SDL_MouseButtonEvent(3) SDL API Reference SDL_MouseButtonEvent(3) NAME SDL_MouseButtonEvent - Mouse button event structure STRUCTURE DEFINITION typedef struct{ Uint8 type; Uint8 button; Uint8 state; Uint16 x, y; } SDL_MouseButtonEvent; STRUCTURE DATA type SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP button The mouse button index (SDL_BUTTON_LEFT, SDL_BUT- TON_MIDDLE, SDL_BUTTON_RIGHT) state SDL_PRESSED or SDL_RELEASED x, y The X/Y coordinates of the mouse at press/release time DESCRIPTION SDL_MouseButtonEvent is a member of the SDL_Event union and is used when an event of type SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP is re- ported. When a mouse button press or release is detected then number of the button pressed (from 1 to 255, with 1 usually being the left button and 2 the right) is placed into button, the position of the mouse when this event occured is stored in the x and the y fields. Like SDL_KeyboardE- vent, information on whether the event was a press or a release event is stored in both the type and state fields, but this should be obvi- ous. SEE ALSO SDL_Event, SDL_MouseMotionEvent SDL Tue 11 Sep 2001, 22:59 SDL_MouseButtonEvent(3)
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