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SDL_KeyboardEvent(3)           SDL API Reference          SDL_KeyboardEvent(3)

NAME
       SDL_KeyboardEvent - Keyboard event structure

STRUCTURE DEFINITION
       typedef struct{
         Uint8 type;
         Uint8 state;
         SDL_keysym keysym;
       } SDL_KeyboardEvent;

STRUCTURE DATA
       type                SDL_KEYDOWN or SDL_KEYUP

       state               SDL_PRESSED or SDL_RELEASED

       keysym              Contains key press information

DESCRIPTION
       SDL_KeyboardEvent  is  a member of the SDL_Event union and is used when
       an event of type SDL_KEYDOWN or SDL_KEYUP is reported.

       The type and state actually report the same information, they just  use
       different  values  to  do it! A keyboard event occurs when a key is re-
       leased (type=SDK_KEYUP or state=SDL_RELEASED) and when a key is pressed
       (type=SDL_KEYDOWN  or  state=SDL_PRESSED).  The information on what key
       was pressed or released is in the keysym structure.

              Note:

              Repeating SDL_KEYDOWN events will occur if key repeat is enabled
              (see SDL_EnableKeyRepeat).

SEE ALSO
       SDL_Event, SDL_keysym, SDL_EnableKeyRepeat, SDL_EnableUNICODE

SDL                         Tue 11 Sep 2001, 22:59        SDL_KeyboardEvent(3)

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