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Glib::Object::IntrospeUsernContributed Perl DoGlib::Object::Introspection(3pm)

NAME
       Glib::Object::Introspection - Dynamically create Perl language bindings

SYNOPSIS
         use Glib::Object::Introspection;
         Glib::Object::Introspection->setup(
           basename => 'Gtk',
           version => '3.0',
           package => 'Gtk3');
         # now GtkWindow, to mention just one example, is available as
         # Gtk3::Window, and you can call gtk_window_new as Gtk3::Window->new

ABSTRACT
       Glib::Object::Introspection uses the gobject-introspection and libffi
       projects to dynamically create Perl bindings for a wide variety of
       libraries.  Examples include gtk+, webkit, libsoup and many more.

DESCRIPTION FOR LIBRARY USERS
       To allow Glib::Object::Introspection to create bindings for a library,
       the library must have installed a typelib file, for example
       "$prefix/lib/girepository-1.0/Gtk-3.0.typelib".  In your code you then
       simply call "Glib::Object::Introspection->setup" with the following
       key-value pairs to set everything up:

       basename => $basename
           The basename of the library that should be wrapped.  If your
           typelib is called "Gtk-3.0.typelib", then the basename is 'Gtk'.

       version => $version
           The particular version of the library that should be wrapped, in
           string form.  For "Gtk-3.0.typelib", it is '3.0'.

       package => $package
           The name of the Perl package where every class and method of the
           library should be rooted.  If a library with basename 'Gtk'
           contains an class 'GtkWindow', and you pick as the package 'Gtk3',
           then that class will be available as 'Gtk3::Window'.

       The Perl wrappers created by "Glib::Object::Introspection" follow the
       conventions of the Glib module and old hand-written bindings like Gtk2.
       You can use the included tool "perli11ndoc" to view the documentation
       of all installed libraries organized and displayed in accordance with
       these conventions.  The guiding principles underlying the conventions
       are described in the following.

   Namespaces and Objects
       The namespaces of the C libraries are mapped to Perl packages according
       to the "package" option specified, for example:

         gtk_ => Gtk3
         gdk_ => Gtk3::Gdk
         gdk_pixbuf_ => Gtk3::Gdk::Pixbuf
         pango_ => Pango

       Classes, interfaces and boxed and fundamental types get their own
       namespaces, in a way, as the concept of the GType is completely
       replaced in the Perl bindings by the Perl package name.

         GtkButton => Gtk3::Button
         GdkPixbuf => Gtk3::Gdk::Pixbuf
         GtkScrolledWindow => Gtk3::ScrolledWindow
         PangoFontDescription => Pango::FontDescription

       With this package mapping and Perl's built-in method lookup, the
       bindings can do object casting for you.  This gives us a rather
       comfortably object-oriented syntax, using normal Perl object semantics:

         in C:
           GtkWidget * b;
           b = gtk_check_button_new_with_mnemonic ("_Something");
           gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (b), TRUE);
           gtk_widget_show (b);

         in Perl:
           my $b = Gtk3::CheckButton->new_with_mnemonic ('_Something');
           $b->set_active (1);
           $b->show;

       You see from this that cast macros are not necessary and that you don't
       need to type namespace prefixes quite so often, so your code is a lot
       shorter.

   Flags and Enums
       Flags and enum values are handled as strings, because it's much more
       readable than numbers, and because it's automagical thanks to the GType
       system.  Values are referred to by their nicknames; basically, strip
       the common prefix, lower-case it, and optionally convert '_' to '-':

         GTK_WINDOW_TOPLEVEL => 'toplevel'
         GTK_BUTTONS_OK_CANCEL => 'ok-cancel' (or 'ok_cancel')

       Flags are a special case.  You can't (sensibly) bitwise-or these
       string-constants, so you provide a reference to an array of them
       instead.  Anonymous arrays are useful here, and an empty anonymous
       array is a simple way to say 'no flags'.

         FOO_BAR_BAZ | FOO_BAR_QUU | FOO_BAR_QUUX => [qw/baz quu qux/]
         0 => []

       In some cases you need to see if a bit is set in a bitfield; methods
       returning flags therefore return an overloaded object.  See Glib for
       more details on which operations are allowed on these flag objects, but
       here is a quick example:

         in C:
           /* event->state is a bitfield */
           if (event->state & GDK_CONTROL_MASK) g_printerr ("control was down\n");

         in Perl:
           # $event->state is a special object
           warn "control was down\n" if $event->state & "control-mask";

       But this also works:

         warn "control was down\n" if $event->state * "control-mask";
         warn "control was down\n" if $event->state >= "control-mask";
         warn "control and shift were down\n"
                                   if $event->state >= ["control-mask", "shift-mask"];

   Memory Handling
       The functions for ref'ing and unref'ing objects and free'ing boxed
       structures are not even mapped to Perl, because it's all handled
       automagically by the bindings.  Objects will be kept alive so long as
       you have a Perl scalar pointing to it or the object is referenced in
       another way, e.g. from a container.

       The only thing you have to be careful about is the lifespan of non
       reference counted structures, which means most things derived from
       "Glib::Boxed".  If it comes from a signal callback it might be good
       only until you return, or if it's the insides of another object then it
       might be good only while that object lives.  If in doubt you can
       "copy".  Structs from "copy" or "new" are yours and live as long as
       referred to from Perl.

   Callbacks
       Use normal Perl callback/closure tricks with callbacks.  The most
       common use you'll have for callbacks is with the Glib "signal_connect"
       method:

         $widget->signal_connect (event => \&event_handler, $user_data);
         $button->signal_connect (clicked => sub { warn "hi!\n" });

       $user_data is optional, and with Perl closures you don't often need it
       (see "Persistent variables with closures" in perlsub).

       The userdata is held in a scalar, initialized from what you give in
       "signal_connect" etc.  It's passed to the callback in usual Perl "call
       by reference" style which means the callback can modify its last
       argument, ie. $_[-1], to modify the held userdata.  This is a little
       subtle, but you can use it for some "state" associated with the
       connection.

         $widget->signal_connect (activate => \&my_func, 1);
         sub my_func {
           print "activation count: $_[-1]\n";
           $_[-1] ++;
         }

       Because the held userdata is a new scalar there's no change to the
       variable (etc.) you originally passed to "signal_connect".

       If you have a parent object in the userdata (or closure) you have to be
       careful about circular references preventing parent and child being
       destroyed.  See "Two-Phased Garbage Collection" in perlobj about this
       generally.  Toplevel widgets like "Gtk3::Window" always need an
       explicit "$widget->destroy" so their "destroy" signal is a good place
       to break circular references.  But for other widgets it's usually
       friendliest to avoid circularities in the first place, either by using
       weak references in the userdata, or possibly locating a parent
       dynamically with "$widget->get_ancestor".

   Exception handling
       Anything that uses GError in C will "croak" on failure, setting $@ to a
       magical exception object, which is overloaded to print as the returned
       error message.  The ideology here is that GError is to be used for
       runtime exceptions, and "croak" is how you do that in Perl.  You can
       catch a croak very easily by wrapping the function in an eval:

         eval {
           my $pixbuf = Gtk3::Gdk::Pixbuf->new_from_file ($filename);
           $image->set_from_pixbuf ($pixbuf);
         };
         if ($@) {
           print "$@\n"; # prints the possibly-localized error message
           if (Glib::Error::matches ($@, 'Gtk3::Gdk::Pixbuf::Error',
                                         'unknown-format')) {
             change_format_and_try_again ();
           } elsif (Glib::Error::matches ($@, 'Glib::File::Error', 'noent')) {
             change_source_dir_and_try_again ();
           } else {
             # don't know how to handle this
             die $@;
           }
         }

       This has the added advantage of letting you bunch things together as
       you would with a try/throw/catch block in C++ -- you get cleaner code.
       By using Glib::Error exception objects, you don't have to rely on
       string matching on a possibly localized error message; you can match
       errors by explicit and predictable conditions.  See Glib::Error for
       more information.

   Output arguments, lists, hashes
       In C you can only return one value from a function, and it is a common
       practice to modify pointers passed in to simulate returning multiple
       values.  In Perl, you can return lists; any functions which modify
       arguments are changed to return them instead.

       Arguments and return values that have the types GList or GSList or
       which are C arrays of values will be converted to and from references
       to normal Perl arrays.  The same holds for GHashTable and references to
       normal Perl hashes.

   Object class functions
       Object class functions like "Gtk3::WidgetClass::find_style_propery" can
       be called either with a package name or with an instance of the
       package.  For example:

         Gtk3::WidgetClass::find_style_property ('Gtk3::Button', 'image-spacing')

         my $button = Gtk3::Button->new;
         Gtk3::WidgetClass::find_style_property ($button, 'image-spacing')

   Overriding virtual functions
       When subclassing a gtk+ class or when implementing a gtk+ interface
       with Glib::Object::Subclass, you can override any virtual functions
       that the class has by simply defining sub routines with names obtained
       by capitalizing the original names of the virtual functions.  So, for
       example, if you implement a custom subclass of "Gtk3::CellRenderer" and
       want to override its virtual function "render", you provide a sub
       routine with the name "RENDER" in your package.

         sub RENDER {
           my ($cell, $cr, $widget, $background_area, $cell_area, $flags) = @_;
           # do something
         }

DESCRIPTION FOR LIBRARY BINDING AUTHORS
   "Glib::Object::Introspection->setup"
       "Glib::Object::Introspection->setup" takes a few optional arguments
       that augment the generated API:

       search_path => $search_path
           A path that should be used when looking for typelibs.  If you use
           typelibs from system directories, or if your environment contains a
           properly set "GI_TYPELIB_PATH" variable, then this should not be
           necessary.

       name_corrections => { auto_name => new_name, ... }
           A hash ref that is used to rename functions and methods.  Use this
           if you don't like the automatically generated mapping for a
           function or method.  For example, if "g_file_hash" is automatically
           represented as "Glib::IO::file_hash" but you want
           "Glib::IO::File::hash" then pass

             name_corrections => {
               'Glib::IO::file_hash' => 'Glib::IO::File::hash'
             }

       class_static_methods => [ function1, ... ]
           An array ref of function names that you want to be treated as
           class-static methods.  That is, if you want be able to call
           "Gtk3::Window::list_toplevels" as "Gtk3::Window->list_toplevels",
           then pass

             class_static_methods => [
               'Gtk3::Window::list_toplevels'
             ]

           The function names refer to those after name corrections.

       flatten_array_ref_return_for => [ function1, ... ]
           An array ref of function names that return an array ref that you
           want to be flattened so that they return plain lists.  For example

             flatten_array_ref_return_for => [
               'Gtk3::Window::list_toplevels'
             ]

           The function names refer to those after name corrections.
           Functions occurring in "flatten_array_ref_return_for" may also
           occur in "class_static_methods".

       handle_sentinel_boolean_for => [ function1, ... ]
           An array ref of function names that return multiple values, the
           first of which is to be interpreted as indicating whether the rest
           of the returned values are valid.  This frequently occurs with
           functions that have out arguments; the boolean then indicates
           whether the out arguments have been written.  With
           "handle_sentinel_boolean_for", the first return value is taken to
           be the sentinel boolean.  If it is true, the rest of the original
           return values will be returned, and otherwise an empty list will be
           returned.

             handle_sentinel_boolean_for => [
               'Gtk3::TreeSelection::get_selected'
             ]

           The function names refer to those after name corrections.
           Functions occurring in "handle_sentinel_boolean_for" may also occur
           in "class_static_methods".

       use_generic_signal_marshaller_for => [ [package1, signal1,
       [arg_converter1]], ... ]
           Use an introspection-based generic signal marshaller for the signal
           "signal1" of type "package1".  If given, use the code reference
           "arg_converter1" to convert the arguments that are passed to the
           signal handler.  In contrast to Glib's normal signal marshaller,
           the generic signal marshaller supports, among other things, pointer
           arrays and out arguments.

       reblessers => { package => \&reblesser, ... }
           Tells G:O:I to invoke reblesser whenever a Perl object is created
           for an object of type package.  Currently, this only applies to
           boxed unions.  The reblesser gets passed the pre-created Perl
           object and needs to return the modified Perl object.  For example:

             sub Gtk3::Gdk::Event::_rebless {
               my ($event) = @_;
               return bless $event, lookup_real_package_for ($event);
             }

   "Glib::Object::Introspection->invoke"
       To invoke specific functions manually, you can use the low-level
       "Glib::Object::Introspection->invoke".

         Glib::Object::Introspection->invoke(
           $basename, $namespace, $function, @args)

       •   $basename is the basename of a library, like 'Gtk'.

       •   $namespace refers to a namespace inside that library, like
           'Window'.  Use undef here if you want to call a library-global
           function.

       •   $function is the name of the function you want to invoke.  It can
           also refer to the name of a constant.

       •   @args are the arguments that should be passed to the function.  For
           a method, this should include the invocant.  For a constructor,
           this should include the package name.

       "Glib::Object::Introspection->invoke" returns whatever the function
       being invoked returns.

   Overrides
       To override the behavior of a specific function or method, create an
       appropriately named sub in the correct package and have it call
       "Glib::Object::Introspection->invoke".  Say you want to override
       "Gtk3::Window::list_toplevels", then do this:

         sub Gtk3::Window::list_toplevels {
           # ...do something...
           my $ref = Glib::Object::Introspection->invoke (
                       'Gtk', 'Window', 'list_toplevels',
                       @_);
           # ...do something...
           return wantarray ? @$ref : $ref->[$#$ref];
         }

       The sub's name and package must be those after name corrections.

   Converting a Perl variable to a GValue
       If you need to marshal into a GValue, then Glib::Object::Introspection
       cannot do this automatically because the type information is missing.
       If you do have this information in your module, however, you can use
       Glib::Object::Introspection::GValueWrapper to do the conversion.  In
       the wrapper for a function that expects a GValue, do this:

         ...
         my $type = ...; # somehow get the package name that
                         # corresponds to the correct GType
         my $wrapper =
           Glib::Object::Introspection::GValueWrapper->new ($type, $value);
         # now use Glib::Object::Introspection->invoke and
         # substitute $wrapper where you'd use $value
         ...

       If you need to call a function that expects an already set-up GValue
       and modifies it, use "get_value" on the wrapper afterwards to obtain
       the value.  For example:

         my $wrapper =
           Glib::Object::Introspection::GValueWrapper->new ('Glib::Boolean', 0);
         $box->child_get_property ($label, 'expand', $gvalue);
         my $value = $gvalue->get_value

   Handling raw enumerations and flags
       If you need to handle raw enumerations/flags or extendable enumerations
       for which more than the pre-defined values might be valid, then use
       "Glib::Object::Introspection->convert_enum_to_sv",
       "Glib::Object::Introspection->convert_sv_to_enum",
       "Glib::Object::Introspection->convert_flags_to_sv" and
       "Glib::Object::Introspection->convert_sv_to_flags".  They will raise an
       exception on unknown values; catching it then allows you to implement
       fallback behavior.

         Glib::Object::Introspection->convert_enum_to_sv (package, enum_value)
         Glib::Object::Introspection->convert_sv_to_enum (package, sv)

         Glib::Object::Introspection->convert_flags_to_sv (package, flags_value)
         Glib::Object::Introspection->convert_sv_to_flags (package, sv)

SEE ALSO
       perl-Glib: Glib
       gobject-introspection: <http://live.gnome.org/GObjectIntrospection>
       libffi: <http://sourceware.org/libffi/>

AUTHORS
       Emmanuele Bassi <ebassi at linux intel com>
       muppet <scott asofyet org>
       Torsten Schönfeld <kaffeetisch at gmx de>

LICENSE
       This library is free software; you can redistribute it and/or modify it
       under the terms of the Lesser General Public License (LGPL).  For more
       information, see http://www.fsf.org/licenses/lgpl.txt

perl v5.36.0                      2022-11-19  Glib::Object::Introspection(3pm)

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