dwww Home | Manual pages | Find package

SDL_PauseAudio(3)              SDL API Reference             SDL_PauseAudio(3)

NAME
       SDL_PauseAudio - Pauses and unpauses the audio callback processing

SYNOPSIS
       #include "SDL.h"

       void SDL_PauseAudio(int pause_on);

DESCRIPTION
       This  function  pauses  and  unpauses the audio callback processing. It
       should be called with pause_on=0 after  opening  the  audio  device  to
       start playing sound. This is so you can safely initialize data for your
       callback function after opening the audio device. Silence will be writ-
       ten to the audio device during the pause.

SEE ALSO
       SDL_GetAudioStatus, SDL_OpenAudio

SDL                         Tue 11 Sep 2001, 22:58           SDL_PauseAudio(3)

Generated by dwww version 1.15 on Sun Jun 23 04:29:36 CEST 2024.