SDL_KeyboardEvent(3) SDL API Reference SDL_KeyboardEvent(3) NAME SDL_KeyboardEvent - Keyboard event structure STRUCTURE DEFINITION typedef struct{ Uint8 type; Uint8 state; SDL_keysym keysym; } SDL_KeyboardEvent; STRUCTURE DATA type SDL_KEYDOWN or SDL_KEYUP state SDL_PRESSED or SDL_RELEASED keysym Contains key press information DESCRIPTION SDL_KeyboardEvent is a member of the SDL_Event union and is used when an event of type SDL_KEYDOWN or SDL_KEYUP is reported. The type and state actually report the same information, they just use different values to do it! A keyboard event occurs when a key is re- leased (type=SDK_KEYUP or state=SDL_RELEASED) and when a key is pressed (type=SDL_KEYDOWN or state=SDL_PRESSED). The information on what key was pressed or released is in the keysym structure. Note: Repeating SDL_KEYDOWN events will occur if key repeat is enabled (see SDL_EnableKeyRepeat). SEE ALSO SDL_Event, SDL_keysym, SDL_EnableKeyRepeat, SDL_EnableUNICODE SDL Tue 11 Sep 2001, 22:59 SDL_KeyboardEvent(3)
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