dwww Home | Manual pages | Find package

SDL_PumpEvents(3)              SDL API Reference             SDL_PumpEvents(3)

NAME
       SDL_PumpEvents  - Pumps the event loop, gathering events from the input
       devices.

SYNOPSIS
       #include "SDL.h"

       void SDL_PumpEvents(void);

DESCRIPTION
       Pumps the event loop, gathering events from the input devices.

       SDL_PumpEvents gathers all the pending input information  from  devices
       and  places  it  on the event queue. Without calls to SDL_PumpEvents no
       events would ever be placed on the queue.  Often  calls  the  need  for
       SDL_PumpEvents   is  hidden  from  the  user  since  SDL_PollEvent  and
       SDL_WaitEvent implicitly call SDL_PumpEvents. However, if you  are  not
       polling or waiting for events (e.g. your filtering them), then you must
       call SDL_PumpEvents to force an event queue update.

              Note:

              You can only call this function in the thread that set the video
              mode.

SEE ALSO
       SDL_PollEvent

SDL                         Tue 11 Sep 2001, 22:59           SDL_PumpEvents(3)

Generated by dwww version 1.15 on Sun Jun 23 05:35:33 CEST 2024.