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Type::Tiny::Manual::UsUseriContributed)Type::Tiny::Manual::UsingWithMouse(3pm)

NAME
       Type::Tiny::Manual::UsingWithMouse - how to use Type::Tiny with Mouse

MANUAL
       First read Type::Tiny::Manual::Moo, Type::Tiny::Manual::Moo2, and
       Type::Tiny::Manual::Moo3. Everything in those parts of the manual
       should work exactly the same in Mouse.

       This part of the manual will focus on Mouse-specifics.

       Overall, Type::Tiny is less well-tested with Mouse than it is with
       Moose and Moo, but there are still a good number of test cases for
       using Type::Tiny with Mouse, and there are no known major issues with
       Type::Tiny's Mouse support.

   Why Use Type::Tiny At All?
       Mouse does have a built-in type constraint system which is fairly
       convenient to use, but there are several reasons you should consider
       using Type::Tiny instead.

       •   Type::Tiny provides helpful methods like "where" and
           "plus_coercions" that allow type constraints and coercions to be
           easily tweaked on a per-attribute basis.

           Something like this is much harder to do with plain Mouse types:

             has name => (
               is      => "ro",
               isa     => Str->plus_coercions(
                 ArrayRef[Str], sub { join " ", @$_ },
               ),
               coerce  => 1,
             );

           Mouse tends to encourage defining coercions globally, so if you
           wanted one Str attribute to be able to coerce from ArrayRef[Str],
           then all Str attributes would coerce from ArrayRef[Str], and they'd
           all do that coercion in the same way. (Even if it might make sense
           to join by a space in some places, a comma in others, and a line
           break in others!)

       •   Type::Tiny provides automatic deep coercions, so if type Xyz has a
           coercion, the following should "just work":

             has xyzlist => ( is => 'ro', isa => ArrayRef[Xyz], coerce => 1 );

       •   Type::Tiny offers a wider selection of built-in types.

       •   By using Type::Tiny, you can use the same type constraints and
           coercions for attributes and method parameters, in Mouse and non-
           Mouse code.

   Type::Utils
       If you've used Mouse::Util::TypeConstraints, you may be accustomed to
       using a DSL for declaring type constraints:

         use Mouse::Util::TypeConstraints;

         subtype 'Natural',
           as 'Int',
           where { $_ > 0 };

       There's a module called Type::Utils that provides a very similar DSL
       for declaring types in Type::Library-based type libraries.

         package My::Types {
           use Type::Library -base;
           use Type::Utils;
           use Types::Standard qw( Int );

           declare 'Natural',
             as Int,
             where { $_ > 0 };
         }

       Personally I prefer the more object-oriented way to declare types
       though.

       In Mouse you might also declare types like this within classes and
       roles too.  Unlike Mouse, Type::Tiny doesn't keep types in a single
       global flat namespace, so this doesn't work quite the same with
       Type::Utils. It still creates the type, but it doesn't store it in any
       type library; the type is returned.

         package My::Class {
           use Mouse;
           use Type::Utils;
           use Types::Standard qw( Int );

           my $Natural =          # store type in a variable
             declare 'Natural',
             as Int,
             where { $_ > 0 };

           has number => ( is => 'ro', isa => $Natural );
         }

       But really, isn't the object-oriented way cleaner?

         package My::Class {
           use Mouse;
           use Types::Standard qw( Int );

           has number => (
             is   => 'ro',
             isa  => Int->where('$_ > 0'),
           );
         }

   Type::Tiny and MouseX::Types
       Types::Standard should be a drop-in replacement for MooseX::Types.  And
       Types::Common::Numeric and Types::Common::String should easily replace
       MouseX::Types::Common::Numeric and MouseX::Types::Common::String.

       That said, if you do with to use a mixture of Type::Tiny and
       MouseX::Types, they should fit together pretty seamlessly.

         use Types::Standard qw( ArrayRef );
         use MouseX::Types::Mouse qw( Int );

         # this should just work
         my $list_of_nums = ArrayRef[Int];

         # and this
         my $list_or_num = ArrayRef | Int;

   "-mouse" Import Parameter
       If you have read this far in the manual, you will know that this is the
       usual way to import type constraints:

         use Types::Standard qw( Int );

       And the "Int" which is imported is a function that takes no arguments
       and returns the Int type constraint, which is a blessed object in the
       Type::Tiny class.

       Type::Tiny mocks the Mouse::Meta::TypeConstraint API so well that most
       Mouse and MouseX code will not be able to tell the difference.

       But what if you need a real Mouse::Meta::TypeConstraint object?

         use Types::Standard -mouse, qw( Int );

       Now the "Int" function imported will return a genuine native Mouse type
       constraint.

       This flag is mostly a throwback from when Type::Tiny native objects
       didn't directly work in Mouse. In 99.9% of cases, there is no reason to
       use it and plenty of reasons not to. (Mouse native type constraints
       don't offer helpful methods like "plus_coercions" and "where".)

   "mouse_type" Method
       Another quick way to get a native Mouse type constraint object from a
       Type::Tiny object is to call the "mouse_type" method:

         use Types::Standard qw( Int );

         my $tiny_type   = Int;
         my $mouse_type  = $tiny_type->mouse_type;

       Internally, this is what the "-mouse" flag makes imported functions do.

   Type::Tiny Performance
       Type::Tiny should run pretty much as fast as Mouse types do. This is
       because, when possible, it will use Mouse's XS implementations of type
       checks to do the heavy lifting.

       There are a few type constraints where Type::Tiny prefers to do things
       without Mouse's help though, for consistency and correctness. For
       example, the Mouse XS implementation of Bool is... strange... it
       accepts blessed objects that overload "bool", but only if they return
       false. If they return true, it's a type constraint error.

       Using Type::Tiny instead of Mouse's type constraints shouldn't make a
       significant difference to the performance of your code.

NEXT STEPS
       Here's your next step:

       •   Type::Tiny::Manual::UsingWithMite

           How to use Type::Tiny with Mite, including how to write an entire
           Perl project using clean Moose-like code and no non-core
           dependencies.  (Not even dependencies on Mite or Type::Tiny!)

AUTHOR
       Toby Inkster <tobyink@cpan.org>.

COPYRIGHT AND LICENCE
       This software is copyright (c) 2013-2014, 2017-2023 by Toby Inkster.

       This is free software; you can redistribute it and/or modify it under
       the same terms as the Perl 5 programming language system itself.

DISCLAIMER OF WARRANTIES
       THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED
       WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
       MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.

perl v5.36.0                      2023-Type::Tiny::Manual::UsingWithMouse(3pm)

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