#!F-adobe-helvetica-medium-r-normal--18* #!N #!N #!Rdxsfa DXSetFloatAttribute #!N #!N Function #!N #!N Adds a named attribute with a floating-point value to an Object. #!N #!N Syntax #!N #!F-adobe-times-bold-r-normal--18* #include <dx/dx.h> Object DXSetFloatAttribute(Object o, char *name, double x) #!EF #!N #!N Functional Details #!N #!N Creates an Array containing the floating-point value #!F-adobe-times-bold-r-normal--18* x #!EF and then adds an attribute/value pair to the Object #!F-adobe-times-bold-r-normal--18* o #!EF . #!F-adobe-times-bold-r-normal--18* name #!EF specifies the name of the attribute and #!F-adobe-times-bold-r-normal--18* x #!EF represents its value. If #!F-adobe-times-bold-r-normal--18* name #!EF specifies an attribute that the Object #!F-adobe-times-bold-r-normal--18* o #!EF already has, then its previous value is replaced. #!N #!N Return Value #!N #!N Returns #!F-adobe-times-bold-r-normal--18* o #!EF or returns #!F-adobe-times-bold-r-normal--18* NULL #!EF and sets an error code. #!N #!N See Also #!N #!N #!F-adobe-times-bold-r-normal--18* #!Ldxgfa,dxall1238 h DXGetFloatAttribute #!EL , #!Ldxseta,dxall1367 h DXSetAttribute, DXDeleteAttribute #!EL , #!Ldxsca,dxall1371 h DXSetComponentAttribute #!EL , #!Ldxsia,dxall1381 h DXSetIntegerAttribute #!EL , #!Ldxssa,dxall1392 h DXSetStringAttribute #!EL #!EF #!N #!N #!Lotrs,dxall1100 h Object Routines #!EL . #!N #!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Ldxsgtv,dxall1380 h DXSetGroupType, DXSetGroupTypeV #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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