.. include:: ../common.txt .. highlight:: c ******************************************** Class Color API exported by pygame.color ******************************************** src_c/color.c ============= This extension module defines the Python type :py:class:`pygame.Color`. Header file: src_c/include/pygame.h .. c:var:: PyTypeObject *pgColor_Type The Pygame color object type :py:class:`pygame.Color`. .. c:function:: int pgColor_Check(PyObject *obj) Return true if *obj* is an instance of type pgColor_Type, but not a pgColor_Type subclass instance. This macro does not check if *obj* is not ``NULL`` or indeed a Python type. .. c:function:: PyObject* pgColor_New(Uint8 rgba[]) Return a new :py:class:`pygame.Color` instance for the the four element array *rgba*. On failure, raise a Python exception and return ``NULL``. .. c:function:: PyObject* pgColor_NewLength(Uint8 rgba[], Uint8 length) Return a :py:class:`new pygame.Color` instance having *length* elements, with element values taken from the first *length* elements of array *rgba*. Argument *length* must be between ``1`` and ``4`` inclusive. On failure, raise a Python exception and return ``NULL``. .. c:function int pg_RGBAFromColorObj(PyObject *color, Uint8 rgba[]) Set the four element array *rgba* to the color represented by object *color*. Return ``1`` on success, ``0`` otherwise. No Python exceptions are raised. This in an extension of :c:func:`pg_RGBAFromObj` optimized for pgColor_Type instances.
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