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SDL_SetClipRect(3)             SDL API Reference            SDL_SetClipRect(3)

NAME
       SDL_SetClipRect - Sets the clipping rectangle for a surface.

SYNOPSIS
       #include "SDL.h"

       void SDL_SetClipRect(SDL_Surface *surface, SDL_Rect *rect);

DESCRIPTION
       Sets  the  clipping  rectangle  for a surface. When this surface is the
       destination of a blit, only the area within the clip rectangle will  be
       drawn into.

       The  rectangle  pointed  to by rect will be clipped to the edges of the
       surface so that the clip rectangle for a surface can never fall outside
       the edges of the surface.

       If  rect is NULL the clipping rectangle will be set to the full size of
       the surface.

SEE ALSO
       SDL_GetClipRect, SDL_BlitSurface, SDL_Surface

SDL                         Tue 11 Sep 2001, 23:01          SDL_SetClipRect(3)

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