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SIO_OPEN(3)              BSD Library Functions Manual              SIO_OPEN(3)

NAME
     sio_open, sio_close, sio_setpar, sio_getpar, sio_getcap, sio_start,
     sio_stop, sio_flush, sio_read, sio_write, sio_onmove, sio_nfds,
     sio_pollfd, sio_revents, sio_eof, sio_setvol, sio_onvol, sio_initpar,
     SIO_BPS — sndio interface to audio devices

SYNOPSIS
     #include <sndio.h>

     struct sio_hdl *
     sio_open(const char *name, unsigned int mode, int nbio_flag);

     void
     sio_close(struct sio_hdl *hdl);

     int
     sio_setpar(struct sio_hdl *hdl, struct sio_par *par);

     int
     sio_getpar(struct sio_hdl *hdl, struct sio_par *par);

     int
     sio_getcap(struct sio_hdl *hdl, struct sio_cap *cap);

     int
     sio_start(struct sio_hdl *hdl);

     int
     sio_stop(struct sio_hdl *hdl);

     int
     sio_flush(struct sio_hdl *hdl);

     size_t
     sio_read(struct sio_hdl *hdl, void *addr, size_t nbytes);

     size_t
     sio_write(struct sio_hdl *hdl, const void *addr, size_t nbytes);

     void
     sio_onmove(struct sio_hdl *hdl, void (*cb)(void *arg, int delta),
         void *arg);

     int
     sio_nfds(struct sio_hdl *hdl);

     int
     sio_pollfd(struct sio_hdl *hdl, struct pollfd *pfd, int events);

     int
     sio_revents(struct sio_hdl *hdl, struct pollfd *pfd);

     int
     sio_eof(struct sio_hdl *hdl);

     int
     sio_setvol(struct sio_hdl *hdl, unsigned int vol);

     int
     sio_onvol(struct sio_hdl *hdl, void (*cb)(void *arg, unsigned int vol),
         void *arg);

     void
     sio_initpar(struct sio_par *par);

     unsigned int
     SIO_BPS(unsigned int bits);

DESCRIPTION
     The sndio library allows user processes to access audio(4) hardware and
     the sndiod(8) audio server in a uniform way.

   Opening and closing an audio device
     First the application must call the sio_open() function to obtain a han-
     dle to the device; later it will be passed as the hdl argument of most
     other functions.  The name parameter gives the device string discussed in
     sndio(7).  In most cases it should be set to SIO_DEVANY to allow the user
     to select it using the AUDIODEVICE environment variable.

     The following values of the mode parameter are supported:

     SIO_PLAY            Play-only mode: data written will be played by the
                         device.

     SIO_REC             Record-only mode: samples are recorded by the device
                         and must be read.

     SIO_PLAY | SIO_REC  The device plays and records synchronously; this
                         means that the n-th recorded sample was physically
                         sampled exactly when the n-th played sample was actu-
                         ally played.

     If the nbio_flag argument is true (i.e. non-zero), then the sio_read()
     and sio_write() functions (see below) will be non-blocking.

     The sio_close() function stops the device as if sio_stop() is called and
     frees the handle.  Thus, no samples submitted with sio_write() are dis-
     carded.

   Negotiating audio parameters
     Audio samples are interleaved.  A frame consists of one sample for each
     channel.  For example, a 16-bit stereo encoding has two samples per frame
     and, two bytes per sample (thus 4 bytes per frame).

     The set of parameters of the device that can be controlled is given by
     the following structure:

     struct sio_par {
             unsigned int bits;      /* bits per sample */
             unsigned int bps;       /* bytes per sample */
             unsigned int sig;       /* 1 = signed, 0 = unsigned int */
             unsigned int le;        /* 1 = LE, 0 = BE byte order */
             unsigned int msb;       /* 1 = MSB, 0 = LSB aligned */
             unsigned int rchan;     /* number channels for recording */
             unsigned int pchan;     /* number channels for playback */
             unsigned int rate;      /* frames per second */
             unsigned int appbufsz;  /* minimum buffer size without xruns */
             unsigned int bufsz;     /* end-to-end buffer size (read-only) */
             unsigned int round;     /* optimal buffer size divisor */
     #define SIO_IGNORE      0       /* pause during xrun */
     #define SIO_SYNC        1       /* resync after xrun */
     #define SIO_ERROR       2       /* terminate on xrun */
             unsigned int xrun;      /* what to do on overrun/underrun */
     };

     The parameters are as follows:

     bits      Number of bits per sample: must be between 1 and 32.

     bps       Bytes per samples; if specified, it must be large enough to
               hold all bits.  By default it's set to the smallest power of
               two large enough to hold bits.

     sig       If set (i.e. non-zero) then the samples are signed, else un-
               signed.

     le        If set, then the byte order is little endian, else big endian;
               it's meaningful only if bps > 1.

     msb       If set, then the bits are aligned in the packet to the most
               significant bit (i.e. lower bits are padded), else to the least
               significant bit (i.e. higher bits are padded); it's meaningful
               only if bits < bps * 8.

     rchan     The number of recorded channels; meaningful only if SIO_REC
               mode was selected.

     pchan     The number of played channels; meaningful only if SIO_PLAY mode
               was selected.

     rate      The sampling frequency in Hz.

     bufsz     The maximum number of frames that may be buffered.  This param-
               eter takes into account any buffers, and can be used for la-
               tency calculations.  It is read-only.

     appbufsz  Size of the buffer in frames the application must maintain non-
               empty (on the play end) or non-full (on the record end) by
               calling sio_write() or sio_read() fast enough to avoid overrun
               or underrun conditions.  The audio subsystem may use additional
               buffering, thus this parameter cannot be used for latency cal-
               culations.

     round     Optimal number of frames that the application buffers should be
               a multiple of, to get best performance.  Applications can use
               this parameter to round their block size.

     xrun      The action when the client doesn't accept recorded data or
               doesn't provide data to play fast enough; it can be set to one
               of the SIO_IGNORE, SIO_SYNC, or SIO_ERROR constants.

     The following approach is recommended to negotiate device parameters:

        Initialize a sio_par structure using sio_initpar() and fill it with
         the desired parameters.  Then call sio_setpar() to request the device
         to use them.  Parameters left unset in the sio_par structure will be
         set to device-specific defaults.

        Call sio_getpar() to retrieve the actual parameters of the device and
         check that they are usable.  If they are not, then fail or set up a
         conversion layer.  Sometimes the rate set can be slightly different
         to what was requested.  A difference of about 0.5% is not audible and
         should be ignored.

     Parameters cannot be changed after sio_start() has been called,
     sio_stop() or sio_flush() must be called before parameters can be
     changed.

     If the device is exposed by the sndiod(8) server, which is the default
     configuration, a transparent emulation layer will automatically be set
     up, and in this case any combination of rate, encoding and numbers of
     channels is supported.

     To ease filling the sio_par structure, the following macros can be used:

     SIO_BPS(bits)  Return the smallest value for bps that is a power of two
                    and that is large enough to hold bits.

     SIO_LE_NATIVE  Can be used to set the le parameter when native byte order
                    is required.  It is 1 if the native byte order is little
                    endian or 0 otherwise.

   Getting device capabilities
     There's no way to get an exhaustive list of all parameter combinations
     the device supports.  Applications that need to have a set of working pa-
     rameter combinations in advance can use the sio_getcap() function.  How-
     ever, for most new applications it's generally not recommended to use
     sio_getcap().  Instead, follow the recommendations for negotiating device
     parameters (see above).

     The sio_cap structure contains the list of parameter configurations.
     Each configuration contains multiple parameter sets.  The application
     must examine all configurations, and choose its parameter set from one of
     the configurations.  Parameters of different configurations are not us-
     able together.

     struct sio_cap {
             struct sio_enc {                /* allowed encodings */
                     unsigned int bits;
                     unsigned int bps;
                     unsigned int sig;
                     unsigned int le;
                     unsigned int msb;
             } enc[SIO_NENC];
             unsigned int rchan[SIO_NCHAN];  /* allowed rchans */
             unsigned int pchan[SIO_NCHAN];  /* allowed pchans */
             unsigned int rate[SIO_NRATE];   /* allowed rates */
             unsigned int nconf;             /* num. of confs[] */
             struct sio_conf {
                     unsigned int enc;       /* bitmask of enc[] indexes */
                     unsigned int rchan;     /* bitmask of rchan[] indexes */
                     unsigned int pchan;     /* bitmask of pchan[] indexes */
                     unsigned int rate;      /* bitmask of rate[] indexes */
             } confs[SIO_NCONF];
     };

     The parameters are as follows:

     enc[SIO_NENC]     Array of supported encodings.  The tuple of bits, bps,
                       sig, le, and msb parameters are usable in the corre-
                       sponding parameters of the sio_par structure.

     rchan[SIO_NCHAN]  Array of supported channel numbers for recording usable
                       in the sio_par structure.

     pchan[SIO_NCHAN]  Array of supported channel numbers for playback usable
                       in the sio_par structure.

     rate[SIO_NRATE]   Array of supported sample rates usable in the sio_par
                       structure.

     nconf             Number of different configurations available, i.e. num-
                       ber of filled elements of the confs[] array.

     confs[SIO_NCONF]  Array of available configurations.  Each configuration
                       contains bitmasks indicating which elements of the
                       above parameter arrays are valid for the given configu-
                       ration.  For instance, if the second bit of rate is
                       set, in the sio_conf structure, then the second element
                       of the rate[SIO_NRATE] array of the sio_cap structure
                       is valid for this configuration.  As such, when reading
                       the array elements in the sio_cap structure, the corre-
                       sponding sio_conf bitmasks should always be used.

   Starting and stopping the device
     The sio_start() function prepares the device to start.  Once the play
     buffer is full, i.e. sio_par.bufsz samples are queued with sio_write(),
     playback starts automatically.  If record-only mode is selected, then
     sio_start() starts recording immediately.  In full-duplex mode, playback
     and recording will start synchronously as soon as the play buffer is
     full.

     The sio_stop() function puts the audio subsystem in the same state as be-
     fore sio_start() was called.  It stops recording, drains the play buffer
     and then stops playback.  If samples to play are queued but playback
     hasn't started yet then playback is forced immediately; playback will ac-
     tually stop once the buffer is drained.  In no case are samples in the
     play buffer discarded.

     The sio_flush() function stops playback and recording immediately, possi-
     bly discarding play buffer contents, and puts the audio subsystem in the
     same state as before sio_start() was called.

   Playing and recording
     When record mode is selected, the sio_read() function must be called to
     retrieve recorded data; it must be called often enough to ensure that in-
     ternal buffers will not overrun.  It will store at most nbytes bytes at
     the addr location and return the number of bytes stored.  Unless the
     nbio_flag flag is set, it will block until data becomes available and
     will return zero only on error.

     Similarly, when play mode is selected, the sio_write() function must be
     called to provide data to play.  Unless the nbio_flag is set, sio_write()
     will block until the requested amount of data is written.

   Non-blocking mode operation
     If the nbio_flag is set on sio_open(), then the sio_read() and
     sio_write() functions will never block; if no data is available, they
     will return zero immediately.

     The poll(2) system call can be used to check if data can be read from or
     written to the device.  The sio_pollfd() function fills the array pfd of
     pollfd structures, used by poll(2), with events; the latter is a bit-mask
     of POLLIN and POLLOUT constants; refer to poll(2) for more details.  The
     sio_revents() function returns the bit-mask set by poll(2) in the pfd ar-
     ray of pollfd structures.  If POLLIN is set, recorded samples are avail-
     able in the device buffer and can be read with sio_read().  If POLLOUT is
     set, space is available in the device buffer and new samples to play can
     be submitted with sio_write().  POLLHUP may be set if an error occurs,
     even if it is not selected with sio_pollfd().

     The size of the pfd array, which the caller must pre-allocate, is pro-
     vided by the sio_nfds() function.

   Synchronizing non-audio events to the audio stream in real-time
     In order to perform actions at precise positions of the audio stream,
     such as displaying video in sync with the audio stream, the application
     must be notified in real-time of the exact position in the stream the
     hardware is processing.

     The sio_onmove() function can be used to register the cb() callback func-
     tion called at regular time intervals.  The delta argument contains the
     number of frames the hardware played and/or recorded since the last call
     of cb().  It is called by sio_read(), sio_write(), and sio_revents().
     When the first sample is played and/or recorded, right after the device
     starts, the callback is invoked with a zero delta argument.  The value of
     the arg pointer is passed to the callback and can contain anything.

     If desired, the application can maintain the current position by starting
     from zero (when sio_start() is called) and adding to the current position
     delta every time cb() is called.

   Measuring the latency and buffers usage
     The playback latency is the delay it will take for the frame just written
     to become audible, expressed in number of frames.  The exact playback la-
     tency can be obtained by subtracting the current position from the number
     of frames written.  Once playback is actually started (first sample audi-
     ble), the latency will never exceed the bufsz parameter (see the sections
     above).  There's a phase during which sio_write() only queues data; once
     there's enough data, actual playback starts.  During this phase talking
     about latency is meaningless.

     In any cases, at most bufsz frames are buffered.  This value takes into
     account all buffers.  The number of frames stored is equal to the number
     of frames written minus the current position.

     The recording latency is obtained similarly, by subtracting the number of
     frames read from the current position.

     Note that sio_write() might block even if there is buffer space left; us-
     ing the buffer usage to guess if sio_write() would block is false and
     leads to unreliable programs – consider using poll(2) for this.

   Handling buffer overruns and underruns
     When the application cannot accept recorded data fast enough, the record
     buffer (of size appbufsz) might overrun; in this case recorded data is
     lost.  Similarly if the application cannot provide data to play fast
     enough, the play buffer underruns and silence is played instead.  Depend-
     ing on the xrun parameter of the sio_par structure, the audio subsystem
     will behave as follows:

     SIO_IGNORE  The device pauses during overruns and underruns, thus the
                 current position (obtained through sio_onmove()) stops being
                 incremented.  Once the overrun and/or underrun condition is
                 gone, the device resumes; play and record are always kept in
                 sync.  With this mode, the application cannot notice under-
                 runs and/or overruns and shouldn't care about them.

                 This mode is the default.  It's suitable for applications,
                 like audio players and telephony, where time is not important
                 and overruns or underruns are not short.

     SIO_SYNC    If the play buffer underruns, then silence is played, but in
                 order to reach the right position in time, the same amount of
                 written samples will be discarded once the application is un-
                 blocked.  Similarly, if the record buffer overruns, then sam-
                 ples are discarded, but the same amount of silence will be
                 returned later.  The current position (obtained through
                 sio_onmove()) is still incremented.  When the play buffer un-
                 derruns the play latency might become negative; when the
                 record buffer overruns, the record latency might become
                 larger than bufsz.

                 This mode is suitable for applications, like music produc-
                 tion, where time is important and where underruns or overruns
                 are short and rare.

     SIO_ERROR   With this mode, on the first play buffer underrun or record
                 buffer overrun, playback and/or recording is terminated and
                 no other function than sio_close() will succeed.

                 This mode is mostly useful for testing.

   Controlling the volume
     The sio_setvol() function can be used to set playback attenuation.  The
     vol parameter takes a value between 0 (maximum attenuation) and
     SIO_MAXVOL (no attenuation).  It specifies the weight the audio subsystem
     will give to this stream.  It is not meant to control hardware parameters
     like speaker gain; the mixerctl(8) interface should be used for that pur-
     pose instead.

     An application can use the sio_onvol() function to register a callback
     function that will be called each time the volume is changed, including
     when sio_setvol() is used.  The callback is always invoked when
     sio_onvol() is called in order to provide the initial volume.  An appli-
     cation can safely assume that once sio_onvol() has returned a non-zero
     value, the callback has been invoked and thus the current volume is
     available.  If there's no volume setting available, sio_onvol() returns 0
     and the callback is never invoked and calls to sio_setvol() are ignored.

     The sio_onvol() function can be called with a NULL argument to check
     whether a volume knob is available.

   Error handling
     Errors related to the audio subsystem (like hardware errors, dropped con-
     nections) and programming errors (e.g. call to sio_read() on a play-only
     stream) are considered fatal.  Once an error occurs, all functions taking
     a sio_hdl argument, except sio_close() and sio_eof(), stop working (i.e.
     always return 0).  The sio_eof() function can be used at any stage.

RETURN VALUES
     The sio_open() function returns the newly created handle on success or
     NULL on failure.

     The sio_setpar(), sio_getpar(), sio_getcap(), sio_start(), sio_stop(),
     sio_flush(), and sio_setvol() functions return 1 on success and 0 on
     failure.

     The sio_pollfd() function returns the number of pollfd structures filled.
     The sio_nfds() function returns the number of pollfd structures the
     caller must preallocate in order to be sure that sio_pollfd() will never
     overrun.

     The sio_read() and sio_write() functions return the number of bytes
     transferred.

     The sio_eof() function returns 0 if there's no pending error, and a non-
     zero value if there's an error.

ENVIRONMENT
     AUDIODEVICE     Device to use if sio_open() is called with SIO_DEVANY as
                     the name argument.
     SNDIO_DEBUG     The debug level: may be a value between 0 and 2.

SEE ALSO
     mio_open(3), sioctl_open(3), audio(4), sndio(7), sndiod(8), audio(9)

HISTORY
     These functions first appeared in OpenBSD 4.5.

AUTHORS
     Alexandre Ratchov <ratchov@openbsd.org>

BUGS
     The audio(4) driver doesn't drain playback buffers, thus if sndio is used
     to directly access an audio(4) device, the sio_stop() function will stop
     playback immediately.

     If the application doesn't consume recorded data fast enough then
     “control messages” from the sndiod(8) server are delayed and consequently
     sio_onmove() callback or volume changes may be delayed.

     The sio_open(), sio_setpar(), sio_getpar(), sio_getcap(), sio_start(),
     sio_stop(), and sio_flush() functions may block for a very short period
     of time, thus they should be avoided in code sections where blocking is
     not desirable.

BSD                              June 26, 2024                             BSD

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