### Tiled 1.8.2 (18 February 2022) * Fixed deactivating of tools when no layer is selected (avoids crash) * Fixed monospace font option in multi-line text editor on macOS and Windows (#3007) * Fixed ability to reset custom 'color' and 'object' properties (#3270) * Fixed updating of layer positions when changing parallax factor of a group (#3175) * Scripting: Fixed crash when assigning null to the MapObject.tile property * Scripting: Fixed adding of tilesets when adding layers to a loaded map (#3268) * JSON format: Fixed layer locked status not getting saved (#2877) * macOS: Fixed duplicate overwrite confirmation when using Export As (#3152) * FreeBSD: Fixed compile due to missing include (by Dmitry Marakasov, #3271) ### Tiled 1.8.1 (11 February 2022) * Fixed pasted objects not getting selected if a tile layer was also copied * Fixed possible crash when trying to determine whether OpenGL is used * Fixed possible crash when using the Insert Tile tool * Fixed possible crash in tile stamp preview * AutoMapping: Fixed crash when an input layer does not exist (#3269) * Scripting: Automatically add tilesets to the map where needed (#3268) * snap: Updated from core18 to core20 (now uses Qt 5.12) * AppImage: Updated to Sentry 0.4.15 ### Tiled 1.8.0 (7 February 2022) * Added support for custom enum properties (with svipal, #2941) * Added support for custom class properties (#489) * Added parallax origin property to the map (with krukai, #3209) * Added Repeat X/Y properties to Image Layers (with krukai, #3205) * Added an action for selecting all layers (Ctrl+Alt+A) (#3081) * Added actions to select or add tilesets to Project view context menu * Added cut/copy/paste actions to Tile Animation Editor * Improved undo behavior by merging sequential edits to the same property (#3103) * Improved multi-layer painting behavior (#3094) * Separated the X and Y components of the major grid option (#3208) * Added automatic fading out of the grid when zooming out a lot * AutoMapping: Made it find layers within groups (#1771) * AutoMapping: `regions` layer can now be used alongside `region_input/output` layers * AutoMapping: Recognize "//" layer name prefix for ignoring layers (#3262) * AutoMapping: Allow setting a rule map as project rules file (#3221) * Tweaked focus behavior in the Template Editor * Changed the default Terrain Brush shortcut back to T * Reset tile animations when disabling playback and when exporting as image * Don't require saving maps upon creation (#1902) * Apply transformation actions to the preview while placing tiles (#3091) * Allow using object context menu in object creation tools * Reduced the step size for the parallax factor property * Improved the logic for automatically switching tools (#2807) * Ignore selection changes when marking a file as modified (#3194) * Use the tileset background color in the collision editor (with Benja Appel, #3163) * Show the read error when using --export-map/tileset * Avoid deselecting all layers when clicking empty area in Layers view (#2806) * Scripting: Added File API * Scripting: Added support for loading JavaScript `.mjs` modules (#3261) * Scripting: Added tiled.applicationDirPath property * Scripting: Added tiled.extensionsPath property (#3139) * Scripting: Added missing Layer.tintColor property * Scripting: Added missing ObjectGroup.drawOrder property (#3147) * Scripting: Added TileMap.removeObjects (#3149) * Scripting: Added TileMap.regionEdited signal * Scripting: Added TileMap.layers and GroupLayer.layers properties, for convenience * Scripting: Added region.rects property and region.contains(x,y) * Scripting: Treat custom format extensions as case-insensitive (#3141) * Scripting: Allow tools to stay active when tiles or a terrain type are selected (#3201) * Scripting: Extended the terrain related API (#2663) * Scripting: tiled.activeAsset can be assigned asset created in script (#3160) * Scripting: Fixed possible crash after creating tilesets from script (#3229) * Scripting: Fixed possible crash in TileMap.autoMap * Scripting: Fixed dialog window titles to show on macOS (#2910) * Scripting: Fixed tileset or tile references for maps loaded from script * Scripting: Avoid crash when script reload happens during popup (#2991) * Fixed the logic for handling group layer parallax factors (with LilithSilver, #3125) * Fixed keyboard modifiers getting stuck for Terrain Brush (#2678) * Fixed debug messages showing in the Console and Issues views * Fixed enabled state of File > Export action for tilesets (#3177) * Fixed Snap to Grid for hexagonal maps * Fixed AutoMapping rules file to update after changing project properties (#3176) * Fixed 'Detect Bounding Box' action missing in Keyboard settings * Fixed toggling "Clear View" on & off shifting the map * Fixed command-line output not showing on Windows (#2688) * Fixed "Select object on map" when no object layer is selected (#3207) * Fixed adjusting of tile types when tileset width changed (by Albert Vaca Cintora, #3237) * Fixed missing Qt translations for Linux AppImage * Fixed minimap viewport position when layers are offset (#3211) * Fixed "Highlight Current Layer" getting confused (#3223) * Fixed Terrain Set type property to be disabled when appropriate (avoids crash) * Fixed saving broken references to files loaded using "ext:" prefix (#3185) * Fixed performance issue in Project view related to file icons * Fixed dynamic wrapping when adding tiles to a collection (#3076) * Fixed potential crash when changing a WangSet from script * Tiled Manual is now available in French * JSON plugin: Added "tmj", "tsj" and "tj" as accepted file extensions * YY plugin: Don't use safe writing of files * YY plugin: Write out custom "object" properties as instance name (instead of the ID) * YY plugin: Determine sprite names by looking for meta files (by krukai, #3213) * CSV plugin: Improved handling of infinite maps * RpMap plugin: Fixed hardcoded exported tile size (#3184) * libtiled-java: Introduced TilesetCache interface (by Samuel Manflame, #3117) * Added Ukrainian translation to Windows installer (#3132) * AppImage: Updated to Sentry 0.4.14 * Updated Bulgarian, Chinese (Simplified), French, Korean, Portuguese (Brasil), Portuguese (Portugal), Russian, Swedish and Turkish translations ### Tiled 1.7.2 (10 August 2021) * Avoid automatically replacing external tilesets with "similar" ones * Fixed copying and capturing stamps on staggered maps (with Alexander Dorogov, #2874) * Fixed possible crash in Tile Animation Editor * Fixed data loss when saving maps with tilesets that failed to load (#3106) * Fixed creating multi-layer tile stamp from selection (#2899) * Scripting: Automatically reset object ID when adding to avoid duplicate IDs * Linux: Possible workaround for crash in clipboard manager * AppImage: Updated to Sentry 0.4.12 * Updated Italian translation ### Tiled 1.7.1 (9 July 2021) * Don't save export target and format to exported files * Fixed crashes resulting from the Tile Animation Editor * Fixed possible crash when pasting multi-layer stamp (#3097) * Fixed possible crash when restoring expanded layers in Objects view * Fixed parallax factor getting lost when layer is cloned (#3077) * Fixed an issue with synchronizing selected tiles to current stamp (#3095) * Commands: Fixed possible crash in Edit Commands window * Commands: Automatically quote the command executable * Commands: Improved starting directory for executable file chooser * Commands: Fixed the 'Clear' button to reset the shortcut * AppImage: Updated to Sentry 0.4.11 * Updated French translation ### Tiled 1.7.0 (4 June 2021) * Added basic "major grid" option with stronger lines (with Ilya Arkhanhelsky, #3032) * Added ability to rearrange tiles in a tileset (with José Miguel Sánchez García, #2983) * Added option to choose background fade color (with SchmidtWC, #3031) * Added portable mode, enabled when a "tiled.ini" is detected alongside the Tiled executable (#2945) * Disable project extensions by default, for security reasons (#3058) * Render selection preview and hovered item highlight above labels (#3036) * Changed the donation reminder to be non-modal * docs: Generate scripting API documentation using TypeDoc (with Erik Schilling (#2965) and MrMasterplan (#3040, #3041, #3045)) * QMake/Qbs: Added a way to disable DBus support (with Dmitry Marakasov, #3039) * Scripting: Fixed 'mouseLeft' callback for scripted tools (#3050) * Scripting: Fixed loading of icons with explicit "ext:" prefix (#3048) * Scripting: Made TileMap coordinate conversion functions always work (#3054) * tBIN plugin: Convert 'color', 'object' and 'file' properties on save * Python plugin: Added Layer.offset and Layer.setOffset (with sverx, #3073) * Python plugin: Linux AppImage now supports Python 3.6 instead of 3.5 * Windows: Add a default "Open in text editor" command based on notepad.exe * Fixed possible crash in Properties view when switching files * Fixed watching/unwatching of folders when adding/removing from project (#3035) * Fixed determining desired file format by extension on export * Fixed compilation issue with GCC 10 (#3037) * Updated Bulgarian, Portuguese (Portugal), Russian and Turkish translations ### Tiled 1.6.0 (23 April 2021) * Added object selection preview * Added toggle to select enclosed rather than touched objects (#3023) * Added Sentry crash handler to Linux AppImage (disabled by default) * Added %tileid variable for custom commands on tilesets (#3026) * Added option to lock the position of views and tool bars * Added toggle to show/hide other maps in the same world (#2859) * Added a helpful text to Terrain Sets view when it is empty (#3015) * Allow opening projects from the File menu (#3000) * Made the terrains list in the Terrain Sets view not collapsible (#3015) * Automatically select the first terrain when selecting a Terrain Set (#3015) * When duplicating objects, place the duplicates next to the originals (#2998) * Tweaked selection outlines to be a little fatter and adjust to DPI * Write --export-formats output to stdout instead of stderr (#3002) * Allow hiding objects in the Tile Collision Editor * Scripting: Added missing Tileset.transparentColor property * Fixed 'Detach templates' export option to add tilesets when needed * Fixed Terrain Brush behavior on map edges * Fixed Terrain Brush behavior for sets transitioning to nothing * Fixed loss of edit focus when hovering tileset while assigning terrain (#3015) * Fixed shortcuts for flipping or rotating the current terrain pattern * Fixed switching to Terrain Brush when clicked terrain is already selected (#3015) * Fixed state of "dynamic wrapping" toggle button on startup * Fixed parallax layer positioning when reordering layers (#3009) * Windows: Fixed Swedish translation missing from installer * Windows: Re-enabled code signing by SignPath (was missing for Tiled 1.5) * snap: Added 'removable-media' plug, for accessing USB drives * snap: "Open Containing Folder" action now also selects the file * JSON plugin: Write out "version" property as string (#3033) * YY plugin: Fixed plugin loading issue for qmake builds * libtiled-java: Optimized for multithreaded usage (by Samuel Manflame, #3004) * Updated Bulgarian, French, Portuguese (Portugal), Swedish and Turkish translations * Added Thai translation (by Thanachart Monpassorn, currently at 54%) ### Tiled 1.5.0 (23 March 2021) * Unified Wang and Terrain tools (backwards incompatible change!) * Added support for a per-layer parallax scrolling factor ([#2951](https://github.com/mapeditor/tiled/pull/2951)) * Added export to GameMaker Studio 2.3 ([#1642](https://github.com/mapeditor/tiled/issues/1642)) * Added option to change object selection behavior ([#2865](https://github.com/mapeditor/tiled/pull/2865)) * Added Monospace option to the multi-line text editor * Added option to auto-scroll on middle click * Added smooth scrolling option for arrow keys * Added a 'Convert to Polygon' action for rectangle objects * Added support for drawing with a blob tileset * Added 'Duplicate Terrain Set' action * Added Terrain Set type (Corner, Edge or Mixed) * Added support for rotating and flipping Terrain tiles (by Christof Petig, [#2912](https://github.com/mapeditor/tiled/pull/2912)) * Added support for exporting to [RPTools MapTool](https://www.rptools.net/toolbox/maptool/) RpMap files (by Christof Petig, [#2926](https://github.com/mapeditor/tiled/pull/2926)) * Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, [#2895](https://github.com/bjorn/tiled/pull/2895)) * Eraser: Added Shift to erase on all layers (by Michael Aganier, [#2897](https://github.com/bjorn/tiled/pull/2897)) * Automatically add .world extension to new World files * Shape Fill Tool now displays the size of the current shape ([#2808](https://github.com/mapeditor/tiled/issues/2808)) * Tile Collision Editor: Added action to add an auto-detected bounding box collision rectangle (by Robin Macharg, [#1960](https://github.com/bjorn/tiled/pull/1960)) * Tile Collision Editor: Added context menu action to copy selected collision objects to all other selected tiles (by Robin Macharg, [#1960](https://github.com/bjorn/tiled/pull/1960)) * Tilesets view: Added "Edit Tileset" action to tab context menu * Tilesets view: Added "Add External Tileset" action to tilesets menu * Scripting: Added initial API for creating and modifying Terrain Sets * Scripting: Added API for working with images ([#2787](https://github.com/mapeditor/tiled/pull/2787)) * Scripting: Added API for launching other processes ([#2783](https://github.com/mapeditor/tiled/issues/2783)) * Scripting: Added MapView.center property * Scripting: Added missing Layer.id and Layer.parentLayer properties * Scripting: Enable extending most context menus * Scripting: Fixed reset of file formats on script reload ([#2911](https://github.com/mapeditor/tiled/issues/2911)) * Scripting: Fixed missing GroupLayer and ImageLayer constructors * Scripting: Added default icon for scripted actions * Enabled high-DPI scaling on Linux and changed rounding policy * Remember last file dialog locations in the session instead of globally * Fixed loading extension path from project config (by Peter Ruibal, [#2956](https://github.com/mapeditor/tiled/pull/2956)) * Fixed performance issues when using a lot of custom properties * Fixed storing template instance size when overriding the tile ([#2889](https://github.com/mapeditor/tiled/issues/2889)) * Fixed removal of object reference arrow when deleting target object ([#2944](https://github.com/mapeditor/tiled/issues/2944)) * Fixed updating of object references when layer visibility changes * Fixed map positioning issues in the World Tool ([#2970](https://github.com/mapeditor/tiled/issues/2970)) * Fixed handling of Shift modifiers in Bucket and Shape Fill tools ([#2883](https://github.com/mapeditor/tiled/issues/2883)) * Fixed scrolling speed in Tileset view when holding Ctrl * Fixed issue causing export.target to get written out as "." * Fixed "Repeat last export on save" when using Save All ([#2969](https://github.com/mapeditor/tiled/issues/2969)) * Fixed interaction shape for rectangle objects to be more precise ([#2999](https://github.com/mapeditor/tiled/issues/2999)) * Fixed "AutoMap While Drawing" not applying when using Cut/Delete * Fixed path in AutoMap error message when rules file doesn't exist * Lua plugin: Don't embed external tilesets, unless enabled as export option ([#2120](https://github.com/mapeditor/tiled/issues/2120)) * Python plugin: Added missing values to MapObject.Shape enum ([#2898](https://github.com/bjorn/tiled/issues/2898)) * Python plugin: Fixed linking issue when compiling against Python 3.8 * CSV plugin: Include flipping flags in exported tile IDs * GMX plugin: Take tile object alignment into account * Linux: "Open Containing Folder" action now also selects the file * libtiled-java: Many updates (by Henri Viitanen, [#2207](https://github.com/bjorn/tiled/pull/2207)) * Ported Tiled to Qt 6 (releases still use 5.15 for now) * Updated Bulgarian, Chinese (Simplified), Czech, Finnish, French, Portuguese, Portuguese (Portugal), Russian, Swedish and Turkish translations ### Tiled 1.4.3 (17 November 2020) * Fixed running Tiled on macOS Big Sur (#2845) * Improved error message when adding external tileset * Fixed opening of files in already open instance of Tiled * Fixed crash in Edit Commands dialog (#2914) * Fixed Object Alignment not getting set when reloading a tileset * Tile Collision Editor: Fixed invisible tile for isometric oriented tileset (#2892) * Ignore attempts to replace a tileset with itself * qmake: Support linking to system Zstd on all UNIX-like systems ### Tiled 1.4.2 (5 August 2020) * Reverted the default layer data format back to CSV (was changed to Zstd by accident in 1.4.0) * Added ability to draw lines using click+drag (in addition to click and click) when holding Shift * Improved positioning when adding maps to world via context menu * Disable instead of hide the "Save As Template" action when using embedded tilesets * Made Ctrl turn off snapping if Snap to Fine Grid is enabled (#2061) * Set minimum value of tile width and height to 1 * Fixed Select Same Tile tool behavior for empty tiles * Fixed clickability of the dot in point objects * Fixed adjusting of terrain images when tileset width changes * Worlds: Fixed potential data loss when opening .world file * tmxrasterizer: Added --show-layer option (by Matthias Varnholt, #2858) * tmxrasterizer: Added parameter to advance animations (by Sean Ballew, #2868) * Scripting: Initialize tile layer size to map size upon add (#2879) * Windows installer: Made creation of the desktop shortcut optional * Windows installer: Made the launching of Tiled optional * Updated Qt to 5.12.9 on all platforms except Windows XP and snap releases * snap: Fixed issues with storing the default session (#2852) * snap: Enabled support for Zstandard (#2850) ### Tiled 1.4.1 (25 June 2020) * When opening a .world file, load the world and open its first map * When opening an object template, show it in the Template Editor * Fixed crash on trying to export using the command-line (#2842) * Fixed crash when deleting multiple objects with manual drawing order (#2844) * Fixed potential crash when removing a tileset * Fixed potential scaling happening for maps used as tilesets (#2843) * Fixed positioning of map view when switching between maps in a world * Fixed file dialog start location * Scripting: Fixed issues with absolute file paths on Windows (#2841) * Lua plugin: Fixed syntax used for object properties (#2839) ### Tiled 1.4.0 (17 June 2020) * Added support for projects (#1665) * Added object reference property type (with Steve Le Roy Harris and Phlosioneer, #707) * Added world editing tool for adding/removing and moving around maps in a world (with Nils Kübler, #2208) * Added a quick "Open file in Project" (Ctrl+P) action * Added new Object Alignment property to Tileset (with Phlosioneer, #91) * Added layer tint color (by Gnumaru, #2687) * Added support for using maps as images (with Phlosioneer, #2708) * Added 'Open with System Editor' action for custom file properties (#2172) * Added option to render object names when exporting as image (#2216) * Added 'Replace Tileset' action to Tilesets view * Added shortcut to tooltips for all registered actions * Added automatic reloading of object templates (by Phlosioneer, #2699) * Added 'Clear Console' button and context menu action (#2220) * Added 'Reopen Closed File' (Ctrl+Shift+T) action * Added status bar button to toggle the Console view * Added a border around the tile selection highlight * Switch current tileset tab if all selected tiles are from the same tileset (by Mitch Curtis, #2792) * Made tileset dynamic wrapping toggle persistent * Properties view: Added action for adding a property to context menu (#2796) * Optimized loading of CSV tile layer data (by Phlosioneer, #2701) * Improved map positioning when toggling 'Clear View' * Remember the preferred format used for saving * Normalize rotation values when rotating objects (#2775) * Removed the Maps view (replaced by Project view) * Removed file system hierarchy from Templates view (replaced by Project view) * Fixed potential crash when triggering AutoMap (#2766) * Fixed the status bar placement to be always at the bottom of the window * Fixed potential issue with automatic reloading of files (#1904) * Fixed issue where image layer images cannot be loaded from Qt resource files (by obeezzy, #2711) * GmxPlugin: Added support for layer tint color * Scripting: Assign global variables to console script evaluations (by Phlosioneer, #2724) * Scripting: Added coordinate conversion to TileMap * Scripting: Added support for custom "file" properties * Scripting: Added checks for nullptr arguments (by Phlosioneer, #2736) * Scripting: Added some missing tileset related properties * Scripting: Added FileInfo API with various file path operations (with David Konsumer, #2822) * Scripting: Provide access to registered file formats (by Phlosioneer, #2716) * Scripting: Enabled scripted formats to be used on the command-line * Scripting: Added functions to access inherited properties (by Bill Clark, #2813) * Scripting: Introduced \__filename global value (with konsumer) * Scripting: Fixed ObjectGroup.insertObjectAt to use the index * docs: Clarify "can contain" documentation and error handling (by Phlosioneer, #2702) * docs: Document all optional attributes, update some docs (by Phlosioneer, #2705) * docs: Alphabetize scripting API reference (by Phlosioneer, #2720) * docs: Added missing BinaryFile constructor docs (by Phlosioneer, #2732) * docs: Enabled Algolia powered search * libtiled-java: Big update to support newer TMX attributes (by Mike Thomas, #1925) * libtiled-java: Fixed writing of the tile type (by Phlosioneer, #2704) * libtiled-java: Enable loading of maps from jar files (by Adam Hornáček, #2829) * Updated Bulgarian, Chinese (Simplified), Czech, Finnish, French, Norwegian Bokmål, Portuguese (Portugal) and Turkish translations ### Tiled 1.3.5 (27 May 2020) * Fixed initialization and restoring of map view (#2779) * Fixed skewed tile terrain/Wang overlays for non-square tiles (#1943) * Fixed link color on dark theme * Fixed small issue when right-clicking embedded tileset tab * Fixed Wang Sets toggle to also appear in the Tileset menu * Scripting: Fixed issue when closing/comitting BinaryFile (#2801) * Scripting: Fixed "Safe writing of files" when writing with TextFile * Updated Qt to 5.12.8 on all platforms except Windows XP and snap releases * Small translation updates to Bulgarian, French and Portuguese ### Tiled 1.3.4 (14 April 2020) * Fixed automatic reload issues when editing object types (regression in 1.3.1, #2768) * Scripting: Added methods to get tileset's image size (backported from 1.4, #2733) * Scripting: Fixed map.tilesets when 'Embed tilesets' is enabled * Fixed the "Fix Tileset" button in the Template Editor * macOS: Disabled unified tool bar to avoid repainting issues (#2667) * macOS and Linux: Updated Qt from 5.12.6 to 5.12.7 ### Tiled 1.3.3 (3 March 2020) * Fixed loading of compression level * Fixed default value for Hex Side Length property * Fixed hiding of status bar text for some tools * Fixed removing of object labels when removing a group layer * GmxPlugin: Fixed compatibility with GameMaker 1.4.9999 * Scripting: Made TextFile.commit and BinaryFile.commit close as well * Scripting: Fixed crashes when modifying certain new objects * Scripting: Fixed potential crash in Asset.macro/undo/redo/isModified * Scripting: Fixed potential crash when accessing Tool.preview * Scripting: Fixed loading of images from extensions folder * Scripting: Reload extensions also when files are added/removed * Updated Bulgarian translation (by Любомир Василев) ### Tiled 1.3.2 (22 January 2020) * Fixed initialization of selected layers (#2719) * Fixed stamp action shortcuts not being configurable (#2684) * Fixed the tileset view to respect the 'wheel zooms by default' preference * Fixed insertion position when using drag-n-drop to rearrange layers * Fixed displayed layer data format in Properties * Fixed repeating of export when map is saved by a custom command (#2709) * Fixed issue when multiple worlds are loaded that use pattern matching * Issues view can now be hidden by clicking the status bar counters * macOS: Fixed black toolbar when enabling OpenGL rendering (#1839) * Windows: Fixed context menus activating first item on release (#2693) * Windows installer: Include the 'defoldcollection' plugin (#2677) * libtiled: Avoid inheriting Properties from QVariantMap (#2679) * docs: Added some notes to Python and JavaScript pages (#2725) * Updated Qt from 5.12.5 to 5.12.6 * Updated Finnish translation (by Tuomas Lähteenmäki and odamite) * Updated part of Italian translation (by Katia Piazza) ### Tiled 1.3.1 (20 November 2019) * Added reloading of object types when changed externally (by Jacob Coughenour, #2674) * Added a status bar to the startup screen * Made the shortcuts for the tools configurable (#2666) * Made Undo/Redo shortcuts configurable (#2669) * Fixed importing of keyboard settings (.kms files) (#2671) * Fixed small window showing up on startup for a split second * Windows: Fixed the shipped version of OpenSSL (fixes new version notification) * Tiled Quick: Don't compile/install by default (#2673) ### Tiled 1.3.0 (13 November 2019) * Added support for extending Tiled with JavaScript (#949) * Added error and warning counts to the status bar * Added Issues view where you can see warnings and errors and interact with them * Added configuration of keyboard shortcuts (#215) * Added status bar notification on new releases (replacing Sparkle and WinSparkle) * Added option to show tile collision shapes on the map (#799) * Added switching current layer with Ctrl + Right Click in map view * Added search filter to the Objects view (#1467) * Added icons to objects in the Objects view * Added dynamic wrapping mode to the tileset view (#1241) * Added a \*.world file filter when opening a world file * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067) * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087) * Added actions to show/hide and lock/unlock the selected layers * Added toggle button for "Highlight Current Layer" action * Added custom output chunk size option to map properties (by Markus, #2130) * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888) * Added option to minimize output on export (#944) * Added export to Defold .collection files (by CodeSpartan, #2084) * Added a warning when custom file properties point to non-existing files (#2080) * Added shortcuts for next/previous tileset (#1238) * Added saving of the last export target and format in the map/tileset file (#1610) * Added option to repeat the last export on save (#1610) * Added Fit Map in View action (by Mateo de Mayo, #2206) * Tile Collision Editor: Added objects list view * Changed the Type property from a text box to an editable combo box (#823) * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050) * Changed the shortcut for AutoMap from A to Ctrl+M * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141) * AutoMapping: Allow any supported map format to be used for rule maps * Python plugin: Added support for loading external tileset files (by Ruin0x11, #2085) * Python plugin: Added Tile.type() and MapObject.effectiveType() (by Ruin0x11, #2124) * Python plugin: Added Object.propertyType() (by Ruin0x11, #2125) * Python plugin: Added Tileset.sharedPointer() function (#2191) * tmxrasterizer: Load plugins to support additional map formats (by Nathan Tolbert, #2152) * tmxrasterizer: Added rendering of object layers (by oncer, #2187) * Fixed missing native styles when compiled against Qt 5.10 or later (#1977) * Fixed file change notifications no longer triggering when file was replaced (by Nathan Tolbert, #2158) * Fixed layer IDs getting re-assigned when resizing the map (#2160) * Fixed performance issues when switching to a new map in a world with many maps (by Simon Parzer, #2159) * Fixed restoring of expanded group layers in Objects view * Fixed tileset view to keep position at mouse stable when zooming (#2039) * libtiled-java: Added support for image layers and flipped tiles (by Sergey Savchuk, #2006) * libtiled-java: Optimized map reader and fixed path separator issues (by Pavel Bondoronok, #2006) * Updated builds on all platforms to Qt 5.12 (except snap release) * Raised minimum supported Qt version from 5.5 to 5.6 * Raised minimum supported macOS version from 10.7 to 10.12 * Removed option to include a DTD in the saved files * Removed the automappingconverter tool * snap: Updated from Ubuntu 16.04 to 18.04 (core18, Qt 5.9) * Updated Chinese, Portuguese (Portugal), Turkish and Ukrainian translations ### Tiled 1.2.5 (9 October 2019) * Fixed exporting to a file name containing multiple dots (#2149) * Fixed possible crash in AutoMapper (#2157) * Fixed crash when unloading certain plugins * Fixed duplicated entries in Objects view after grouping layers * Fixed adjacent maps within a world not being properly clickable * Fixed empty maps within a world not being clickable * Fixed handling of negative multiplierX/Y in a world file ### Tiled 1.2.4 (15 May 2019) * Fixed view boundaries to take into account layer offsets (#2090) * Fixed map size when switching infinite off (#2051) * Fixed the image cache to check file modification time (#2081) * Fixed updating a few things when changing tileset drawing offset * Fixed position of tile object outline on isometric maps * Fixed saving of tile stamps when using the Shape Fill Tool * tBIN plugin: Fixed loading of some tilesets on Linux * tBIN plugin: Fixed possible crash when images can't be found (#2106) * Python plugin: Disable this plugin by default, to avoid crashes on startup (#2091) * JSON plugin: Fixed writing of position for objects without ID * Added Swedish translation (by Anton R) ### Tiled 1.2.3 (12 March 2019) * Fixed cut/copy in Tile Collision Editor (#2075) * Fixed crash when trying to add Wang colors without a selected Wang set (#2083) * tBIN plugin: Fixed hang when locating missing tileset image (#2068) * CSV plugin: Fixed exporting of grouped tile layers ### Tiled 1.2.2 (29 January 2019) * Added 'json1' plugin that exports to the old JSON format (#2058) * Enable the adding of point objects in Tile Collision Editor (#2043) * Reload AutoMapping rules when they have changed on disk (by Justin Zheng, #1997) * Fixed remembering of last used export filter * Fixed label color to update when object layer color is changed (by Justin Zheng, #1976) * Fixed stamp and fill tools to adjust when tile probability is changed (by Justin Zheng, #1996) * Fixed misbehavior when trying to open non-existing files * Fixed mini-map bounds when layer offsets are used in combination with group layers * Fixed Templates view missing from the Views menu (#2054) * Fixed Copy Path / Open Folder actions for embedded tilesets (#2059) * Python plugin: Made the API more complete (#1867) * Updated Chinese, German, Korean, Norwegian Bokmål, Portuguese (Portugal) and Ukrainian translations ### Tiled 1.2.1 (14 November 2018) * Fixed JSON templates not being visible in Templates view (#2009) * Fixed Maps view to show all readable map formats * Fixed crash when deleting a command using the context menu (by Robert Lewicki, #2014) * Fixed crash after a world file failed to load * Fixed Select None action to be enabled when there is any selection * Fixed disappearing of tile types on export/import of a tileset (#2023) * Fixed tool shortcuts when using Spanish translation * Fixed saving of the "Justify" alignment option for text objects (#2026) * Changed Cut, Copy and Delete actions to apply based on selected layer types * Windows: Updated builds to Qt 5.9.7 * Updated Russian translation (by Rafael Osipov, #2017) ### Tiled 1.2.0 (19 September 2018) * Added multi-layer selection, including multi-layer tile layer editing * Added support for multi-map worlds (#1669) * Added ability to extend existing polylines (with Ketan Gupta, #1683) * Added option to highlight the hovered object (#1190) * Added news from website to the status bar (#1898) * Added option to show object labels for hovered objects * Added option to embed tilesets on export (#1850) * Added option to detach templates on export (#1850) * Added option to resolve object types and properties on export (#1850) * Added Escape for switching to the Select Objects tool and for clearing the selection * Added Escape to cancel the current action in all object layer tools * Added double-click on polygon objects to switch to Edit Polygons tool * Added interaction with segments for polygons, for selection and dragging * Added double-clicking a polygon segment for inserting a new point at that location * Added action to lock/unlock all other layers (by kralle333, #1883) * Added --export-tileset command line argument (by Josh Bramlett, #1872) * Added unique persistent layer IDs (#1892) * Added 'version' and 'tiledversion' to external tileset files * Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992) * Create Object Tools: Show preview already on hover (#537) * Objects view: Only center view on object on press or activation * Objects view: When clicking a layer, make it the current one (by kralle333, #1931) * Unified the Create Polygon and Create Polyline tools * JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868) * Tile Collision Editor: Allowed using object templates * Templates view: Don't allow hiding the template object * Python plugin: Updated to Python 3 (by Samuli Tuomola) * Python plugin: Fixed startup messages not appearing in debug console * Python plugin: Fixed file change watching for main script files * Lua plugin: Include properties from templates (#1901) * Lua plugin: Include tileset column count in export (by Matt Drollette, #1969) * tBIN plugin: Don't ignore objects that aren't perfectly aligned (#1985) * tBIN plugin: Fixed "Unsupported property type" error for newly added float properties * Automapping: Report error when no output layers are found * AutoMapping: Changed matching outside of map boundaries and added 'MatchOutsideMap' option * Linux: Modernized the appstream file (by Patrick Griffis) * libtiled: Allow qrc-based tileset images (#1947) * libtiled-java: Fixed loading maps with multiple external tilesets * Optimized deletion of many objects (#1972) * Make Ctrl+Q work for quitting also on Windows (#1998) * Fixed randomizing of terrain, Wang tiles and stamp variations (#1949) * Fixed tilesets getting added to maps when they shouldn't be (#2002) * Fixed issue with default font size in combination with custom family (#1994) * Fixed the tile grid to render below labels, handles and selection indicators * Fixed confirming overwrite when exporting a tileset * Fixed reading of infinite maps that don't use chunked layer data * Updated Bulgarian, Dutch, French, German, Norwegian Bokmål, Portuguese (Portugal) and Turkish translations ### Tiled 1.1.6 (17 July 2018) * Fixed Terrain Brush issue on staggered isometric maps (#1951) * Fixed objects to stay selected when moving them between layers * Fixed small tab bar rendering issue on high DPI displays * Fixed rendering of arrows on scroll bar buttons * Fixed object labels to adjust properly to the font DPI * Fixed resize handle locations for multiple zero-sized objects * Fixed handling of arrow keys on focused layer combo box (#1973) * Tile Collision Editor: Fixed handling of tile offset (#1955) * Tile Collision Editor: Fixed potential crash on Undo (#1965) * Python plugin: Added some missing API to the Cell class * Windows and Linux: Downgraded builds to Qt 5.9 (fixes #1928) * macOS: Fixed library loading issues for tmxrasterizer and terraingenerator * macOS: Downgraded to Qt 5.6 (fixes resizing of undocked views and reduces minimum macOS version to 10.7) * Updates to German, Hungarian, Norwegian Bokmål, Polish, Portuguese (Portugal), Russian and Ukrainian translations ### Tiled 1.1.5 (25 April 2018) * Fixed erasing mode of the Terrain Brush * Fixed crash after editing a template * Fixed rendering of eye/lock icons in Layers view * Fixed object index when undoing Move Object to Layer action (#1932) * Fixed shortcuts for flipping and rotating objects (#1926) * Fixed dynamic retranslation of tools and tool actions * Fixed possible crash when undoing/redoing Wang color changes * Fixed handling of sub-properties in Object Type Editor (#1936) * Fixed crash when deleting an object right before dragging it (#1933) * Adjust Wang tile data when tileset column count changes (#1851) * Improved fill behavior in case of selection on infinite map (#1921) * Removed ability to hide tile collision objects (#1929) * Remove tile collision layer along with the last object (#1230) * JSON plugin: Made the reader more strict about object types (#1922) * JSON plugin: Added support for Wang sets ### Tiled 1.1.4 (28 March 2018) * Fixed exporting of external tilesets to JSON or TSX formats * Fixed problem with embedding or exporting tilesets with Wang sets * Fixed tiles placed by the terrain tool being considered different (#1913) * Fixed text alignment values appearing at random in Properties view (#1767) * macOS: Fixed eye/lock icon display in Layers view * Re-enabled Space for toggling layer visibility * Migrate properties set on tile collision layer to the tile (#1912) * Don't reset stamp brush state when pressing Alt * Automapping: Apply rules to selected area when there is one * Windows and Linux: Updated builds to Qt 5.10.1 * Linux: Indicate Tiled can open multiple files at once in desktop file * Lowered the minimum supported version of Qt to 5.5 ### Tiled 1.1.3 (6 March 2018) * Fixed crash when removing a tileset referenced by multiple objects * Fixed crash on paste when it introduced more than one new tileset * Fixed Invert Selection for non-infinite maps * Fixed Select All to not select objects on locked layers * Fixed logic determining the tilesets used by a tile layer * Fixed copy/paste changing object order (#1896) * Fixed tileset getting loaded twice when used by the map and a template * Fixed repainting issues on undo/redo for new maps (#1887) * JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878) * Linux: Updated AppImage to Qt 5.9.4 * Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations ### Tiled 1.1.2 (31 January 2018) * Fixed possible crash while editing polygons * Fixed hang when loading map file with empty compressed layer data * Fixed selection of tile stamp to work on mouse click * Fixed tools not being up to date on modifier keys after activation * Fixed "Offset Map" action for infinite maps (#1866) * Templates view: Keep template centered when resizing view * Tile Collision Editor: Keep tile centered when resizing view * Tile Collision Editor: Display tool info text in status bar * JSON plugin: Fixed reading of infinite maps (#1858) * libtiled-java: Fixed some bugs (by Henry Wang, #1840) * libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863) ### Tiled 1.1.1 (4 January 2018) * Fixed crash on load for template instances of non-tile objects * Windows Installer: Include the Qt SVG image plugin ### Tiled 1.1.0 (3 January 2018) * Added support for infinite maps (by Ketan Gupta, #260) * Added support for Wang tiles and related tools (by Benjamin Trotter) * Added support for reusable object templates (by Mohamed Thabet) * Added working directory setting for custom commands (by Ketan Gupta, #1580) * Added output of custom commands in Debug Console (by Ketan Gupta, #1552) * Added autocrop action based on tile layers (by Ketan Gupta, #642) * Added tool bar with tool-specific actions and settings (by Ketan Gupta, #1084) * Added shape fill tool for filling rectangles or circles (by Benjamin Trotter, #1272) * Added option to lock/unlock a layer (by Ketan Gupta, #734) * Added .xml as possible file extension for TMX files * Added keyboard shortcut for Save All (by Thomas ten Cate) * Added actions to remove a segment from polygon or to split a polyline (by Ketan Gupta, #1685) * Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706) * Added display of flip bits for hovered tile in status bar (#1707) * Added ability to capture tiles while using fill tools (#790) * Added option to have mouse wheel zoom by default (#1472) * Added tab closing actions to context menu, and close by middle-click (by Justin Jacobs, #1720) * Added ability to reorder terrain types (by Justin Jacobs, #1603) * Added a point object for marking locations (by Antoine Gersant, #1325) * Added 'New Tileset' button when no tileset is opened (by Rhenaud Dubois, #1789) * Added 'Open File' button when no file opened (by Rhenaud Dubois, #1818) * Added support for custom input formats and TMX output to the --export-map command-line option * Added island RPG example based on Beach tileset by finalbossblues * Added file-related context menu actions to tileset tabs * Added action to reset to default window layout (by Keshav Sharma, #1794) * Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213) * Keep object types sorted alphabetically (by Antoine Gersant, #1679) * Improved polygon node handles and drag behavior * Fixed %executablepath variable for executables found in PATH (#1648) * Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555) * Fixed Terrain Brush going wild in some scenarios (#1632) * Fixed the "Embed in Map" checkbox to be persistent (#1664) * Fixed crash when saving two new maps using the same file name (#1734) * Fixed issues caused by paths not being cleaned (#1713) * Fixed suggested file name for tilesets to match the tileset name (by killerasus, #1783) * Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796) * Fixed save dialog to reopen after heeding the file extension warning (by Antoine Gersant, #1782) * Fixed potential crash when zooming out too much (#1824) * Fixed potential crash after deleting object or group layers * Fixed Object Selection tool clearing selection on double-click * Enabled building with Qbs on macOS, including the Python plugin (by Jake Petroules) * Automapping: Don't fail if an input/inputnot layer isn't found * Automapping: Added a "StrictEmpty" flag to input layers * GMX plugin: Added support for defining views with objects (by William Taylor, #1621) * GMX plugin: Added support for setting scale and origin for instances (#1427) * GMX plugin: Added support for setting the creation code for instances and the map * GMX plugin: Start counting default tile layer depth from 1000000 (#1814) * tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560) * libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637) * libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng) * Python plugin: Adjusted example scripts to API changes (by spiiin, #1769) * Flare plugin: Various changes (by Justin Jacobs, #1781) * TMW plugin: Removed since it is no longer needed * Updated Dutch, Bulgarian, English, French, German, Korean, Norwegian Bokmål, Spanish and Turkish translations ### Tiled 1.0.3 (29 August 2017) * Fixed crash on reload map (#1659, #1694) * Fixed possible crash on undo/redo in collision editor (#1695) * Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641) * Fixed the display of the image source property for tilesets * Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro) * JSON plugin: Fixed reading of tileset column count * JSON plugin: Fixed reading of custom properties on tile collision object group ### Tiled 1.0.2 (27 June 2017) * Added read-only tile and terrain properties in map editor (#1615) * Fixed Terrains view to display all tilesets with terrain * Fixed hang when trying to fill with a pasted stamp (#1617, #1624) * Fixed crash when editing collision when tile image wasn't loaded * Fixed rendering of tile objects when the image couldn't be loaded * Fixed rendering of tile object outlines for resized objects * Fixed labels shown on objects hidden via a group layer * Fixed updating of label positions when moving a group layer * GMX plugin: Fixed tile type inheritance for tile objects * Restored Ctrl+N shortcut on "New Map" action ### Tiled 1.0.1 (13 June 2017) * Made the zoom level used in Tilesets view persistent * Fixed mixed up polygon and polyline icons (by Ketan Gupta, #1588) * Fixed reset of font size when using font dialog (#1596) * Fixed several issues with the Properties dock (#1583, #1611) * Fixed centering on object on layer with offset (#1600) * Fixed handling of symbolic links in Recent Files menu and Maps view (#1589) * Fixed labels for objects in grouped object layers * Reverted the file format version back to "1.0" and added "tiledversion" attribute * Lua plugin: Fixed group layers being exported with "imagelayer" type (#1595) * Added Korean translation (by miru2533 and SshipSunBee, #1604) * Updated Russian and Chinese translations ### Tiled 1.0.0 (25 May 2017) * Added support for editing external tilesets (#242) * Added a text object with configurable font and wrapping (#1429) * Added layer grouping (#1038) * Added Tile.type and inherit tile object properties from the tile (#436, #1248) * Added a start page * Added selection of underlying objects with Alt modifier (by Yuriy, #1491) * Added an option to disable safe writing of files (#1402, #1404) * Added invert selection action (by Leon Moctezuma, #1423) * Added support for isometric terrain overlays and tile collision objects (#419, #757) * Added 180-degree mirroring mode to terrain brush with Alt modifier * Added short and consistent map format names to use with --export-map (by Marce Coll, #1382) * Added Swap Tiles action (by Alexander Münch, #866) * Added tileset background color property (#227) * Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447) * Added a check for duplicates when adding tiles (by Simião, #1227) * Added option to run commands from menu as well as edit them (by Ketan Gupta, #943) * Added custom shortcuts for commands (by Ketan Gupta, #1456) * Added optional ID and Position columns to objects view (by i-ka, #1462) * Added an executable picker for custom commands (by Ketan Gupta, #942) * Added marching ants effect on selected objects (by Mohamed Thabet, #1489) * Added all open tilesets to the Tilesets view * Added auto-show/hide all views (Clear View) action (by erem2k, #563) * Added minimap in the resizing dialog (by Yuriy, #1516) * Added drag-n-drop support in Layers view (#178) * Added support for storing object type definitions in JSON format (#1313) * Added cut/copy/paste actions for custom properties (#515) * Allow changing the tile of tile objects (by Mohamed Thabet, #409) * Allow selecting a folder to fix multiple broken links at once * Added support for dragging external tilesets into the Tilesets dock * Added support for dragging images into image collection tilesets * Write out Tiled version in TMX/JSON "version" attribute (#1416) * Remember last view on map also for closed files (#905) * Remember tileset zoom level in the tileset editor (by Artem Sharganov, #408) * Change current layer depending on selected objects (by Glavak, #1424) * Improved support for using Tiled on HiDpi screens * Improved the behavior of the tile selection tool * Made Ctrl+D duplicate objects instead of deleting them * Use an eye icon instead of a checkbox for layer visibility (by Ketan Gupta, #1127) * JSON tileset: Save width/height of individual tile images * Linux: Added MIME type for tileset files * Fixed hexagonal rotation of tile stamps (by Bdtrotte, #1476) * Fixed handling of broken tile references, which now render as a red marker * Fixed manual reloading of images for image collection tilesets * Fixed Offset Layers tool to wait until mouse is moved * Fixed current stamp to always update when a tile is clicked * Fixed handling of pinch gestures (#1305) * Fixed flipping a group of objects to work like expected (by Vitek1425, #1475) * Fixed stamp brush to work better on staggered maps (by Bdtrotte) * Fixed objects offsetting while resizing (by Acuion, #1518) * Fixed fill tool for hexagonal maps (#883) * Fixed potential crash in Terrain Brush * Windows: Fixed menus when using OpenGL in full screen mode (#1576) * Windows: Added Sticker Knight and Python example scripts to installer (#819) * Windows: Fixed bringing existing Tiled window to foreground (#1256) * AutoMapping: Fixed object groups always getting added * AutoMapping: Improved map boundary handling (by Stefan Beller, #1224) * AutoMapping: Apply custom properties set on output layers * terraingenerator: Made the amount of columns configurable * terraingenerator: Copy tile properties from the source tilesets * Added Ukrainian translation (by Olexandr Nesterenko) * Added Hungarian translation (by Balázs Úr) * Added Finnish translation (by ekeimaja) * Updated Bulgarian, Dutch, French, German, Russian, Spanish and Turkish translations ### Tiled 0.18.2 (21 February 2017) * Fixed crash when deleting multiple selected objects * Fixed crash when moving multiple selected objects to another object layer * Fixed updating of values displayed in Objects and Layers views * GMX plugin: Added support for image collection tilesets * Object Types Editor: Improved behavior when adding new types * Linux: Fixed shipping of image format plugins in AppImage releases ### Tiled 0.18.1 (23 January 2017) * Fixed terrain brush for isometric staggered maps (by Clyde) * Fixed crash when resizing map causes objects to get removed * Fixed crash when duplicating an object layer * Fixed position of image layer after Resize or Offset Map * Fixed the quality of the minimap on HiDpi displays * Fixed Alt-drag behavior to not override resize handles * When adding a new layer, insert it above the current one * GMX plugin: Fixed positioning for non-tile objects and support scaling * GMX plugin: Export tile objects without a type as tiles * GMX plugin: Support horizontal and vertical flipping * Windows: Fixed encoding problems with command-line output * Windows: Fixed the architecture of shipped MSVC DLLs * Updated Chinese translation (by Clyde) ### Tiled 0.18.0 (20 December 2016) * Added Layer via Copy/Cut actions * Added support for Paste in Place action for tile layers * Added context menu to change custom property type (by Dmitry Hrabrov) * Added support for higher precision for custom floating point properties * Added %mappath variable to commands (by Jack Roper) * Added snapping to pixels (by Mamed Ibrahimov) * Added right-click to clear the tile selection * Added a context menu action to reset the size of tile objects * Added exporter for Game Maker Studio room files (by Jones Blunt) * Added Move Up/Down buttons to Objects view (by iskolbin) * Added pixel coordinates to status bar for object tools (by iskolbin) * Added Sticker Knight platformer example (by Ponywolf) * tmxrasterizer: Added --size argument and support local file URLs * tmxrasterizer: Use smooth pixmap transform by default * Linux: Register tmxrasterizer as thumbnail generator for TMX files * Allow scrolling past map edges with mouse wheel * Enabled HiDpi scaling and improved the quality of some icons * Reversed the order of the objects in the Objects view * JSON plugin: Added Node.js support to the JavaScript export * Updated TMX schema definition (by assofohdz) * Fixed unfinished objects getting saved * Fixed OpenGL rendering mode when application is scaled (HiDpi screens) * Fixed Remove and Rename actions for predefined properties * Windows: Fixed console output * libtiled-java: Use Maven, deploy to OSSRH and code updates (by Mike Thomas) * libtiled-java: Added a basic isometric renderer (by Mike Thomas) * Updated Brazilian Portuguese, Chinese, Czech, Dutch, Hebrew, Norwegian Bokmål and Spanish translations ### Tiled 0.17.2 (28 November 2016) * Fixed bug with editing type and name for multiple objects * Fixed ability to change the image of a tile in an image collection tileset * Fixed wrong layer name getting edited when switching maps * Fixed possible crash when missing tileset images and using tile animations * Compiled against Qt 5.6.2 on macOS to avoid crashes with Qt 5.7 ### Tiled 0.17.1 (4 November 2016) * Fixed wrong alpha value when opening the color picker dialog * Fixed saving of object group color alpha value * Fixed tile id adjustment for newly added tilesets * Fixed "Object Properties" entry in the context menu to be always enabled (by Erik Schilling) * Fixed out-of-sync tile selection during layer offset change (by nykm) * Fixed hidden objects becoming visible when offsetting the map (by ranjak) * Fixed problems with using predefined file properties * Lua plugin: Fixed type of animation frame properties * OS X: Use standard shortcut for toggling full screen * OS X: Fixed compile when pkg-config is present * Windows: Include the Defold plugin * Windows: Added support for DDS, TGA, WBMP and WEBP image formats * Linux: Added 64-bit AppImage (with help from Simon Peter) * Chinese translation updates (by endlesstravel and buckle2000) * French translation updated (by Yohann Ferreira) ### Tiled 0.17.0 (15 August 2016) * Added a platform-independent theme, which can be dark (#786) * Added Paste in Place action for objects (#1257) * Added custom property type 'color' (#1275) * Added custom property type 'file' (#1278) * Added option for removing invisible objects in resize dialog (#1032, by Mamed Ibrahimov) * Added support for editing multi-line string properties (#205) * Added %layername and %objectid to available command variables * Added support for scrolling in tileset view with middle mouse button (#1050, with Will Luongo) * Added a rectangle erase mode to the eraser (#1297) * Added export to Defold .tilemap files (by Nikita Razdobreev) * Added simple full screen mode * Added "Copy File Path" and "Open Containing Folder" actions to tab context menu * Added warning when saving with the wrong file extension * Added color picker for setting transparent color of a tileset (#1173, by Ava Brumfield) * Various object selection tool improvements * Allow creating rectangle/ellipse objects in any direction (#1300) * Enabled nested views and grouped dragging for stacked views (#1291) * Fixed updating object drag cursor when exiting resize handles (#1277) * Fixed tile animations to stay in sync when changing them (#1288) * Fixed preservation of tile meta-data when tileset width is changed (#1315) * Updated Bulgarian, Dutch, German, Norwegian Bokmål, Russian, Spanish and Turkish translations ### Tiled 0.16.2 (7 July 2016) * JSON plugin: Fixed loading of custom properties on terrains * Lua plugin: Fixed missing export of object layer drawing order * Fixed tile index adjustment when tileset image changes width * Fixed --export-map [format] option * Fixed shortcuts for some tools when language is set to Dutch * Fixed a painting related bug affecting the top edge after AutoMapping * Fixed issues when compiling against Qt 5.6 on OS X and Windows * Fixed crash on maximizing with Maps view open on Windows (Qt 5.6.1) * Fixed focus issue while typing predefined object types (Qt 5.6) * Fixed silent fail when saving to restricted location on Windows (Qt 5.6) ### Tiled 0.16.1 (6 May 2016) * Fixed auto-updater not enabled for Windows release * Fixed saving of object IDs assigned to tile collision shapes * Fixed crash when pressing Backspace with Custom Properties section selected * Fixed crash on exit when leaving the Tile Collision Editor open * Added Norwegian Bokmål translation (by Peter André Johansen) * Updated Turkish translation ### Tiled 0.16.0 (28 March 2016) * Added checking for updates, based on Sparkle and WinSparkle * Added default property definitions to object types (with Michael Bickel) * Added types to custom properties: string, float, int, boolean (with CaptainFrog) * Added Properties view to the Tile Collision Editor (by Seanba) * Added a reset button for color properties * Added eraser mode to Terrain Brush and fixed some small issues * Reuse existing Tiled instance when opening maps from the file manager (with Will Luongo) * Allow setting tile probability for multiple tiles (by Henrik Heino) * New MSI based installer for Windows * Optimized selection of many objects * libtiled-java: Fixed loading of maps with CSV layer data that are not square (by Zachary Jia) * Fixed potential crash when having Terrain Brush selected and switching maps * Updated Dutch, French, German, Japanese, Russian and Spanish translations ### Tiled 0.15.2 (6 March 2016) * Added Turkish translation (by Nuri Uzunoğlu) * Fixed hiding of object labels when deleting an object layer * Fixed updating of object label colors when changing object types * TMX: Added image size attributes to image layer images * Updated Brazilian Portuguese translation ### Tiled 0.15.1 (30 January 2016) * Fixed adding/removing object name labels when set to always visible * Fixed a problem with 'Execute in Terminal' on OS X * Fixed mouse coordinate conversion for hexagonal renderer * Fixed image layer offset handling * Update Czech translation ### Tiled 0.15.0 (4 January 2016) * Allow loading maps with broken external references * Allow plugins to be enabled/disabled * Allow changing tileset image parameters * Allow changing the images of tiles in a collection tileset * Allow changing external tileset references * Allow panning over the edges of the map * Added Terrain Generator tool * Added column count property to image collection tilesets * Added a combo box for changing the current layer to the status bar * Moved the AutoMapping while drawing toggle into the menu * Removing tiles from collection tilesets no longer changes tile IDs * Unified layer offset handling * Default tile layer data format changed to CSV * Deprecated pure XML and Gzip-compressed tile layer data formats * Fixed random tile picker for tiles with zero probability (by Henrik Heino) * Fixed saving of alpha value of the map background color * Fixed crash in tmxrasterizer and tmxviewer * Fixed tmxrasterizer not reporting write errors * Fixed isometric rendering bug with odd tile heights (by Ryan Schmitt) * Updated Bulgarian, Dutch, French, German, Japanese, Russian and Spanish translations ### Tiled 0.14.2 (12 October 2015) * Added Polish translation (by Tomasz Kubiak) * Fixed layer offsets missing in the Lua export * Fixed JSON tileset format missing in 'Add External Tileset' action * Fixed language selection entries for Portuguese * Fixed an issue with copy/pasting when using image collection tilesets * Updated Brazilian Portuguese translation ### Tiled 0.14.1 (28 September 2015) * Added missing 'renderorder' property to the Lua export * Fixed editing of properties of tiles captured from the map ### Tiled 0.14.0 (21 September 2015) * Added support for custom external tileset formats (JSON format added) * Added support for shifting layers by some distance in pixels * Added back object name labels in a much improved form * Added tile stamp variation support to the fill tool * Synchronize tileset selection when capturing tiles from the map * Change tile in collision and animation editors based on selected tile object * Keep the active brush when switching maps * Python plugins can now add export-only map formats * Fixed updating of current tile when changing map * Fixed animated tile overlay to look less odd in some cases * Fixed Save As dialog popping up when saving fails * Fixed tilesets view collapsing when switching maps on OS X * Updated Russian, Spanish, Czech, French, Japanese, German, Dutch and Bulgarian translations ### Tiled 0.13.1 (6 September 2015) * Added Bulgarian translation (by Lyubomir Vasilev) * Updated Spanish, French and Dutch translations ### Tiled 0.13.0 (10 August 2015) * Added persistent Tile Stamps with support for variations (#969) * Added Select Same Tile tool (by Mamed Ibrahimov) * Added option to disable opening of last files on startup (by Mamed Ibrahimov) * Added tilecount property to TMX, JSON and Lua map formats (#806) * Added tileset properties to Properties view, as read-only (by Mamed Ibrahimov) * Added Save All action (by Mamed Ibrahimov) * Added translation of command line messages (by Mamed Ibrahimov) * Added menu item linking to online documentation * Object selection outlines are now drawn on top of everything * Select new objects after they have been created * Made the starting point for polylines and polygons visible * Use the tile probability property also in random mode * Ungrouped position and size properties (#892) * CSV plugin: Extended to export all tile layers (by Alejandro Cámara) * Lua and JSON plugins: Added support for layer data compression * Fixed crash when changing flipping flag for multiple objects (by Mamed Ibrahimov) * Fixed Ctrl+T causing a crash when no maps are open * Fixed availability of 'Execute in Terminal' command on Linux with Qt 5 * Fixed drag object mouse cursor to appear only when it should * Fixed selected file format when doing Save As with a non-TMX map * Fixed problems with infinate scaling factors when resizing objects * Require at least Qt 5.1.0 * Require compiler support for C++11 * Updated Russian, German, Czech and Italian translations ### Tiled 0.12.3 (1 June 2015) * Fixed updating of map view when rotating objects with Z key * Fixed updating of map view when joining, splitting or deleting polygon nodes * Fixed a crash when reading an invalid TMX file * Fixed live automapping updates when moving the mouse fast * Made Backspace work for deleting collision objects and animation frames ### Tiled 0.12.2 (22 May 2015) * Fixed updating of map view when moving objects with arrow keys * Fixed compatibility issue with tile objects affecting the JSON format ### Tiled 0.12.1 (19 May 2015) * Fixed updating of map view when changing objects from properties view * Fixed updating of Properties view while objects are moved/resized * Fixed terrain information getting lost when reading JSON maps ### Tiled 0.12.0 (14 May 2015) * Added support for resizing any object as well as multiselection (with mauve) * Added Control modifier for preserving aspect ratio while resizing * Added Shift modifier for resizing with origin in the middle * Added Alt modifier for suppressing selection changes when starting to drag * Added a Magic Wand selection tool (by Henry Jia) * Added tile probability attribute to tile properties view * Added a Donate button to the About dialog * Added a Patreon dialog to the Help menu * Added an --export-formats command line option * Remember the directory used for external tilesets (by Henry Jia) * Don't set a window icon on Mac OS X * Changed the way tile probability is applied (now it's relative) * Fixed a crash in the terrain brush * Fixed object selection behavior when Shift is held while clicking on nothing * Fixed grid snapping being applied for staggered maps even when not enabled * Fixed infinite memory allocation loop on invalid tile size in TMX file * Fixed file icon associated with TMX files on Windows * Fixed automapping of tile objects (by Seanba) * Fixed 'Export as Image' to handle out of memory errors * Fixed TMX files to be written in native line endings * Fixed .desktop file missing %f argument for passing files (by Ying-Chun Liu) * Fixed cursor position resetting when editing object type * Added Arabic (Algeria) translation (by Damene Abdelkader) * Updated, Czech, Dutch, French, German, Italian, Japanese, Portuguese, Russian and Spanish translations ### Tiled 0.11.0 (11 January 2015) * Added support for hexagonal maps (offset coordinates) * Added 'Export' action to repeat the last export * Added a shortcut for the Reload action (Ctrl+R) * Added ability to rename custom properties (by arn00d) * Added unique IDs to objects (by Mark van Rij) * Added a CSV export plugin * Added visual feedback when properties differ between multiple selected objects (by Parker Miller) * Added command-line export (by Brandon Dillon) * Allow dynamically changing the map orientation and grid size * Suppress the standard main window context menu in the collision editor * Lua plugin: Write out tile terrain information * Lua plugin: Include Tiled version in exported file * Flare plugin: Fixed ability to open maps with absolute paths * Fixed grid rendering for staggered maps * Fully support building and running Tiled with Qbs * Updated Czech, Dutch, French, German, Italian, Japanese, Portuguese and Spanish translations ### Tiled 0.10.2 (23 October 2014) * Fixed hit area for polygon nodes when editing polygons while zoomed in or out * Fixed another possible crash in the orthogonal renderer * Fixed Select All action to work for object layers * Fixed map pixel size preview for staggered maps * Fixed repainting issues when tiles extend beyond their layer boundaries * Fixed repainting issues when using tiles smaller than the grid size * Display errors non-modal when applying automatic automapping rules * Flare plugin: Fixed coordinate format for import and export (by Justin Jacobs) * Lua plugin: Write out Image layer position * Small updates to the Italian translation (by Omnomnobot) ### Tiled 0.10.1 (21 September 2014) * Fixed a crash that could happen when using the terrain tool * Fixed missing background color information from Lua export * Allow using up to 3 or 4 GB RAM on 32 or 64 bit Windows systems respectively ### Tiled 0.10.0 (14 September 2014) * Added object rotation (sponsored by Ben Wales) * Added support for explicit object ordering (sponsored by Ben Wales) * Added new Properties window with a rewritten properties editor * Added support for writing plugins in Python (by Samuli Tuomola) * Added image collection tilesets (sponsored by Jamie Rocks) * Added map file watching and automatic reloading (sponsored by FlatRedBall.com) * Added support for moving objects with arrow keys (sponsored by Ben Wales) * Added a 'snap to fine grid' option (by Xenodora) * Added support for JavaScript (JSONP) load/save (by Dobes Vandermeer) * Added more zoom levels (by Joel Leclerc) * Added shortcuts for finishing and canceling object creation * Added a tile collision editor for defining collision shapes on tiles * Added a tile animation editor and play defined animations * Allow changing properties of multiple objects/tiles simultanously (by Parker Miller) * Added tile rendering-order map property (by Lennert Raesch) * Added support for changing the object line width * Added support for CSV-encoded layers to libtiled-java (by Alexei Bratuhin) * Added support for ellipse and polygon objects to libtiled-java (by Hendrik Brummermann) * Added terrain properties to JSON export (by Dennis Hostetler) * Added support for moving image layers in the Properties window (by Michael Aquilina) * Added option to include background image when saving as image (by Sean Humeniuk) * Added options to control layer visibility to tmxrasterizer (by Nathan Tolbert) * Added display of tile ID in status bar (by Champi080) * Added support for objects on staggered isometric maps (by Remco Kuijper) * Added support for staggered maps to tmxviewer and tmxrasterizer * Added a tool for moving the image of an image layer (by Mattia Basaglia) * Added button to the tileset dock as shortcut to add a tileset (by Erik Schilling) * Allow changing order of open document tabs (by Sean Humeniuk) * Changed object position and size units from tiles to pixels (by mauve) * Allow adding multiple tilesets at once (by mauve) * Make highlighted grid cells outside map red (by Sean Humeniuk) * Allow changing the drawing offset of a tileset * Fixed hang on Mac OS X when drawing certain ellipse objects * Fixed removal of polygon/polyline objects when resizing a map * Fixed writing of tile offset in the Lua export * Fixed updating of image layer when changing its image * Fixed start drag distance check when editing polygons and moving objects * Fixed console output of tmxrasterizer on Windows * Raise the Layers dock for editing a new layer's name * Avoid saving truncated files when compiled against Qt 5.1 or higher (by Erik Schilling) * Made Tiled registering \*.tmx as MIME-type (by Erik Schilling) * Added Traditional Chinese translation (by Yehnan Chiang) * Updated Czech, Dutch, French, German, Russian and Spanish translations ### Tiled 0.9.1 (27 July 2013) * Added saving of map background to JSON format (by Petr Viktorin) * Added saving of terrain information to JSON format (by Petr Viktorin) * Object Selection tool now always start selecting objects when holding Shift * Increased maximum for tileset margin and spacing to 9999 * Some updates to libtiled-java (by Oskar Wiksten) * Install the automappingconverter application (relevant on Linux) * Avoid using Windows 95 style (was used on some Linux desktop environments) * Removed layer name checks from the Flare export plugin (by Stefan Beller) * Double-clicking an object now opens the Object Properties dialog * Fixed Object Properties dialog not remembering its size * Fixed object drawing order for image saving and mini-map * Fixed some plurals in English translation * Fixed line widths when zooming in Qt 5 * Fixed updating of image layer when its opacity or image is changed * Fixed display of grid in tileset view on certain zoom levels * Fixed save in wrong format after opening a map with plugin (by Mike Hendricks) * Fixed closing Tiled being very slow with many maps * Fixed saving of image layer properties in the Lua format * Fixed escaping of special characters in the Lua format * Fixed handling of relative paths for image layers in the JSON plugin ### Tiled 0.9.0 (27 January 2013) * Added objects dock and per-object visibility toggle (by Tim Baker) * Added maps dock (by Tim Baker) * Added terrain tool for automatic terrain transitions (by Manu Evans) * Added a minimap (by Christoph Schnackenberg) * Added a staggered isometric map renderer, still without object layer support * Added basic image layer support (by Gregory Nickonov and Alexander Kuhrt) * Added display of current layer to the status bar (by Tim Baker) * Added editable combo box for changing the zoom level (by Tim Baker) * Added support for multiple input layers to automapping (by Stefan Beller) * Added option to apply automapping rules while editing (by Stefan Beller) * Added a converter to update old automapping rules (by Stefan Beller) * Added support for objects layers to automapping (by Stefan Beller) * Added support for random mode to the fill tool (by Stefan Beller) * Added Replica Island plugin (by Eric Kidd) * Added option to change the grid color (by Stefan Beller) * Added support for ellipse objects (by devnewton and Christoph Schnackenberg) * Added name labels for objects on isometric maps (by Andrew Motrenko) * Added map property for changing the background color (by Emmanuel Barroga) * Added shortcut to manually reload tilesets (Ctrl-T) (by Michael Williams) * Added toggle for showing tile object outlines * Added support for pinch zooming (by Pierre-David Bélanger) * Added initial (non-GUI) support for individual and/or embedded tile images (by Petr Viktorin) * Added reading support to Flare plugin (by Stefan Beller) * Added a TMX rasterizer command line tool (by Vincent Petithory) * Added man pages and desktop file (by Erik Schilling) * Made the size and position of most dialogs persistent * Respect the original layer data format of a loaded map (by Ben Longbons) * Marked Tiled as high-resolution capable on Mac OS X * Improved handling of external tilesets in Lua export * Reverted tilesets view back to tabs, but with menu button (by Stefan Beller) * Allowed plugins to support multiple file name filters (by Samuli Tuomola) * Allow saving in any format that can also be read (by Stefan Beller) * Fixed eraser skipping tiles when moving fast * Fixed bug in Flare plugin (by Clint Bellanger) * Fixed compile against Qt 5 (by Kenney Phillis) * Fixed resolving of symbolic links while loading map * Fixed a crash that could happen after trying to load a faulty map * Updated Portuguese, Dutch, German, Spanish, Russian, French, Japanese, Chinese, Brazilian Portuguese, Hebrew and Czech translations ### Tiled 0.8.1 (7 May 2012) * Added MacOS X Lion full screen support * Fixed crash that could happen when painting with a pasted stamp * Fixed zoom sensitivity for finer-resolution mouse wheels * Fixed issues when using quickstamps in combination with the fill tool * Fixed stamp tool not to miss tiles when drawing fast * Fixed automapping to work with external tilesets * Fixed crash in automapping when dealing with broken rule files * Fixed object type getting erased on pressing Enter * Changed the license of libtiled-java from LGPL to BSD * Updated Italian and Hebrew translations ### Tiled 0.8.0 (11 December 2011) * Added support for polygon and polyline objects * Added support for tile rotation * Added support for defining the color of custom object types * Added a Delete action to delete selected tiles or objects * Added random mode to the stamp brush * Added Flare export plugin * Added JSON plugin that supports both reading and writing * Added ability to rename tilesets * Added a mode in which the current layer is highlighted * Added support for specifying a tile drawing offset * Added a shortcut to copy the current tile position to clipboard (Alt+C) * Added a command line option to disable OpenGL * Allow custom properties on tilesets * Many automapping improvements * Improved tileset dock to handle a large amount of tilesets better * Made the 'Show Grid' option in the tileset view persistent * Raised the tile size limit in the New Tileset dialog from 999 to 9999 * Correctly handle changes in the width of a tileset image * Worked around a long standing crash bug * Added Russian translation * Updated the German, Japanese, Spanish, Chinese, Czech, Dutch, French and Brazilian Portuguese translations ### Tiled 0.7.1 (27 September 2011) * Select stamp tool when selecting tiles in tileset view * Enable anti-aliasing for OpenGL mode * Small improvement to the Lua export plugin (incompatible!) * Fixed a bug in the Create Object tool * Fixed reading of maps without tilesets but with a tile layer * Fixed position of tile objects to center on the mouse on insertion * Updated the Czech translation ### Tiled 0.7.0 (20 July 2011) * Added support for horizontal and vertical flipping of tiles * Added copy/paste support for objects * Added merge layer down action * Added Show or Hide all Other Layers action * Added actions to select the previous/next layer * Added Crop to Selection action * Added a Lua export plugin * Added Droidcraft plugin to read and export the map files * Added option to turn off grid in the tileset view * Added hand scrolling while holding the spacebar * Made the object context menu available in all object tools * Display tile coordinates also when using object tools * Various improvements to running external commands * Automapping stability and memory consumption improvements * Objects that fall outside of the map on resize are now removed * Fixed problems with watching tilesets multiple times * Fixed several issues related to restoring previously opened files * Updated Brazilian Portuguese, Chinese, German, Spanish, Japanese, Hebrew, Portuguese, Dutch and French translations ### Tiled 0.6.2 (2 May 2011) * Fixed object layers losing their color when resizing the map * Fixed the tabs in the Tilesets dock to use scroll buttons on MacOS X * Fixed window title to update when saving a map with a different name ### Tiled 0.6.1 (3 April 2011) * Added ability to open multiple files at once * Added Ctrl+PageUp/PageDown shortcuts to switch documents * Added an example to show how automatic mapping works * Fixed bugs, crashes and leaks in the automatic mapping feature * Fixed starting point for circles to be the click position * Fixed a memory leak when using lines or circles * Fixed layer opacity to be taken into account when saving as image * Fixed endless loop when tile size is set to 0 * Fixed crash when passing an empty string as command line parameter * Fixed problems with the tileset view after switching documents * Fixed tile objects to be removed when their tileset is removed ### Tiled 0.6.0 (26 January 2011) * Added support for opening multiple maps in one session * Added support for placing tiles as objects * Added automatic mapping feature, allowing placing of tiles based on rules * Added ability to save/restore up to 9 stamps with Ctrl+<number> * Added an object selection tool, allowing moving/deleting multiple objects * Added ability to run external commands * Added support for drawing lines and ellipses with the stamp brush * Added icons to distinguish tile layers from object layers * Added "Move To Layer" submenu to the context menu of objects * Added option to use hardware rendering based on OpenGL * Added a T-Engine4 map export plugin * Added a simple TMX viewer application (BSD licensed) * Added a New Layer dropdown menu to the layers dock * Added a checkbox that enables snap to grid permanently * Added an initial version of libtiled-java (LGPL licensed) * Added Chinese and Hebrew translations * Allowed dragging an image onto Tiled to add a tileset * Center the map when it is smaller than the map view * Remember the selected layer across restarts * Changed the default layer data format to use zlib rather than gzip * Store the tileset image width and height in the map file * Compile fixes related to linking zlib * Fixed the current stamp to get updated when switching tilesets * Fixed the maximum sizes of the resize map dialog * Fixed build issues when an older version of libtiled is installed * Fixed saving of property when clicking OK while editing on MacOS X * Allow Backspace to delete properties to make it easier on a MacBook * Associate tmx files with Tiled on MacOS X * Changed the license of libtiled from GPL to BSD * Updated Czech, Spanish, German, Brazilian Portuguese, Dutch and French translations ### Tiled 0.5.1 (2 September 2010) * Fixed saving of objects when tile width is different from tile height * Updated Czech translation ### Tiled 0.5.0 (30 June 2010) * Added support for import and export plugins * Added support for external tilesets * Added undo for adding tilesets and ability to remove tilesets * Added error handling to the New Tileset dialog * Added ability to change tileset order by dragging them around * Added option to draw the tile grid when saving as image * Added a context menu and tool buttons to the layer dock * Added Latvian translation * Added an install target to the Makefile * Open local files when they are dropped onto Tiled * Allow changing position and size of objects in the Object Properties dialog * Fixed rendering issues with tiles wider than the tile width of the map * Fixed eraser and fill tool working on invisible layers * Fixed a crash when using some tools when no map is loaded * Fixed compile errors related to detecting static builds * Fixed the Save dialog not suggesting any particular file extension * Updated Japanese, Dutch, German, Brazilian Portuguese, French, Portuguese and Spanish translations ### Tiled 0.4.1 (14 April 2010) * Added support for saving tile layer data as CSV * Added shift modifier to bucket fill tool for filling the selection * Added Brazilian Portuguese, Japanese, French, Italian and Czech translations * Made values used in the New Map and New Tileset dialogs persistent * Fixed drawing selection highlight where brush is not painting * Fixed an incompatibility with Tiled Java in 'trans' attribute ### Tiled 0.4.0 (30 January 2010) * Added support for isometric maps * Added automatic reloading of tileset images when they change * Added Offset Map action that can shift a set of layers by a certain amount * Added a fill tool * Added ability to duplicate map objects * Added support for choosing the tile layer data format used when saving * Added mouse wheel zooming support to the tileset view * Added an object display color attribute to object groups * Added ability to edit tile properties through a context menu * Made writing out a DTD reference optional and disabled it by default * Made translations functional * Updated Dutch, Portuguese, Spanish and German translations ### Tiled 0.3.1 (22 November 2009) * Enabled undo command compression for stamp brush and eraser * Fixed reading of maps with non-binary-encoded layer data * Fixed a compile issue on Mac OS X related to QXmlStreamWriter * Fixed a crash when loading a map while holding Ctrl * Confirm overwrite on the right moment for 'Save as Image' dialog ### Tiled 0.3.0 (13 November 2009) * Added a tile selection tool * Added support for cut, copy and paste * Added current cursor position to the status bar * Added keyboard shortcuts to switch tools * Added scrolling the map view with middle mouse button * Snap objects to the grid when Ctrl is pressed ### Tiled 0.2.0 (1 October 2009) * Added support for zooming the map view * Added an eraser tool that allows you to erase tiles * Added ability to save a map as an image * Added support for masking tileset images based on a certain color * Added a slider to change the opacity of the current layer * Fixed the minimum row and column size in the tileset view * Fixed stamp creation when not dragging topleft to bottomright ### Tiled 0.1.0 (1 September 2009)
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