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XkbAddGeomDoodad(3)              XKB FUNCTIONS             XkbAddGeomDoodad(3)

NAME
       XkbAddGeomDoodad  -  Add one doodad to a section of a keyboard geometry
       or to the top-level geometry

SYNOPSIS
       XkbDoodadPtr XkbAddGeomDoodad (XkbGeometryPtr geom, XkbSectionPtr  sec-
              tion, Atom name);

ARGUMENTS
       geom   geometry to which the doodad is added

       section
              section, if any, to which the doodad is added

       name   name of the new doodad

DESCRIPTION
       Xkb  provides  functions  to  add a single new element to the top-level
       keyboard geometry. In each case the num_ * fields of the  corresponding
       structure  is  incremented by 1. These functions do not change sz_* un-
       less there is no more room in the array. Some of these  functions  fill
       in  the values of the element's structure from the arguments. For other
       functions, you must explicitly write code to fill the structure's  ele-
       ments.

       The  top-level geometry description includes a list of geometry proper-
       ties.  A geometry property  associates  an  arbitrary  string  with  an
       equally  arbitrary  name. Programs that display images of keyboards can
       use geometry properties as hints, but they are not interpreted by  Xkb.
       No other geometry structures refer to geometry properties.

       A  doodad  describes  some visible aspect of the keyboard that is not a
       key and is not a section.  XkbAddGeomDoodad adds  a  doodad  with  name
       specified  by  name  to  the geometry geom if section is NULL or to the
       section of the geometry specified by section if section  is  not  NULL.
       XkbAddGeomDoodad  returns  NULL if any of the parameters is empty or if
       it was not able to allocate space for the doodad. If there is already a
       doodad with the name name in the doodad array for the geometry (if sec-
       tion is NULL) or the section (if section is  non-NULL),  a  pointer  to
       that  doodad  is returned. To allocate space for an arbitrary number of
       doodads to a section, use the XkbAllocGeomSectionDoodads  function.  To
       allocate  space for an arbitrary number of doodads to a keyboard geome-
       try, use the XkbAllocGeomDoodads function.

STRUCTURES
           typedef union _XkbDoodad {
               XkbAnyDoodadRec            any;
               XkbShapeDoodadRec          shape;
               XkbTextDoodadRec           text;
               XkbIndicatorDoodadRec      indicator;
               XkbLogoDoodadRec           logo;
           } XkbDoodadRec, *XkbDoodadPtr;

SEE ALSO
       XkbAllocGeomDoodads(3), XkbAllocGeomSectionDoodads(3)

X Version 11                     libX11 1.8.4              XkbAddGeomDoodad(3)

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