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appendix-01-keywords.html appendix-02-operators.html appendix-03-derivable-traits.html
appendix-04-useful-development-tools.html appendix-05-editions.html appendix-06-translation.html
appendix-07-nightly-rust.html ayu-highlight.css book.js
ch00-00-introduction.html ch01-00-getting-started.html ch01-01-installation.html
ch01-02-hello-world.html ch01-03-hello-cargo.html ch02-00-guessing-game-tutorial.html
ch03-00-common-programming-concepts.html ch03-01-variables-and-mutability.html ch03-02-data-types.html
ch03-03-how-functions-work.html ch03-04-comments.html ch03-05-control-flow.html
ch04-00-understanding-ownership.html ch04-01-what-is-ownership.html ch04-02-references-and-borrowing.html
ch04-03-slices.html ch05-00-structs.html ch05-01-defining-structs.html
ch05-02-example-structs.html ch05-03-method-syntax.html ch06-00-enums.html
ch06-01-defining-an-enum.html ch06-02-match.html ch06-03-if-let.html
ch07-00-packages-crates-and-modules.html ch07-01-packages-and-crates-for-making-libraries-and-executables.html ch07-02-modules-and-use-to-control-scope-and-privacy.html
ch08-00-common-collections.html ch08-01-vectors.html ch08-02-strings.html
ch08-03-hash-maps.html ch09-00-error-handling.html ch09-01-unrecoverable-errors-with-panic.html
ch09-02-recoverable-errors-with-result.html ch09-03-to-panic-or-not-to-panic.html ch10-00-generics.html
ch10-01-syntax.html ch10-02-traits.html ch10-03-lifetime-syntax.html
ch11-00-testing.html ch11-01-writing-tests.html ch11-02-running-tests.html
ch11-03-test-organization.html ch12-00-an-io-project.html ch12-01-accepting-command-line-arguments.html
ch12-02-reading-a-file.html ch12-03-improving-error-handling-and-modularity.html ch12-04-testing-the-librarys-functionality.html
ch12-05-working-with-environment-variables.html ch12-06-writing-to-stderr-instead-of-stdout.html ch13-00-functional-features.html
ch13-01-closures.html ch13-02-iterators.html ch13-03-improving-our-io-project.html
ch13-04-performance.html ch14-00-more-about-cargo.html ch14-01-release-profiles.html
ch14-02-publishing-to-crates-io.html ch14-03-cargo-workspaces.html ch14-04-installing-binaries.html
ch14-05-extending-cargo.html ch15-00-smart-pointers.html ch15-01-box.html
ch15-02-deref.html ch15-03-drop.html ch15-04-rc.html
ch15-05-interior-mutability.html ch15-06-reference-cycles.html ch16-00-concurrency.html
ch16-01-threads.html ch16-02-message-passing.html ch16-03-shared-state.html
ch16-04-extensible-concurrency-sync-and-send.html ch17-00-oop.html ch17-01-what-is-oo.html
ch17-02-trait-objects.html ch17-03-oo-design-patterns.html ch18-00-patterns.html
ch18-01-all-the-places-for-patterns.html ch18-02-refutability.html ch18-03-pattern-syntax.html
ch19-00-advanced-features.html ch19-01-unsafe-rust.html ch19-02-advanced-lifetimes.html
ch19-03-advanced-traits.html ch19-04-advanced-types.html ch19-05-advanced-functions-and-closures.html
ch19-06-macros.html ch20-00-final-project-a-web-server.html ch20-01-single-threaded.html
ch20-02-multithreaded.html ch20-03-graceful-shutdown-and-cleanup.html favicon.png
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