective C++98

       11     Objective C++11

       14     Objective C++14

       17     Objective C++17

       20     Objective C++20

       23     New in version 3.20.

              Objective C++23

       26     New in version 3.25.

              Objective C++26. CMake 3.25 and later recognize 26  as  a  valid
              value, no version has support for any compiler.

       If  the  value  requested does not result in a compile flag being added
       for the compiler in use, a previous standard flag  will  be  added  in-
       stead.  This means that using:

          set_property(TARGET tgt PROPERTY OBJCXX_STANDARD 11)

       with  a  compiler  which does not support -std=gnu++11 or an equivalent
       flag will not result in an error or warning, but will instead  add  the
       -std=gnu++98  flag  if  supported.   This  "decay" behavior may be con-
       trolled with the OBJCXX_STANDARD_REQUIRED target  property.   Addition-
       ally,  the  OBJCXX_EXTENSIONS  target  property  may be used to control
       whether compiler-specific extensions are enabled on a per-target basis.

       If the property is not set, and the project has set  the  CXX_STANDARD,
       the value of CXX_STANDARD is set for OBJCXX_STANDARD.

       See  the  cmake-compile-features(7)  manual  for information on compile
       features and a list of supported compilers.

       This property is initialized by the value of the  CMAKE_OBJCXX_STANDARD
       variable if it is set when a target is created.

   OBJCXX_STANDARD_REQUIRED
       New in version 3.16.

       Boolean  describing  whether the value of OBJCXX_STANDARD is a require-
       ment.

       If this property is set to ON, then the value  of  the  OBJCXX_STANDARD
       target  property  is treated as a requirement.  If this property is OFF
       or unset, the OBJCXX_STANDARD target property is  treated  as  optional
       and  may  "decay" to a previous standard if the requested is not avail-
       able.

       If  the  property  is  not  set,  and   the   project   has   set   the
       CXX_STANDARD_REQUIRED,  the  value  of CXX_STANDARD_REQUIRED is set for
       OBJCXX_STANDARD_REQUIRED.

       See the cmake-compile-features(7) manual  for  information  on  compile
       features and a list of supported compilers.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_OBJCXX_STANDARD_REQUIRED variable if it is set when a  target  is
       created.

   OPTIMIZE_DEPENDENCIES
       New in version 3.19.

       Activates dependency optimization of static and object libraries.

       When  this  property  is set to true, some dependencies for a static or
       object library may be removed at generation time if they are not neces-
       sary  to build the library, since static and object libraries don't ac-
       tually link against anything.

       If a static or object library has dependency optimization  enabled,  it
       first  discards all dependencies. Then, it looks through all of the di-
       rect and indirect dependencies that it initially  had,  and  adds  them
       back if they meet any of the following criteria:

       • The dependency was added to the library by add_dependencies().

       • The  dependency was added to the library through a source file in the
         library generated by a custom command that uses the dependency.

       • The dependency has any PRE_BUILD, PRE_LINK, or POST_BUILD custom com-
         mands associated with it.

       • The  dependency  contains  any  source files that were generated by a
         custom command.

       • The dependency contains any languages which produce side effects that
         are  relevant to the library. Currently, all languages except C, C++,
         Objective-C, Objective-C++, assembly, and CUDA are assumed to produce
         side  effects.   However,  side effects from one language are assumed
         not to be relevant to another (for example, a Fortran library is  as-
         sumed  to not have any side effects that are relevant for a Swift li-
         brary.)

       As an example, assume you have a static Fortran library  which  depends
       on  a  static  C library, which in turn depends on a static Fortran li-
       brary. The top-level Fortran library has optimization enabled, but  the
       middle  C  library  does not. If you build the top Fortran library, the
       bottom Fortran library will also build, but not the middle  C  library,
       since  the  C  library does not have any side effects that are relevant
       for the Fortran library. However, if you build the  middle  C  library,
       the  bottom  Fortran  library  will also build, even though it does not
       have any side effects that are relevant to the C library, since  the  C
       library does not have optimization enabled.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_OPTIMIZE_DEPENDENCIES variable when the target is created.

   OSX_ARCHITECTURES
       Target specific architectures for macOS.

       The OSX_ARCHITECTURES property sets the target binary architecture  for
       targets on macOS (-arch).  This property is initialized by the value of
       the variable CMAKE_OSX_ARCHITECTURES if it is set when a target is cre-
       ated.   Use  OSX_ARCHITECTURES_<CONFIG> to set the binary architectures
       on a per-configuration basis, where  <CONFIG>  is  an  upper-case  name
       (e.g. OSX_ARCHITECTURES_DEBUG).

   OSX_ARCHITECTURES_<CONFIG>
       Per-configuration macOS and iOS binary architectures for a target.

       This    property    is    the    configuration-specific    version   of
       OSX_ARCHITECTURES.

   OUTPUT_NAME
       Output name for target files.

       This sets the base name for output files created for an  executable  or
       library target.  If not set, the logical target name is used by default
       during generation. The value is not set by  default  during  configura-
       tion.

       Contents of OUTPUT_NAME and the variants listed below may use generator
       expressions.

       See also the variants:

       • OUTPUT_NAME_<CONFIG>ARCHIVE_OUTPUT_NAME_<CONFIG>ARCHIVE_OUTPUT_NAMELIBRARY_OUTPUT_NAME_<CONFIG>LIBRARY_OUTPUT_NAMERUNTIME_OUTPUT_NAME_<CONFIG>RUNTIME_OUTPUT_NAME

   OUTPUT_NAME_<CONFIG>
       Per-configuration target file base name.

       This is the configuration-specific version of  the  OUTPUT_NAME  target
       property.

   PCH_INSTANTIATE_TEMPLATES
       New in version 3.19.

       When  this property is set to true, the precompiled header compiler op-
       tions will contain a flag to instantiate templates during  the  genera-
       tion  of  the  PCH if supported. This can significantly improve compile
       times. Supported in Clang since version 11.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_PCH_INSTANTIATE_TEMPLATES  variable if it is set when a target is
       created.  If that variable is not set, the property defaults to ON.

   PCH_WARN_INVALID
       New in version 3.18.

       When this property is set to true, the precompile header  compiler  op-
       tions will contain a compiler flag which should warn about invalid pre-
       compiled headers e.g. -Winvalid-pch for GNU compiler.

       This property is initialized by the value of the CMAKE_PCH_WARN_INVALID
       variable  if  it  is set when a target is created.  If that variable is
       not set, the property defaults to ON.

   PDB_NAME
       Output name for the MS debug symbol .pdb file generated by  the  linker
       for an executable or shared library target.

       This  property  specifies the base name for the debug symbols file.  If
       not set, the OUTPUT_NAME target property value or logical  target  name
       is used by default.

       NOTE:
          This  property  does  not apply to STATIC library targets because no
          linker is invoked to produce them so they have  no  linker-generated
          .pdb file containing debug symbols.

          The  linker-generated  program  database  files are specified by the
          /pdb linker flag and are not the same as compiler-generated  program
          database  files  specified  by  the  /Fd  compiler  flag.   Use  the
          COMPILE_PDB_NAME property to specify the latter.

   PDB_NAME_<CONFIG>
       Per-configuration output name for the MS debug symbol .pdb file  gener-
       ated by the linker for an executable or shared library target.

       This is the configuration-specific version of PDB_NAME.

       NOTE:
          This  property  does  not apply to STATIC library targets because no
          linker is invoked to produce them so they have  no  linker-generated
          .pdb file containing debug symbols.

          The  linker-generated  program  database  files are specified by the
          /pdb linker flag and are not the same as compiler-generated  program
          database  files  specified  by  the  /Fd  compiler  flag.   Use  the
          COMPILE_PDB_NAME_<CONFIG> property to specify the latter.

   PDB_OUTPUT_DIRECTORY
       Output directory for the MS debug symbols .pdb file  generated  by  the
       linker for an executable or shared library target.

       This  property  specifies the directory into which the MS debug symbols
       will be placed by the linker. The property value may use generator  ex-
       pressions.   Multi-configuration  generators append a per-configuration
       subdirectory to the specified directory unless a  generator  expression
       is used.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_PDB_OUTPUT_DIRECTORY variable if it is set when a target is  cre-
       ated.

       NOTE:
          This  property  does  not apply to STATIC library targets because no
          linker is invoked to produce them so they have  no  linker-generated
          .pdb file containing debug symbols.

          The  linker-generated  program  database  files are specified by the
          /pdb linker flag and are not the same as compiler-generated  program
          database  files  specified  by  the  /Fd  compiler  flag.   Use  the
          COMPILE_PDB_OUTPUT_DIRECTORY property to specify the latter.

   PDB_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for the MS debug  symbol  .pdb  file
       generated by the linker for an executable or shared library target.

       This  is  a  per-configuration  version  of  PDB_OUTPUT_DIRECTORY,  but
       multi-configuration generators (Visual Studio Generators, Xcode) do NOT
       append  a  per-configuration  subdirectory  to the specified directory.
       This   property    is    initialized    by    the    value    of    the
       CMAKE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target
       is created.

       Contents of PDB_OUTPUT_DIRECTORY_<CONFIG>  may  use  generator  expres-
       sions.

       NOTE:
          This  property  does  not apply to STATIC library targets because no
          linker is invoked to produce them so they have  no  linker-generated
          .pdb file containing debug symbols.

          The  linker-generated  program  database  files are specified by the
          /pdb linker flag and are not the same as compiler-generated  program
          database  files  specified  by  the  /Fd  compiler  flag.   Use  the
          COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify  the  lat-
          ter.

   POSITION_INDEPENDENT_CODE
       Whether to create a position-independent target

       The  POSITION_INDEPENDENT_CODE property determines whether position in-
       dependent executables or shared libraries will be created.  This  prop-
       erty is True by default for SHARED and MODULE library targets and False
       otherwise.   This  property  is  initialized  by  the  value   of   the
       CMAKE_POSITION_INDEPENDENT_CODE variable  if it is set when a target is
       created.

       NOTE:
          For executable targets, the link step is controlled by  the  CMP0083
          policy and the CheckPIESupported module.

   PRECOMPILE_HEADERS
       New in version 3.16.

       List of header files to precompile.

       This  property holds a semicolon-separated list of header files to pre-
       compile   specified   so    far    for    its    target.     Use    the
       target_precompile_headers() command to append more header files.

       This property supports generator expressions.

   PRECOMPILE_HEADERS_REUSE_FROM
       New in version 3.16.

       Target from which to reuse the precompiled headers build artifact.

       See  the  second  signature  of target_precompile_headers() command for
       more detailed information.

   PREFIX
       What comes before the library name.

       A target property that can be set to override the prefix (such as  lib)
       on a library name.

   PRIVATE_HEADER
       Specify private header files in a FRAMEWORK shared library target.

       Shared  library  targets  marked  with  the FRAMEWORK property generate
       frameworks on macOS, iOS and normal shared  libraries  on  other  plat-
       forms.  This property may be set to a list of header files to be placed
       in the  PrivateHeaders  directory  inside  the  framework  folder.   On
       non-Apple  platforms  these  headers  may  be  installed using the PRI-
       VATE_HEADER option to the install(TARGETS) command.

   PROJECT_LABEL
       Change the name of a target in an IDE.

       Can be used to change the name of the target in an IDE like Visual Stu-
       dio.

   PUBLIC_HEADER
       Specify public header files in a FRAMEWORK shared library target.

       Shared  library  targets  marked  with  the FRAMEWORK property generate
       frameworks on macOS, iOS and normal shared  libraries  on  other  plat-
       forms.  This property may be set to a list of header files to be placed
       in the Headers directory inside the  framework  folder.   On  non-Apple
       platforms these headers may be installed using the PUBLIC_HEADER option
       to the install(TARGETS) command.

   RESOURCE
       Specify resource files in a FRAMEWORK or BUNDLE.

       Target marked with the FRAMEWORK or BUNDLE property generate  framework
       or  application  bundle  (both  macOS  and  iOS is supported) or normal
       shared libraries on other platforms.  This property may  be  set  to  a
       list  of  files  to  be  placed in the corresponding directory (eg. Re-
       sources directory for macOS) inside the bundle.  On non-Apple platforms
       these  files  may  be  installed  using  the  RESOURCE  option  to  the
       install(TARGETS) command.

       Following example of Application Bundle:

          add_executable(ExecutableTarget
            addDemo.c
            resourcefile.txt
            appresourcedir/appres.txt)

          target_link_libraries(ExecutableTarget heymath mul)

          set(RESOURCE_FILES
            resourcefile.txt
            appresourcedir/appres.txt)

          set_target_properties(ExecutableTarget PROPERTIES
            MACOSX_BUNDLE TRUE
            MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget
            RESOURCE "${RESOURCE_FILES}")

       will produce flat structure for iOS systems:

          ExecutableTarget.app
            appres.txt
            ExecutableTarget
            Info.plist
            resourcefile.txt

       For macOS systems it will produce following directory structure:

          ExecutableTarget.app/
            Contents
              Info.plist
              MacOS
                ExecutableTarget
              Resources
                appres.txt
                resourcefile.txt

       For Linux, such CMake script produce following files:

          ExecutableTarget
          Resources
            appres.txt
            resourcefile.txt

   RULE_LAUNCH_COMPILE
       Specify a launcher for compile rules.

       NOTE:
          This property is intended for internal use  by  ctest(1).   Projects
          and  developers should use the <LANG>_COMPILER_LAUNCHER target prop-
          erties or the  associated  CMAKE_<LANG>_COMPILER_LAUNCHER  variables
          instead.

       See  the  global property of the same name for details.  This overrides
       the global and directory property for a target.

   RULE_LAUNCH_CUSTOM
       Specify a launcher for custom rules.

       See the global property of the same name for details.   This  overrides
       the global and directory property for a target.

   RULE_LAUNCH_LINK
       Specify a launcher for link rules.

       NOTE:
          This  property  is  intended for internal use by ctest(1).  Projects
          and developers should use the <LANG>_LINKER_LAUNCHER target  proper-
          ties  or  the  associated CMAKE_<LANG>_LINKER_LAUNCHER variables in-
          stead.

       See the global property of the same name for details.   This  overrides
       the global and directory property for a target.

   RUNTIME_OUTPUT_DIRECTORY
       Output directory in which to build RUNTIME target files.

       This  property  specifies the directory into which runtime target files
       should be built.  The property value  may  use  generator  expressions.
       Multi-configuration  generators (Visual Studio, Xcode, Ninja Multi-Con-
       fig) append a per-configuration subdirectory to the specified directory
       unless a generator expression is used.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_RUNTIME_OUTPUT_DIRECTORY variable if it is set when a  target  is
       created.

       See also the RUNTIME_OUTPUT_DIRECTORY_<CONFIG> target property.

   RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
       Per-configuration output directory for RUNTIME target files.

       This  is  a  per-configuration  version of the RUNTIME_OUTPUT_DIRECTORY
       target property, but multi-configuration generators (Visual Studio Gen-
       erators,  Xcode)  do NOT append a per-configuration subdirectory to the
       specified directory.  This property is initialized by the value of  the
       CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG>  variable  if  it is set when a
       target is created.

       Contents of RUNTIME_OUTPUT_DIRECTORY_<CONFIG> may use generator expres-
       sions.

   RUNTIME_OUTPUT_NAME
       Output name for RUNTIME target files.

       This  property  specifies  the  base name for runtime target files.  It
       overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.

       See also the RUNTIME_OUTPUT_NAME_<CONFIG> target property.

   RUNTIME_OUTPUT_NAME_<CONFIG>
       Per-configuration output name for RUNTIME target files.

       This is the configuration-specific version of  the  RUNTIME_OUTPUT_NAME
       target property.

   SKIP_BUILD_RPATH
       Should rpaths be used for the build tree.

       SKIP_BUILD_RPATH is a boolean specifying whether to skip automatic gen-
       eration of an rpath allowing the target to run  from  the  build  tree.
       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_SKIP_BUILD_RPATH if it is set when a target is created.

   SOURCE_DIR
       New in version 3.4.

       This    read-only    property    reports    the    value     of     the
       CMAKE_CURRENT_SOURCE_DIR  variable in the directory in which the target
       was defined.

   SOURCES
       This specifies the list of paths to source files for the  target.   The
       following  commands  all  set or add to the SOURCES target property and
       are the usual way to manipulate it:

       • add_executable()add_library()add_custom_target()target_sources()

       Contents of SOURCES may use generator expressions.  If  a  path  starts
       with  a generator expression, it is expected to evaluate to an absolute
       path. Not doing so is considered undefined behavior.

       Paths that are for files generated by the build will be treated as rel-
       ative  to the build directory of the target, if the path is not already
       specified as an absolute path.  Note that whether a  file  is  seen  as
       generated may be affected by policy CMP0118.

       If  a  path does not start with a generator expression, is not an abso-
       lute path and is not a generated file, it will be treated  as  relative
       to the location selected by the first of the following that matches:

       • If  a  file  by  the  specified  path exists relative to the target's
         source directory, use that file.

       • If policy CMP0115 is not set to NEW, try appending each known  source
         file  extension  to the path and check if that exists relative to the
         target's source directory.

       • Repeat the above two steps, this time relative to the target's binary
         directory instead.

       Note  that  the  above decisions are made at generation time, not build
       time.

       See the cmake-buildsystem(7) manual for more  on  defining  buildsystem
       properties.

   SOVERSION
       What version number is this target.

       For  shared  libraries VERSION and SOVERSION can be used to specify the
       build version and API  version  respectively.   When  building  or  in-
       stalling appropriate symlinks are created if the platform supports sym-
       links and the linker supports so-names.  If only one of both is  speci-
       fied the missing is assumed to have the same version number.  SOVERSION
       is ignored if NO_SONAME property is set.

   Windows Versions
       For shared libraries and executables on Windows the  VERSION  attribute
       is  parsed  to extract a <major>.<minor> version number.  These numbers
       are used as the image version of the binary.

   Mach-O Versions
       For shared libraries and executables on  Mach-O  systems  (e.g.  macOS,
       iOS),  the  SOVERSION property corresponds to the compatibility version
       and VERSION corresponds to the current version (unless Mach-O  specific
       overrides  are provided, as discussed below).  See the FRAMEWORK target
       property for an example.

       For   shared    libraries,    the    MACHO_COMPATIBILITY_VERSION    and
       MACHO_CURRENT_VERSION  properties  can be used to override the compati-
       bility version and current version respectively.  Note  that  SOVERSION
       will  still  be  used  to  form the install_name and both SOVERSION and
       VERSION may also affect the file and symlink names.

       Versions of Mach-O binaries may be checked with the otool  -L  <binary>
       command.

   STATIC_LIBRARY_FLAGS
       Archiver  (or  MSVC librarian) flags for a static library target.  Tar-
       gets that are shared libraries, modules, or executables need to use the
       LINK_OPTIONS or LINK_FLAGS target properties.

       The  STATIC_LIBRARY_FLAGS property, managed as a string, can be used to
       add  extra  flags  to  the  link  step  of  a  static  library  target.
       STATIC_LIBRARY_FLAGS_<CONFIG>  will  add to the configuration <CONFIG>,
       for example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO, ...

       NOTE:
          This property has been superseded  by  STATIC_LIBRARY_OPTIONS  prop-
          erty.

   STATIC_LIBRARY_FLAGS_<CONFIG>
       Per-configuration  archiver  (or MSVC librarian) flags for a static li-
       brary target.

       This is the configuration-specific version of STATIC_LIBRARY_FLAGS.

       NOTE:
          This property has been superseded  by  STATIC_LIBRARY_OPTIONS  prop-
          erty.

   STATIC_LIBRARY_OPTIONS
       New in version 3.13.

       Archiver  (or  MSVC librarian) flags for a static library target.  Tar-
       gets that are shared libraries, modules, or executables need to use the
       LINK_OPTIONS target property.

       This  property holds a semicolon-separated list of options specified so
       far for its target.  Use set_target_properties() or set_property() com-
       mands to set its content.

       Contents of STATIC_LIBRARY_OPTIONS may use "generator expressions" with
       the syntax $<...>.  See the cmake-generator-expressions(7)  manual  for
       available expressions.  See the cmake-buildsystem(7) manual for more on
       defining buildsystem properties.

       NOTE:
          This property must be used  in  preference  to  STATIC_LIBRARY_FLAGS
          property.

   Option De-duplication
       The final set of options used for a target is constructed by accumulat-
       ing options from the current target and the usage requirements  of  its
       dependencies.  The set of options is de-duplicated to avoid repetition.

       New  in  version  3.12:  While  beneficial  for individual options, the
       de-duplication step can break up option groups.  For example, -option A
       -option  B becomes -option A B.  One may specify a group of options us-
       ing shell-like quoting along with a SHELL: prefix.  The  SHELL:  prefix
       is  dropped,  and  the  rest  of  the option string is parsed using the
       separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option  A"
       "SHELL:-option B" becomes -option A -option B.

   SUFFIX
       What comes after the target name.

       A  target  property that can be set to override the suffix (such as .so
       or .exe) on the name of a library, module or executable.

   Swift_DEPENDENCIES_FILE
       New in version 3.15.

       This property sets the path for the Swift  dependency  file  (swiftdep)
       for  the  target.   If  one  is not specified, it will default to <TAR-
       GET>.swiftdeps.

   Swift_LANGUAGE_VERSION
       New in version 3.16.

       This property sets the language version for the Swift  sources  in  the
       target.   If one is not specified, it will default to <CMAKE_Swift_LAN-
       GUAGE_VERSION> if specified, otherwise it is the  latest  version  sup-
       ported by the compiler.

   Swift_MODULE_DIRECTORY
       New in version 3.15.

       Specify output directory for Swift modules provided by the target.

       If the target contains Swift source files, this specifies the directory
       in which the modules will be placed.  When this property  is  not  set,
       the  modules will be placed in the build directory corresponding to the
       target's      source      directory.        If       the       variable
       CMAKE_Swift_MODULE_DIRECTORY  is set when a target is created its value
       is used to initialize this property.

   Swift_MODULE_NAME
       New in version 3.15.

       This property specifies the name of the Swift module.  It is  defaulted
       to the name of the target.

   SYSTEM
       New in version 3.25.

       Specifies  that  a  target is a SYSTEM library.  This has the following
       effects:

       • Entries of INTERFACE_INCLUDE_DIRECTORIES are treated  as  SYSTEM  in-
         clude    directories    when   compiling   consumers.    Entries   of
         INTERFACE_SYSTEM_INCLUDE_DIRECTORIES are not affected, and  will  al-
         ways be treated as SYSTEM include directories.

       For  imported targets, this property defaults to true, which means that
       their INTERFACE_INCLUDE_DIRECTORIES are treated as SYSTEM  by  default.
       If     their     SYSTEM     property     is     false,    then    their
       INTERFACE_INCLUDE_DIRECTORIES will not be treated as SYSTEM, regardless
       of the value of the IMPORTED_NO_SYSTEM property.

       This  target property is initialized from the SYSTEM directory property
       when the target is created.

   TYPE
       The type of the target.

       This read-only property can be used to test the type of the given  tar-
       get.  It will be one of STATIC_LIBRARY, MODULE_LIBRARY, SHARED_LIBRARY,
       OBJECT_LIBRARY, INTERFACE_LIBRARY, EXECUTABLE or one  of  the  internal
       target types.

   UNITY_BUILD
       New in version 3.16.

       When this property is set to true, the target source files will be com-
       bined into batches for faster compilation.  This is done by creating  a
       (set  of)  unity sources which #include the original sources, then com-
       piling these unity sources instead of the originals.  This is known  as
       a Unity or Jumbo build.

       CMake  provides  different  algorithms  for selecting which sources are
       grouped together into a bucket. Algorithm selection is decided  by  the
       UNITY_BUILD_MODE  target  property,  which has the following acceptable
       values:

       • BATCH When in this mode CMake determines which files are grouped  to-
         gether.  The UNITY_BUILD_BATCH_SIZE property controls the upper limit
         on how many sources can be combined per unity source file.

       • GROUP When in this mode each target explicitly specifies how to group
         source  files.  Each  source file that has the same UNITY_GROUP value
         will be grouped together. Any sources that don't have  this  property
         will be compiled individually. The UNITY_BUILD_BATCH_SIZE property is
         ignored when using this mode.

       If no explicit UNITY_BUILD_MODE has been specified, CMake will  default
       to BATCH.

       Unity builds are not currently supported for all languages.  CMake ver-
       sion 3.25.1 supports combining C and CXX  source  files.   For  targets
       that  mix source files from more than one language, CMake will separate
       the languages such that each generated unity source file only  contains
       sources for a single language.

       This  property  is  initialized  by  the value of the CMAKE_UNITY_BUILD
       variable when a target is created.

       NOTE:
          Projects should not directly set the UNITY_BUILD property or its as-
          sociated CMAKE_UNITY_BUILD variable to true.  Depending on the capa-
          bilities of the build machine and compiler used, it might  or  might
          not  be appropriate to enable unity builds.  Therefore, this feature
          should be under developer control, which would normally  be  through
          the  developer  choosing whether or not to set the CMAKE_UNITY_BUILD
          variable on the cmake(1)  command  line  or  some  other  equivalent
          method.   However,  it  IS recommended to set the UNITY_BUILD target
          property to false if it is known that enabling unity builds for  the
          target can lead to problems.

   ODR (One definition rule) errors
       When  multiple  source  files  are included into one source file, as is
       done for unity builds, it can potentially lead to  ODR  errors.   CMake
       provides a number of measures to help address such problems:

       • Any    source    file   that   has   a   non-empty   COMPILE_OPTIONS,
         COMPILE_DEFINITIONS,  COMPILE_FLAGS,  or  INCLUDE_DIRECTORIES  source
         property will not be combined into a unity source.

       • Projects  can  prevent  an individual source file from being combined
         into a unity source by setting its SKIP_UNITY_BUILD_INCLUSION  source
         property  to true.  This can be a more effective way to prevent prob-
         lems with specific files than disabling unity builds  for  an  entire
         target.

       • Projects  can set UNITY_BUILD_UNIQUE_ID to cause a valid C-identifier
         to be generated which is unique per file in a unity build.  This  can
         be used to avoid problems with anonymous namespaces in unity builds.

       • The                UNITY_BUILD_CODE_BEFORE_INCLUDE                and
         UNITY_BUILD_CODE_AFTER_INCLUDE target properties can be used  to  in-
         ject code into the unity source files before and after every #include
         statement.

       • The order of source files added  to  the  target  via  commands  like
         add_library(), add_executable() or target_sources() will be preserved
         in the generated unity source files.  This can be  used  to  manually
         enforce  a specific grouping based on the UNITY_BUILD_BATCH_SIZE tar-
         get property.

   UNITY_BUILD_BATCH_SIZE
       New in version 3.16.

       Specifies the maximum number of source files that can be combined  into
       any  one  unity  source  file  when  unity  builds  are  enabled by the
       UNITY_BUILD target property.  The original source files  will  be  dis-
       tributed  across  as many unity source files as necessary to honor this
       limit.

       The   initial   value   for   this   property   is   taken   from   the
       CMAKE_UNITY_BUILD_BATCH_SIZE  variable  when the target is created.  If
       that variable has not been set, the initial value will be 8.

       The batch size needs to be selected carefully.  If set  too  high,  the
       size  of  the  combined source files could result in the compiler using
       excessive memory or hitting other similar limits.   In  extreme  cases,
       this can even result in build failure.  On the other hand, if the batch
       size is too low, there will be little gain in build performance.

       Although strongly discouraged, the batch size may be set to a value  of
       0  to  combine all the sources for the target into a single unity file,
       regardless of how many sources are involved.  This  runs  the  risk  of
       creating  an excessively large unity source file and negatively impact-
       ing the build performance, so a value of  0  is  not  generally  recom-
       mended.

   UNITY_BUILD_CODE_AFTER_INCLUDE
       New in version 3.16.

       Code snippet which is included verbatim by the UNITY_BUILD feature just
       after every #include statement in the  generated  unity  source  files.
       For example:

          set(after [[
          #if defined(NOMINMAX)
          #undef NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_AFTER_INCLUDE "${after}"
          )

       See also UNITY_BUILD_CODE_BEFORE_INCLUDE.

   UNITY_BUILD_CODE_BEFORE_INCLUDE
       New in version 3.16.

       Code snippet which is included verbatim by the UNITY_BUILD feature just
       before every #include statement in the generated  unity  source  files.
       For example:

          set(before [[
          #if !defined(NOMINMAX)
          #define NOMINMAX
          #endif
          ]])
          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD_CODE_BEFORE_INCLUDE "${before}"
          )

       See also UNITY_BUILD_CODE_AFTER_INCLUDE.

   UNITY_BUILD_MODE
       New in version 3.18.

       CMake  provides  different  algorithms  for selecting which sources are
       grouped together into a bucket. Selection is decided by this  property,
       which has the following acceptable values:

       BATCH  When  in  this mode CMake determines which files are grouped to-
              gether.  The UNITY_BUILD_BATCH_SIZE property controls the  upper
              limit on how many sources can be combined per unity source file.

              Example usage:

                 add_library(example_library
                             source1.cxx
                             source2.cxx
                             source3.cxx
                             source4.cxx)

                 set_target_properties(example_library PROPERTIES
                                       UNITY_BUILD_MODE BATCH
                                       UNITY_BUILD_BATCH_SIZE 2
                                       )

       GROUP  When  in this mode each target explicitly specifies how to group
              source files. Each source file that  has  the  same  UNITY_GROUP
              value will be grouped together. Any sources that don't have this
              property     will     be     compiled     individually.      The
              UNITY_BUILD_BATCH_SIZE property is ignored when using this mode.

              Example usage:

                 add_library(example_library
                             source1.cxx
                             source2.cxx
                             source3.cxx
                             source4.cxx)

                 set_target_properties(example_library PROPERTIES
                                       UNITY_BUILD_MODE GROUP
                                       )

                 set_source_files_properties(source1.cxx source2.cxx source3.cxx
                                             PROPERTIES UNITY_GROUP "bucket1"
                                             )
                 set_source_files_properties(source4.cxx
                                             PROPERTIES UNITY_GROUP "bucket2"
                                             )

       If  no explicit UNITY_BUILD_MODE has been specified, CMake will default
       to BATCH.

   UNITY_BUILD_UNIQUE_ID
       New in version 3.20.

       The name of a valid C-identifier which is  set  to  a  unique  per-file
       value during unity builds.

       When this property is populated and when UNITY_BUILD is true, the prop-
       erty value is used to define a compiler  definition  of  the  specified
       name.  The value of the defined symbol is unspecified, but it is unique
       per file path.

       Given:

          set_target_properties(myTarget PROPERTIES
            UNITY_BUILD "ON"
            UNITY_BUILD_UNIQUE_ID "MY_UNITY_ID"
          )

       the MY_UNITY_ID symbol is defined to a unique per-file value.

       One known use case for this identifier is to disambiguate the variables
       in  an  anonymous  namespace  in a limited scope.  Anonymous namespaces
       present a problem for unity builds because they are used to ensure that
       certain  variables  and  declarations  are scoped to a translation unit
       which is approximated by a single source file.  When source  files  are
       combined  in a unity build file, those variables in different files are
       combined in a single translation unit and the names clash.  This  prop-
       erty can be used to avoid that with code like the following:

          // Needed for when unity builds are disabled
          #ifndef MY_UNITY_ID
          #define MY_UNITY_ID
          #endif

          namespace { namespace MY_UNITY_ID {
            // The name 'i' clashes (or could clash) with other
            // variables in other anonymous namespaces
            int i = 42;
          }}

          int use_var()
          {
            return MY_UNITY_ID::i;
          }

       The  pseudonymous namespace is used within a truly anonymous namespace.
       On many platforms, this maintains the invariant that the symbols within
       do not get external linkage when performing a unity build.

   VERIFY_INTERFACE_HEADER_SETS
       New in version 3.24.

       Used  to  verify  that  all  headers in a target's PUBLIC and INTERFACE
       header sets can be included on their own.

       When this property is set to true, and the target is an object library,
       static  library,  shared library, interface library, or executable with
       exports enabled, and the target has one or  more  PUBLIC  or  INTERFACE
       header sets, an object library target named <target_name>_verify_inter-
       face_header_sets is created. This verification target  has  one  source
       file  per  header  in the PUBLIC and INTERFACE header sets. Each source
       file only includes its associated header file. The verification  target
       links against the original target to get all of its usage requirements.
       The    verification    target    has    its    EXCLUDE_FROM_ALL     and
       DISABLE_PRECOMPILE_HEADERS  properties  set  to  true, and its AUTOMOC,
       AUTORCC, AUTOUIC, and UNITY_BUILD properties set to false.

       If the header's LANGUAGE property is set, the value of that property is
       used  to  determine the language with which to compile the header file.
       Otherwise, if the target has any C++ sources, the header is compiled as
       C++.   Otherwise,  if  the target has any C sources, the header is com-
       piled as C.  Otherwise, if C++ is enabled globally, the header is  com-
       piled  as C++.  Otherwise, if C is enabled globally, the header is com-
       piled as C. Otherwise, the header file is not compiled.

       If any verification targets are  created,  a  top-level  target  called
       all_verify_interface_header_sets  is created which depends on all veri-
       fication targets.

       This   property    is    initialized    by    the    value    of    the
       CMAKE_VERIFY_INTERFACE_HEADER_SETS  variable if it is set when a target
       is created.

       If the project wishes to control which header sets are verified by this
       property, it can set INTERFACE_HEADER_SETS_TO_VERIFY.

   VERSION
       What version number is this target.

       For  shared  libraries VERSION and SOVERSION can be used to specify the
       build version and API  version  respectively.   When  building  or  in-
       stalling appropriate symlinks are created if the platform supports sym-
       links and the linker supports so-names.  If only one of both is  speci-
       fied  the missing is assumed to have the same version number.  For exe-
       cutables VERSION can be used to specify the build version.  When build-
       ing or installing appropriate symlinks are created if the platform sup-
       ports symlinks.

   Windows Versions
       For shared libraries and executables on Windows the  VERSION  attribute
       is  parsed  to extract a <major>.<minor> version number.  These numbers
       are used as the image version of the binary.

   Mach-O Versions
       For shared libraries and executables on  Mach-O  systems  (e.g.  macOS,
       iOS),  the  SOVERSION property corresponds to the compatibility version
       and VERSION corresponds to the current version (unless Mach-O  specific
       overrides  are provided, as discussed below).  See the FRAMEWORK target
       property for an example.

       For   shared    libraries,    the    MACHO_COMPATIBILITY_VERSION    and
       MACHO_CURRENT_VERSION  properties  can be used to override the compati-
       bility version and current version respectively.  Note  that  SOVERSION
       will still be used to form the install_name and both SOVERSION and VER-
       SION may also affect the file and symlink names.

       Versions of Mach-O binaries may be checked with the otool  -L  <binary>
       command.

   VISIBILITY_INLINES_HIDDEN
       Whether to add a compile flag to hide symbols of inline functions

       The  VISIBILITY_INLINES_HIDDEN  property  determines whether a flag for
       hiding symbols for inline functions, such as  -fvisibility-inlines-hid-
       den,  should be used when invoking the compiler.  This property affects
       compilation in sources of all  types  of  targets  (subject  to  policy
       CMP0063).

       This    property    is    initialized    by    the    value    of   the
       CMAKE_VISIBILITY_INLINES_HIDDEN variable if it is set when a target  is
       created.

   VS_CONFIGURATION_TYPE
       New in version 3.6.

       Visual Studio project configuration type.

       Sets  the  ConfigurationType  attribute  for  a generated Visual Studio
       project.  The property value may use generator  expressions.   If  this
       property  is set, it overrides the default setting that is based on the
       target type (e.g. StaticLibrary, Application, ...).

       Supported on Visual Studio Generators for VS 2010 and higher.

   VS_DEBUGGER_COMMAND
       New in version 3.12.

       Sets the local debugger command for Visual  Studio  C++  targets.   The
       property  value may use generator expressions.  This is defined in <Lo-
       calDebuggerCommand> in the Visual Studio project file.

       This property only works for Visual Studio 11 2012 and above; it is ig-
       nored on other generators.

   VS_DEBUGGER_COMMAND_ARGUMENTS
       New in version 3.13.

       Sets  the  local  debugger command line arguments for Visual Studio C++
       targets.  The property value may use generator  expressions.   This  is
       defined in <LocalDebuggerCommandArguments> in the Visual Studio project
       file.

       This property only works for Visual Studio 11 2012 and above; it is ig-
       nored on other generators.

   VS_DEBUGGER_ENVIRONMENT
       New in version 3.13.

       Sets the local debugger environment for Visual Studio C++ targets.  The
       property value may use generator expressions.  This is defined in  <Lo-
       calDebuggerEnvironment> in the Visual Studio project file.

       This property only works for Visual Studio 11 2012 and above; it is ig-
       nored on other generators.

   VS_DEBUGGER_WORKING_DIRECTORY
       New in version 3.8.

       Sets the local debugger working directory for Visual  Studio  C++  tar-
       gets.   The  property value may use generator expressions.  This is de-
       fined in <LocalDebuggerWorkingDirectory> in the Visual  Studio  project
       file.

       This property only works for Visual Studio 11 2012 and above; it is ig-
       nored on other generators.

   VS_DESKTOP_EXTENSIONS_VERSION
       New in version 3.4.

       Visual Studio Windows 10 Desktop Extensions Version

       Specifies the version of the Desktop Extensions that should be included
       in the target. For example 10.0.10240.0. If the value is not specified,
       the Desktop Extensions will not be included. To use the same version of
       the  extensions  as  the Windows 10 SDK that is being used, you can use
       the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_DOTNET_DOCUMENTATION_FILE
       New in version 3.17.

       Visual Studio managed project .NET documentation output

       Sets the target XML documentation file output.

   VS_DOTNET_REFERENCE_<refname>
       New in version 3.8.

       Visual Studio managed project .NET reference with  name  <refname>  and
       hint path.

       Adds  one .NET reference to generated Visual Studio project. The refer-
       ence will have the name <refname> and will point to the assembly  given
       as value of the property.

       See also VS_DOTNET_REFERENCES and VS_DOTNET_REFERENCES_COPY_LOCAL

   VS_DOTNET_REFERENCEPROP_<refname>_TAG_<tagname>
       New in version 3.10.

       Defines an XML property <tagname> for a .NET reference <refname>.

       Reference  properties  can be set for .NET references which are defined
       by       the       target       properties        VS_DOTNET_REFERENCES,
       VS_DOTNET_REFERENCE_<refname>  and also for project references to other
       C# targets which are established by target_link_libraries().

       This property is only applicable to C# targets and Visual Studio gener-
       ators 2010 and later.

   VS_DOTNET_REFERENCES
       Visual Studio managed project .NET references

       Adds  one  or  more  semicolon-delimited .NET references to a generated
       Visual Studio project.  For example, "System;System.Windows.Forms".

   VS_DOTNET_REFERENCES_COPY_LOCAL
       New in version 3.8.

       Sets the Copy Local property for all .NET hint references in the target

       Boolean property to enable/disable copying of .NET hint  references  to
       output directory. The default is ON.

   VS_DOTNET_STARTUP_OBJECT
       New in version 3.24.

       Sets  the  startup  object property in Visual Studio .NET targets.  The
       property value defines a full qualified class name  (including  package
       name), for example: MyCompany.Package.MyStarterClass.

       If  the property is unset, Visual Studio uses the first matching static
       void Main(string[]) function signature by default. When more  than  one
       Main() method is available in the current project, the property becomes
       mandatory for building the project.

       This property only works for Visual Studio 11 2012 and above; it is ig-
       nored on other generators.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_DOTNET_STARTUP_OBJECT "MyCompany.Package.MyStarterClass")

   VS_DOTNET_TARGET_FRAMEWORK_VERSION
       Specify the .NET target framework version.

       Used  to specify the .NET target framework version for C++/CLI. For ex-
       ample, "v4.5".

       This property is  deprecated  and  should  not  be  used  anymore.  Use
       DOTNET_TARGET_FRAMEWORK or DOTNET_TARGET_FRAMEWORK_VERSION instead.

   VS_DPI_AWARE
       New in version 3.16.

       Set  the Manifest Tool -> Input and Output -> DPI Awareness in the Vis-
       ual Studio target project properties.

       Valid values are PerMonitor, ON, or OFF.

       For example:

          add_executable(myproject myproject.cpp)
          set_property(TARGET myproject PROPERTY VS_DPI_AWARE "PerMonitor")

   VS_GLOBAL_KEYWORD
       Visual Studio project keyword for VS 10 (2010) and newer.

       Sets the "keyword" attribute for a  generated  Visual  Studio  project.
       Defaults  to  "Win32Proj".   You  may  wish to override this value with
       "ManagedCProj", for example, in a Visual Studio managed C++  unit  test
       project.

       Use the VS_KEYWORD target property to set the keyword for Visual Studio
       9 (2008) and older.

   VS_GLOBAL_PROJECT_TYPES
       Visual Studio project type(s).

       Can be set to one or more UUIDs recognized by Visual Studio to indicate
       the  type of project.  This value is copied verbatim into the generated
       project file.  Example for a managed C++ unit testing project:

          {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}

       UUIDs are semicolon-delimited.

   VS_GLOBAL_ROOTNAMESPACE
       Visual Studio project root namespace.

       Sets the  "RootNamespace"  attribute  for  a  generated  Visual  Studio
       project.  The attribute will be generated only if this is set.

   VS_GLOBAL_<variable>
       Visual Studio project-specific global variable.

       Tell  the  Visual  Studio  generator to set the global variable '<vari-
       able>' to a given value in the generated Visual  Studio  project.   Ig-
       nored   on   other   generators.    Qt   integration  works  better  if
       VS_GLOBAL_QtVersion is set to the version FindQt4.cmake found.  For ex-
       ample, "4.7.3"

   VS_IOT_EXTENSIONS_VERSION
       New in version 3.4.

       Visual Studio Windows 10 IoT Extensions Version

       Specifies  the version of the IoT Extensions that should be included in
       the target. For example 10.0.10240.0. If the value  is  not  specified,
       the IoT Extensions will not be included. To use the same version of the
       extensions as the Windows 10 SDK that is being used, you  can  use  the
       CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_IOT_STARTUP_TASK
       New in version 3.4.

       Visual Studio Windows 10 IoT Continuous Background Task

       Specifies that the target should be compiled as a Continuous Background
       Task library.

   VS_JUST_MY_CODE_DEBUGGING
       New in version 3.15.

       Enable Just My Code with Visual Studio debugger.

       Supported on Visual Studio Generators for VS 2010 and higher,  Makefile
       Generators and the Ninja generators.

       This  property  is  initialized  by the CMAKE_VS_JUST_MY_CODE_DEBUGGING
       variable if it is set when a target is created.

   VS_KEYWORD
       Visual Studio project keyword for VS 9 (2008) and older.

       Can be set to change the visual studio keyword, for example Qt integra-
       tion works better if this is set to Qt4VSv1.0.

       Use the VS_GLOBAL_KEYWORD target property to set the keyword for Visual
       Studio 11 (2012) and newer.

   VS_MOBILE_EXTENSIONS_VERSION
       New in version 3.4.

       Visual Studio Windows 10 Mobile Extensions Version

       Specifies the version of the Mobile Extensions that should be  included
       in the target. For example 10.0.10240.0. If the value is not specified,
       the Mobile Extensions will not be included. To use the same version  of
       the  extensions  as  the Windows 10 SDK that is being used, you can use
       the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.

   VS_NO_COMPILE_BATCHING
       New in version 3.24.

       Turn off compile batching for the target.  Usually  MSBuild  calls  the
       compiler with multiple c/cpp files and compiler starts subprocesses for
       each file to make the build parallel. If you want compiler  to  be  in-
       voked with one file at a time set VS_NO_COMPILE_BATCHING to ON. If this
       flag is set MSBuild will call compiler with one c/cpp file at  a  time.
       Useful  when you want to use tool that replaces the compiler, for exam-
       ple some build caching tool.

       This property is initialized by the CMAKE_VS_NO_COMPILE_BATCHING  vari-
       able if it is set when a target is created.

   Example
       This shows setting the property for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_COMPILE_BATCHING ON)

   VS_NO_SOLUTION_DEPLOY
       New in version 3.15.

       Specify  that  the target should not be marked for deployment to a Win-
       dows CE or Windows Phone device in the generated  Visual  Studio  solu-
       tion.

       Be  default, all EXE and shared library (DLL) targets are marked to de-
       ploy to the target device in the generated Visual Studio solution.

       Generator expressions are supported.

       There are reasons one might  want  to  exclude  a  target  /  generated
       project from deployment:

       • The  library  or  executable  may not be necessary in the primary de-
         ploy/debug scenario, and excluding from deployment saves time in  the
         develop/download/debug cycle.

       • There  may  be insufficient space on the target device to accommodate
         all of the build products.

       • Visual Studio 2013 requires a target device IP address be entered for
         each  target  marked  for  deployment.  For large numbers of targets,
         this can be tedious.  NOTE: Visual Studio will deploy all project de-
         pendencies  of a project tagged for deployment to the IP address con-
         figured for that project even if those dependencies  are  not  tagged
         for deployment.

   Example 1
       This shows setting the variable for the target foo.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY ON)

   Example 2
       This shows setting the variable for the Release configuration only.

          add_library(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY "$<CONFIG:Release>")

   VS_PACKAGE_REFERENCES
       New in version 3.15.

       Visual Studio package references for nuget.

       Adds  one or more semicolon-delimited package references to a generated
       Visual Studio project. The version of the package  will  be  underscore
       delimited. For example, boost_1.7.0;nunit_3.12.*.

          set_property(TARGET ${TARGET_NAME} PROPERTY
            VS_PACKAGE_REFERENCES "boost_1.7.0")

   VS_PLATFORM_TOOLSET
       New in version 3.18.

       Overrides the platform toolset used to build a target.

       Only  supported when the compiler used by the given toolset is the same
       as the compiler used to build the whole source tree.

       This is especially useful to create driver projects with  the  toolsets
       "WindowsUserModeDriver10.0" or "WindowsKernelModeDriver10.0".

   VS_PROJECT_IMPORT
       New in version 3.15.

       Visual Studio managed project imports

       Adds  to a generated Visual Studio project one or more semicolon-delim-
       ited paths to .props files needed  when  building  projects  from  some
       NuGet      packages.      For     example,     my_packages_path/MyPack-
       age.1.0.0/build/MyPackage.props.

   VS_SCC_AUXPATH
       Visual Studio Source Code Control Aux Path.

       Can be set to change the visual  studio  source  code  control  auxpath
       property.

   VS_SCC_LOCALPATH
       Visual Studio Source Code Control Local Path.

       Can  be  set to change the visual studio source code control local path
       property.

   VS_SCC_PROJECTNAME
       Visual Studio Source Code Control Project.

       Can be set to change the visual studio source code control project name
       property.

   VS_SCC_PROVIDER
       Visual Studio Source Code Control Provider.

       Can  be  set  to  change the visual studio source code control provider
       property.

   VS_SDK_REFERENCES
       New in version 3.7.

       Visual Studio project SDK references.   Specify  a  semicolon-separated
       list  of  SDK  references  to  be  added  to  a generated Visual Studio
       project, e.g.  Microsoft.AdMediatorWindows81, Version=1.0.

   VS_SOLUTION_DEPLOY
       New in version 3.18.

       Specify that the target should be marked for deployment when  not  tar-
       geting Windows CE, Windows Phone or a Windows Store application.

       If  the target platform doesn't support deployment, this property won't
       have any effect.

       Generator expressions are supported.

   Examples
       Always deploy target foo:

          add_executable(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY ON)

       Deploy target foo for all configurations except Release:

          add_executable(foo SHARED foo.cpp)
          set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY "$<NOT:$<CONFIG:Release>>")

   VS_SOURCE_SETTINGS_<tool>
       New in version 3.18.

       Set any item metadata on all non-built files that use <tool>.

       Takes a list of Key=Value pairs. Tells the Visual Studio  generator  to
       set  Key  to  Value  as  item  metadata on all non-built files that use
       <tool>.

       For example:

          set_property(TARGET main PROPERTY VS_SOURCE_SETTINGS_FXCompile "Key=Value" "Key2=Value2")

       will set Key to Value and Key2 to Value2 for all non-built  files  that
       use FXCompile.

       Generator expressions are supported.

   VS_USER_PROPS
       New in version 3.8.

       Sets  the  user  props  file  to  be  included in the visual studio C++
       project   file.   The   standard   path    is    $(UserRootDir)\\Micro-
       soft.Cpp.$(Platform).user.props,  which  is  in  most cases the same as
       %LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Micro-
       soft.Cpp.Win32.user.props       or       %LOCALAPPDATA%\\Microsoft\\MS-
       Build\\v4.0\\Microsoft.Cpp.x64.user.props.

       The *.user.props files can be used for Visual Studio wide configuration
       which is independent from cmake.

   VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
       New in version 3.4.

       Visual Studio Windows Target Platform Minimum Version

       For  Windows  10. Specifies the minimum version of the OS that is being
       targeted. For example 10.0.10240.0. If the value is not specified,  the
       value  of CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION will be used on Win-
       dowsStore projects otherwise the target platform minimum  version  will
       not be specified for the project.

   VS_WINRT_COMPONENT
       New in version 3.1.

       Mark a target as a Windows Runtime component for the Visual Studio gen-
       erator.  Compile the target with C++/CX language extensions for Windows
       Runtime.   For  SHARED  and  MODULE  libraries,  this  also defines the
       _WINRT_DLL preprocessor macro.

       NOTE:
          Currently this is implemented  only  by  Visual  Studio  generators.
          Support may be added to other generators in the future.

   VS_WINRT_EXTENSIONS
       Deprecated.   Use VS_WINRT_COMPONENT instead.  This property was an ex-
       perimental partial implementation of that one.

   VS_WINRT_REFERENCES
       Visual Studio project Windows Runtime Metadata references

       Adds one or more semicolon-delimited WinRT references  to  a  generated
       Visual Studio project.  For example, "Windows;Windows.UI.Core".

   WATCOM_RUNTIME_LIBRARY
       New in version 3.24.

       Select  the  Watcom  runtime library for use by compilers targeting the
       Watcom ABI.

       The allowed values are:

       SingleThreaded
              Compile without additional flags to use a single-threaded stati-
              cally-linked runtime library.

       SingleThreadedDLL
              Compile  with -br or equivalent flag(s) to use a single-threaded
              dynamically-linked runtime library. This is  not  available  for
              Linux targets.

       MultiThreaded
              Compile  with  -bm or equivalent flag(s) to use a multi-threaded
              statically-linked runtime library.

       MultiThreadedDLL
              Compile  with  -bm  -br  or  equivalent   flag(s)   to   use   a
              multi-threaded  dynamically-linked  runtime library. This is not
              available for Linux targets.

       The value is ignored on non-Watcom compilers but an  unsupported  value
       will be rejected as an error when using a compiler targeting the Watcom
       ABI.

       The value may also be the empty string ("") in which  case  no  runtime
       library selection flag will be added explicitly by CMake.

       Use generator expressions to support per-configuration specification.

       For example, the code:

          add_executable(foo foo.c)
          set_property(TARGET foo PROPERTY
            WATCOM_RUNTIME_LIBRARY "MultiThreaded")

       selects  for  the target foo a multi-threaded statically-linked runtime
       library.

       If this property is not set then CMake uses the  default  value  Multi-
       ThreadedDLL  on Windows and SingleThreaded on other platforms to select
       a Watcom runtime library.

       NOTE:
          This property has effect only when policy  CMP0136  is  set  to  NEW
          prior  to  the first project() or enable_language() command that en-
          ables a language using a compiler targeting the Watcom ABI.

   WIN32_EXECUTABLE
       Build an executable with a WinMain entry point on windows.

       When this property is set to true the executable when linked on Windows
       will  be  created  with a WinMain() entry point instead of just main().
       This makes it a GUI executable instead of a console  application.   See
       the  CMAKE_MFC_FLAG  variable documentation to configure use of the Mi-
       crosoft Foundation Classes (MFC) for WinMain executables.   This  prop-
       erty is initialized by the value of the CMAKE_WIN32_EXECUTABLE variable
       if it is set when a target is created.

       This property supports generator expressions, except if the  target  is
       managed (contains C# code.)

   WINDOWS_EXPORT_ALL_SYMBOLS
       New in version 3.4.

       This property is implemented only for MS-compatible tools on Windows.

       Enable  this  boolean property to automatically create a module defini-
       tion (.def) file with all global symbols found in the input .obj  files
       for  a  SHARED  library (or executable with ENABLE_EXPORTS) on Windows.
       The module definition file will be passed to  the  linker  causing  all
       symbols  to  be exported from the .dll.  For global data symbols, __de-
       clspec(dllimport) must still be used when compiling against the code in
       the  .dll.   All  other function symbols will be automatically exported
       and imported by callers.  This simplifies porting projects  to  Windows
       by  reducing  the  need  for  explicit  dllexport  markup,  even in C++
       classes.

       When this property is enabled, zero or more  .def  files  may  also  be
       specified  as  source  files of the target.  The exports named by these
       files will be merged with those detected from the object files to  gen-
       erate a single module definition file to be passed to the linker.  This
       can be used to export symbols from a .dll that are not in  any  of  its
       object  files  but  are  added  by  the  linker from dependencies (e.g.
       msvcrt.lib).

       This   property    is    initialized    by    the    value    of    the
       CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS variable if it is set when a target is
       created.

   XCODE_ATTRIBUTE_<an-attribute>
       Set Xcode target attributes directly.

       Tell the Xcode generator to set <an-attribute> to a given value in  the
       generated Xcode project.  Ignored on other generators.

       This  offers  low-level  control over the generated Xcode project file.
       It is meant as a last resort for specifying settings  that  CMake  does
       not otherwise have a way to control.  Although this can override a set-
       ting CMake normally produces on its  own,  doing  so  bypasses  CMake's
       model of the project and can break things.

       See the CMAKE_XCODE_ATTRIBUTE_<an-attribute> variable to set attributes
       on all targets in a directory tree.

       Contents of XCODE_ATTRIBUTE_<an-attribute> may use  "generator  expres-
       sions"  with the syntax $<...>.  See the cmake-generator-expressions(7)
       manual for available expressions.  See the cmake-buildsystem(7)  manual
       for more on defining buildsystem properties.

   XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY
       New in version 3.20.

       Tell the Xcode generator to perform code signing for all the frameworks
       and libraries that are embedded using the XCODE_EMBED_FRAMEWORKS  prop-
       erty.

       New in version 3.21.

       This  property  was  generalized to other types of embedded items.  See
       XCODE_EMBED_<type>_CODE_SIGN_ON_COPY for the more general form.

   XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY
       New in version 3.20.

       Tell the Xcode generator to remove headers from all the frameworks that
       are embedded using the XCODE_EMBED_FRAMEWORKS property.

       New in version 3.21.

       This  property  was  generalized to other types of embedded items.  See
       XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY for the more general form.

   XCODE_EMBED_<type>
       New in version 3.20.

       Tell the Xcode generator to embed the specified list of items into  the
       target bundle.  <type> specifies the embed build phase to use.  See the
       Xcode documentation for the base location of each <type>.

       The supported values for <type> are:

       FRAMEWORKS
              The specified items will be added to the Embed Frameworks  build
              phase.   The  items can be CMake target names or paths to frame-
              works or libraries.

       APP_EXTENSIONS
              New in version 3.21.

              The specified items will be added to the  Embed  App  Extensions
              build phase.  They must be CMake target names.

       PLUGINS
              New in version 3.23.

              The  specified  items  will  be added to the Embed PlugIns build
              phase.  They must be CMake target names.

       See                    also                    XCODE_EMBED_<type>_PATH,
       XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY                           and
       XCODE_EMBED_<type>_CODE_SIGN_ON_COPY.

   XCODE_EMBED_<type>_CODE_SIGN_ON_COPY
       New in version 3.20.

       Boolean property used  only  by  the  Xcode  generator.   It  specifies
       whether  to  perform code signing for the items that are embedded using
       the XCODE_EMBED_<type> property.

       The supported values for <type> are:

       FRAMEWORKS

       APP_EXTENSIONS
              New in version 3.21.

       PLUGINS
              New in version 3.23.

       If a XCODE_EMBED_<type>_CODE_SIGN_ON_COPY property is  not  defined  on
       the target, no code signing on copy will be performed for that <type>.

   XCODE_EMBED_<type>_PATH
       New in version 3.20.

       This  property  is  used only by the Xcode generator.  When defined, it
       specifies the relative path to use when embedding the  items  specified
       by  XCODE_EMBED_<type>.   The  path is relative to the base location of
       the Embed XXX build phase associated with <type>.  See the Xcode  docu-
       mentation for the base location of each <type>.

       The supported values for <type> are:

       FRAMEWORKS

       APP_EXTENSIONS
              New in version 3.21.

       PLUGINS
              New in version 3.23.

   XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY
       New in version 3.20.

       Boolean  property  used  only  by  the  Xcode  generator.  It specifies
       whether to remove headers from all the frameworks that are embedded us-
       ing the XCODE_EMBED_<type> property.

       The supported values for <type> are:

       FRAMEWORKS
              If the XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY property is
              not defined, headers will not be removed on copy by default.

       APP_EXTENSIONS
              New in version 3.21.

              If the  XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY  prop-
              erty is not defined, headers WILL be removed on copy by default.

       PLUGINS
              New in version 3.23.

   XCODE_EXPLICIT_FILE_TYPE
       New in version 3.8.

       Set  the Xcode explicitFileType attribute on its reference to a target.
       CMake computes a default based on target type but can be  told  explic-
       itly with this property.

       See also XCODE_PRODUCT_TYPE.

   XCODE_GENERATE_SCHEME
       New in version 3.15.

       If  enabled, the Xcode generator will generate schema files.  These are
       useful to invoke analyze, archive, build-for-testing and  test  actions
       from the command line.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_GENERATE_SCHEME if it is set when a target is created.

       The following target properties overwrite the  default  of  the  corre-
       sponding  settings  on the "Diagnostic" tab for each schema file.  Each
       of those is initialized by the respective  CMAKE_  variable  at  target
       creation time.

       • XCODE_SCHEME_ADDRESS_SANITIZERXCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURNXCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKERXCODE_SCHEME_DYNAMIC_LIBRARY_LOADSXCODE_SCHEME_DYNAMIC_LINKER_API_USAGEXCODE_SCHEME_GUARD_MALLOCXCODE_SCHEME_MAIN_THREAD_CHECKER_STOPXCODE_SCHEME_MALLOC_GUARD_EDGESXCODE_SCHEME_MALLOC_SCRIBBLEXCODE_SCHEME_MALLOC_STACKXCODE_SCHEME_THREAD_SANITIZERXCODE_SCHEME_THREAD_SANITIZER_STOPXCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZERXCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOPXCODE_SCHEME_LAUNCH_CONFIGURATIONXCODE_SCHEME_ENABLE_GPU_API_VALIDATIONXCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATIONXCODE_SCHEME_ZOMBIE_OBJECTS

       The  following  target properties will be applied on the "Info", "Argu-
       ments", and "Options" tab:

       • XCODE_SCHEME_ARGUMENTSXCODE_SCHEME_DEBUG_AS_ROOTXCODE_SCHEME_DEBUG_DOCUMENT_VERSIONINGXCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODEXCODE_SCHEME_ENVIRONMENTXCODE_SCHEME_EXECUTABLEXCODE_SCHEME_LAUNCH_MODEXCODE_SCHEME_WORKING_DIRECTORY

   XCODE_LINK_BUILD_PHASE_MODE
       New in version 3.19.

       When using the Xcode generator, libraries to be linked will  be  speci-
       fied  in  the Xcode project file using either the "Link Binary With Li-
       braries" build phase or directly as linker flags.   The  former  allows
       Xcode to manage build paths, which may be necessary when creating Xcode
       archives because it may use different build paths to a regular build.

       This property controls usage of  "Link  Binary  With  Libraries"  build
       phase  for  a target that is an app bundle, executable, shared library,
       shared framework or a module library.

       Possible values are:

       • NONE The libraries will be linked by specifying the linker flags  di-
         rectly.

       • BUILT_ONLY  The "Link Binary With Libraries" build phase will be used
         to link to another target under the following conditions:

         • The target to be linked to is a regular non-imported, non-interface
           library target.

         • The output directory of the target being built has not been changed
           from    its    default    (see     RUNTIME_OUTPUT_DIRECTORY     and
           LIBRARY_OUTPUT_DIRECTORY).

       • KNOWN_LOCATION  The  "Link Binary With Libraries" build phase will be
         used to link to another target under  the  same  conditions  as  with
         BUILT_ONLY and also:

         • Imported library targets except those of type UNKNOWN.

         • Any non-target library specified directly with a path.

       For  all  other  cases,  the libraries will be linked by specifying the
       linker flags directly.

       WARNING:
          Libraries linked using "Link Binary With Libraries" are linked after
          the  ones linked through regular linker flags.  This order should be
          taken into account when different static libraries  contain  symbols
          with the same name, as the former ones will take precedence over the
          latter.

       WARNING:
          If two or more directories contain  libraries  with  identical  file
          names  and some libraries are linked from those directories, the li-
          brary search path lookup will end  up  linking  libraries  from  the
          first directory.  This is a known limitation of Xcode.

       This    property    is    initialized    by    the    value    of   the
       CMAKE_XCODE_LINK_BUILD_PHASE_MODE variable if it is set when  a  target
       is created.

   XCODE_PRODUCT_TYPE
       New in version 3.8.

       Set  the  Xcode  productType  attribute  on  its reference to a target.
       CMake computes a default based on target type but can be  told  explic-
       itly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE.

   XCODE_SCHEME_ADDRESS_SANITIZER
       New in version 3.13.

       Whether  to  enable Address Sanitizer in the Diagnostics section of the
       generated Xcode scheme.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER if it is set when a target is cre-
       ated.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN
       New in version 3.13.

       Whether  to  enable Detect use of stack after return in the Diagnostics
       section of the generated Xcode scheme.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN if it is set when
       a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ARGUMENTS
       New in version 3.13.

       Specify  command  line  arguments that should be added to the Arguments
       section of the generated Xcode scheme.

       If set to a list of arguments those will be added to the scheme.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DEBUG_AS_ROOT
       New in version 3.15.

       Whether to debug the target as 'root'.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING
       New in version 3.16.

       Whether to enable Allow debugging when using document Versions  Browser
       in the Options section of the generated Xcode scheme.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING if it is set when a target
       is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
       New in version 3.13.

       Whether to disable the Main Thread Checker in the  Diagnostics  section
       of the generated Xcode scheme.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER if it is set when a tar-
       get is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS
       New in version 3.13.

       Whether to enable Dynamic Library Loads in the Diagnostics  section  of
       the generated Xcode scheme.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS if it is set when a target  is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE
       New in version 3.13.

       Whether to enable Dynamic Linker API usage in the  Diagnostics  section
       of the generated Xcode scheme.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE if it is set when a  target
       is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ENABLE_GPU_API_VALIDATION
       New in version 3.25.

       Property value for Metal: API Validation in the Options section of  the
       generated Xcode scheme.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_API_VALIDATION if it is set when a target
       is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE
       New in version 3.23.

       Property value for GPU Frame Capture in the Options section of the gen-
       erated Xcode scheme. Example values are Metal and Disabled.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE if it is  set  when  a
       target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION
       New in version 3.25.

       Property value for Metal: Shader Validation in the Options  section  of
       the generated Xcode scheme.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION if it  is  set  when  a
       target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ENVIRONMENT
       New in version 3.13.

       Specify environment variables that should be  added  to  the  Arguments
       section of the generated Xcode scheme.

       If  set  to  a list of environment variables and values of the form MY-
       VAR=value those environment variables will be added to the scheme.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_EXECUTABLE
       New in version 3.13.

       Specify  path  to executable in the Info section of the generated Xcode
       scheme. If not set the schema generator will select the current  target
       if it is actually executable.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_GUARD_MALLOC
       New in version 3.13.

       Whether to enable Guard Malloc in the Diagnostics section of the gener-
       ated Xcode scheme.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_GUARD_MALLOC if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_LAUNCH_CONFIGURATION
       New in version 3.25.

       Set the build configuration to run the target.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_LAUNCH_CONFIGURATION if it is set when a  target  is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_LAUNCH_MODE
       New in version 3.25.

       Property value for Launch in the Info section of  the  generated  Xcode
       scheme.

       Possible values are:

       AUTO   Launch automatically. This is the default.

       WAIT   Wait for the executable to be launched.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_LAUNCH_MODE if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP
       New in version 3.13.

       Whether to enable the Main Thread Checker option Pause on issues in the
       Diagnostics section of the generated Xcode scheme.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP  if it is set when a target
       is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_MALLOC_GUARD_EDGES
       New in version 3.13.

       Whether  to enable Malloc Guard Edges in the Diagnostics section of the
       generated Xcode scheme.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_XCODE_SCHEME_MALLOC_GUARD_EDGES  if  it  is  set when a target is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_MALLOC_SCRIBBLE
       New in version 3.13.

       Whether  to  enable  Malloc  Scribble in the Diagnostics section of the
       generated Xcode scheme.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_XCODE_SCHEME_MALLOC_SCRIBBLE  if  it is set when a target is cre-
       ated.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_MALLOC_STACK
       New in version 3.13.

       Whether to enable Malloc Stack in the Diagnostics section of the gener-
       ated Xcode scheme.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_XCODE_SCHEME_MALLOC_STACK if it is set when a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_THREAD_SANITIZER
       New in version 3.13.

       Whether to enable Thread Sanitizer in the Diagnostics  section  of  the
       generated Xcode scheme.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_THREAD_SANITIZER if it is set when a target is  cre-
       ated.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_THREAD_SANITIZER_STOP
       New in version 3.13.

       Whether to enable Thread Sanitizer - Pause on issues in the Diagnostics
       section of the generated Xcode scheme.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_THREAD_SANITIZER_STOP if it is set when a target  is
       created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER
       New in version 3.13.

       Whether to enable Undefined Behavior Sanitizer in the Diagnostics  sec-
       tion of the generated Xcode scheme.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER if it is  set  when  a
       target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP
       New in version 3.13.

       Whether to enable Undefined Behavior Sanitizer option Pause  on  issues
       in the Diagnostics section of the generated Xcode scheme.

       This   property   is   initialized   by   the  value  of  the  variable
       CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP if it is set when
       a target is created.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_WORKING_DIRECTORY
       New in version 3.17.

       Specify the Working Directory of the Run and  Profile  actions  in  the
       generated  Xcode  scheme.  In case the value contains generator expres-
       sions those are evaluated.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_XCODE_SCHEME_WORKING_DIRECTORY if it is set when a target is cre-
       ated.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_SCHEME_ZOMBIE_OBJECTS
       New in version 3.13.

       Whether to enable Zombie Objects in the Diagnostics section of the gen-
       erated Xcode scheme.

       This  property  is  initialized  by   the   value   of   the   variable
       CMAKE_XCODE_SCHEME_ZOMBIE_OBJECTS  if  it  is set when a target is cre-
       ated.

       Please refer to the XCODE_GENERATE_SCHEME target property documentation
       to see all Xcode schema related properties.

   XCODE_XCCONFIG
       New in version 3.24.

       If  set, the Xcode generator will register the specified file as a tar-
       get-level  XCConfig  file.  For   global   XCConfig   files   see   the
       CMAKE_XCODE_XCCONFIG variable.

       This  feature  is intended to ease migration from native Xcode projects
       to CMake projects.

       Contents of XCODE_XCCONFIG may use generator expressions.

   XCTEST
       New in version 3.3.

       This target is a XCTest CFBundle on the Mac.

       This property will usually get set via the xctest_add_bundle() macro in
       FindXCTest module.

       If  a  module  library  target has this property set to true it will be
       built as a CFBundle when built on the Mac.  It will have the  directory
       structure required for a CFBundle.

       This property depends on BUNDLE to be effective.

PROPERTIES ON TESTS
   ATTACHED_FILES
       Attach a list of files to a dashboard submission.

       Set this property to a list of files that will be encoded and submitted
       to the dashboard as an addition to the test result.

   ATTACHED_FILES_ON_FAIL
       Attach a list of files to a dashboard submission if the test fails.

       Same as ATTACHED_FILES, but these files will only be  included  if  the
       test does not pass.

   COST
       This  property  describes the cost of a test.  When parallel testing is
       enabled, tests in the test set will be run in descending order of cost.
       Projects can explicitly define the cost of a test by setting this prop-
       erty to a floating point value.

       When the cost of a test is not defined by the project, ctest will  ini-
       tially  use a default cost of 0.  It computes a weighted average of the
       cost each time a test is run and uses that as an improved  estimate  of
       the cost for the next run.  The more a test is re-run in the same build
       directory, the more representative the cost should become.

   DEPENDS
       Specifies that this test should only be run after the specified list of
       tests.

       Set  this  to a list of tests that must finish before this test is run.
       The results of those tests are not considered, the dependency relation-
       ship is purely for order of execution (i.e. it is really just a run af-
       ter relationship). Consider using test fixtures with setup tests  if  a
       dependency    with    successful    completion    is    required   (see
       FIXTURES_REQUIRED).

   Examples
          add_test(NAME baseTest1 ...)
          add_test(NAME baseTest2 ...)
          add_test(NAME dependsTest12 ...)

          set_tests_properties(dependsTest12 PROPERTIES DEPENDS "baseTest1;baseTest2")
          # dependsTest12 runs after baseTest1 and baseTest2, even if they fail

   DISABLED
       New in version 3.9.

       If set to True, the test will be skipped and its status  will  be  'Not
       Run'.  A DISABLED test will not be counted in the total number of tests
       and its completion status will be reported to CDash as Disabled.

       A DISABLED test does not participate in test fixture dependency resolu-
       tion.   If  a  DISABLED  test  has  fixture requirements defined in its
       FIXTURES_REQUIRED property, it will not cause setup  or  cleanup  tests
       for those fixtures to be added to the test set.

       If a test with the FIXTURES_SETUP property set is DISABLED, the fixture
       behavior will be as though that setup test was  passing  and  any  test
       case requiring that fixture will still run.

   ENVIRONMENT
       Specify  environment  variables  that  should  be defined for running a
       test.

       Set to a semicolon-separated list list  of  environment  variables  and
       values  of  the  form MYVAR=value.  Those environment variables will be
       defined while running the test.   The  environment  changes  from  this
       property do not affect other tests.

   ENVIRONMENT_MODIFICATION
       New in version 3.22.

       Specify  environment  variables  that  should be modified for running a
       test. Note that the operations performed by this property are performed
       after the ENVIRONMENT property is already applied.

       Set  to  a semicolon-separated list of environment variables and values
       of the form MYVAR=OP:VALUE, where MYVAR is the case-sensitive  name  of
       an  environment variable to be modified.  Entries are considered in the
       order specified in the property's value.  The OP may be one of:

          • reset: Reset to the unmodified value, ignoring  all  modifications
            to  MYVAR prior to this entry. Note that this will reset the vari-
            able to the value set by ENVIRONMENT, if it was set, and otherwise
            to its state from the rest of the CTest execution.

          • set: Replaces the current value of MYVAR with VALUE.

          • unset: Unsets the current value of MYVAR.

          • string_append:  Appends singular VALUE to the current value of MY-
            VAR.

          • string_prepend: Prepends singular VALUE to the  current  value  of
            MYVAR.

          • path_list_append:  Appends  singular VALUE to the current value of
            MYVAR using the host platform's path list separator (; on  Windows
            and : elsewhere).

          • path_list_prepend: Prepends singular VALUE to the current value of
            MYVAR using the host platform's path list separator (; on  Windows
            and : elsewhere).

          • cmake_list_append:  Appends singular VALUE to the current value of
            MYVAR using ; as the separator.

          • cmake_list_prepend: Prepends singular VALUE to the  current  value
            of MYVAR using ; as the separator.

       Unrecognized OP values will result in the test failing before it is ex-
       ecuted. This is so that future operations may be added without changing
       valid behavior of existing tests.

       The environment changes from this property do not affect other tests.

   FAIL_REGULAR_EXPRESSION
       If  the  output matches this regular expression the test will fail, re-
       gardless of the process exit code.

       If set, if the output matches one of specified regular expressions, the
       test will fail.  Example:

          set_tests_properties(mytest PROPERTIES
            FAIL_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"
          )

       FAIL_REGULAR_EXPRESSION expects a list of regular expressions.

       See  also  the PASS_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test
       properties.

   FIXTURES_CLEANUP
       New in version 3.7.

       Specifies a list of fixtures for which the test is to be treated  as  a
       cleanup test. These fixture names are distinct from test case names and
       are not required to have any similarity to the names of  tests  associ-
       ated with them.

       Fixture  cleanup  tests  are  ordinary tests with all of the usual test
       functionality. Setting the FIXTURES_CLEANUP property for a test has two
       primary effects:

       • CTest  will ensure the test executes after all other tests which list
         any of the fixtures in its FIXTURES_REQUIRED property.

       • If CTest is asked to run only a subset of tests (e.g.  using  regular
         expressions or the --rerun-failed option) and the cleanup test is not
         in the set of tests to run, it will automatically  be  added  if  any
         tests in the set require any fixture listed in FIXTURES_CLEANUP.

       A   cleanup  test  can  have  multiple  fixtures  listed  in  its  FIX-
       TURES_CLEANUP property. It will execute only once for the  whole  CTest
       run,  not  once for each fixture. A fixture can also have more than one
       cleanup test defined. If there are multiple cleanup tests  for  a  fix-
       ture,  projects  can  control  their  order with the usual DEPENDS test
       property if necessary.

       A cleanup test is allowed to require other fixtures, but not  any  fix-
       ture listed in its FIXTURES_CLEANUP property. For example:

          # Ok: Dependent fixture is different to cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as cleanup
          set_tests_properties(cleanupFoo PROPERTIES
            FIXTURES_CLEANUP  Foo
            FIXTURES_REQUIRED Foo
          )

       Cleanup tests will execute even if setup or regular tests for that fix-
       ture fail or are skipped.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test
       fixtures.

   FIXTURES_REQUIRED
       New in version 3.7.

       Specifies  a list of fixtures the test requires. Fixture names are case
       sensitive and they are not required to  have  any  similarity  to  test
       names.

       Fixtures are a way to attach setup and cleanup tasks to a set of tests.
       If a test requires a given fixture, then  all  tests  marked  as  setup
       tasks  for  that fixture will be executed first (once for the whole set
       of tests, not once per test requiring the fixture). After all tests re-
       quiring  a  particular  fixture  have  completed, CTest will ensure all
       tests marked as cleanup tasks for that fixture are then executed. Tests
       are  marked  as  setup  tasks  with  the FIXTURES_SETUP property and as
       cleanup tasks with the FIXTURES_CLEANUP property. If any of a fixture's
       setup  tests fail, all tests listing that fixture in their FIXTURES_RE-
       QUIRED property will not be executed. The cleanup tests for the fixture
       will always be executed, even if some setup tests fail.

       When  CTest is asked to execute only a subset of tests (e.g. by the use
       of regular expressions or when run with the --rerun-failed command line
       option),  it will automatically add any setup or cleanup tests for fix-
       tures required by any of the tests that are in the execution set.  This
       behavior  can  be overridden with the -FS, -FC and -FA command line op-
       tions to ctest(1) if desired.

       Since setup and cleanup tasks are also tests, they can have an ordering
       specified by the DEPENDS test property just like any other tests.  This
       can be exploited to implement setup or cleanup using multiple tests for
       a single fixture to modularise setup or cleanup logic.

       The  concept  of a fixture is different to that of a resource specified
       by RESOURCE_LOCK, but they may be used together. A  fixture  defines  a
       set  of tests which share setup and cleanup requirements, whereas a re-
       source lock has the effect of ensuring a particular set of tests do not
       run  in  parallel.  Some situations may need both, such as setting up a
       database, serializing test access to that  database  and  deleting  the
       database  again  at  the end. For such cases, tests would populate both
       FIXTURES_REQUIRED and RESOURCE_LOCK to combine the two behaviors. Names
       used  for RESOURCE_LOCK have no relationship with names of fixtures, so
       note that a resource lock does not imply a fixture and vice versa.

       Consider the following example which represents a  database  test  sce-
       nario similar to that mentioned above:

          add_test(NAME testsDone   COMMAND emailResults)
          add_test(NAME fooOnly     COMMAND testFoo)
          add_test(NAME dbOnly      COMMAND testDb)
          add_test(NAME dbWithFoo   COMMAND testDbWithFoo)
          add_test(NAME createDB    COMMAND initDB)
          add_test(NAME setupUsers  COMMAND userCreation)
          add_test(NAME cleanupDB   COMMAND deleteDB)
          add_test(NAME cleanupFoo  COMMAND removeFoos)

          set_tests_properties(setupUsers PROPERTIES DEPENDS createDB)

          set_tests_properties(createDB   PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(setupUsers PROPERTIES FIXTURES_SETUP    DB)
          set_tests_properties(cleanupDB  PROPERTIES FIXTURES_CLEANUP  DB)
          set_tests_properties(cleanupFoo PROPERTIES FIXTURES_CLEANUP  Foo)
          set_tests_properties(testsDone  PROPERTIES FIXTURES_CLEANUP  "DB;Foo")

          set_tests_properties(fooOnly    PROPERTIES FIXTURES_REQUIRED Foo)
          set_tests_properties(dbOnly     PROPERTIES FIXTURES_REQUIRED DB)
          set_tests_properties(dbWithFoo  PROPERTIES FIXTURES_REQUIRED "DB;Foo")

          set_tests_properties(dbOnly dbWithFoo createDB setupUsers cleanupDB
                               PROPERTIES RESOURCE_LOCK DbAccess)

       Key points from this example:

       • Two fixtures are defined: DB and Foo. Tests can require a single fix-
         ture as fooOnly and dbOnly do, or they can depend  on  multiple  fix-
         tures like dbWithFoo does.

       • A  DEPENDS  relationship is set up to ensure setupUsers happens after
         createDB, both of which are setup tests for the DB fixture  and  will
         therefore be executed before the dbOnly and dbWithFoo tests automati-
         cally.

       • No explicit DEPENDS relationships were needed to make the setup tests
         run before or the cleanup tests run after the regular tests.

       • The  Foo  fixture  has  no setup tests defined, only a single cleanup
         test.

       • testsDone is a cleanup test for both the DB and Foo fixtures.  There-
         fore,  it will only execute once regular tests for both fixtures have
         finished (i.e. after fooOnly, dbOnly and dbWithFoo). No DEPENDS rela-
         tionship  was  specified  for testsDone, so it is free to run before,
         after or concurrently with other cleanup tests for either fixture.

       • The setup and cleanup tests never list the fixtures they are  for  in
         their  own  FIXTURES_REQUIRED property, as that would result in a de-
         pendency on themselves and be considered an error.

   FIXTURES_SETUP
       New in version 3.7.

       Specifies a list of fixtures for which the test is to be treated  as  a
       setup  test.  These fixture names are distinct from test case names and
       are not required to have any similarity to the names of  tests  associ-
       ated with them.

       Fixture setup tests are ordinary tests with all of the usual test func-
       tionality. Setting the FIXTURES_SETUP property for a test has two  pri-
       mary effects:

       • CTest will ensure the test executes before any other test which lists
         the fixture name(s) in its FIXTURES_REQUIRED property.

       • If CTest is asked to run only a subset of tests (e.g.  using  regular
         expressions  or  the --rerun-failed option) and the setup test is not
         in the set of tests to run, it will automatically  be  added  if  any
         tests in the set require any fixture listed in FIXTURES_SETUP.

       A  setup  test  can have multiple fixtures listed in its FIXTURES_SETUP
       property. It will execute only once for the whole CTest run,  not  once
       for  each fixture. A fixture can also have more than one setup test de-
       fined. If there are multiple setup tests for a  fixture,  projects  can
       control their order with the usual DEPENDS test property if necessary.

       A  setup test is allowed to require other fixtures, but not any fixture
       listed in its FIXTURES_SETUP property. For example:

          # Ok: dependent fixture is different to setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Bar
          )

          # Error: cannot require same fixture as setup
          set_tests_properties(setupFoo PROPERTIES
            FIXTURES_SETUP    Foo
            FIXTURES_REQUIRED Foo
          )

       If any of a fixture's setup tests fail, none of the tests listing  that
       fixture  in  its  FIXTURES_REQUIRED property will be run. Cleanup tests
       will, however, still be executed.

       See FIXTURES_REQUIRED for a more complete discussion of how to use test
       fixtures.

   LABELS
       Specify  a  list of text labels associated with a test.  The labels are
       reported in both the ctest output summary and in dashboard submissions.
       They  can  also  be used to filter the set of tests to be executed (see
       the ctest -L and ctest -LE options).

       See Additional Labels for adding labels to a  test  dynamically  during
       test execution.

   MEASUREMENT
       Specify a CDASH measurement and value to be reported for a test.

       If  set  to  a name then that name will be reported to CDASH as a named
       measurement with a value of 1.  You may also specify a value by setting
       MEASUREMENT to measurement=value.

   PASS_REGULAR_EXPRESSION
       The  output  must  match  this regular expression for the test to pass.
       The process exit code is ignored.

       If set, the test output will be checked against the  specified  regular
       expressions  and  at least one of the regular expressions has to match,
       otherwise the test will fail.  Example:

          set_tests_properties(mytest PROPERTIES
            PASS_REGULAR_EXPRESSION "TestPassed;All ok"
          )

       PASS_REGULAR_EXPRESSION expects a list of regular expressions.

       See also the FAIL_REGULAR_EXPRESSION and  SKIP_REGULAR_EXPRESSION  test
       properties.

   PROCESSOR_AFFINITY
       New in version 3.12.

       Set  to  a  true value to ask CTest to launch the test process with CPU
       affinity for a fixed set of processors.  If enabled and  supported  for
       the current platform, CTest will choose a set of processors to place in
       the CPU affinity mask when launching the test process.  The  number  of
       processors  in the set is determined by the PROCESSORS test property or
       the number of processors available to CTest, whichever is smaller.  The
       set  of processors chosen will be disjoint from the processors assigned
       to other concurrently running tests that also have the PROCESSOR_AFFIN-
       ITY property enabled.

   PROCESSORS
       Set  to specify how many process slots this test requires.  If not set,
       the default is 1 processor.

       Denotes the number of processors that this test will require.  This  is
       typically  used  for  MPI tests, and should be used in conjunction with
       the ctest_test() PARALLEL_LEVEL option.

       This will also be used to display a weighted test timing result in  la-
       bel  and  subproject  summaries in the command line output of ctest(1).
       The wall clock time for the test run will be multiplied by  this  prop-
       erty to give a better idea of how much cpu resource CTest allocated for
       the test.

       See also the PROCESSOR_AFFINITY test property.

   REQUIRED_FILES
       List of files required to run the test.  The filenames are relative  to
       the test WORKING_DIRECTORY unless an absolute path is specified.

       If  set  to a list of files, the test will not be run unless all of the
       files exist.

   Examples
       Suppose that test.txt is created by test baseTest and none.txt does not
       exist:

          add_test(NAME baseTest ...)   # Assumed to create test.txt
          add_test(NAME fileTest ...)

          # The following ensures that if baseTest is successful, test.txt will
          # have been created before fileTest is run
          set_tests_properties(fileTest PROPERTIES
            DEPENDS baseTest
            REQUIRED_FILES test.txt
          )

          add_test(NAME notRunTest ...)

          # The following makes notRunTest depend on two files. Nothing creates
          # the none.txt file, so notRunTest will fail with status "Not Run".
          set_tests_properties(notRunTest PROPERTIES
            REQUIRED_FILES "test.txt;none.txt"
          )

       The  above example demonstrates how REQUIRED_FILES works, but it is not
       the most robust way to implement test ordering with failure  detection.
       For    that,    test   fixtures   are   a   better   alternative   (see
       FIXTURES_REQUIRED).

   RESOURCE_GROUPS
       New in version 3.16.

       Specify resources required by a test, grouped in a way that is meaning-
       ful  to  the test.  See resource allocation for more information on how
       this property integrates into the CTest resource allocation feature.

       The RESOURCE_GROUPS property is a semicolon-separated list of group de-
       scriptions.  Each  entry consists of an optional number of groups using
       the description followed by a series of resource requirements for those
       groups.  These requirements (and the number of groups) are separated by
       commas. The resource requirements consist of the  name  of  a  resource
       type,  followed  by a colon, followed by an unsigned integer specifying
       the number of slots required on one resource of the given type.

       The RESOURCE_GROUPS property tells CTest what resources a test  expects
       to  use  grouped in a way meaningful to the test.  The test itself must
       read the environment variables to determine which resources  have  been
       allocated  to  each group.  For example, each group may correspond to a
       process the test will spawn when executed.

       Consider the following example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "2,gpus:2"
            "gpus:4,crypto_chips:2")

       In this example, there are two group descriptions (implicitly separated
       by a semicolon.) The content of the first description is 2,gpus:2. This
       description specifies 2 groups, each of which requires 2 slots  from  a
       single    GPU.    The    content   of   the   second   description   is
       gpus:4,crypto_chips:2. This description does not specify a group count,
       so  a default of 1 is assumed.  This single group requires 4 slots from
       a single GPU and 2 slots from a single cryptography chip. In  total,  3
       resource  groups  are specified for this test, each with its own unique
       requirements.

       Note that the number of slots following  the  resource  type  specifies
       slots from a single instance of the resource. If the resource group can
       tolerate receiving slots from different instances of the same resource,
       it  can  indicate this by splitting the specification into multiple re-
       quirements of one slot. For example:

          add_test(NAME MyTest COMMAND MyExe)
          set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
            "gpus:1,gpus:1,gpus:1,gpus:1")

       In this case, the single resource group indicates that  it  needs  four
       GPU  slots, all of which may come from separate GPUs (though they don't
       have to; CTest may still assign slots from the same GPU.)

       When CTest sets the environment variables for  a  test,  it  assigns  a
       group  number based on the group description, starting at 0 on the left
       and the number of groups minus 1 on the right. For example, in the  ex-
       ample  above, the two groups in the first description would have IDs of
       0 and 1, and the single group in the second description would  have  an
       ID of 2.

       Both  the  RESOURCE_GROUPS  and  RESOURCE_LOCK properties serve similar
       purposes, but they are distinct and orthogonal. Resources specified  by
       RESOURCE_GROUPS  do  not affect RESOURCE_LOCK, and vice versa.  Whereas
       RESOURCE_LOCK is a simpler property that is used for locking one global
       resource,  RESOURCE_GROUPS is a more advanced property that allows mul-
       tiple tests to simultaneously use multiple resources of the same  type,
       specifying their requirements in a fine-grained manner.

   RESOURCE_LOCK
       Specify a list of resources that are locked by this test.

       If  multiple  tests specify the same resource lock, they are guaranteed
       not to run concurrently.

       See also FIXTURES_REQUIRED  if  the  resource  requires  any  setup  or
       cleanup steps.

       Both  the  RESOURCE_GROUPS  and  RESOURCE_LOCK properties serve similar
       purposes, but they are distinct and orthogonal. Resources specified  by
       RESOURCE_GROUPS  do  not affect RESOURCE_LOCK, and vice versa.  Whereas
       RESOURCE_LOCK is a simpler property that is used for locking one global
       resource,  RESOURCE_GROUPS is a more advanced property that allows mul-
       tiple tests to simultaneously use multiple resources of the same  type,
       specifying their requirements in a fine-grained manner.

   RUN_SERIAL
       Do not run this test in parallel with any other test.

       Use  this  option in conjunction with the ctest_test PARALLEL_LEVEL op-
       tion to specify that this test should not be run in parallel  with  any
       other tests.

   SKIP_REGULAR_EXPRESSION
       New in version 3.16.

       If  the  output matches this regular expression the test will be marked
       as skipped.

       If set, if the output matches one of specified regular expressions, the
       test will be marked as skipped.  Example:

          set_property(TEST mytest PROPERTY
            SKIP_REGULAR_EXPRESSION "[^a-z]Skip" "SKIP" "Skipped"
          )

       SKIP_REGULAR_EXPRESSION expects a list of regular expressions.

       See    also    the   SKIP_RETURN_CODE,   PASS_REGULAR_EXPRESSION,   and
       FAIL_REGULAR_EXPRESSION test properties.

   SKIP_RETURN_CODE
       Return code to mark a test as skipped.

       Sometimes only a test itself can determine if all requirements for  the
       test are met. If such a situation should not be considered a hard fail-
       ure a return code of the process can be specified that  will  mark  the
       test  as Not Run if it is encountered. Valid values are in the range of
       0 to 255, inclusive.

       See also the SKIP_REGULAR_EXPRESSION property.

   TIMEOUT
       How many seconds to allow for this test.

       This property if set will limit a test to not take more than the speci-
       fied  number  of  seconds  to run.  If it exceeds that the test process
       will be killed and ctest will move to  the  next  test.   This  setting
       takes precedence over CTEST_TEST_TIMEOUT.

   TIMEOUT_AFTER_MATCH
       New in version 3.6.

       Change  a  test's timeout duration after a matching line is encountered
       in its output.

   Usage
          add_test(mytest ...)
          set_property(TEST mytest PROPERTY TIMEOUT_AFTER_MATCH "${seconds}" "${regex}")

   Description
       Allow a test seconds to complete after regex is encountered in its out-
       put.

       When the test outputs a line that matches regex its start time is reset
       to the current time and its timeout duration  is  changed  to  seconds.
       Prior  to this, the timeout duration is determined by the TIMEOUT prop-
       erty or the CTEST_TEST_TIMEOUT variable if either  of  these  are  set.
       Because the test's start time is reset, its execution time will not in-
       clude any time that was spent waiting for the matching output.

       TIMEOUT_AFTER_MATCH is useful for avoiding spurious timeouts when  your
       test  must  wait for some system resource to become available before it
       can execute.  Set TIMEOUT to a longer duration that  accounts  for  re-
       source  acquisition and use TIMEOUT_AFTER_MATCH to control how long the
       actual test is allowed to run.

       If the required resource can be controlled  by  CTest  you  should  use
       RESOURCE_LOCK  instead of TIMEOUT_AFTER_MATCH.  This property should be
       used when only the test itself can  determine  when  its  required  re-
       sources are available.

   WILL_FAIL
       If set to true, this will invert the pass/fail flag of the test.

       This  property  can be used for tests that are expected to fail and re-
       turn a non zero return code.

   WORKING_DIRECTORY
       The directory from which the test executable will be called.

       If this is not set, the test will be run with the working directory set
       to  the  binary  directory  associated  with where the test was created
       (i.e. the CMAKE_CURRENT_BINARY_DIR for where add_test() was called).

PROPERTIES ON SOURCE FILES
   ABSTRACT
       Is this source file an abstract class.

       A property on a source file that indicates if the  source  file  repre-
       sents  a  class  that is abstract.  This only makes sense for languages
       that have a notion of an abstract class and it is  only  used  by  some
       tools that wrap classes into other languages.

   AUTORCC_OPTIONS
       Additional options for rcc when using AUTORCC

       This  property holds additional command line options which will be used
       when rcc is executed during the build via AUTORCC, i.e. it  is  equiva-
       lent to the optional OPTIONS argument of the qt4_add_resources() macro.

       By default it is empty.

       The  options  set  on the .qrc source file may override AUTORCC_OPTIONS
       set on the target.

   EXAMPLE
          # ...
          set_property(SOURCE resources.qrc PROPERTY AUTORCC_OPTIONS "--compress;9")
          # ...

   AUTOUIC_OPTIONS
       Additional options for uic when using AUTOUIC

       This property holds additional command line options which will be  used
       when  uic  is executed during the build via AUTOUIC, i.e. it is equiva-
       lent to the optional OPTIONS argument of the qt4_wrap_ui() macro.

       By default it is empty.

       The options set on the .ui source file may override AUTOUIC_OPTIONS set
       on the target.

   EXAMPLE
          # ...
          set_property(SOURCE widget.ui PROPERTY AUTOUIC_OPTIONS "--no-protection")
          # ...

   COMPILE_DEFINITIONS
       Preprocessor definitions for compiling a source file.

       The  COMPILE_DEFINITIONS  property  may be set to a semicolon-separated
       list of preprocessor definitions using the  syntax  VAR  or  VAR=value.
       Function-style definitions are not supported.  CMake will automatically
       escape the value correctly for the native build system (note that CMake
       language  syntax  may  require  escapes  to specify some values).  This
       property may be set on a per-configuration basis using  the  name  COM-
       PILE_DEFINITIONS_<CONFIG>  where  <CONFIG>  is  an upper-case name (ex.
       COMPILE_DEFINITIONS_DEBUG).

       CMake will automatically drop some definitions that are  not  supported
       by  the  native  build  tool.  Xcode does not support per-configuration
       definitions on source files.

       Disclaimer: Most native build tools have poor support for escaping cer-
       tain values.  CMake has work-arounds for many cases but some values may
       just not be possible to pass correctly.  If a value does not seem to be
       escaped  correctly, do not attempt to work-around the problem by adding
       escape sequences to the value.  Your work-around may break in a  future
       version  of  CMake  that has improved escape support.  Instead consider
       defining the macro in a (configured) header file.  Then report the lim-
       itation.  Known limitations include:

          #          - broken almost everywhere
          ;          - broken in VS IDE 7.0 and Borland Makefiles
          ,          - broken in VS IDE
          %          - broken in some cases in NMake
          & |        - broken in some cases on MinGW
          ^ < > \"   - broken in most Make tools on Windows

       CMake  does  not  reject  these values outright because they do work in
       some cases.  Use with caution.

       Contents of COMPILE_DEFINITIONS may use  cmake-generator-expressions(7)
       with  the syntax $<...>.  See the cmake-generator-expressions(7) manual
       for available expressions.  However, Xcode does not support  per-config
       per-source settings, so expressions that depend on the build configura-
       tion are not allowed with that generator.

       Generator expressions should be preferred instead of setting the alter-
       native per-configuration property.

   COMPILE_FLAGS
       Additional flags to be added when compiling this source file.

       The  COMPILE_FLAGS  property, managed as a string, sets additional com-
       piler flags used that will be added to the list of compile  flags  when
       this  source  file  builds.   The flags will be added after target-wide
       flags (except in some cases not supported by the Visual Studio  9  2008
       generator).

       Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       Contents of COMPILE_FLAGS may use "generator expressions" with the syn-
       tax $<...>.  See the cmake-generator-expressions(7) manual  for  avail-
       able   expressions.    However,   Xcode  does  not  support  per-config
       per-source settings, so expressions that depend on the build configura-
       tion are not allowed with that generator.

       NOTE:
          This property has been superseded by the COMPILE_OPTIONS property.

   COMPILE_OPTIONS
       New in version 3.11.

       List of additional options to pass to the compiler.

       This  property  holds a semicolon-separated list of options and will be
       added to the list of compile flags when this source file  builds.   The
       options  will  be added after target-wide options (except in some cases
       not supported by the Visual Studio 9 2008 generator).

       Contents of COMPILE_OPTIONS may use "generator  expressions"  with  the
       syntax  $<...>.   See  the  cmake-generator-expressions(7)  manual  for
       available expressions.  However,  Xcode  does  not  support  per-config
       per-source settings, so expressions that depend on the build configura-
       tion are not allowed with that generator.

       Usage example:

          set_source_files_properties(foo.cpp PROPERTIES COMPILE_OPTIONS "-Wno-unused-parameter;-Wno-missing-field-initializer")

       Related properties:

       • Prefer this property over COMPILE_FLAGS.

       • Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.

       • Use INCLUDE_DIRECTORIES to pass additional include directories.

       Related commands:

       • add_compile_options() for directory-wide settings

       • target_compile_options() for target-specific settings

   EXTERNAL_OBJECT
       If set to true then this is an object file.

       If this property is set to True then the source file is really  an  ob-
       ject file and should not be compiled.  It will still be linked into the
       target though.

   Fortran_FORMAT
       Set to FIXED or FREE to indicate the Fortran source layout.

       This property tells CMake whether a  given  Fortran  source  file  uses
       fixed-format  or free-format.  CMake will pass the corresponding format
       flag to the compiler.  Consider using  the  target-wide  Fortran_FORMAT
       property if all source files in a target share the same format.

       NOTE:
          For some compilers, NAG, PGI and Solaris Studio, setting this to OFF
          will have no effect.

   Fortran_PREPROCESS
       New in version 3.18.

       Control whether the Fortran source file should be unconditionally  pre-
       processed.

       If  unset  or empty, rely on the compiler to determine whether the file
       should be preprocessed. If explicitly set to OFF then the file does not
       need  to  be  preprocessed. If explicitly set to ON, then the file does
       need to be preprocessed as part of the compilation step.

       When using the Ninja generator, all source files are first preprocessed
       in  order to generate module dependency information. Setting this prop-
       erty to OFF will make Ninja skip this step.

       Consider using  the  target-wide  Fortran_PREPROCESS  property  if  all
       source files in a target need to be preprocessed.

   GENERATED
       Is this source file generated as part of the build or CMake process.

       Changed in version 3.20: The GENERATED source file property is now vis-
       ible in all directories.

       Tells the internal CMake engine that a source file is generated  by  an
       outside  process  such as another build step, or the execution of CMake
       itself.  This information is then used to exempt the file from any  ex-
       istence or validity checks.

       Any file that is

       • created by the execution of commands such as add_custom_command() and
         file(GENERATE)

       • listed as  one  of  the  BYPRODUCTS  of  an  add_custom_command()  or
         add_custom_target() command, or

       • created  by  a  CMake  AUTOGEN operation such as AUTOMOC, AUTORCC, or
         AUTOUIC

       will be marked with the GENERATED property.

       When a generated file created as the OUTPUT of an  add_custom_command()
       command  is  explicitly  listed  as a source file for any target in the
       same directory scope  (which  usually  means  the  same  CMakeLists.txt
       file),  CMake  will  automatically create a dependency to make sure the
       file is generated before building that target.

       The Makefile Generators will remove GENERATED files during make clean.

       Generated sources may be hidden in some IDE tools, while in others they
       might  be  shown.  For the special case of sources generated by CMake's
       AUTOMOC, AUTORCC or AUTOUIC  functionality,  the  AUTOGEN_SOURCE_GROUP,
       AUTOMOC_SOURCE_GROUP,   AUTORCC_SOURCE_GROUP  and  AUTOUIC_SOURCE_GROUP
       target properties may influence where the generated sources are grouped
       in the project's file lists.

       NOTE:
          Starting  with  CMake 3.20 the GENERATED source file property can be
          set and retrieved from any directory scope. It is an  all-or-nothing
          property.   It  also can no longer be removed or unset if it was set
          to TRUE. Policy CMP0118 was introduced to allow supporting  the  OLD
          behavior for some time.

   HEADER_FILE_ONLY
       Is this source file only a header file.

       A  property  on  a  source  file that indicates if the source file is a
       header file with no associated implementation.  This is  set  automati-
       cally  based on the file extension and is used by CMake to determine if
       certain dependency information should be computed.

       By setting this property to ON, you  can  disable  compilation  of  the
       given  source file, even if it should be compiled because it is part of
       the library's/executable's sources.

       This is useful  if  you  have  some  source  files  which  you  somehow
       pre-process, and then add these pre-processed sources via add_library()
       or add_executable(). Normally, in IDE, there would be no  reference  of
       the  original  sources, only of these pre-processed sources. So by set-
       ting this property for all the original source files to  ON,  and  then
       either calling add_library() or add_executable() while passing both the
       pre-processed  sources  and  the  original   sources,   or   by   using
       target_sources()  to  add  original  source  files will do exactly what
       would one expect, i.e.  the original source files would be  visible  in
       IDE, and will not be built.

   INCLUDE_DIRECTORIES
       New in version 3.11.

       List of preprocessor include file search directories.

       This  property  holds  a  semicolon-separated list of paths and will be
       added to the list of include directories when this source file  builds.
       These directories will take precedence over directories defined at tar-
       get level except for Xcode generator due to technical limitations.

       Relative paths should not be added to this property directly.

       Contents of INCLUDE_DIRECTORIES may use  "generator  expressions"  with
       the  syntax  $<...>.  See the cmake-generator-expressions(7) manual for
       available expressions.  However,  Xcode  does  not  support  per-config
       per-source settings, so expressions that depend on the build configura-
       tion are not allowed with that generator.

   KEEP_EXTENSION
       Make the output file have the same extension as the source file.

       If this property is set then the file extension of the output file will
       be  the  same as that of the source file.  Normally the output file ex-
       tension is computed based on the language of the source file, for exam-
       ple .cxx will go to a .o extension.

   LABELS
       Specify a list of text labels associated with a source file.

       This property has meaning only when the source file is listed in a tar-
       get whose LABELS property is also set.  No  other  semantics  are  cur-
       rently specified.

   LANGUAGE
       Specify the programming language in which a source file is written.

       A  property  that  can be set to indicate what programming language the
       source file is.  If it is not set the language is determined  based  on
       the  file  extension.   Typical  values are CXX (i.e.  C++), C, CSharp,
       CUDA, Fortran, HIP, ISPC, and ASM.  Setting this property  for  a  file
       means this file will be compiled, unless HEADER_FILE_ONLY is set.

       Changed  in  version 3.20: Setting this property causes the source file
       to be compiled as the specified language, using explicit flags if  pos-
       sible.   Previously it only caused the specified language's compiler to
       be used.  See policy CMP0119.

   LOCATION
       The full path to a source file.

       A read only property on a SOURCE FILE that contains the  full  path  to
       the source file.

   MACOSX_PACKAGE_LOCATION
       Place  a  source file inside a Application Bundle (MACOSX_BUNDLE), Core
       Foundation Bundle (BUNDLE), or Framework Bundle (FRAMEWORK).  It is ap-
       plicable for macOS and iOS.

       Executable  targets  with  the  MACOSX_BUNDLE property set are built as
       macOS or iOS application bundles on Apple  platforms.   Shared  library
       targets  with  the  FRAMEWORK  property  set  are built as macOS or iOS
       frameworks on Apple platforms.  Module library targets with the  BUNDLE
       property  set  are  built as macOS CFBundle bundles on Apple platforms.
       Source files listed in the target with this property set will be copied
       to  a directory inside the bundle or framework content folder specified
       by the property value.   For  macOS  Application  Bundles  the  content
       folder is <name>.app/Contents.  For macOS Frameworks the content folder
       is <name>.framework/Versions/<version>.  For macOS CFBundles  the  con-
       tent   folder   is  <name>.bundle/Contents  (unless  the  extension  is
       changed).  See the PUBLIC_HEADER, PRIVATE_HEADER, and  RESOURCE  target
       properties  for  specifying files meant for Headers, PrivateHeaders, or
       Resources directories.

       If the specified location is equal to Resources, the resulting location
       will  be  the  same  as  if the RESOURCE property had been used. If the
       specified location is a sub-folder of Resources, it will be placed into
       the  respective sub-folder. Note: For iOS Apple uses a flat bundle lay-
       out where no Resources folder exist. Therefore  CMake  strips  the  Re-
       sources folder name from the specified location.

   OBJECT_DEPENDS
       Additional files on which a compiled object file depends.

       Specifies  a  semicolon-separated  list of full-paths to files on which
       any object files compiled from this source file  depend.   On  Makefile
       Generators and the Ninja generator an object file will be recompiled if
       any of the named files is newer than it.  Visual Studio Generators  and
       the Xcode generator cannot implement such compilation dependencies.

       This  property  need  not be used to specify the dependency of a source
       file on a generated header file that it includes.  Although  the  prop-
       erty was originally introduced for this purpose, it is no longer neces-
       sary.  If the generated header file is created by a custom  command  in
       the  same  target as the source file, the automatic dependency scanning
       process will recognize the dependency.  If the generated header file is
       created by another target, an inter-target dependency should be created
       with the add_dependencies() command (if one does not already exist  due
       to linking relationships).

   OBJECT_OUTPUTS
       Additional outputs for a Ninja or Makefile Generators rule.

       Additional  outputs created by compilation of this source file.  If any
       of these outputs is missing the object will  be  recompiled.   This  is
       supported only on the Ninja and Makefile Generators and will be ignored
       on other generators.

       This property supports generator expressions.

   SKIP_AUTOGEN
       New in version 3.8.

       Exclude the source file from AUTOMOC, AUTOUIC  and  AUTORCC  processing
       (for Qt projects).

       For   finer   exclusion  control  see  SKIP_AUTOMOC,  SKIP_AUTOUIC  and
       SKIP_AUTORCC.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOGEN ON)
          # ...

   SKIP_AUTOMOC
       New in version 3.8.

       Exclude the source file from AUTOMOC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOMOC ON)
          # ...

   SKIP_AUTORCC
       New in version 3.8.

       Exclude the source file from AUTORCC processing (for Qt projects).

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.qrc PROPERTY SKIP_AUTORCC ON)
          # ...

   SKIP_AUTOUIC
       New in version 3.8.

       Exclude the source file from AUTOUIC processing (for Qt projects).

       SKIP_AUTOUIC can be set on C++ header  and  source  files  and  on  .ui
       files.

       For broader exclusion control see SKIP_AUTOGEN.

   EXAMPLE
          # ...
          set_property(SOURCE file.h PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE file.cpp PROPERTY SKIP_AUTOUIC ON)
          set_property(SOURCE widget.ui PROPERTY SKIP_AUTOUIC ON)
          # ...

   SKIP_PRECOMPILE_HEADERS
       New in version 3.16.

       Is this source file skipped by PRECOMPILE_HEADERS feature.

       This  property  helps  with build problems that one would run into when
       using the PRECOMPILE_HEADERS feature.

       One example would be the usage of Objective-C (*.m) files,  and  Objec-
       tive-C++  (*.mm)  files, which lead to compilation failure because they
       are treated (in case of Ninja / Makefile generator) as C, and  CXX  re-
       spectively.  The  precompile  headers  are  not compatible between lan-
       guages.

   SKIP_UNITY_BUILD_INCLUSION
       New in version 3.16.

       Setting this property to true ensures the source file will  be  skipped
       by unity builds when its associated target has its UNITY_BUILD property
       set to true.  The source file will instead be compiled on  its  own  in
       the same way as it would with unity builds disabled.

       This  property  helps  with  "ODR (One definition rule)" problems where
       combining a particular source file with others might lead to build  er-
       rors or other unintended side effects.

   Swift_DEPENDENCIES_FILE
       New in version 3.15.

       This  property  sets the path for the Swift dependency file (swiftdeps)
       for the source.  If one is not  specified,  it  will  default  to  <OB-
       JECT>.swiftdeps.

   Swift_DIAGNOSTICS_FILE
       New in version 3.15.

       This property controls where the Swift diagnostics are serialized.

   SYMBOLIC
       Is this just a name for a rule.

       If  SYMBOLIC (boolean) is set to True the build system will be informed
       that the source file is not actually created on disk but  instead  used
       as a symbolic name for a build rule.

   UNITY_GROUP
       New in version 3.18.

       This property controls which bucket the source will be part of when the
       UNITY_BUILD_MODE is set to GROUP.

   VS_COPY_TO_OUT_DIR
       New in version 3.8.

       Sets the <CopyToOutputDirectory> tag for a source file in a Visual Stu-
       dio project file. Valid values are Never, Always and PreserveNewest.

   VS_CSHARP_<tagname>
       New in version 3.8.

       Visual Studio and CSharp source-file-specific configuration.

       Tell  the Visual Studio generators to set the source file tag <tagname>
       to a given value in the generated Visual Studio CSharp project. Ignored
       on  other generators and languages. This property can be used to define
       dependencies between source files or set any other Visual  Studio  spe-
       cific parameters.

       Example usage:

          set_source_files_properties(<filename>
                   PROPERTIES
                   VS_CSHARP_DependentUpon <other file>
                   VS_CSHARP_SubType "Form")

   VS_DEPLOYMENT_CONTENT
       New in version 3.1.

       Mark  a  source  file as content for deployment with a Windows Phone or
       Windows Store application when built with a Visual  Studio  generators.
       The  value must evaluate to either 1 or 0 and may use generator expres-
       sions to make the choice based on the build configuration.   The  .vcx-
       proj  file  entry for the source file will be marked either Deployment-
       Content or ExcludedFromBuild for values 1 and 0, respectively.

   VS_DEPLOYMENT_LOCATION
       New in version 3.1.

       Specifies the deployment location for a content source file with a Win-
       dows Phone or Windows Store application when built with a Visual Studio
       generators.    This   property   is   only   applicable   when    using
       VS_DEPLOYMENT_CONTENT.   The  value  represent the path relative to the
       app package and applies to all configurations.

   VS_INCLUDE_IN_VSIX
       New in version 3.8.

       Boolean property to specify if the file should  be  included  within  a
       VSIX  (Visual Studio Integration Extension) extension package.  This is
       needed for development of Visual Studio extensions.

   VS_RESOURCE_GENERATOR
       New in version 3.8.

       This property allows to specify the resource generator to  be  used  on
       this file. It defaults to PublicResXFileCodeGenerator if not set.

       This property only applies to C# projects.

   VS_SETTINGS
       New in version 3.18.

       Set any item metadata on a file.

       New  in  version  3.22:  This  property  is honored for all source file
       types.  Previously it worked only for non-built files.

       Takes a list of Key=Value pairs. Tells the Visual Studio  generator  to
       set Key to Value as item metadata on the file.

       For example:

          set_property(SOURCE file.hlsl PROPERTY VS_SETTINGS "Key=Value" "Key2=Value2")

       will set Key to Value and Key2 to Value2 on the file.hlsl item as meta-
       data.

       Generator expressions are supported.

   VS_SHADER_DISABLE_OPTIMIZATIONS
       New in version 3.11.

       Disable compiler optimizations for an .hlsl source file.  This adds the
       -Od  flag  to  the  command  line for the FxCompiler tool.  Specify the
       value true for this property to disable compiler optimizations.

   VS_SHADER_ENABLE_DEBUG
       New in version 3.11.

       Enable debugging information for an .hlsl source file.  This  adds  the
       -Zi  flag  to  the  command  line for the FxCompiler tool.  Specify the
       value true to generate debugging information for the compiled shader.

   VS_SHADER_ENTRYPOINT
       New in version 3.1.

       Specifies the name of the entry point for the shader of a .hlsl  source
       file.

   VS_SHADER_FLAGS
       New in version 3.2.

       Set additional Visual Studio shader flags of a .hlsl source file.

   VS_SHADER_MODEL
       New in version 3.1.

       Specifies  the  shader  model of a .hlsl source file. Some shader types
       can only be used with recent shader models

   VS_SHADER_OBJECT_FILE_NAME
       New in version 3.12.

       Specifies a file name for the compiled shader object file for an  .hlsl
       source file.  This adds the -Fo flag to the command line for the FxCom-
       piler tool.

   VS_SHADER_OUTPUT_HEADER_FILE
       New in version 3.10.

       Set filename for output header file containing object code of  a  .hlsl
       source file.

   VS_SHADER_TYPE
       New in version 3.1.

       Set the Visual Studio shader type of a .hlsl source file.

   VS_SHADER_VARIABLE_NAME
       New in version 3.10.

       Set  name  of variable in header file containing object code of a .hlsl
       source file.

   VS_TOOL_OVERRIDE
       New in version 3.7.

       Override the default Visual Studio tool that will  be  applied  to  the
       source file with a new tool not based on the extension of the file.

   VS_XAML_TYPE
       New in version 3.3.

       Mark  a  Extensible Application Markup Language (XAML) source file as a
       different type than the default Page.  The most common usage  would  be
       to set the default App.xaml file as ApplicationDefinition.

   WRAP_EXCLUDE
       Exclude this source file from any code wrapping techniques.

       Some packages can wrap source files into alternate languages to provide
       additional functionality.

       For example, C++ code can be wrapped into Java or Python,  using  SWIG.
       If  WRAP_EXCLUDE  is  set to True, that indicates that this source file
       should not be wrapped.

   XCODE_EXPLICIT_FILE_TYPE
       New in version 3.1.

       Set the Xcode explicitFileType attribute on its reference to  a  source
       file.  CMake computes a default based on file extension but can be told
       explicitly with this property.

       See also XCODE_LAST_KNOWN_FILE_TYPE.

   XCODE_FILE_ATTRIBUTES
       New in version 3.7.

       Add values to the Xcode ATTRIBUTES setting on its reference to a source
       file.   Among  other things, this can be used to set the role on a .mig
       file:

          set_source_files_properties(defs.mig
              PROPERTIES
                  XCODE_FILE_ATTRIBUTES "Client;Server"
          )

   XCODE_LAST_KNOWN_FILE_TYPE
       New in version 3.1.

       Set the Xcode lastKnownFileType attribute on its reference to a  source
       file.  CMake computes a default based on file extension but can be told
       explicitly with this property.

       See also XCODE_EXPLICIT_FILE_TYPE, which is preferred over  this  prop-
       erty if set.

PROPERTIES ON CACHE ENTRIES
   ADVANCED
       True if entry should be hidden by default in GUIs.

       This  is a boolean value indicating whether the entry is considered in-
       teresting only for advanced configuration.  The mark_as_advanced() com-
       mand modifies this property.

   HELPSTRING
       Help associated with entry in GUIs.

       This  string  summarizes  the  purpose of an entry to help users set it
       through a CMake GUI.

   MODIFIED
       Internal management property.  Do not set or get.

       This is an internal cache entry property managed by CMake to track  in-
       teractive user modification of entries.  Ignore it.

   STRINGS
       Enumerate possible STRING entry values for GUI selection.

       For  cache  entries  with type STRING, this enumerates a set of values.
       CMake GUIs may use this to provide a  selection  widget  instead  of  a
       generic  string entry field.  This is for convenience only.  CMake does
       not enforce that the value matches one of those listed.

   TYPE
       Widget type for entry in GUIs.

       Cache entry values are always strings, but CMake GUIs  present  widgets
       to  help users set values.  The GUIs use this property as a hint to de-
       termine the widget type.  Valid TYPE values are:

          BOOL          = Boolean ON/OFF value.
          PATH          = Path to a directory.
          FILEPATH      = Path to a file.
          STRING        = Generic string value.
          INTERNAL      = Do not present in GUI at all.
          STATIC        = Value managed by CMake, do not change.
          UNINITIALIZED = Type not yet specified.

       Generally the TYPE of a cache entry should be set by the command  which
       creates it ( set(), option(), find_library(), etc.).

   VALUE
       Value of a cache entry.

       This  property maps to the actual value of a cache entry.  Setting this
       property always sets the value without checking, so use with care.

PROPERTIES ON INSTALLED FILES
   CPACK_DESKTOP_SHORTCUTS
       New in version 3.3.

       Species a list of shortcut names that should be created on the  Desktop
       for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_NEVER_OVERWRITE
       New in version 3.1.

       Request that this file not be overwritten on install or reinstall.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_PERMANENT
       New in version 3.1.

       Request that this file not be removed on uninstall.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_START_MENU_SHORTCUTS
       New in version 3.3.

       Species  a  list  of shortcut names that should be created in the Start
       Menu for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_STARTUP_SHORTCUTS
       New in version 3.3.

       Species a list of shortcut names that should be created in the  Startup
       folder for this file.

       The property is currently only supported by the CPack WIX Generator.

   CPACK_WIX_ACL
       New in version 3.1.

       Specifies  access  permissions  for files or directories installed by a
       WiX installer.

       The property can contain multiple list entries, each of  which  has  to
       match the following format.

          <user>[@<domain>]=<permission>[,<permission>]

       <user>  and  <domain> specify the windows user and domain for which the
       <Permission> element should be generated.

       <permission> is any of the YesNoType attributes listed here:

          http://wixtoolset.org/documentation/manual/v3/xsd/wix/permission.html

       The property is currently only supported by the CPack WIX Generator.

DEPRECATED PROPERTIES ON DIRECTORIES
   ADDITIONAL_MAKE_CLEAN_FILES
       Deprecated since version 3.15: Use ADDITIONAL_CLEAN_FILES instead.

       Additional files to remove during the clean stage.

       A ;-list of files that will be removed as a part of the make clean tar-
       get.

       Arguments to ADDITIONAL_MAKE_CLEAN_FILES may use generator expressions.

       This property only works for the Makefile generators.  It is ignored on
       other generators.

   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions in a directory.

       This is the configuration-specific version of COMPILE_DEFINITIONS where
       <CONFIG> is an upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

       This property will be initialized in each directory by its value in the
       directory's parent.

       Contents of COMPILE_DEFINITIONS_<CONFIG>  may  use  "generator  expres-
       sions"  with the syntax $<...>.  See the cmake-generator-expressions(7)
       manual for available expressions.  See the cmake-buildsystem(7)  manual
       for more on defining buildsystem properties.

       Generator expressions should be preferred instead of setting this prop-
       erty.

   TEST_INCLUDE_FILE
       Deprecated.  Use TEST_INCLUDE_FILES instead.

       A cmake file that will be included when ctest is run.

       If you specify TEST_INCLUDE_FILE, that file will be included  and  pro-
       cessed when ctest is run on the directory.

DEPRECATED PROPERTIES ON TARGETS
   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a target.

       This is the configuration-specific version of COMPILE_DEFINITIONS where
       <CONFIG> is an upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).

       Contents of COMPILE_DEFINITIONS_<CONFIG>  may  use  "generator  expres-
       sions"  with the syntax $<...>.  See the cmake-generator-expressions(7)
       manual for available expressions.  See the cmake-buildsystem(7)  manual
       for more on defining buildsystem properties.

       Generator expressions should be preferred instead of setting this prop-
       erty.

   POST_INSTALL_SCRIPT
       Deprecated install support.

       The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are  the  old
       way  to specify CMake scripts to run before and after installing a tar-
       get.  They are used only when the old INSTALL_TARGETS command  is  used
       to install the target.  Use the install() command instead.

   PRE_INSTALL_SCRIPT
       Deprecated install support.

       The  PRE_INSTALL_SCRIPT  and POST_INSTALL_SCRIPT properties are the old
       way to specify CMake scripts to run before and after installing a  tar-
       get.   They  are used only when the old INSTALL_TARGETS command is used
       to install the target.  Use the install() command instead.

DEPRECATED PROPERTIES ON SOURCE FILES
   COMPILE_DEFINITIONS_<CONFIG>
       Ignored.  See CMake Policy CMP0043.

       Per-configuration preprocessor definitions on a source file.

       This is  the  configuration-specific  version  of  COMPILE_DEFINITIONS.
       Note that Xcode does not support per-configuration source file flags so
       this property will be ignored by the Xcode generator.

COPYRIGHT
       2000-2022 Kitware, Inc. and Contributors

3.25.1                         November 30, 2022           CMAKE-PROPERTIES(7)

Generated by dwww version 1.15 on Tue Jun 25 20:41:52 CEST 2024.