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sway-output(5)                File Formats Manual               sway-output(5)

NAME
       sway-output - output configuration commands for sway

DESCRIPTION
       You may combine output commands into one, like so:

           output HDMI-A-1 mode 1920x1080 pos 1920 0 bg ~/wallpaper.png
           stretch

       You can get a list of output names with swaymsg -t get_outputs. You may
       also match any output by using the output name "*". Additionally, "-"
       can be used to match the focused output by name and "--" can be used to
       match the focused output by its identifier.

       Some outputs may have different names when disconnecting and reconnect-
       ing. To identify these, the name can be substituted for a string con-
       sisting of the make, model and serial which you can get from swaymsg -t
       get_outputs. Each value must be separated by one space. For example:

           output "Some Company ABC123 0x00000000" pos 1920 0

COMMANDS
       output <name> mode|resolution|res [--custom] <WIDTHxHEIGHT>[@<RATE>Hz]
           Configures the specified output to use the given mode. Modes are a
           combination of width and height (in pixels) and a refresh rate that
           your display can be configured to use. For a list of available
           modes for each output, use swaymsg -t get_outputs.

           To set a custom mode not listed in the list of available modes, use
           --custom. You should probably only use this if you know what you're
           doing.

           Examples:

               output HDMI-A-1 mode 1920x1080

               output HDMI-A-1 mode 1920x1080@60Hz

       output <name> modeline <clock> <hdisplay> <hsync_start> <hsync_end>
       <htotal> <vdisplay> <vsync_start> <vsync_end> <vtotal> <hsync> <vsync>
           Configures the specified output to use the given modeline. It can
           be generated using cvt(1) and gtf(1) commands. See xorg.conf(5).
           Only supported on DRM backend.

           Example:

               output HDMI-A-1 modeline 173.00 1920 2048 2248 2576 1080 1083
               1088 1120 -hsync +vsync

       output <name> position|pos <X> <Y>
           Places the specified output at the specific position in the global
           coordinate space. The cursor may only be moved between immediately
           adjacent outputs. If scaling is active, it has to be considered
           when positioning. For example, if the scaling factor for the left
           output is 2, the relative position for the right output has to be
           divided by 2. The reference point is the top left corner so if you
           want the bottoms aligned this has to be considered as well.

           Example:

               output HDMI1 scale 2

               output HDMI1 pos 0 1020 res 3200x1800

               output eDP1 pos 1600 0 res 1920x1080

           Note that the left x-pos of eDP1 is 1600 = 3200/2 and the bottom y-
           pos is 1020 + (1800 / 2) = 1920 = 0 + 1920

       output <name> scale <factor>
           Scales the specified output by the specified scale factor. An inte-
           ger is recommended, but fractional values are also supported. If a
           fractional value are specified, be warned that it is not possible
           to faithfully represent the contents of your windows - they will be
           rendered at the next highest integer scale factor and downscaled.
           You may be better served by setting an integer scale factor and ad-
           justing the font size of your applications to taste. HiDPI isn't
           supported with Xwayland clients (windows will blur).

       output <name> scale_filter linear|nearest|smart
           Indicates how to scale application buffers that are rendered at a
           scale lower than the output's configured scale, such as lo-dpi ap-
           plications on hi-dpi screens. Linear is smoother and blurrier,
           nearest (also known as nearest neighbor) is sharper and blockier.
           Setting "smart" will apply nearest scaling when the output has an
           integer scale factor, otherwise linear. The default is "smart".

       output <name> subpixel rgb|bgr|vrgb|vbgr|none
           Manually sets the subpixel hinting for the specified output. This
           value is usually auto-detected, but some displays may misreport
           their subpixel geometry. Using the correct subpixel hinting allows
           for sharper text. Incorrect values will result in blurrier text.
           When changing this via swaymsg, some applications may need to be
           restarted to use the new value.

       output <name> background|bg <file> <mode> [<fallback_color>]
           Sets the wallpaper for the given output to the specified file, us-
           ing the given scaling mode (one of "stretch", "fill", "fit", "cen-
           ter", "tile"). If the specified file cannot be accessed or if the
           image does not fill the entire output, a fallback color may be pro-
           vided to cover the rest of the output. fallback_color should be
           specified as #RRGGBB. Alpha is not supported.

       output <name> background|bg <color> solid_color
           Sets the background of the given output to the specified color.
           color should be specified as #RRGGBB. Alpha is not supported.

       output <name> transform <transform> [clockwise|anticlockwise]
           Sets the background transform to the given value. Can be one of
           "90", "180", "270" for rotation; or "flipped", "flipped-90",
           "flipped-180", "flipped-270" to apply a rotation and flip, or "nor-
           mal" to apply no transform. The rotation is performed clockwise. If
           a single output is chosen and a rotation direction is specified
           (clockwise or anticlockwise) then the transform is added or sub-
           tracted from the current transform (this cannot be used directly in
           the configuration file).

       output <name> disable|enable
           Enables or disables the specified output (all outputs are enabled
           by default).

       output <name> toggle
           Toggle the specified output.

       output <name> dpms on|off|toggle
           Enables or disables the specified output via DPMS. To turn an out-
           put off (ie. blank the screen but keep workspaces as-is), one can
           set DPMS to off.

       output <name> max_render_time off|<msec>
           Controls when sway composites the output, as a positive number of
           milliseconds before the next display refresh. A smaller number
           leads to fresher composited frames and lower perceived input la-
           tency, but if set too low, sway may not finish compositing in time
           for display refresh, leading to delayed frames.

           When set to off, sway composites immediately after display refresh,
           maximizing time available for compositing.

           To adjust when applications are instructed to render, see max_ren-
           der_time in sway(5).

           To set this up for optimal latency:
           1.   Launch some full-screen application that renders continuously,
               like glxgears.
           2.   Start with max_render_time 1. Increment by 1 if you see frame
               drops.

           This setting only has an effect on Wayland and DRM backends, as
           support for presentation timestamps and predicted output refresh
           rate is required.

       output <name> adaptive_sync on|off
           Enables or disables adaptive synchronization (often referred to as
           Variable Refresh Rate, or by the vendor-specific names FreeSync/G-
           Sync).

           Adaptive sync allows clients to submit frames a little too late
           without having to wait a whole refresh period to display it on
           screen. Enabling adaptive sync can improve latency, but can cause
           flickering on some hardware.

       output <name> render_bit_depth 8|10
           Controls the color channel bit depth at which frames are rendered;
           the default is currently 8 bits per channel.

           Setting higher values will not have an effect if hardware and soft-
           ware lack support for such bit depths. Successfully increasing the
           render bit depth will not necessarily increase the bit depth of the
           frames sent to a display. An increased render bit depth may provide
           smoother rendering of gradients, and screenshots which can more
           precisely store the colors of programs which display high bit depth
           colors.

           Warnings: this can break screenshot/screencast programs which have
           not been updated to work with different bit depths. This command is
           experimental, and may be removed or changed in the future.

SEE ALSO
       sway(5) sway-input(5)

                                  2022-10-14                    sway-output(5)

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