#!F-adobe-helvetica-medium-r-normal--18* #!N #!CSeaGreen #!N #!Rsequen2 Using the Sequencer #!N #!EC #!N #!N The Sequencer allows you to "animate" a visual image and is very easy to use. The process is rather like running a video cassette tape: You can play it forward or backward, stop it, pause, and so on. (If you look at the canvas of the VPE window, you will see that the Sequencer is one of the components of the example1.net network.) #!N #!I0 #!N #!F-adobe-times-medium-r-normal--18* #!N #!N #!I30 #!N 1. Click on #!F-adobe-times-bold-r-normal--18* Execute #!EF in the menu bar of the Image window and then on #!F-adobe-times-bold-r-normal--18* Sequencer #!EF in the pull-down menu to display the Sequence Control panel ( #!Lvcrcont7,dxall20 f Figure 7 #!EL ). #!N #!I30 #!N 2. Click on the Forward button (>) to start the animation sequence. Note: A Sequencer button appears recessed when it is activated. #!N #!N As the sequence proceeds, the Counter button ( #!F-adobe-times-bold-r-normal--18* ... #!EF ) displays the corresponding "frame" number. At the end of the execution cycle, the window displays the final image in the sequence, the Counter displays the final frame number, and the Forward button is deactivated (not recessed). #!N #!I30 #!N 3. Click on the Back button (<) to run the same sequence in reverse. At the end of the execution cycle, the window displays the original image, the Counter displays "0," and the Back button is deactivated. #!N #!I30 #!N 4. Click on the Step button (< #!F-adobe-times-bold-r-normal--18* || #!EF >) to activate it. You can now proceed through a sequence frame by frame in either direction, using Back and Forward. Note: In Step mode, the Back and Forward buttons appear as < #!F-adobe-times-bold-r-normal--18* || #!EF and #!F-adobe-times-bold-r-normal--18* || #!EF > respectively. #!N #!I30 #!N 5. Click on Step again (to deactivate it) and then on the Loop button at the top left (marked by a single "looped" arrow). Now, if you click on Back or Forward, the sequence will repeat itself until you interrupt it (see the next four steps). #!N #!I30 #!N 6. Click on the Pause button ( #!F-adobe-times-bold-r-normal--18* || #!EF ) to suspend the sequence. #!N #!I30 #!N 7. Continue the sequence from this point or reverse it, using Back or Forward. #!N #!I30 #!N 8. Click on the Stop button (&sqbul.). The sequence halts (the Loop button remains activated). Note: The Stop button does not affect the status of the Loop, Palindrome, or Step button. #!N #!I30 #!N 9. Click on Back or Forward. A new sequence starts again from the beginning (i.e., a "stopped" sequence cannot be continued or reversed from the point at which you interrupted it). #!N #!I30 #!N 10. Click on Loop. The sequence continues to its end before stopping and the Loop button is deactivated (compare with the Stop button). #!N #!I30 #!N 11. Click on the Palindrome button (between Loop and Step). With this option activated, you can use the Back (or Forward) button to run a sequence through one back-and-forth cycle (from first frame to last and back to first, or vice versa). Note that if you activate this function at some intermediate frame in the sequence, only the #!F-adobe-times-medium-i-normal--18* remainder #!EF of the cycle is executed. #!N #!I30 #!N 12. To restore the original view of the object, click on #!F-adobe-times-bold-r-normal--18* Reset #!EF in the #!F-adobe-times-bold-r-normal--18* View Control #!EF dialog box. #!N #!I30 #!N 13. Close the Sequence Control panel (double click on the window menu button in top left corner of the frame). #!N #!I0 #!N #!EF #!N #!CIndianRed #!N #!N #!N #!F-adobe-times-bold-r-normal--18* For Future Reference #!N #!N You can activate both the Loop and Palindrome buttons together. The back-and-forth cycle will repeat itself until you deactivate one them or click on the Stop button. #!N #!N #!EC #!N #!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Lcpapa,dxall22 h Using Control Panels #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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