dwww Home | Manual pages | Find package

XkbForceBell(3)                  XKB FUNCTIONS                 XkbForceBell(3)

NAME
       XkbForceBell  - Overrides user preference settings for audible bells to
       ring the bell on the default keyboard

SYNOPSIS
       Bool XkbForceBell (Display *display, int percent);

ARGUMENTS
       display
              connection to the X server

       percent
              volume for the bell, which can range from -100 to 100 inclusive

DESCRIPTION
       The core X protocol allows only applications to  explicitly  sound  the
       system  bell with a given duration, pitch, and volume. Xkb extends this
       capability by allowing clients to attach symbolic names to bells,  dis-
       able  audible bells, and receive an event whenever the keyboard bell is
       rung. For the purposes of this document, the audible bell is defined to
       be  the  system  bell,  or the default keyboard bell, as opposed to any
       other audible sound generated elsewhere in the system.  You can ask  to
       receive  XkbBellNotify events when any client rings any one of the fol-
       lowing:

       •    The default bell

       •    Any bell on an input device that can be specified by a  bell_class
            and bell_id pair

       •    Any  bell  specified only by an arbitrary name. (This is, from the
            server's point of view, merely a name, and not connected with  any
            physical  sound-generating  device.  Some  client application must
            generate the sound, or visual feedback, if any, that is associated
            with the name.)

       You  can also ask to receive XkbBellNotify events when the server rings
       the default bell or if any client has requested  events  only  (without
       the bell sounding) for any of the bell types previously listed.

       You  can disable audible bells on a global basis. For example, a client
       that replaces the keyboard bell with some other audible cue might  want
       to  turn  off  the  AudibleBell control to prevent the server from also
       generating a sound and avoid cacophony. If you  disable  audible  bells
       and  request to receive XkbBellNotify events, you can generate feedback
       different from the default bell.

       You can, however, override the AudibleBell control by  calling  one  of
       the  functions that force the ringing of a bell in spite of the setting
       of the AudibleBell control - XkbForceDeviceBell  or  XkbForceBell.   In
       this case the server does not generate a bell event.

       Just  as some keyboards can produce keyclicks to indicate when a key is
       pressed or repeating, Xkb can provide feedback for the controls by  us-
       ing special beep codes.  The AccessXFeedback control is used to config-
       ure the specific types of operations that generate feedback.

       Bell Names

       You can associate a name to an act of ringing a bell by converting  the
       name  to  an  Atom and then using this name when you call the functions
       listed in this chapter. If an event is generated as a result, the  name
       is  then passed to all other clients interested in receiving XkbBellNo-
       tify events. Note that these are arbitrary names and that there  is  no
       binding  to  any  sounds.  Any  sounds or other effects (such as visual
       bells on the screen) must be generated by a client application upon re-
       ceipt  of  the bell event containing the name. There is no default name
       for the default keyboard bell. The server does generate some predefined
       bells  for the AccessX controls. These named bells are shown in the Ta-
       ble 1; the name is included in any bell event sent to clients that have
       requested to receive XkbBellNotify events.

                         Table 1 Predefined Bells
       ──────────────────────────────────────────────────────────────
       Action                                     Named Bell
       ──────────────────────────────────────────────────────────────
       Indicator turned on                        AX_IndicatorOn
       Indicator turned off                       AX_IndicatorOff
       More than one indicator changed state      AX_IndicatorChange
       Control turned on                          AX_FeatureOn
       Control turned off                         AX_FeatureOff
       More than one control changed state        AX_FeatureChange
       SlowKeys  and  BounceKeys  about  to  be   AX_SlowKeysWarning
       turned on or off
       SlowKeys key pressed                       AX_SlowKeyPress
       SlowKeys key accepted                      AX_SlowKeyAccept
       SlowKeys key rejected                      AX_SlowKeyReject
       Accepted SlowKeys key released             AX_SlowKeyRelease
       BounceKeys key rejected                    AX_BounceKeyReject
       StickyKeys key latched                     AX_StickyLatch
       StickyKeys key locked                      AX_StickyLock
       StickyKeys key unlocked                    AX_StickyUnlock

       Audible Bells

       Using Xkb you can generate bell events that do not necessarily ring the
       system bell.  This is useful if you need to use an audio server instead
       of the system beep. For example, when an audio client starts, it  could
       disable the audible bell (the system bell) and then listen for XkbBell-
       Notify events. When it receives a XkbBellNotify event, the audio client
       could then send a request to an audio server to play a sound.

       You  can  control  the audible bells feature by passing the XkbAudible-
       BellMask to XkbChangeEnabledControls.  If  you  set  XkbAudibleBellMask
       on,  the server rings the system bell when a bell event occurs. This is
       the default. If you set XkbAudibleBellMask off and a bell event occurs,
       the  server  does  not ring the system bell unless you call XkbForceDe-
       viceBell or XkbForceBell.

       Audible bells are also part of the per-client auto-reset controls.

       Bell Functions

       Use the functions described in this section to ring bells and to gener-
       ate bell events.

       The  input extension has two types of feedbacks that can generate bells
       - bell feedback and keyboard feedback. Some of the  functions  in  this
       section  have  bell_class  and bell_id parameters; set them as follows:
       Set bell_class to BellFeedbackClass or KbdFeedbackClass. A  device  can
       have more than one feedback of each type; set bell_id to the particular
       bell feedback of bell_class type.

       Table 2 shows the conditions that cause a bell to sound or an  XkbBell-
       NotifyEvent to be generated when a bell function is called.

                    Table 2 Bell Sounding and Bell Event Generating
       ───────────────────────────────────────────────────────────────────────────
       Function called      AudibleBell   Server sounds a bell   Server sends an
       XkbBellNotifyEvent
       ───────────────────────────────────────────────────────────────────────────
       XkbDeviceBell        On            Yes                    Yes
       XkbDeviceBell        Off           No                     Yes
       XkbBell              On            Yes                    Yes
       XkbBell              Off           No                     Yes
       XkbDeviceBellEvent   On or Off     No                     Yes
       XkbBellEvent         On or Off     No                     Yes
       XkbDeviceForceBell   On or Off     Yes                    No
       XkbForceBell         On or Off     Yes                    No

       If  a compatible keyboard extension isn't present in the X server, Xkb-
       ForceBell calls XBell with the specified display and  percent  and  re-
       turns  False. Otherwise, XkbForceBell calls XkbForceDeviceBell with the
       specified display and percent, device_spec =XkbUseCoreKbd, bell_class =
       XkbDfltXIClass,  bell_id = XkbDfltXIId, window = None, and name = NULL,
       and returns what XkbForceDeviceBell returns.

       XkbForceBell does not cause an XkbBellNotify event.

       You can call XkbBell without first initializing the keyboard extension.

RETURNS VALUES
       False          The XkbForceBell function returns False when a  compati-
                      ble keyboard extension isn't present in the X server.

STRUCTURES
       Xkb  generates  XkbBellNotify events for all bells except for those re-
       sulting from calls to XkbForceDeviceBell and XkbForceBell.  To  receive
       XkbBellNotify events under all possible conditions, pass XkbBellNotify-
       Mask in both the bits_to_change and values_for_bits parameters to XkbS-
       electEvents.

       The  XkbBellNotify event has no event details. It is either selected or
       it is not.  However, you can call XkbSelectEventDetails using  XkbBell-
       Notify   as  the  event_type  and  specifying  XkbAllBellEventsMask  in
       bits_to_change and values_for_bits.  This has the same effect as a call
       to XkbSelectEvents.

       The structure for the XkbBellNotify event type contains:

          typedef struct _XkbBellNotify {
              int            type;        /* Xkb extension base event code */
              unsigned long  serial;      /* X server serial number for event */
              Bool           send_event;  /* True => synthetically generated */
              Display *      display;     /* server connection where event generated */
              Time           time;        /* server time when event generated */
              int            xkb_type;    /* XkbBellNotify */
              unsigned int   device;      /* Xkb device ID, will not be XkbUseCoreKbd */
              int            percent;     /* requested volume as % of max */
              int            pitch;       /* requested pitch in Hz */
              int            duration;    /* requested duration in microseconds */
              unsigned int   bell_class;  /* X input extension feedback class */
              unsigned int   bell_id;     /* X input extension feedback ID */
              Atom           name;        /* "name" of requested bell */
              Window         window;      /* window associated with event */
              Bool           event_only;  /* False -> the server did not produce a beep */
          } XkbBellNotifyEvent;

       If  your  application  needs  to  generate  visual bell feedback on the
       screen when it receives a bell event, use the window ID in the XkbBell-
       NotifyEvent, if present.

SEE ALSO
       XBell(3),   XkbBell(3),   XkbChangeEnabledControls(3),  XkbForceDevice-
       Bell(3), XkbSelectEventDetails(3), XkbSelectEvents(3)

X Version 11                     libX11 1.8.4                  XkbForceBell(3)

Generated by dwww version 1.15 on Sun Jun 23 21:13:36 CEST 2024.