#!F-adobe-helvetica-medium-r-normal--18* #!N #!CNavyBlue #!N #!Rlightsc Light Class #!N #!EC #!N #!N Light Objects specify lights for shading. They may be placed in a scene and transformed along with other Objects in the scene (e.g, by changing their positions). #!N #!I0 #!N #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Light DXNewDistantLight() #!EF #!EF #!I50 #!N Creates a distant Light Object. See #!Ldxndl,dxall1315 h DXNewDistantLight #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Light DXQueryDistantLight() #!EF #!EF #!I50 #!N Returns information about a Distant Light. See #!Ldxqdl,dxall1342 h DXQueryDistantLight #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Light DXNewAmbientLight() #!EF #!EF #!I50 #!N Creates a Light Object representing an ambient light source. See #!Ldxnal,dxall1309 h DXNewAmbientLight #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Light DXQueryAmbientLight() #!EF #!EF #!I50 #!N Returns the color of an Ambient Light. See #!Ldxqal,dxall1338 h DXQueryAmbientLight #!EL . #!I0 #!N #!N #!N #!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Liefs,dxall1140 h Image Fields #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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