#!F-adobe-helvetica-medium-r-normal--18* #!N #!N #!Rrotate Rotate #!N #!N Category #!N #!N #!Lcatren,dxall760 h Rendering #!EL #!N #!N Function #!N #!N Rotates an object. #!N #!N Syntax #!CForestGreen #!N #!N #!F-adobe-courier-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* #!N output #!EF = Rotate( #!F-adobe-times-bold-r-normal--18* input, axis, rotation, ... #!EF ); #!EF #!N #!N #!EC #!N #!N Inputs #!T,1,91,276,461,646 #!F-adobe-times-medium-r-normal--14* #!F-adobe-times-bold-r-normal--18* #!N TAB Name TAB Type TAB Default TAB Description #!EF #!N TAB input TAB object TAB none TAB object to be rotated #!N TAB axis TAB integer or string TAB "y" TAB axis of rotation #!N TAB rotation TAB scalar TAB 0 TAB amount of rotation (in degrees) #!N TAB ... TAB - TAB - TAB additional axis-rotation pair(s) #!N TAB - TAB - TAB - TAB #!EF #!N #!N Outputs #!T,1,161,321,646 #!F-adobe-times-medium-r-normal--14* #!F-adobe-times-bold-r-normal--18* #!N TAB Name TAB Type TAB Description #!EF #!N TAB output TAB object TAB object marked for rotation #!N TAB - TAB - TAB #!EF #!N #!N Functional Details #!N #!N This module prepares a specified object for one or more rotations about a specified axis. Note: A Transform object containing the specified transformation matrix is inserted at the root of the object. This transform is applied during rendering. #!N #!N Each rotation is specified by an axis-rotation parameter pair. #!N #!I0 #!N #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* input #!EF #!EF #!I50 #!N specifies the object to be rotated. #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* axis #!EF #!EF #!I50 #!N specifies the axis of rotation. Allowed values are strings ("x," "y," or "z") or integers (0, 1, or 2). #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* rotation #!EF #!EF #!I50 #!N specifies the extent of rotation (in degrees) about the specified axis. Note: Rotation is counterclockwise in a right-handed coordinate system and relative to the origin of world-coordinate space. #!I0 #!N #!N #!N #!N A single Rotate module can specify a maximum of 22 rotations (i.e., #!F-adobe-times-bold-r-normal--18* axis #!F-adobe-times-medium-r-normal--18* - #!EF rotation #!EF pairs). In the user interface, the default number of corresponding tab pairs is two. (Tabs can be added to the module icon and removed with the appropriate #!F-adobe-times-bold-r-normal--18* ...Input Tab #!EF options in the #!F-adobe-times-bold-r-normal--18* Edit #!EF pull-down menu of the VPE.) Note: If you want to use the mouse to rotate the object in the Image window, see #!Lrotobj,dxall305 h Rotating the Object #!EL in IBM Visualization Data Explorer User's Guide. #!N #!N Components #!N #!N All input components are propagated to the output. #!N #!N Example Visual Programs #!CForestGreen #!N #!N #!F-adobe-courier-bold-r-normal--18* #!N Imide_potential.net #!N UsingLights.net #!EF #!N #!N #!EC #!N #!N See Also #!N #!N #!Lscale,dxall934 h Scale #!EL , #!Ltransla,dxall968 h Translate #!EL #!N #!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Lroute,dxall929 h Route #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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