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Interrupt(3pm)        User Contributed Perl Documentation       Interrupt(3pm)

NAME
       Async::Interrupt - allow C/XS libraries to interrupt perl
       asynchronously

SYNOPSIS
        use Async::Interrupt;

DESCRIPTION
       This module implements a single feature only of interest to advanced
       perl modules, namely asynchronous interruptions (think "UNIX signals",
       which are very similar).

       Sometimes, modules wish to run code asynchronously (in another thread,
       or from a signal handler), and then signal the perl interpreter on
       certain events. One common way is to write some data to a pipe and use
       an event handling toolkit to watch for I/O events. Another way is to
       send a signal. Those methods are slow, and in the case of a pipe, also
       not asynchronous - it won't interrupt a running perl interpreter.

       This module implements asynchronous notifications that enable you to
       signal running perl code from another thread, asynchronously, and
       sometimes even without using a single syscall.

   USAGE SCENARIOS
       Race-free signal handling
           There seems to be no way to do race-free signal handling in perl:
           to catch a signal, you have to execute Perl code, and between
           entering the interpreter "select" function (or other blocking
           functions) and executing the select syscall is a small but relevant
           timespan during which signals will be queued, but perl signal
           handlers will not be executed and the blocking syscall will not be
           interrupted.

           You can use this module to bind a signal to a callback while at the
           same time activating an event pipe that you can "select" on, fixing
           the race completely.

           This can be used to implement the signal handling in event loops,
           e.g. AnyEvent, POE, IO::Async::Loop and so on.

       Background threads want speedy reporting
           Assume you want very exact timing, and you can spare an extra cpu
           core for that. Then you can run an extra thread that signals your
           perl interpreter. This means you can get a very exact timing source
           while your perl code is number crunching, without even using a
           syscall to communicate between your threads.

           For example the deliantra game server uses a variant of this
           technique to interrupt background processes regularly to send map
           updates to game clients.

           Or EV::Loop::Async uses an interrupt object to wake up perl when
           new events have arrived.

           IO::AIO and BDB could also use this to speed up result reporting.

       Speedy event loop invocation
           One could use this module e.g. in Coro to interrupt a running coro-
           thread and cause it to enter the event loop.

           Or one could bind to "SIGIO" and tell some important sockets to
           send this signal, causing the event loop to be entered to reduce
           network latency.

   HOW TO USE
       You can use this module by creating an "Async::Interrupt" object for
       each such event source. This object stores a perl and/or a C-level
       callback that is invoked when the "Async::Interrupt" object gets
       signalled. It is executed at the next time the perl interpreter is
       running (i.e. it will interrupt a computation, but not an XS function
       or a syscall).

       You can signal the "Async::Interrupt" object either by calling it's
       "->signal" method, or, more commonly, by calling a C function. There is
       also the built-in (POSIX) signal source.

       The "->signal_func" returns the address of the C function that is to be
       called (plus an argument to be used during the call). The signalling
       function also takes an integer argument in the range SIG_ATOMIC_MIN to
       SIG_ATOMIC_MAX (guaranteed to allow at least 0..127).

       Since this kind of interruption is fast, but can only interrupt a
       running interpreter, there is optional support for signalling a pipe -
       that means you can also wait for the pipe to become readable (e.g. via
       EV or AnyEvent). This, of course, incurs the overhead of a "read" and
       "write" syscall.

USAGE EXAMPLES
   Implementing race-free signal handling
       This example uses a single event pipe for all signals, and one
       Async::Interrupt per signal. This code is actually what the AnyEvent
       module uses itself when Async::Interrupt is available.

       First, create the event pipe and hook it into the event loop

          $SIGPIPE = new Async::Interrupt::EventPipe;
          $SIGPIPE_W = AnyEvent->io (
             fh   => $SIGPIPE->fileno,
             poll => "r",
             cb   => \&_signal_check, # defined later
          );

       Then, for each signal to hook, create an Async::Interrupt object. The
       callback just sets a global variable, as we are only interested in
       synchronous signals (i.e. when the event loop polls), which is why the
       pipe draining is not done automatically.

          my $interrupt = new Async::Interrupt
             cb             => sub { undef $SIGNAL_RECEIVED{$signum} },
             signal         => $signum,
             pipe           => [$SIGPIPE->filenos],
             pipe_autodrain => 0,
          ;

       Finally, the I/O callback for the event pipe handles the signals:

          sub _signal_check {
             # drain the pipe first
             $SIGPIPE->drain;

             # two loops, just to be sure
             while (%SIGNAL_RECEIVED) {
                for (keys %SIGNAL_RECEIVED) {
                   delete $SIGNAL_RECEIVED{$_};
                   warn "signal $_ received\n";
                }
             }
          }

   Interrupt perl from another thread
       This example interrupts the Perl interpreter from another thread, via
       the XS API. This is used by e.g. the EV::Loop::Async module.

       On the Perl level, a new loop object (which contains the thread) is
       created, by first calling some XS constructor, querying the C-level
       callback function and feeding that as the "c_cb" into the
       Async::Interrupt constructor:

          my $self = XS_thread_constructor;
          my ($c_func, $c_arg) = _c_func $self; # return the c callback
          my $asy = new Async::Interrupt c_cb => [$c_func, $c_arg];

       Then the newly created Interrupt object is queried for the signaling
       function that the newly created thread should call, and this is in turn
       told to the thread object:

          _attach $self, $asy->signal_func;

       So to repeat: first the XS object is created, then it is queried for
       the callback that should be called when the Interrupt object gets
       signalled.

       Then the interrupt object is queried for the callback function that the
       thread should call to signal the Interrupt object, and this callback is
       then attached to the thread.

       You have to be careful that your new thread is not signalling before
       the signal function was configured, for example by starting the
       background thread only within "_attach".

       That concludes the Perl part.

       The XS part consists of the actual constructor which creates a thread,
       which is not relevant for this example, and two functions, "_c_func",
       which returns the Perl-side callback, and "_attach", which configures
       the signalling functioon that is safe toc all from another thread. For
       simplicity, we will use global variables to store the functions,
       normally you would somehow attach them to $self.

       The "c_func" simply returns the address of a static function and
       arranges for the object pointed to by $self to be passed to it, as an
       integer:

          void
          _c_func (SV *loop)
                  PPCODE:
                  EXTEND (SP, 2);
                  PUSHs (sv_2mortal (newSViv (PTR2IV (c_func))));
                  PUSHs (sv_2mortal (newSViv (SvRV (loop))));

       This would be the callback (since it runs in a normal Perl context, it
       is permissible to manipulate Perl values):

          static void
          c_func (pTHX_ void *loop_, int value)
          {
            SV *loop_object = (SV *)loop_;
            ...
          }

       And this attaches the signalling callback:

          static void (*my_sig_func) (void *signal_arg, int value);
          static void *my_sig_arg;

          void
          _attach (SV *loop_, IV sig_func, void *sig_arg)
                  CODE:
          {
                  my_sig_func = sig_func;
                  my_sig_arg  = sig_arg;

                  /* now run the thread */
                  thread_create (&u->tid, l_run, 0);
          }

       And "l_run" (the background thread) would eventually call the signaling
       function:

          my_sig_func (my_sig_arg, 0);

       You can have a look at EV::Loop::Async for an actual example using
       intra-thread communication, locking and so on.

THE Async::Interrupt CLASS
       $async = new Async::Interrupt key => value...
           Creates a new Async::Interrupt object. You may only use async
           notifications on this object while it exists, so you need to keep a
           reference to it at all times while it is used.

           Optional constructor arguments include (normally you would specify
           at least one of "cb" or "c_cb").

           cb => $coderef->($value)
               Registers a perl callback to be invoked whenever the async
               interrupt is signalled.

               Note that, since this callback can be invoked at basically any
               time, it must not modify any well-known global variables such
               as $/ without restoring them again before returning.

               The exceptions are $! and $@, which are saved and restored by
               Async::Interrupt.

               If the callback should throw an exception, then it will be
               caught, and $Async::Interrupt::DIED will be called with $@
               containing the exception. The default will simply "warn" about
               the message and continue.

           c_cb => [$c_func, $c_arg]
               Registers a C callback the be invoked whenever the async
               interrupt is signalled.

               The C callback must have the following prototype:

                  void c_func (pTHX_ void *c_arg, int value);

               Both $c_func and $c_arg must be specified as integers/IVs, and
               $value is the "value" passed to some earlier call to either
               $signal or the "signal_func" function.

               Note that, because the callback can be invoked at almost any
               time, you have to be careful at saving and restoring global
               variables that Perl might use (the exception is "errno", which
               is saved and restored by Async::Interrupt). The callback itself
               runs as part of the perl context, so you can call any perl
               functions and modify any perl data structures (in which case
               the requirements set out for "cb" apply as well).

           var => $scalar_ref
               When specified, then the given argument must be a reference to
               a scalar. The scalar will be set to 0 initially. Signalling the
               interrupt object will set it to the passed value, handling the
               interrupt will reset it to 0 again.

               Note that the only thing you are legally allowed to do is to is
               to check the variable in a boolean or integer context (e.g.
               comparing it with a string, or printing it, will destroy it and
               might cause your program to crash or worse).

           signal => $signame_or_value
               When this parameter is specified, then the Async::Interrupt
               will hook the given signal, that is, it will effectively call
               "->signal (0)" each time the given signal is caught by the
               process.

               Only one async can hook a given signal, and the signal will be
               restored to defaults when the Async::Interrupt object gets
               destroyed.

           signal_hysteresis => $boolean
               Sets the initial signal hysteresis state, see the
               "signal_hysteresis" method, below.

           pipe => [$fileno_or_fh_for_reading, $fileno_or_fh_for_writing]
               Specifies two file descriptors (or file handles) that should be
               signalled whenever the async interrupt is signalled. This means
               a single octet will be written to it, and before the callback
               is being invoked, it will be read again. Due to races, it is
               unlikely but possible that multiple octets are written. It is
               required that the file handles are both in nonblocking mode.

               The object will keep a reference to the file handles.

               This can be used to ensure that async notifications will
               interrupt event frameworks as well.

               Note that "Async::Interrupt" will create a suitable signal fd
               automatically when your program requests one, so you don't have
               to specify this argument when all you want is an extra file
               descriptor to watch.

               If you want to share a single event pipe between multiple
               Async::Interrupt objects, you can use the
               "Async::Interrupt::EventPipe" class to manage those.

           pipe_autodrain => $boolean
               Sets the initial autodrain state, see the "pipe_autodrain"
               method, below.

       ($signal_func, $signal_arg) = $async->signal_func
           Returns the address of a function to call asynchronously. The
           function has the following prototype and needs to be passed the
           specified $signal_arg, which is a "void *" cast to "IV":

              void (*signal_func) (void *signal_arg, int value)

           An example call would look like:

              signal_func (signal_arg, 0);

           The function is safe to call from within signal and thread
           contexts, at any time. The specified "value" is passed to both C
           and Perl callback.

           $value must be in the valid range for a "sig_atomic_t", except 0
           (1..127 is portable).

           If the function is called while the Async::Interrupt object is
           already signaled but before the callbacks are being executed, then
           the stored "value" is either the old or the new one. Due to the
           asynchronous nature of the code, the "value" can even be passed to
           two consecutive invocations of the callback.

       $address = $async->c_var
           Returns the address (cast to IV) of an "IV" variable. The variable
           is set to 0 initially and gets set to the passed value whenever the
           object gets signalled, and reset to 0 once the interrupt has been
           handled.

           Note that it is often beneficial to just call "PERL_ASYNC_CHECK ()"
           to handle any interrupts.

           Example: call some XS function to store the address, then show C
           code waiting for it.

              my_xs_func $async->c_var;

              static IV *valuep;

              void
              my_xs_func (void *addr)
                      CODE:
                      valuep = (IV *)addr;

              // code in a loop, waiting
              while (!*valuep)
                ; // do something

       $async->signal ($value=1)
           This signals the given async object from Perl code. Semi-obviously,
           this will instantly trigger the callback invocation (it does not,
           as the name might imply, do anything with POSIX signals).

           $value must be in the valid range for a "sig_atomic_t", except 0
           (1..127 is portable).

       $async->handle
           Calls the callback if the object is pending.

           This method does not need to be called normally, as it will be
           invoked automatically. However, it can be used to force handling of
           outstanding interrupts while the object is blocked.

           One reason why one might want to do that is when you want to switch
           from asynchronous interruptions to synchronous one, using e.g. an
           event loop. To do that, one would first "$async->block" the
           interrupt object, then register a read watcher on the "pipe_fileno"
           that calls "$async->handle".

           This disables asynchronous interruptions, but ensures that
           interrupts are handled by the event loop.

       $async->signal_hysteresis ($enable)
           Enables or disables signal hysteresis (default: disabled). If a
           POSIX signal is used as a signal source for the interrupt object,
           then enabling signal hysteresis causes Async::Interrupt to reset
           the signal action to "SIG_IGN" in the signal handler and restore it
           just before handling the interruption.

           When you expect a lot of signals (e.g. when using SIGIO), then
           enabling signal hysteresis can reduce the number of handler
           invocations considerably, at the cost of two extra syscalls.

           Note that setting the signal to "SIG_IGN" can have unintended side
           effects when you fork and exec other programs, as often they do not
           expect signals to be ignored by default.

       $async->block
       $async->unblock
           Sometimes you need a "critical section" of code that will not be
           interrupted by an Async::Interrupt. This can be implemented by
           calling "$async->block" before the critical section, and
           "$async->unblock" afterwards.

           Note that there must be exactly one call of "unblock" for every
           previous call to "block" (i.e. calls can nest).

           Since ensuring this in the presence of exceptions and threads is
           usually more difficult than you imagine, I recommend using
           "$async->scoped_block" instead.

       $async->scope_block
           This call "$async->block" and installs a handler that is called
           when the current scope is exited (via an exception, by canceling
           the Coro thread, by calling last/goto etc.).

           This is the recommended (and fastest) way to implement critical
           sections.

       ($block_func, $block_arg) = $async->scope_block_func
           Returns the address of a function that implements the "scope_block"
           functionality.

           It has the following prototype and needs to be passed the specified
           $block_arg, which is a "void *" cast to "IV":

              void (*block_func) (void *block_arg)

           An example call would look like:

              block_func (block_arg);

           The function is safe to call only from within the toplevel of a
           perl XS function and will call "LEAVE" and "ENTER" (in this
           order!).

       $async->pipe_enable
       $async->pipe_disable
           Enable/disable signalling the pipe when the interrupt occurs
           (default is enabled). Writing to a pipe is relatively expensive, so
           it can be disabled when you know you are not waiting for it (for
           example, with EV you could disable the pipe in a check watcher, and
           enable it in a prepare watcher).

           Note that currently, while "pipe_disable" is in effect, no attempt
           to read from the pipe will be done when handling events. This might
           change as soon as I realize why this is a mistake.

       $fileno = $async->pipe_fileno
           Returns the reading side of the signalling pipe. If no signalling
           pipe is currently attached to the object, it will dynamically
           create one.

           Note that the only valid operation on this file descriptor is to
           wait until it is readable. The fd might belong currently to a pipe,
           a tcp socket, or an eventfd, depending on the platform, and is
           guaranteed to be "select"able.

       $async->pipe_autodrain ($enable)
           Enables (1) or disables (0) automatic draining of the pipe
           (default: enabled). When automatic draining is enabled, then
           Async::Interrupt will automatically clear the pipe. Otherwise the
           user is responsible for this draining.

           This is useful when you want to share one pipe among many
           Async::Interrupt objects.

       $async->pipe_drain
           Drains the pipe manually, for example, when autodrain is disabled.
           Does nothing when no pipe is enabled.

       $async->post_fork
           The object will not normally be usable after a fork (as the pipe fd
           is shared between processes). Calling this method after a fork in
           the child ensures that the object will work as expected again. It
           only needs to be called when the async object is used in the child.

           This only works when the pipe was created by Async::Interrupt.

           Async::Interrupt ensures that the reading file descriptor does not
           change it's value.

       $signum = Async::Interrupt::sig2num $signame_or_number
       $signame = Async::Interrupt::sig2name $signame_or_number
           These two convenience functions simply convert a signal name or
           number to the corresponding name or number. They are not used by
           this module and exist just because perl doesn't have a nice way to
           do this on its own.

           They will return "undef" on illegal names or numbers.

THE Async::Interrupt::EventPipe CLASS
       Pipes are the predominant utility to make asynchronous signals
       synchronous. However, pipes are hard to come by: they don't exist on
       the broken windows platform, and on GNU/Linux systems, you might want
       to use an "eventfd" instead.

       This class creates selectable event pipes in a portable fashion: on
       windows, it will try to create a tcp socket pair, on GNU/Linux, it will
       try to create an eventfd and everywhere else it will try to use a
       normal pipe.

       $epipe = new Async::Interrupt::EventPipe
           This creates and returns an eventpipe object. This object is simply
           a blessed array reference:

       ($r_fd, $w_fd) = $epipe->filenos
           Returns the read-side file descriptor and the write-side file
           descriptor.

           Example: pass an eventpipe object as pipe to the Async::Interrupt
           constructor, and create an AnyEvent watcher for the read side.

              my $epipe = new Async::Interrupt::EventPipe;
              my $asy = new Async::Interrupt pipe => [$epipe->filenos];
              my $iow = AnyEvent->io (fh => $epipe->fileno, poll => 'r', cb => sub { });

       $r_fd = $epipe->fileno
           Return only the reading/listening side.

       $epipe->signal
           Write something to the pipe, in a portable fashion.

       $epipe->drain
           Drain (empty) the pipe.

       ($c_func, $c_arg) = $epipe->signal_func
       ($c_func, $c_arg) = $epipe->drain_func
           These two methods returns a function pointer and "void *" argument
           that can be called to have the effect of "$epipe->signal" or
           "$epipe->drain", respectively, on the XS level.

           They both have the following prototype and need to be passed their
           $c_arg, which is a "void *" cast to an "IV":

              void (*c_func) (void *c_arg)

           An example call would look like:

              c_func (c_arg);

       $epipe->renew
           Recreates the pipe (usually required in the child after a fork).
           The reading side will not change it's file descriptor number, but
           the writing side might.

       $epipe->wait
           This method blocks the process until there are events on the pipe.
           This is not a very event-based or ncie way of usign an event pipe,
           but it can be occasionally useful.

IMPLEMENTATION DETAILS AND LIMITATIONS
       This module works by "hijacking" SIGKILL, which is guaranteed to always
       exist, but also cannot be caught, so is always available.

       Basically, this module fakes the occurence of a SIGKILL signal and then
       intercepts the interpreter handling it. This makes normal signal
       handling slower (probably unmeasurably, though), but has the advantage
       of not requiring a special runops function, nor slowing down normal
       perl execution a bit.

       It assumes that "sig_atomic_t", "int" and "IV" are all async-safe to
       modify.

AUTHOR
        Marc Lehmann <schmorp@schmorp.de>
        http://home.schmorp.de/

perl v5.36.0                      2022-10-20                    Interrupt(3pm)

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