#!F-adobe-helvetica-medium-r-normal--18* #!N #!N #!Rreorent Reorient #!N #!N Category #!N #!N #!Lcatren,dxall760 h Rendering #!EL #!N #!N Function #!N #!N Changes the orientation of an image or group of images. #!N #!N Syntax #!CForestGreen #!N #!N #!F-adobe-courier-bold-r-normal--18* #!N #!F-adobe-times-bold-r-normal--18* image #!EF = Reorient( #!F-adobe-times-bold-r-normal--18* image, how #!EF ); #!EF #!N #!N #!EC #!N #!N Inputs #!T,1,91,276,461,646 #!F-adobe-times-medium-r-normal--14* #!F-adobe-times-bold-r-normal--18* #!N TAB Name TAB Type TAB Default TAB Description #!EF #!N TAB image TAB field or group TAB none TAB image(s) to be reoriented #!N TAB how TAB integer TAB none TAB specific change of orientation #!N TAB - TAB - TAB - TAB #!EF #!N #!N Outputs #!T,1,161,321,646 #!F-adobe-times-medium-r-normal--14* #!F-adobe-times-bold-r-normal--18* #!N TAB Name TAB Type TAB Description #!EF #!N TAB image TAB image TAB reoriented image #!N TAB - TAB - TAB #!EF #!N #!N Functional Details #!N #!N This module rotates or inverts an image. (Use Refine or Reduce to change the size of an image.) Note: This module is intended for images that will be displayed directly without rendering (i.e., using Display without a camera). So if you are rendering an object (using Image, Display with a camera, or Render), you should instead use Transpose, Rotate, Scale, and Translate to reorient that object before rendering it. #!N #!I0 #!N #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* image #!EF #!EF #!I50 #!N is an image or group of images. An image is (1) a regular 2-dimensional field #!F-adobe-times-medium-i-normal--18* or #!EF the output of Render or ReadImage and (2) must have the following characteristics. #!N #!I0 #!N #!F-adobe-times-medium-r-normal--18* #!N #!N #!I30 #!N o regular 2-dimensional positions and quad connections #!N #!I30 #!N o position-dependent colors #!N #!I30 #!N o origin at [0, 0]. #!N #!I0 #!N #!EF #!N #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* how #!EF #!EF #!I50 #!N specifies one of several possible reorientations. Allowed values are 0-7 (see figure). #!I0 #!N #!N #!Cbrown #!N #!F-adobe-times-medium-r-normal--18* #!Rfrornt117 #!N Graphics omitted from Online Documentation. Please see the manual. #!N #!N Figure 117. Reorientation of the letter F. #!EF #!N #!EC #!N #!N If #!F-adobe-times-bold-r-normal--18* how #!EF is set to 0, the image's appearance does not change. However, if the origin or deltas are not in the preferred image order (i.e., origin at [0, 0] and x varying fastest), the internal layout is altered to the preferred order. The result is a more efficient display of the image. #!N #!N Thus Reorient can be used to align images from two sources so that the pixels are in one-to-one correspondence. A tool like Compute can then operate on corresponding pixels from the two images. #!N #!N Components #!N #!N Modifies the positions and connections components and reorders the position-dependent components. #!N #!N Example Visual Program #!CForestGreen #!N #!N #!F-adobe-courier-bold-r-normal--18* #!N Topo.net #!EF #!N #!N #!EC #!N #!N See Also #!N #!N #!Ldisplay,dxall807 h Display #!EL , #!Loverlay,dxall900 h Overlay #!EL , #!Lreadima,dxall915 h ReadImage #!EL , #!Lreduce,dxall918 h Reduce #!EL , #!Lrefine,dxall919 h Refine #!EL , #!Lrender,dxall923 h Render #!EL #!N #!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Lreplace,dxall925 h Replace #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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