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#!N 
#!N  #!Rdxnmav DXNewMeshArray, DXNewMeshArrayV #!N #!N Function #!N #!N 
Create an Array that is the product of a set of 
regular or irregular connection Arrays. #!N #!N Syntax #!N  #!F-adobe-times-bold-r-normal--18*   #include 
<dx/dx.h> MeshArray DXNewMeshArray(int n, ...) MeshArray DXNewMeshArrayV(int n, Array *terms) #!EF 
#!N #!N Functional Details #!N #!N The terms of the product 
are given by the Array pointer  #!F-adobe-times-bold-r-normal--18*   terms #!EF (for  #!F-adobe-times-bold-r-normal--18*   
DXNewMeshArrayV #!EF ) or by the last  #!F-adobe-times-bold-r-normal--18*   n #!EF arguments 
(for  #!F-adobe-times-bold-r-normal--18*   DXNewMeshArray #!EF ). #!N #!N Mesh Arrays are generally 
used to specify regular or partially regular "connections" components in compact 
form as combinations of lower-degree Arrays. For example, a fully regular 
cubic "connections" component can be created by combining three Path Arrays 
in a Mesh Array. A fully regular "connections" component is more 
easily created with  #!F-adobe-times-bold-r-normal--18*   DXMakeGridConnections #!EF . #!N #!N The Array 
created can be deleted with DXDelete. See  #!Lmemng,dxall1023 h Memory Management  #!EL  . #!N #!N 
Return Value #!N #!N Return the Mesh Array or returns  #!F-adobe-times-bold-r-normal--18*   
NULL #!EF and sets an error code. #!N #!N See Also 
#!N #!N  #!F-adobe-times-bold-r-normal--18*    #!Ldxgmai,dxall1248 h DXGetMeshArrayInfo  #!EL  ,  #!Ldxgmo,dxall1249 h DXGetMeshOffsets  #!EL  ,  #!Ldxmgcv,dxall1297 h DXMakeGridConnections, DXMakeGridConnectionsV  #!EL  ,  #!Ldxsmo,dxall1383 h DXSetMeshOffsets  #!EL  #!EF 
#!N #!N  #!Lmarray,dxall1078 h Mesh Arrays  #!EL  . #!N #!N #!N  #!F-adobe-times-medium-i-normal--18*   Next Topic #!EF 
#!N #!N  #!Ldxnmg,dxall1320 h DXNewMultiGrid  #!EL  #!N  #!F-adobe-times-medium-i-normal--18*   #!N 

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