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#!F-adobe-helvetica-medium-r-normal--18*
#!N 
#!N  #!Rdxsia DXSetIntegerAttribute #!N 
#!N Function #!N #!N Adds a named attribute with an integer 
value to an Object. #!N #!N Syntax #!N  #!F-adobe-times-bold-r-normal--18*   #include <dx/dx.h> 
Object DXSetIntegerAttribute(Object o, char *name, int x) #!EF #!N #!N Functional 
Details #!N #!N Creates an Array containing the integer value  #!F-adobe-times-bold-r-normal--18*   
x #!EF and then adds an attribute/value pair to the Object 
 #!F-adobe-times-bold-r-normal--18*   o #!EF .  #!F-adobe-times-bold-r-normal--18*   name #!EF specifies the name of 
the attribute and  #!F-adobe-times-bold-r-normal--18*   x #!EF represents its value. If  #!F-adobe-times-bold-r-normal--18*   
name #!EF specifies an attribute that the Object  #!F-adobe-times-bold-r-normal--18*   o #!EF 
already has, then its previous value is replaced. #!N #!N Return 
Value #!N #!N Returns  #!F-adobe-times-bold-r-normal--18*   o #!EF or returns  #!F-adobe-times-bold-r-normal--18*   NULL 
#!EF and sets an error code. #!N #!N See Also #!N 
#!N  #!F-adobe-times-bold-r-normal--18*    #!Ldxgia,dxall1242 h DXGetIntegerAttribute  #!EL  ,  #!Ldxseta,dxall1367 h DXSetAttribute, DXDeleteAttribute  #!EL  ,  #!Ldxsca,dxall1371 h DXSetComponentAttribute  #!EL  ,  #!Ldxsfa,dxall1379 h DXSetFloatAttribute  #!EL  ,  #!Ldxssa,dxall1392 h DXSetStringAttribute  #!EL  
#!EF #!N #!N  #!Lotrs,dxall1100 h Object Routines  #!EL  . #!N #!N #!N  #!F-adobe-times-medium-i-normal--18*   Next Topic 
#!EF #!N #!N  #!Ldxsm,dxall1382 h DXSetMember  #!EL  #!N  #!F-adobe-times-medium-i-normal--18*   #!N 

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