#!F-adobe-helvetica-medium-r-normal--18* #!N #!N #!Rdxsmo DXSetMeshOffsets #!N #!N Function #!N #!N Sets the offset of a partition within the original Field after partitioning. #!N #!N Syntax #!N #!F-adobe-times-bold-r-normal--18* #include <dx/dx.h> MeshArray DXSetMeshOffsets(MeshArray a, int *offsets) #!EF #!N #!N Functional Details #!N #!N In the case where a Mesh Array is used to define a regular grid of connections that is a part of a partitioned Field, it is useful to know the offset of the partition within the original Field. This routine sets the offset values to #!F-adobe-times-bold-r-normal--18* offsets #!EF along each dimension of the mesh #!F-adobe-times-bold-r-normal--18* a #!EF . For #!F-adobe-times-bold-r-normal--18* DXSetMeshOffsets #!EF , the parameter is a pointer to an Array of integers, one for each dimension of the mesh, specifying the offset along that dimension of this partition within the original Field. #!F-adobe-times-bold-r-normal--18* DXSetMeshOffsets #!EF should be called by the partitioning process. #!N #!N Return Value #!N #!N Returns #!F-adobe-times-bold-r-normal--18* a #!EF or returns #!F-adobe-times-bold-r-normal--18* NULL #!EF and sets an error code. #!N #!N See Also #!N #!N #!F-adobe-times-bold-r-normal--18* #!Ldxgmai,dxall1248 h DXGetMeshArrayInfo #!EL , #!Ldxgpo,dxall1259 h DXGetPathOffset #!EL , #!Ldxnmav,dxall1319 h DXNewMeshArray, DXNewMeshArrayV #!EL #!EF #!N #!N #!Lmarray,dxall1078 h Mesh Arrays #!EL . #!N #!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Ldxsoc,dxall1384 h DXSetOrthographic, DXGetOrthographic #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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