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SDL_GetMouseState(3)           SDL API Reference          SDL_GetMouseState(3)

NAME
       SDL_GetMouseState - Retrieve the current state of the mouse

SYNOPSIS
       #include "SDL.h"

       Uint8 SDL_GetMouseState(int *x, int *y);

DESCRIPTION
       The  current button state is returned as a button bitmask, which can be
       tested using the SDL_BUTTON(X) macros, and x and y are set to the  cur-
       rent mouse cursor position. You can pass NULL for either x or y.

EXAMPLE
       SDL_PumpEvents();
       if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
         printf("Mouse Button 1(left) is pressed.
       ");

SEE ALSO
       SDL_GetRelativeMouseState, SDL_PumpEvents

SDL                         Tue 11 Sep 2001, 22:59        SDL_GetMouseState(3)

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