SDL_ConvertSurface(3) SDL API Reference SDL_ConvertSurface(3) NAME SDL_ConvertSurface - Converts a surface to the same format as another surface. SYNOPSIS #include "SDL/SDL.h" SDL_Surface *SDL_ConvertSurface(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags); DESCRIPTION Creates a new surface of the specified format, and then copies and maps the given surface to it. If this function fails, it returns NULL. The flags parameter is passed to SDL_CreateRGBSurface and has those se- mantics. This function is used internally by SDL_DisplayFormat. This function can only be called after SDL_Init. RETURN VALUE Returns either a pointer to the new surface, or NULL on error. SEE ALSO SDL_CreateRGBSurface, SDL_DisplayFormat, SDL_PixelFormat, SDL_Surface SDL Tue 11 Sep 2001, 23:01 SDL_ConvertSurface(3)
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