Mouse.h
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
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16 // in the product documentation would be appreciated but is not required.
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24 
25 #ifndef SFML_MOUSE_H
26 #define SFML_MOUSE_H
27 
29 // Headers
31 #include <SFML/Window/Export.h>
32 #include <SFML/Window/Types.h>
33 #include <SFML/System/Vector2.h>
34 
35 
40 typedef enum
41 {
42  sfMouseLeft,
43  sfMouseRight,
44  sfMouseMiddle,
45  sfMouseXButton1,
46  sfMouseXButton2,
47 
48  sfMouseButtonCount
49 } sfMouseButton;
50 
55 typedef enum
56 {
57  sfMouseVerticalWheel,
58  sfMouseHorizontalWheel
59 } sfMouseWheel;
60 
61 
70 CSFML_WINDOW_API sfBool sfMouse_isButtonPressed(sfMouseButton button);
71 
83 CSFML_WINDOW_API sfVector2i sfMouse_getPosition(const sfWindow* relativeTo);
84 
95 CSFML_WINDOW_API void sfMouse_setPosition(sfVector2i position, const sfWindow* relativeTo);
96 
97 
98 #endif // SFML_MOUSE_H
sfVector2i
2-component vector of integers
Definition: Vector2.h:39