java.lang.Object
javafx.scene.control.MenuItem
javafx.scene.control.CheckMenuItem
- All Implemented Interfaces:
Styleable
,EventTarget
A MenuItem
that can be toggled between selected and unselected states.
It is intended that CheckMenuItem be used in conjunction with the
Menu
or ContextMenu
controls.
Creating and inserting a CheckMenuItem into a Menu is shown below.
final subsystem1 = new CheckMenuItem("Enabled");
subsystem1.setOnAction(new EventHandler<ActionEvent>() {
public void handle(ActionEvent e) {
System.out.println("subsystem1 #1 Enabled!");
}
});
Menu subsystemsMenu = new Menu("Subsystems");
subsystemsMenu.add(subsystem1);
Of course, the approach shown above separates out the definition of the CheckMenuItem from the Menu, but this needn't be so.
To ascertain the current state of the CheckMenuItem, you should refer to the
selected
boolean. An example use case may be the following example:
final checkMenuItem = new CheckMenuItem("Show Widget");
subsystem1.setOnAction(new EventHandler<ActionEvent>() {
public void handle(ActionEvent e) {
System.out.println("Show the widget!");
}
});
private final BooleanProperty widgetShowing();
public final boolean isWidgetShowing() { return widgetShowing.get(); )
public final void setWidgetShowing(boolean value) {
widgetShowingProperty().set(value);
}
public final BooleanProperty widgetShowingProperty() {
if (widgetShowing == null) {
widgetShowing = new SimpleBooleanProperty(this, "widgetShowing", true);
}
return widgetShowing;
}
widgetShowing.bind(checkMenuItem.selected);
Typically a CheckMenuItem will be rendered such that, when selected, it shows a check (or tick) mark in the area normally reserved for the MenuItem graphic. Of course, this will vary depending on the skin and styling specified.
- Since:
- JavaFX 2.0
- See Also:
-
Property Summary
PropertiesProperties inherited from class javafx.scene.control.MenuItem
accelerator, disable, graphic, id, mnemonicParsing, onAction, onMenuValidation, parentMenu, parentPopup, style, text, visible
-
Field Summary
Fields inherited from class javafx.scene.control.MenuItem
MENU_VALIDATION_EVENT
-
Constructor Summary
ConstructorsConstructorDescription* Constructors * *CheckMenuItem
(String text) Constructs a CheckMenuItem and sets the display text with the specified text.CheckMenuItem
(String text, Node graphic) Constructs a CheckMenuItem and sets the display text with the specified text and sets the graphicNode
to the given node. -
Method Summary
Modifier and TypeMethodDescriptionfinal boolean
Gets the value of the property selected.final BooleanProperty
Represents the current state of this CheckMenuItem.final void
setSelected
(boolean value) Sets the value of the property selected.Methods inherited from class javafx.scene.control.MenuItem
acceleratorProperty, addEventHandler, buildEventDispatchChain, disableProperty, fire, getAccelerator, getCssMetaData, getGraphic, getId, getOnAction, getOnMenuValidation, getParentMenu, getParentPopup, getProperties, getPseudoClassStates, getStyle, getStyleableNode, getStyleableParent, getStyleClass, getText, getTypeSelector, getUserData, graphicProperty, idProperty, isDisable, isMnemonicParsing, isVisible, mnemonicParsingProperty, onActionProperty, onMenuValidationProperty, parentMenuProperty, parentPopupProperty, removeEventHandler, setAccelerator, setDisable, setGraphic, setId, setMnemonicParsing, setOnAction, setOnMenuValidation, setParentMenu, setParentPopup, setStyle, setText, setUserData, setVisible, styleProperty, textProperty, toString, visibleProperty
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Property Details
-
selected
Represents the current state of this CheckMenuItem. Bind to this to be informed whenever the user interacts with the CheckMenuItem (and causes the selected state to be toggled).- Default value:
- false
- See Also:
-
-
Constructor Details
-
CheckMenuItem
public CheckMenuItem()* Constructors * * -
CheckMenuItem
Constructs a CheckMenuItem and sets the display text with the specified text.- Parameters:
text
- the display text
-
CheckMenuItem
Constructs a CheckMenuItem and sets the display text with the specified text and sets the graphicNode
to the given node.- Parameters:
text
- the display textgraphic
- the graphic Node
-
-
Method Details
-
setSelected
public final void setSelected(boolean value) Sets the value of the property selected.- Property description:
- Represents the current state of this CheckMenuItem. Bind to this to be informed whenever the user interacts with the CheckMenuItem (and causes the selected state to be toggled).
- Default value:
- false
-
isSelected
public final boolean isSelected()Gets the value of the property selected.- Property description:
- Represents the current state of this CheckMenuItem. Bind to this to be informed whenever the user interacts with the CheckMenuItem (and causes the selected state to be toggled).
- Default value:
- false
-
selectedProperty
Represents the current state of this CheckMenuItem. Bind to this to be informed whenever the user interacts with the CheckMenuItem (and causes the selected state to be toggled).- Default value:
- false
- See Also:
-