#!F-adobe-helvetica-medium-r-normal--18* #!N #!N #!Rdxnmav DXNewMeshArray, DXNewMeshArrayV #!N #!N Function #!N #!N Create an Array that is the product of a set of regular or irregular connection Arrays. #!N #!N Syntax #!N #!F-adobe-times-bold-r-normal--18* #include <dx/dx.h> MeshArray DXNewMeshArray(int n, ...) MeshArray DXNewMeshArrayV(int n, Array *terms) #!EF #!N #!N Functional Details #!N #!N The terms of the product are given by the Array pointer #!F-adobe-times-bold-r-normal--18* terms #!EF (for #!F-adobe-times-bold-r-normal--18* DXNewMeshArrayV #!EF ) or by the last #!F-adobe-times-bold-r-normal--18* n #!EF arguments (for #!F-adobe-times-bold-r-normal--18* DXNewMeshArray #!EF ). #!N #!N Mesh Arrays are generally used to specify regular or partially regular "connections" components in compact form as combinations of lower-degree Arrays. For example, a fully regular cubic "connections" component can be created by combining three Path Arrays in a Mesh Array. A fully regular "connections" component is more easily created with #!F-adobe-times-bold-r-normal--18* DXMakeGridConnections #!EF . #!N #!N The Array created can be deleted with DXDelete. See #!Lmemng,dxall1023 h Memory Management #!EL . #!N #!N Return Value #!N #!N Return the Mesh Array or returns #!F-adobe-times-bold-r-normal--18* NULL #!EF and sets an error code. #!N #!N See Also #!N #!N #!F-adobe-times-bold-r-normal--18* #!Ldxgmai,dxall1248 h DXGetMeshArrayInfo #!EL , #!Ldxgmo,dxall1249 h DXGetMeshOffsets #!EL , #!Ldxmgcv,dxall1297 h DXMakeGridConnections, DXMakeGridConnectionsV #!EL , #!Ldxsmo,dxall1383 h DXSetMeshOffsets #!EL #!EF #!N #!N #!Lmarray,dxall1078 h Mesh Arrays #!EL . #!N #!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Ldxnmg,dxall1320 h DXNewMultiGrid #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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