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SDL_WM_GrabInput(3)            SDL API Reference           SDL_WM_GrabInput(3)

NAME
       SDL_WM_GrabInput - Grabs mouse and keyboard input.

SYNOPSIS
       #include "SDL.h"

       SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode);

DESCRIPTION
       Grabbing  means  that  the mouse is confined to the application window,
       and nearly all keyboard input is passed directly  to  the  application,
       and not interpreted by a window manager, if any.

       When  mode is SDL_GRAB_QUERY the grab mode is not changed, but the cur-
       rent grab mode is returned.

       typedef enum {
         SDL_GRAB_QUERY,
         SDL_GRAB_OFF,
         SDL_GRAB_ON
       } SDL_GrabMode;

RETURN VALUE
       The current/new SDL_GrabMode.

SDL                         Tue 11 Sep 2001, 23:01         SDL_WM_GrabInput(3)

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