#!F-adobe-helvetica-medium-r-normal--18* #!N #!N #!Rdxsia DXSetIntegerAttribute #!N #!N Function #!N #!N Adds a named attribute with an integer value to an Object. #!N #!N Syntax #!N #!F-adobe-times-bold-r-normal--18* #include <dx/dx.h> Object DXSetIntegerAttribute(Object o, char *name, int x) #!EF #!N #!N Functional Details #!N #!N Creates an Array containing the integer value #!F-adobe-times-bold-r-normal--18* x #!EF and then adds an attribute/value pair to the Object #!F-adobe-times-bold-r-normal--18* o #!EF . #!F-adobe-times-bold-r-normal--18* name #!EF specifies the name of the attribute and #!F-adobe-times-bold-r-normal--18* x #!EF represents its value. If #!F-adobe-times-bold-r-normal--18* name #!EF specifies an attribute that the Object #!F-adobe-times-bold-r-normal--18* o #!EF already has, then its previous value is replaced. #!N #!N Return Value #!N #!N Returns #!F-adobe-times-bold-r-normal--18* o #!EF or returns #!F-adobe-times-bold-r-normal--18* NULL #!EF and sets an error code. #!N #!N See Also #!N #!N #!F-adobe-times-bold-r-normal--18* #!Ldxgia,dxall1242 h DXGetIntegerAttribute #!EL , #!Ldxseta,dxall1367 h DXSetAttribute, DXDeleteAttribute #!EL , #!Ldxsca,dxall1371 h DXSetComponentAttribute #!EL , #!Ldxsfa,dxall1379 h DXSetFloatAttribute #!EL , #!Ldxssa,dxall1392 h DXSetStringAttribute #!EL #!EF #!N #!N #!Lotrs,dxall1100 h Object Routines #!EL . #!N #!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Ldxsm,dxall1382 h DXSetMember #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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