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IO::Async::Timer::PeriUser(Contributed Perl DocIO::Async::Timer::Periodic(3pm)

NAME
       "IO::Async::Timer::Periodic" - event callback at regular intervals

SYNOPSIS
          use IO::Async::Timer::Periodic;

          use IO::Async::Loop;
          my $loop = IO::Async::Loop->new;

          my $timer = IO::Async::Timer::Periodic->new(
             interval => 60,

             on_tick => sub {
                print "You've had a minute\n";
             },
          );

          $timer->start;

          $loop->add( $timer );

          $loop->run;

DESCRIPTION
       This subclass of IO::Async::Timer implements repeating events at
       regular clock intervals. The timing may or may not be subject to how
       long it takes the callback to execute. Iterations may be rescheduled
       runs at fixed regular intervals beginning at the time the timer was
       started, or by a fixed delay after the previous code has finished
       executing.

       For a "Timer" object that only runs a callback once, after a given
       delay, see instead IO::Async::Timer::Countdown. A Countdown timer can
       also be used to create repeating events that fire at a fixed delay
       after the previous event has finished processing. See als the examples
       in "IO::Async::Timer::Countdown".

EVENTS
       The following events are invoked, either using subclass methods or CODE
       references in parameters:

   on_tick
       Invoked on each interval of the timer.

PARAMETERS
       The following named parameters may be passed to "new" or "configure":

   on_tick => CODE
       CODE reference for the "on_tick" event.

   interval => NUM
       The interval in seconds between invocations of the callback or method.
       Cannot be changed if the timer is running.

   first_interval => NUM
       Optional. If defined, the interval in seconds after calling the "start"
       method before the first invocation of the callback or method.
       Thereafter, the regular "interval" will be used. If not supplied, the
       first interval will be the same as the others.

       Even if this value is zero, the first invocation will be made
       asynchronously, by the containing "Loop" object, and not synchronously
       by the "start" method itself.

   reschedule => STRING
       Optional. Must be one of "hard", "skip" or "drift". Defines the
       algorithm used to reschedule the next invocation.

       "hard" schedules each iteration at the fixed interval from the previous
       iteration's schedule time, ensuring a regular repeating event.

       "skip" schedules similarly to "hard", but skips over times that have
       already passed. This matters if the duration is particularly short and
       there's a possibility that times may be missed, or if the entire
       process is stopped and resumed by "SIGSTOP" or similar.

       "drift" schedules each iteration at the fixed interval from the time
       that the previous iteration's event handler returns. This allows it to
       slowly drift over time and become desynchronised with other events of
       the same interval or multiples/fractions of it.

       Once constructed, the timer object will need to be added to the "Loop"
       before it will work. It will also need to be started by the "start"
       method.

AUTHOR
       Paul Evans <leonerd@leonerd.org.uk>

perl v5.34.0                      2022-08-19   IO::Async::Timer::Periodic(3pm)

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