dwww Home | Manual pages | Find package

INKSCAPE(1)                Inkscape Commands Manual                INKSCAPE(1)

NAME
       Inkscape - an SVG (Scalable Vector Graphics) editing program.

SYNOPSIS
       "inkscape [options] [filename_1 filename_2 ...]"

       options:

           -?, --help
               --help-all
               --help-gapplication
               --help-gtk

           -V, --version
               --debug-info
               --system-data-directory
               --user-data-directory

           -p, --pipe
               --pdf-page=PAGE
               --pdf-poppler
               --convert-dpi-method=METHOD
               --no-convert-text-baseline-spacing

           -o, --export-filename=FILENAME
               --export-overwrite
               --export-type=TYPE[,TYPE]*
               --export-extension=EXTENSION-ID

           -C, --export-area-page
           -D, --export-area-drawing
           -a, --export-area=x0:y0:x1:y1
               --export-area-snap
           -d, --export-dpi=DPI
           -w, --export-width=WIDTH
           -h, --export-height=HEIGHT
               --export-margin=MARGIN

           -i, --export-id=OBJECT-ID[;OBJECT-ID]*
           -j, --export-id-only
           -l, --export-plain-svg
               --export-png-color-mode=COLORMODE
               --export-png-use-dithering=BOOLEAN
               --export-ps-level=LEVEL
               --export-pdf-version=VERSION
           -T, --export-text-to-path
               --export-latex
               --export-ignore-filters
           -t, --export-use-hints
           -b, --export-background=COLOR
           -y, --export-background-opacity=VALUE

           -I, --query-id=OBJECT-ID[,OBJECT-ID]*
           -S, --query-all
           -X, --query-x
           -Y, --query-y
           -W, --query-width
           -H, --query-height

               --vacuum-defs
               --select=OBJECT-ID[,OBJECT-ID]*
               --actions=ACTION(:ARG)[;ACTION(:ARG)]*
               --action-list

           -g, --with-gui
               --display=DISPLAY
               --app-id-tag=TAG
               --batch-process
               --shell

DESCRIPTION
       Inkscape is a Free and open source vector graphics editor. It offers a
       rich set of features and is widely used for both artistic and technical
       illustrations such as cartoons, clip art, logos, typography,
       diagramming and flowcharting.  It uses vector graphics to allow for
       sharp printouts and renderings at unlimited resolution and is not bound
       to a fixed number of pixels like raster graphics. Inkscape uses the
       standardized SVG file format as its main format, which is supported by
       many other applications including web browsers.

       The interface is designed to be comfortable and efficient for skilled
       users, while remaining conformant to GNOME standards so that users
       familiar with other GNOME applications can learn its interface rapidly.

       SVG is a W3C standard XML format for 2D vector drawing. It allows
       defining objects in the drawing using points, paths, and primitive
       shapes.  Colors, fonts, stroke width, and so forth are specified as
       `style' attributes to these objects.  The intent is that since SVG is a
       standard, and since its files are text/xml, it will be possible to use
       SVG files in a sizeable number of programs and for a wide range of
       uses.

       Inkscape uses SVG as its native document format, and has the goal of
       becoming the most fully compliant drawing program for SVG files
       available in the Open Source community.

OPTIONS
       -?, --help
               Shows a help message.

       --help-all
               Shows all help options.

       --help-gapplication
               Shows the GApplication options.

       --help-gtk
               Shows the GTK+ options.

       -V, --version
               Shows the Inkscape version and build date.

       --debug-info
               Prints technical information including Inkscape version,
               dependency versions and operating system.  This Information is
               useful when debugging issues with Inkscape and should be
               included whenever filing a bug report.

       --system-data-directory
               Prints the system data directory where data files that ship
               with Inkscape are stored. This includes files which Inkscape
               requires to run (like unit definitions, built-in key maps,
               files describing UI layout, icon themes, etc.), core
               extensions, stock resources (filters, fonts, markers, color
               palettes, symbols, templates) and documentation (SVG example
               files, tutorials).

               The location in which Inkscape expects the system data
               directory can be overridden with the INKSCAPE_DATADIR
               environment variable.

       --user-data-directory
               Prints the user profile directory where user-specific data
               files and preferences are stored.  Custom extensions and
               resources (filters, fonts, markers, color palettes, symbols,
               templates) should be installed into their respective
               subdirectories in this directory. In addition placing a file
               with a name identical to one in the system data directory here
               allows to override most presets from the system data directory
               (e.g. default templates, UI files, etc.).

               The default location of the profile directory can be overridden
               with the INKSCAPE_PROFILE_DIR environment variable.

       -p, --pipe
               Reads input file from standard input (stdin).

       --pdf-page=PAGE
               Imports the given page of a pdf file. Numbering starts with 1.

       --pdf-poppler
               By default Inkscape imports PDF files via an internal (poppler-
               derived) library.  Text is stored as text. Meshes are converted
               to tiles.  Use --pdf-poppler to import via an external (poppler
               with cairo backend) library instead. Text consists of groups
               containing cloned glyphs where each glyph is a path.  Images
               are stored internally. Meshes cause entire document to be
               rendered as a raster image.

       --convert-dpi-method=METHOD
               Choose method used to rescale legacy (pre-0.92) files which
               render slightly smaller due to the switch from 90 DPI to 96 DPI
               when interpreting lengths expressed in units of pixels.
               Possible values are "none" (no change, document will render at
               94% of its original size), "scale-viewbox" (document will be
               rescaled globally, individual lengths will stay untouched) and
               "scale-document" (each length will be re-scaled individually).

       --no-convert-text-baseline-spacing
               Do not automatically fix text baselines in legacy (pre-0.92)
               files on opening.  Inkscape 0.92 adopts the CSS standard
               definition for the 'line-height' property, which differs from
               past versions.  By default, the line height values in files
               created prior to Inkscape 0.92 will be adjusted on loading to
               preserve the intended text layout.  This command line option
               will skip that adjustment.

       -o, --export-filename=FILENAME
               Sets the name of the output file. The default is to re-use the
               name of the input file.  If --export-type is also used, the
               file extension will be adjusted (or added) as appropriate.
               Otherwise the file type to export will be inferred from the
               extension of the specified filename.

               Usage of the special filename "-" makes Inkscape write the
               image data to standard output (stdout).

       --export-overwrite
               Overwrites input file.

       --export-type=TYPE[,TYPE]*
               Specify the file type to export. Possible values: svg, png, ps,
               eps, pdf, emf, wmf and every file type for which an export
               extension exists. It is possible to export more than one file
               type at a time.

               Note that PostScript does not support transparency, so any
               transparent objects in the original SVG will be automatically
               rasterized. Used fonts are subset and embedded. The default
               export area is page; you can set it to drawing by
               --export-area-drawing.

               Note that PDF format preserves the transparency in the original
               SVG.

       --export-extension=EXTENSION-ID
               Allows to specify an output extension that will be used for
               exporting, which is especially relevant if there is more than
               one export option for a given file type. If set, the file
               extension in --export-filename and --export-type may be
               omitted. Additionally, if set, only one file type may be given
               in --export-type.

       -C, --export-area-page
               In SVG, PNG, PDF, PS exported area is the page. This is the
               default for SVG, PNG, PDF, and PS, so you don't need to specify
               this unless you are using --export-id to export a specific
               object. For EPS this option is currently not supported.

       -D, --export-area-drawing
               In SVG, PNG, PDF, PS, and EPS export, exported area is the
               drawing (not page), i.e. the bounding box of all objects of the
               document (or of the exported object if --export-id is used).
               With this option, the exported image will display all the
               visible objects of the document without margins or cropping.
               This is the default export area for EPS. For PNG, it can be
               used in combination with --export-use-hints.

       -a x0:y0:x1:y1, --export-area=x0:y0:x1:y1
               In PNG export, set the exported area of the document, specified
               in px (1/96 in). The default is to export the entire document
               page. The point (0,0) is the lower-left corner.

       --export-area-snap
               For PNG export, snap the export area outwards to the nearest
               integer px values. If you are using the default export
               resolution of 96 dpi and your graphics are pixel-snapped to
               minimize antialiasing, this switch allows you to preserve this
               alignment even if you are exporting some object's bounding box
               (with --export-id or --export-area-drawing) which is itself not
               pixel-aligned.

       -d DPI, --export-dpi=DPI
               The resolution used for PNG export.  It is also used for
               fallback rasterization of filtered objects when exporting to
               PS, EPS, or PDF (unless you specify --export-ignore-filters to
               suppress rasterization). The default is 96 dpi, which
               corresponds to 1 SVG user unit (px, also called "user unit")
               exporting to 1 bitmap pixel.  This value overrides the DPI hint
               if used with --export-use-hints.

       -w WIDTH, --export-width=WIDTH
               The width of generated bitmap in pixels.  This value overrides
               the --export-dpi setting (or the DPI hint if used with
               --export-use-hints).

       -h HEIGHT, --export-height=HEIGHT
               The height of generated bitmap in pixels.  This value overrides
               the --export-dpi setting (or the DPI hint if used with
               --export-use-hints).

       --export-margin=MARGIN
               Adds a margin around the exported area. The size of the margin
               is specified in units of page size (for SVG) or millimeters
               (for PS/PDF).  The option currently has no effect for other
               export formats.

       -i ID, --export-id=OBJECT-ID[;OBJECT-ID]*
               For PNG, PS, EPS, PDF and plain SVG export, the id attribute
               value of the object(s) that you want to export from the
               document; all other objects are not exported.  By default the
               exported area is the bounding box of the object; you can
               override this using --export-area (PNG only) or
               --export-area-page.

               If you specify many values with a semicolon separated list of
               objects, each one will be exported separately. In this case the
               exported files will be named this way:
               [input_filename]_[ID].[export_type]

       -j, --export-id-only
               For PNG and plain SVG, only export the object whose id is given
               in --export-id. All other objects are hidden and won't show in
               export even if they overlay the exported object.  Without
               --export-id, this option is ignored. For PDF export, this is
               the default, so this option has no effect.

       -l, --export-plain-svg
               Export document(s) to plain SVG format, without sodipodi: or
               inkscape: namespaces and without RDF metadata. Use the
               --export-filename option to specify the filename.

       --export-png-color-mode=COLORMODE
               Sets the color mode (bit depth and color type) for exported
               bitmaps
               (Gray_1/Gray_2/Gray_4/Gray_8/Gray_16/RGB_8/RGB_16/GrayAlpha_8/GrayAlpha_16/RGBA_8/RGBA_16)

       --export-png-use-dithering=false|true
               Forces dithering or disables it (the Inkscape build must
               support dithering for this).

       --export-ps-level=LEVEL
               Set language version for PS and EPS export. PostScript level 2
               or 3 is supported. Default is 3.

       --export-pdf-version=VERSION
               Select the PDF version of the exported PDF file. This option
               basically exposes the PDF version selector found in the PDF-
               export dialog of the GUI. You must provide one of the versions
               from that combo-box, e.g. "1.4". The default pdf export version
               is "1.4".

       -T, --export-text-to-path
               Convert text objects to paths on export, where applicable (for
               PS, EPS, PDF and SVG export).

       --export-latex
               (for PS, EPS, and PDF export) Used for creating images for
               LaTeX documents, where the image's text is typeset by LaTeX.
               When exporting to PDF/PS/EPS format, this option splits the
               output into a PDF/PS/EPS file (e.g. as specified by
               --export-type) and a LaTeX file. Text will not be output in the
               PDF/PS/EPS file, but instead will appear in the LaTeX file.
               This LaTeX file includes the PDF/PS/EPS. Inputting
               (\input{image.tex}) the LaTeX file in your LaTeX document will
               show the image and all text will be typeset by LaTeX. See the
               resulting LaTeX file for more information.  Also see GNUPlot's
               `epslatex' output terminal.

       --export-ignore-filters
               Export filtered objects (e.g. those with blur) as vectors,
               ignoring the filters (for PS, EPS, and PDF export).  By
               default, all filtered objects are rasterized at --export-dpi
               (default 96 dpi), preserving the appearance.

       -t, --export-use-hints
               While exporting to PNG, use export filename and DPI hints
               stored in the exported object (only with --export-id).  These
               hints are set automatically when you export selection from
               within Inkscape.  So, for example, if you export a shape with
               id="path231" as /home/me/shape.png at 300 dpi from document.svg
               using Inkscape GUI, and save the document, then later you will
               be able to reexport that shape to the same file with the same
               resolution simply with

                   inkscape -i path231 -t document.svg

               If you use --export-dpi, --export-width, or --export-height
               with this option, then the DPI hint will be ignored and the
               value from the command line will be used.  If you use
               --export-filename with this option, then the filename hint will
               be ignored and the filename from the command line will be used.

       -b COLOR, --export-background=COLOR
               Background color of exported PNG.  This may be any SVG
               supported color string, for example "#ff007f" or "rgb(255, 0,
               128)".  If not set, then the page color set in Inkscape in the
               Document Properties dialog will be used (stored in the
               pagecolor= attribute of sodipodi:namedview).

       -y VALUE, --export-background-opacity=VALUE
               Opacity of the background of exported PNG.  This may be a value
               either between 0.0 and 1.0 (0.0 meaning full transparency, 1.0
               full opacity) or greater than 1 up to 255 (255 meaning full
               opacity).  If not set and the -b option is not used, then the
               page opacity set in Inkscape in the Document Properties dialog
               will be used (stored in the inkscape:pageopacity= attribute of
               sodipodi:namedview).  If not set but the -b option is used,
               then the value of 255 (full opacity) will be used.

       -I, --query-id=OBJECT-ID[,OBJECT-ID]*
               Set the ID(s) of the object(s) whose dimensions are queried in
               a comma-separated list. If not set, query options will return
               the dimensions of the drawing (i.e. all document objects), not
               the page or viewbox.

               If you specify many values with a comma separated list of
               objects, any geometry query (e.g. --query-x) will return a
               comma separated list of values corresponding to the list of
               objects in --query-id.

       -S, --query-all
               Prints a comma delimited listing of all objects in the SVG
               document with IDs defined, along with their x, y, width, and
               height values.

       -X, --query-x
               Query the X coordinate of the drawing or, if specified, of the
               object with --query-id. The returned value is in px (SVG user
               units).

       -Y, --query-y
               Query the Y coordinate of the drawing or, if specified, of the
               object with --query-id. The returned value is in px (SVG user
               units).

       -W, --query-width
               Query the width of the drawing or, if specified, of the object
               with --query-id. The returned value is in px (SVG user units).

       -H, --query-height
               Query the height of the drawing or, if specified, of the object
               with --query-id. The returned value is in px (SVG user units).

       --vacuum-defs
               Remove all unused items from the "<defs>" section of the SVG
               file.  If this option is invoked in conjunction with
               --export-plain-svg, only the exported file will be affected.
               If it is used alone, the specified file will be modified in
               place.

       --select=OBJECT-ID[,OBJECT-ID]*
               The --select command will cause objects that have the ID
               specified to be selected.  You can select many objects width a
               comma separated list.  This allows various verbs to act upon
               them.  To remove all the selections use "--verb=EditDeselect".
               The object IDs available are dependent on the document
               specified to load.

       --actions=ACTION(:ARG)[;ACTION(:ARG)]*
               Actions are a new method to call functions with an optional
               single parameter.  To get a list of the action IDs available,
               use the --action-list command line option.  Eventually all
               verbs will be replaced by actions.   Temporarily, any verb can
               be used as an action (without a parameter).  Note, most verbs
               require a GUI (even if they don't use it). To close the GUI
               automatically at the end of processing, use --batch-process.
               In addition all export options have matching actions (remove
               the '--' in front of the option and replace '=' with ':').

               If only actions are used --batch-process must be used.

               Export can be forced at any point with the export-do action.
               This allows one to do multiple exports on a single file.

       --action-list
               Prints a list of all available actions.

       -g, --with-gui
               Try to use the GUI (on Unix, use the X server even if $DISPLAY
               is not set).

       --display=DISPLAY
               Sets the X display to use for the Inkscape window.

       --app-id-tag=TAG
               Creates a unique instance of Inkscape with the application ID
               'org.inkscape.Inkscape.TAG'. This is useful to separate the
               Inkscape instances when running different Inkscape versions or
               using different preferences files concurrently.

       --batch-process
               Close GUI after executing all actions or verbs.

       --shell With this parameter, Inkscape will enter an interactive command
               line shell mode. In this mode, you type in commands at the
               prompt and Inkscape executes them, without you having to run a
               new copy of Inkscape for each command. This feature is mostly
               useful for scripting and server uses: it adds no new
               capabilities but allows you to improve the speed and memory
               requirements of any script that repeatedly calls Inkscape to
               perform command line tasks (such as export or conversions).

               In shell mode Inkscape expects a sequence of actions (or verbs)
               as input.  They will be processed line by line, that means
               typically when pressing enter.  It is possible (but not
               necessary) to put all actions on a single line.

               The following example opens a file and exports it into two
               different formats, then opens another file and exports a single
               object:

                   file-open:file1.svg; export-type:pdf; export-do; export-type:png; export-do
                   file-open:file2.svg; export-id:rect2; export-id-only; export-filename:rect_only.svg; export-do

CONFIGURATION
       The main configuration file is located in
       ~/.config/inkscape/preferences.xml; it stores a variety of
       customization settings that you can change in Inkscape (mostly in the
       Inkscape Preferences dialog).  Also in the subdirectories there, you
       can place your own:

       $HOME/.config/inkscape/extensions/ - extensions.

       $HOME/.config/inkscape/fonts/ - fonts.

       $HOME/.config/inkscape/icons/ - icon sets.

       $HOME/.config/inkscape/keys/ - keyboard maps.

       $HOME/.config/inkscape/paint/ - patterns and hatches.

       $HOME/.config/inkscape/palettes/ - palettes.

       $HOME/.config/inkscape/symbols/ - symbol files.

       $HOME/.config/inkscape/templates/ - new file templates.

       $HOME/.config/inkscape/ui/ - user interface files.

DIAGNOSTICS
       The program returns zero on success or non-zero on failure.

       A variety of error messages and warnings may be printed to STDERR or
       STDOUT.  If the program behaves erratically with a particular SVG file
       or crashes, it is useful to look at this output for clues.

EXAMPLES
       While obviously Inkscape is primarily intended as a GUI application, it
       can be used for doing SVG processing on the command line as well.

       Open an SVG file in the GUI:

           inkscape filename.svg

       Export an SVG file into PNG with the default resolution of 96 dpi (one
       SVG user unit translates to one bitmap pixel):

           inkscape --export-filename=filename.png filename.svg

       Same, but force the PNG file to be 600x400 pixels:

           inkscape --export-filename=filename.png -w 600 -h 400 filename.svg

       Same, but export the drawing (bounding box of all objects), not the
       page:

           inkscape --export-filename=filename.png --export-area-drawing filename.svg

       Export two different files into four distinct file formats each:

           inkscape --export-type=png,ps,eps,pdf filename1.svg filename2.svg

       Export to PNG the object with id="text1555", using the output filename
       and the resolution that were used for that object last time when it was
       exported from the GUI:

           inkscape --export-id=text1555 --export-use-hints filename.svg

       Same, but use the default 96 dpi resolution, specify the filename, and
       snap the exported area outwards to the nearest whole SVG user unit
       values (to preserve pixel-alignment of objects and thus minimize
       aliasing):

           inkscape --export-id=text1555 --export-filename=text.png --export-area-snap filename.svg

       Convert an Inkscape SVG document to plain SVG:

           inkscape --export-plain-svg --export-filename=filename2.svg filename1.svg

       Convert an SVG document to EPS, converting all texts to paths:

           inkscape --export-filename=filename.eps --export-text-to-path filename.svg

       Query the width of the object with id="text1555":

           inkscape --query-width --query-id=text1555 filename.svg

       Duplicate the objects with id="path1555" and id="rect835", rotate the
       duplicates 90 degrees, save SVG, and quit:

           inkscape --select=path1555,rect835 --actions="duplicate;object-rotate-90-cw" --export-overwrite filename.svg

       Select all objects with ellipse tag, rotate them 30 degrees, save the
       file, and quit.

           inkscape --actions="select-by-element:ellipse;transform-rotate:30" --export-overwrite filename.svg

       Export the object with the ID MyTriangle with a semi transparent purple
       background to the file triangle_purple.png and with a red background to
       the file triangle_red.png.

           inkscape --actions="export-id:MyTriangle; export-id-only; export-background:purple; export-background-opacity:0.5;export-filename:triangle_purple.png; export-do; export-background:red; export-background-opacity:1; export-filename:triangle_red.png; export-do" filename.svg

       Read an SVG from standard input (stdin) and export it to PDF format:

           cat filename.svg | inkscape --pipe --export-filename=filename.pdf

       Export an SVG to PNG format and write it to standard output (stdout),
       then convert it to JPG format with ImageMagick's convert program:

           inkscape --export-type=png --export-filename=- filename.svg | convert - filename.jpg

       Same as above, but also reading from a pipe (--export-filename can be
       omitted in this case)

           cat filename.svg | inkscape --pipe --export-type=png | convert - filename.jpg

ENVIRONMENT VARIABLES
       INKSCAPE_PROFILE_DIR
               Set a custom location for the user profile directory.

       INKSCAPE_DATADIR
               Set a custom location for the Inkscape data directory (e.g.
               $PREFIX/share if Inkscape's shared files are in
               $PREFIX/share/inkscape).

       INKSCAPE_LOCALEDIR
               Set a custom location for the translation catalog.

       For more details see also
       <http://wiki.inkscape.org/wiki/index.php/Environment_variables>

THEMES
       To load different icons sets instead of the default
       $PREFIX/share/inkscape/icons/icons.svg file, the directory
       $HOME/.config/inkscape/icons/ is used.  Icons are loaded by name (e.g.
       fill_none.svg), or if not found, then from icons.svg.  If the icon is
       not loaded from either of those locations, it falls back to the default
       system location.

       The needed icons are loaded from SVG files by searching for the SVG id
       with the matching icon name.  (For example, to load the "fill_none"
       icon from a file, the bounding box seen for SVG id "fill_none" is
       rendered as the icon, whether it comes from fill_none.svg or
       icons.svg.)

OTHER INFO
       The canonical place to find Inkscape info is at
       <https://www.inkscape.org/>.  The website has news, documentation,
       tutorials, examples, mailing list archives, the latest released version
       of the program, bugs and feature requests databases, forums, and more.

SEE ALSO
       potrace, cairo, rsvg, batik, ghostscript, pstoedit.

       SVG compliance test suite:
       <https://www.w3.org/Graphics/SVG/WG/wiki/Test_Suite_Overview>

       SVG validator: <https://validator.w3.org/>

       Scalable Vector Graphics (SVG) 1.1 Specification W3C Recommendation 16
       August 2011 <https://www.w3.org/TR/SVG11/>

       Scalable Vector Graphics (SVG) 1.2 Specification W3C Working Draft 13
       April 2005 <https://www.w3.org/TR/SVG12/>

       Scalable Vector Graphics (SVG) 2 Specification W3C Candidate
       Recommendation 15 September 2016 <https://www.w3.org/TR/SVG2/>

       Document Object Model (DOM): Level 2 Core W3C Recommendation 13
       November 2000 <https://www.w3.org/TR/DOM-Level-2-Core/>

GUI NOTES
       To learn Inkscape's GUI operation, read the manual in Help > Inkscape
       manual, and the tutorials in Help > Tutorials.

       Apart from SVG, Inkscape can import (File > Import) most bitmap formats
       (PNG, BMP, JPG, XPM, GIF, etc.), plain text (requires Perl), PS and EPS
       (requires Ghostscript), PDF and AI format (AI version 9.0 or newer).

       Inkscape exports 32-bit PNG images (File > Export PNG Image) as well as
       AI, PS, EPS, PDF, DXF, and several other formats via File > Save as.

       Inkscape can use the pressure and tilt of a graphic tablet pen for
       width, angle, and force of action of several tools, including the
       Calligraphic pen.

       Inkscape includes a GUI front-end to the Potrace bitmap tracing engine
       (<http://potrace.sf.net>) which is embedded into Inkscape.

       Inkscape can use external scripts (stdin-to-stdout filters) that are
       represented by commands in the Extensions menu. A script can have a GUI
       dialog for setting various parameters and can get the IDs of the
       selected objects on which to act via the command line. Inkscape comes
       with an assortment of effects written in Python.

KEYBINDINGS
       To get a complete list of keyboard and mouse shortcuts, view
       doc/keys.html, or use the Keys and Mouse command in Help menu.

BUGS
       Many bugs are known; please refer to the website
       (<https://www.inkscape.org/>) for reviewing the reported ones and to
       report newly found issues.  See also the Known Issues section in the
       Release Notes for your version (file `NEWS').

HISTORY
       The codebase that would become Inkscape began life in 1999 as the
       program Gill, the GNOME Illustrator application, created by Raph
       Levien.  The stated objective for Gill was to eventually support all of
       SVG.  Raph implemented the PostScript bezier imaging model, including
       stroking and filling, line cap style, line join style, text, etc.
       Raph's Gill page is at <http://www.levien.com/svg/>.  Work on Gill
       appears to have slowed or ceased in 2000.

       The next incarnation of the codebase was to become the highly popular
       program Sodipodi, led by Lauris Kaplinski.  The codebase was turned
       into a powerful illustration program over the course of several year's
       work, adding several new features, multi-lingual support, porting to
       Windows and other operating systems, and eliminating dependencies.

       Inkscape was formed in 2003 by four active Sodipodi developers, Bryce
       Harrington, MenTaLguY, Nathan Hurst, and Ted Gould, wanting to take a
       different direction with the codebase in terms of focus on SVG
       compliance, interface look-and-feel, and a desire to open development
       opportunities to more participants.  The project progressed rapidly,
       gaining a number of very active contributors and features.

       Much work in the early days of the project focused on code
       stabilization and internationalization.  The original renderer
       inherited from Sodipodi was laced with a number of mathematical corner
       cases which led to unexpected crashes when the program was pushed
       beyond routine uses; this renderer was replaced with Livarot which,
       while not perfect either, was significantly less error prone.  The
       project also adopted a practice of committing code frequently, and
       encouraging users to run developmental snapshots of the program; this
       helped identify new bugs swiftly, and ensure it was easy for users to
       verify the fixes.  As a result, Inkscape releases have generally earned
       a reputation for being robust and reliable.

       Similarly, efforts were taken to internationalize and localize the
       interface, which has helped the program gain contributors worldwide.

       Inkscape has had a beneficial impact on the visual attractiveness of
       Open Source in general, by providing a tool for creating and sharing
       icons, splash screens, website art, and so on.  In a way, despite being
       "just an drawing program", Inkscape has played an important role in
       making Open Source more visually stimulating to larger audiences.

AUTHORS
       This codebase owes its existence to a large number of contributors
       throughout its various incarnations.  The following list is certainly
       incomplete, but serves to recognize the many shoulders on which this
       application sits:

       Maximilian Albert, Joshua A. Andler, Tavmjong Bah, Pierre Barbry-Blot,
       Jean-François Barraud, Campbell Barton, Bill Baxter, John Beard, John
       Bintz, Arpad Biro, Nicholas Bishop, Joshua L. Blocher, Hanno Böck,
       Tomasz Boczkowski, Adrian Boguszewski, Henrik Bohre, Boldewyn, Daniel
       Borgmann, Bastien Bouclet, Hans Breuer, Gustav Broberg, Christopher
       Brown, Marcus Brubaker, Luca Bruno, Brynn, Nicu Buculei, Bulia Byak,
       Pierre Caclin, Ian Caldwell, Gail Carmichael, Ed Catmur, Chema Celorio,
       Jabiertxo Arraiza Cenoz, Johan Ceuppens, Zbigniew Chyla, Alexander
       Clausen, John Cliff, Kees Cook, Ben Cromwell, Jon Cruz, Aurélie De-
       Cooman, Kris De Gussem, Milosz Derezynski, Daniel Díaz, Bruno Dilly,
       Larry Doolittle, Nicolas Dufour, Tim Dwyer, Maxim V. Dziumanenko,
       Moritz Eberl, Johan Engelen, Miklos Erdelyi, Ulf Erikson, Noé Falzon,
       Sebastian Faubel, Frank Felfe, Andrew Fitzsimon, Edward Flick, Marcin
       Floryan, Fred, Ben Fowler, Cedric Gemy, Steren Giannini, Olivier
       Gondouin, Ted Gould, Toine de Greef, Michael Grosberg, Bryce
       Harrington, Dale Harvey, Aurélio Adnauer Heckert, René de Hesselle,
       Carl Hetherington, Jos Hirth, Hannes Hochreiner, Thomas Holder, Joel
       Holdsworth, Christoffer Holmstedt, Alan Horkan, Karl Ove Hufthammer,
       Richard Hughes, Nathan Hurst, inductiveload, Thomas Ingham, Jean-
       Olivier Irisson, Bob Jamison, Ted Janeczko, Marc Jeanmougin, jEsuSdA,
       Lauris Kaplinski, Lynn Kerby, Niko Kiirala, James Kilfiger, Nikita
       Kitaev, Jason Kivlighn, Adrian Knoth, Krzysztof Kosiński, Petr Kovar,
       Benoît Lavorata, Alex Leone, Julien Leray, Raph Levien, Diederik van
       Lierop, Nicklas Lindgren, Vitaly Lipatov, Ivan Louette, Fernando
       Lucchesi Bastos Jurema, Pierre-Antoine Marc, Aurel-Aimé Marmion, Colin
       Marquardt, Craig Marshall, Ivan Masár, Dmitry G. Mastrukov, David
       Mathog, Matiphas, Patrick McDermott, Michael Meeks, Federico Mena,
       MenTaLguY, Aubanel Monnier, Vincent Montagne, Tim Mooney, Derek P.
       Moore, Chris Morgan, Peter Moulder, Jörg Müller, Yukihiro Nakai, Victor
       Navez, Jonathan Neuhauser, Christian Neumair, Nick, Andreas Nilsson,
       Mitsuru Oka, Vinícius dos Santos Oliveira, Martin Owens, Alvin Penner,
       Matthew Petroff, Jon Phillips, Zdenko Podobny, Alexandre Prokoudine,
       Jean-René Reinhard, Alexey Remizov, Frederic Rodrigo, Hugo Rodrigues,
       Jean Franco Amoni Rodríguez, Juarez Rudsatz, Xavier Conde Rueda, Felipe
       Corrêa da Silva Sanches, Christian Schaller, Marco Scholten, Tom von
       Schwerdtner, Markus Schwienbacher, Danilo Šegan, Abhishek Sharma, Tim
       Sheridan, Shivaken, Michael Sloan, John Smith, Sandra Snan, Boštjan
       Špetič, Aaron Spike, Kaushik Sridharan, Ralf Stephan, Dariusz Stojek,
       Patrick Storz, Martin Sucha, ~suv, Pat Suwalski, Adib Taraben, Parcly
       Taxel, Hugh Tebby, Jonas Termeau, David Turner, Andre Twupack,
       Aleksandar Urošević, Alex Valavanis, Joakim Verona, Lucas Vieites,
       Daniel Wagenaar, Liam P. White, Sebastian Wüst, Michael Wybrow, Gellule
       Xg, Daniel Yacob, Masatake Yamato, David Yip, Sushant A.A.

COPYRIGHT AND LICENSE
       Copyright (C) 1999-2022 by Authors.

       Inkscape is free software; you can redistribute it and/or modify it
       under the terms of the GPL version 2 or later.

1.2.2                             2023-01-11                       INKSCAPE(1)

Generated by dwww version 1.15 on Tue Jun 25 14:49:07 CEST 2024.