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#!F-adobe-helvetica-medium-r-normal--18*
#!N 
#!CNavyBlue #!N  #!Rall1131 Tiling #!N #!EC #!N #!N Tiling is 
the process of combining shaded surface and volume interpolation elements to 
produce an image. The following table lists elements that are defined 
and implemented ("yes"). A dash identifies a meaningless combination. #!T,1,216,321,426,531,636  #!F-adobe-times-bold-r-normal--18*   
#!N TAB Component TAB irregular TAB regular TAB opaque TAB translucent 
#!EF #!N TAB "lines" TAB yes TAB yes TAB yes TAB 
yes #!N TAB "triangles" TAB yes TAB -- TAB yes TAB 
yes #!N TAB "quads" TAB yes TAB yes TAB yes TAB 
yes #!N TAB "tetrahedra" TAB yes TAB -- TAB -- TAB 
yes #!N TAB "cubes" TAB yes TAB yes TAB -- TAB 
yes #!N TAB "faces," "loops," "edges" TAB yes TAB -- TAB 
yes TAB yes #!N #!N Lines may be irregular unconnected vectors 
or  #!F-adobe-times-medium-i-normal--18*   paths #!EF having regular 1-dimensional connections. Surfaces and volumes 
may be (1) completely irregular, (2) regular in connections but irregular 
in positions, or (3) regular in both connections and positions ( 
 #!Lao6afg3128,dxall1132 f Figure 128  #!EL  ). #!N #!N #!Cbrown #!N  #!F-adobe-times-medium-r-normal--18*    #!Rao6afg3128 #!N Graphics omitted 
from Online Documentation. Please see the manual. #!N #!N Figure 128. 
Types of Connections and Positions #!EF #!N #!EC #!N #!N #!N 
 #!F-adobe-times-medium-i-normal--18*   Next Topic #!EF #!N #!N  #!Lrendmdl,dxall1133 h Rendering Model  #!EL  #!N  #!F-adobe-times-medium-i-normal--18*   #!N 

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