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<FILENAME filename="index.html"><html><head><title>The Kapman Handbook</title><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-default.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-docs.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-localised.css"><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot"><meta name="description" content="Kapman is a clone of the well known game Pac-Man."><meta name="keywords" content="KDE, kdegames, Kapman, arcade, one player, pac-man, pacman, ghost, pill, energizer"><link rel="home" href="index.html" title="The Kapman Handbook"><link rel="next" href="introduction.html" title="Chapter 1. Introduction"><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><meta name="GENERATOR" content="KDE XSL Stylesheet V1.14 using libxslt"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div id="content"><div id="header"><div id="header_content"><div id="header_left"><div id="header_right"><img src="help:/kdoctools5-common/top-kde.jpg" width="36" height="34"> The <span class="application">Kapman</span> Handbook</div></div></div></div><div class="navCenter"><table class="navigation"><tr><td class="prevCell"></td><td class="upCell"> </td><td class="nextCell"><a accesskey="n" href="introduction.html">Next</a></td></tr></table></div><div id="contentBody"><div lang="en" class="book"><div class="titlepage"><div><div><h1 class="title"><a name="kapman"></a>The <span class="application">Kapman</span> Handbook</h1></div><div><div class="authorgroup"><p class="author"><span class="firstname">Thomas</span> <span class="surname">Gallinari</span> <code class="email">&lt;tg8187@yahoo.fr&gt;</code></p></div></div><div>Revision <span class="releaseinfo">KDE Gear 21.04 (<span class="date">2021-06-04</span>)</span></div><div><p class="copyright">Copyright © 2008 Thomas Gallinari</p></div><div><p><a href="help:/kdoctools5-common/fdl-notice.html">Legal Notice</a></p></div><div><div><div class="abstract"><p><span class="application">Kapman</span> is a clone of the well known game <span class="application">Pac-Man</span>.</p></div></div></div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl class="toc"><dt><span class="chapter"><a href="introduction.html">1. Introduction</a></span></dt><dt><span class="chapter"><a href="howto.html">2. How to Play</a></span></dt><dt><span class="chapter"><a href="rules_and_tips.html">3. Game Rules, Strategies and Tips</a></span></dt><dd><dl><dt><span class="sect1"><a href="rules_and_tips.html#rules">Rules</a></span></dt><dt><span class="sect1"><a href="tips.html">Strategies and Tips</a></span></dt></dl></dd><dt><span class="chapter"><a href="interface.html">4. Interface Overview</a></span></dt><dd><dl><dt><span class="sect1"><a href="interface.html#menu">Menu Items</a></span></dt><dt><span class="sect1"><a href="keybindings.html">Default Keybindings</a></span></dt></dl></dd><dt><span class="chapter"><a href="faq.html">5. Questions and Answers</a></span></dt><dt><span class="chapter"><a href="configuration.html">6. Game Configuration</a></span></dt><dt><span class="chapter"><a href="credits.html">7. Credits and License</a></span></dt></dl></div><div class="list-of-tables"><p><b>List of Tables</b></p><dl><dt>3.1. <a href="rules_and_tips.html#idm81">Item values</a></dt></dl></div><FILENAME filename="introduction.html"><html><head><title>Chapter 1. Introduction</title><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-default.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-docs.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-localised.css"><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot"><meta name="keywords" content="KDE, kdegames, Kapman, arcade, one player, pac-man, pacman, ghost, pill, energizer"><link rel="home" href="index.html" title="The Kapman Handbook"><link rel="up" href="index.html" title="The Kapman Handbook"><link rel="prev" href="index.html" title="The Kapman Handbook"><link rel="next" href="howto.html" title="Chapter 2. How to Play"><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><meta name="GENERATOR" content="KDE XSL Stylesheet V1.14 using libxslt"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div id="content"><div id="header"><div id="header_content"><div id="header_left"><div id="header_right"><img src="help:/kdoctools5-common/top-kde.jpg" width="36" height="34"> Introduction</div></div></div></div><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="index.html">Prev</a></td><td class="upCell"> </td><td class="nextCell"><a accesskey="n" href="howto.html">Next</a></td></tr></table></div><div id="contentBody"><div class="chapter"><div class="titlepage"><div><div><h1 class="title"><a name="introduction"></a>Chapter 1. Introduction</h1></div></div></div><div class="note" style="margin-left: 0.5in; margin-right: 0.5in;"><h3 class="title">Gametype:</h3><p>Arcade</p></div><div class="note" style="margin-left: 0.5in; margin-right: 0.5in;"><h3 class="title">Number of possible players:</h3><p>One</p></div><p>
<span class="application">Kapman</span> is a clone of the well known game <span class="application">Pac-Man</span>. You must go through the levels escaping ghosts in a maze. You lose a life when a ghost eats you, but you can eat the ghosts for a few seconds when eating an energizer. You win points when eating pills, energizers, and bonus, and you win one life for each 10,000 points. When you have eaten all the pills and energizers of a level, you go to the next level, and the player and ghost speeds increase. The game ends when you have lost all your lives.
</p><div class="screenshot"><div xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="mediaobject"><img src="kapman.png" alt="A Kapman screenshot"></div></div></div></div><div id="footer"><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="index.html">Prev</a></td><td class="upCell"><a accesskey="h" href="index.html">Contents</a></td><td class="nextCell"><a accesskey="n" href="howto.html">Next</a></td></tr><tr><td class="prevCell">The <span class="application">Kapman</span> Handbook </td><td class="upCell"> </td><td class="nextCell"> How to Play</td></tr></table></div><div id="footer_text">Would you like to make a comment or contribute an update to this page?<br>Send feedback to the <a href="mailto:kde-doc-english@kde.org" class="footer_email">KDE Docs Team</a></div></div></div></body></html></FILENAME><FILENAME filename="howto.html"><html><head><title>Chapter 2. How to Play</title><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-default.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-docs.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-localised.css"><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot"><meta name="keywords" content="KDE, kdegames, Kapman, arcade, one player, pac-man, pacman, ghost, pill, energizer"><link rel="home" href="index.html" title="The Kapman Handbook"><link rel="up" href="index.html" title="The Kapman Handbook"><link rel="prev" href="introduction.html" title="Chapter 1. Introduction"><link rel="next" href="rules_and_tips.html" title="Chapter 3. Game Rules, Strategies and Tips"><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><meta name="GENERATOR" content="KDE XSL Stylesheet V1.14 using libxslt"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div id="content"><div id="header"><div id="header_content"><div id="header_left"><div id="header_right"><img src="help:/kdoctools5-common/top-kde.jpg" width="36" height="34"> How to Play</div></div></div></div><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="introduction.html">Prev</a></td><td class="upCell"> </td><td class="nextCell"><a accesskey="n" href="rules_and_tips.html">Next</a></td></tr></table></div><div id="contentBody"><div class="chapter"><div class="titlepage"><div><div><h1 class="title"><a name="howto"></a>Chapter 2. How to Play</h1></div></div></div><div class="note" style="margin-left: 0.5in; margin-right: 0.5in;"><h3 class="title">Objective:</h3><p>Go through the levels by eating all pills and energizers.</p></div><p>
<span class="application">Kapman</span> will load level one once you start the game. To start the game, press an arrow key. You move straight ahead without pressing any key. To turn, press an arrow key. You should not turn at the last moment, but anticipate and you will turn as soon as possible. To eat a pill, an energizer, a bonus, or even a ghost, you must get in touch with it. When all the pills and energizers have been eaten, you move to the next level.
</p></div></div><div id="footer"><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="introduction.html">Prev</a></td><td class="upCell"><a accesskey="h" href="index.html">Contents</a></td><td class="nextCell"><a accesskey="n" href="rules_and_tips.html">Next</a></td></tr><tr><td class="prevCell">Introduction </td><td class="upCell"> </td><td class="nextCell"> Game Rules, Strategies and Tips</td></tr></table></div><div id="footer_text">Would you like to make a comment or contribute an update to this page?<br>Send feedback to the <a href="mailto:kde-doc-english@kde.org" class="footer_email">KDE Docs Team</a></div></div></div></body></html></FILENAME><FILENAME filename="rules_and_tips.html"><html><head><title>Chapter 3. Game Rules, Strategies and Tips</title><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-default.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-docs.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-localised.css"><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot"><meta name="keywords" content="KDE, kdegames, Kapman, arcade, one player, pac-man, pacman, ghost, pill, energizer"><link rel="home" href="index.html" title="The Kapman Handbook"><link rel="up" href="index.html" title="The Kapman Handbook"><link rel="prev" href="howto.html" title="Chapter 2. How to Play"><link rel="next" href="tips.html" title="Strategies and Tips"><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><meta name="GENERATOR" content="KDE XSL Stylesheet V1.14 using libxslt"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div id="content"><div id="header"><div id="header_content"><div id="header_left"><div id="header_right"><img src="help:/kdoctools5-common/top-kde.jpg" width="36" height="34"> Game Rules, Strategies and Tips</div></div></div></div><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="howto.html">Prev</a></td><td class="upCell"> </td><td class="nextCell"><a accesskey="n" href="tips.html">Next</a></td></tr></table></div><div id="contentBody"><div class="chapter"><div class="titlepage"><div><div><h1 class="title"><a name="rules_and_tips"></a>Chapter 3. Game Rules, Strategies and Tips</h1></div></div></div><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="rules"></a>Rules</h2></div></div></div><p>
</p><div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; "><li class="listitem"><p>To move to the next level, you must eat every pill and energizer in the maze.</p></li><li class="listitem"><p>A bonus appears when you have eaten 1/3 and 2/3 of the pills and energizers. It disappears after a few seconds (10 seconds at the first level, but it decreases as the level increases) if you have not eaten it.</p></li><li class="listitem"><p>As the level increases, both your speed and the ghosts speed increase. However, the ghosts will be more and more faster than you.</p></li><li class="listitem"><p>If you get in touch with a ghost, you lose a life, and the current level restarts (but the eaten pills and energizer do not reappear).</p></li><li class="listitem"><p>If you are in the line of sight of a ghost (that is to say : no wall between the ghost, and both of you go to the same direction), the ghost will hunt you. Otherwise, the ghosts have a random moving.</p></li><li class="listitem"><p>When you eat an energizer, the ghosts slow down and you can eat them. If you eat a ghost, it goes back to its home and its normal behaviour. After a few seconds (10 seconds at the first level, but it decreases as the level increases), the ghosts that have not been eaten go back to their normal behaviour.</p></li><li class="listitem"><p>You win points when eating an item:</p><div class="table"><a name="idm81"></a><p class="title"><b>Table 3.1. Item values</b></p><div class="table-contents"><table class="table" summary="Item values" border="1"><colgroup><col><col></colgroup><tbody><tr><td>Pill</td><td>10 points</td></tr><tr><td>Energizer</td><td>20 points</td></tr><tr><td>Bonus</td><td>Current level * 100 points</td></tr><tr><td>Ghost</td><td>It depends on the number of ghosts you have eaten since the last energizer was eaten:
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: circle; "><li class="listitem"><p>1st ghost: 100 points</p></li><li class="listitem"><p>2nd ghost: 200 points</p></li><li class="listitem"><p>3rd ghost: 400 points</p></li><li class="listitem"><p>4th ghost: 800 points</p></li></ul></div>
</td></tr></tbody></table></div></div><br class="table-break"></li><li class="listitem"><p>You get a life more every 10,000 points you win.</p></li></ul></div><p>
</p></div><FILENAME filename="tips.html"><html><head><title>Strategies and Tips</title><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-default.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-docs.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-localised.css"><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot"><meta name="keywords" content="KDE, kdegames, Kapman, arcade, one player, pac-man, pacman, ghost, pill, energizer"><link rel="home" href="index.html" title="The Kapman Handbook"><link rel="up" href="rules_and_tips.html" title="Chapter 3. Game Rules, Strategies and Tips"><link rel="prev" href="rules_and_tips.html" title="Chapter 3. Game Rules, Strategies and Tips"><link rel="next" href="interface.html" title="Chapter 4. Interface Overview"><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><meta name="GENERATOR" content="KDE XSL Stylesheet V1.14 using libxslt"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div id="content"><div id="header"><div id="header_content"><div id="header_left"><div id="header_right"><img src="help:/kdoctools5-common/top-kde.jpg" width="36" height="34"> Strategies and Tips</div></div></div></div><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="rules_and_tips.html">Prev</a></td><td class="upCell">Game Rules, Strategies and Tips</td><td class="nextCell"><a accesskey="n" href="interface.html">Next</a></td></tr></table></div><div id="contentBody"><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="tips"></a>Strategies and Tips</h2></div></div></div><p>
</p><div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; "><li class="listitem"><p>To eat an item, you must get it touch with its center, not only a few pixels. So be sure you have really eaten what you wanted, before turning back.</p></li><li class="listitem"><p>At first levels, the bonus does not make a lot of points and ghosts are not very fast, so you should concentrate on eating the most ghosts that you can.</p></li><li class="listitem"><p>After about ten levels, the ghosts are faster and the bonus makes more points, so you should try to eat the bonus when possible. Do not hesitate to eat an energizer when you can see the bonus, to not be disturbed by the ghosts.</p></li><li class="listitem"><p>In the same way, you should try to eat an energizer before going to the dangerous places (like near the ghost home).</p></li><li class="listitem"><p>When the ghosts are too fast, you should avoid to eat them if you are near their home. They could go back faster than you think.</p></li><li class="listitem"><p>Do not hesitate to stay in the same place for a few seconds, waiting for the ghosts to go far away from the place you need to go.</p></li><li class="listitem"><p>You can find cheatcodes from the source code. But be careful: if you make a new high score but have cheated, your high score will not be registered.</p></li><li class="listitem"><p>Last but not least: Have fun !</p></li></ul></div><p>
</p></div></div><div id="footer"><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="rules_and_tips.html">Prev</a></td><td class="upCell"><a accesskey="h" href="index.html">Contents</a></td><td class="nextCell"><a accesskey="n" href="interface.html">Next</a></td></tr><tr><td class="prevCell">Game Rules, Strategies and Tips </td><td class="upCell">Game Rules, Strategies and Tips</td><td class="nextCell"> Interface Overview</td></tr></table></div><div id="footer_text">Would you like to make a comment or contribute an update to this page?<br>Send feedback to the <a href="mailto:kde-doc-english@kde.org" class="footer_email">KDE Docs Team</a></div></div></div></body></html></FILENAME></div></div><div id="footer"><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="howto.html">Prev</a></td><td class="upCell"><a accesskey="h" href="index.html">Contents</a></td><td class="nextCell"><a accesskey="n" href="tips.html">Next</a></td></tr><tr><td class="prevCell">How to Play </td><td class="upCell"> </td><td class="nextCell"> Strategies and Tips</td></tr></table></div><div id="footer_text">Would you like to make a comment or contribute an update to this page?<br>Send feedback to the <a href="mailto:kde-doc-english@kde.org" class="footer_email">KDE Docs Team</a></div></div></div></body></html></FILENAME><FILENAME filename="interface.html"><html><head><title>Chapter 4. Interface Overview</title><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-default.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-docs.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-localised.css"><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot"><meta name="keywords" content="KDE, kdegames, Kapman, arcade, one player, pac-man, pacman, ghost, pill, energizer"><link rel="home" href="index.html" title="The Kapman Handbook"><link rel="up" href="index.html" title="The Kapman Handbook"><link rel="prev" href="tips.html" title="Strategies and Tips"><link rel="next" href="keybindings.html" title="Default Keybindings"><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><meta name="GENERATOR" content="KDE XSL Stylesheet V1.14 using libxslt"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div id="content"><div id="header"><div id="header_content"><div id="header_left"><div id="header_right"><img src="help:/kdoctools5-common/top-kde.jpg" width="36" height="34"> Interface Overview</div></div></div></div><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="tips.html">Prev</a></td><td class="upCell"> </td><td class="nextCell"><a accesskey="n" href="keybindings.html">Next</a></td></tr></table></div><div id="contentBody"><div class="chapter"><div class="titlepage"><div><div><h1 class="title"><a name="interface"></a>Chapter 4. Interface Overview</h1></div></div></div><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="menu"></a>Menu Items</h2></div></div></div><div class="variablelist"><dl class="variablelist"><dt><span class="term"><span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenu">Game</span></span> → <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenuitem">New</span></span> (<span class="shortcut"><strong><span class="keycap"><strong>Ctrl</strong></span>+<span class="keycap"><strong>N</strong></span></strong></span>)</span></dt><dd><p><span class="action">Starts a new game.</span></p></dd><dt><span class="term"><span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenu">Game</span></span> → <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenuitem">Show High Scores</span></span> (<span class="shortcut"><strong><span class="keycap"><strong>Ctrl</strong></span>+<span class="keycap"><strong>H</strong></span></strong></span>)</span></dt><dd><p><span class="action">Brings up the high scores dialog.</span></p></dd><dt><span class="term"><span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenu">Game</span></span> → <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenuitem">Change Level</span></span></span></dt><dd><p><span class="action">Brings up the level selection dialog. Be careful: changing the current level will make the game consider you as a cheater, so you will not able to register in the high scores table.</span></p></dd><dt><span class="term"><span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenu">Game</span></span> → <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenuitem">Quit</span></span> (<span class="shortcut"><strong><span class="keycap"><strong>Ctrl</strong></span>+<span class="keycap"><strong>Q</strong></span></strong></span>)</span></dt><dd><p><span class="action">Quits</span> <span class="application">Kapman</span>.</p></dd><dt><span class="term"><span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenu">Settings</span></span> → <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenuitem">Play Sounds</span></span></span></dt><dd><p><span class="action">Plays the sounds or mutes.</span></p></dd><dt><span class="term"><span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenu">Settings</span></span> → <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guisubmenu">Difficulty</span></span></span></dt><dd><p><span class="action">Adjusts the game difficulty to <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenuitem">Easy</span></span>,
<span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenuitem">Medium</span></span> or <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenuitem">Hard</span></span>.</span></p></dd></dl></div><p>
Additionally <span class="application">Kapman</span> has the common <span class="orgname">KDE</span> <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenu">Settings</span></span> and <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenu">Help</span></span>
menu items, for more information read the sections about the <a class="ulink" href="help:/fundamentals/menus.html#menus-settings" target="_top">Settings Menu</a> and <a class="ulink" href="help:/fundamentals/menus.html#menus-help" target="_top">Help Menu</a>
of the <span class="orgname">KDE</span> Fundamentals.
</p></div><FILENAME filename="keybindings.html"><html><head><title>Default Keybindings</title><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-default.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-docs.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-localised.css"><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot"><meta name="keywords" content="KDE, kdegames, Kapman, arcade, one player, pac-man, pacman, ghost, pill, energizer"><link rel="home" href="index.html" title="The Kapman Handbook"><link rel="up" href="interface.html" title="Chapter 4. Interface Overview"><link rel="prev" href="interface.html" title="Chapter 4. Interface Overview"><link rel="next" href="faq.html" title="Chapter 5. Questions and Answers"><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><meta name="GENERATOR" content="KDE XSL Stylesheet V1.14 using libxslt"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div id="content"><div id="header"><div id="header_content"><div id="header_left"><div id="header_right"><img src="help:/kdoctools5-common/top-kde.jpg" width="36" height="34"> Default Keybindings</div></div></div></div><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="interface.html">Prev</a></td><td class="upCell">Interface Overview</td><td class="nextCell"><a accesskey="n" href="faq.html">Next</a></td></tr></table></div><div id="contentBody"><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="keybindings"></a>Default Keybindings</h2></div></div></div><p>
</p><div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; "><li class="listitem"><p><span class="action">Turn up</span> - <span class="keysym">Up</span> arrow</p></li><li class="listitem"><p><span class="action">Turn down</span> - <span class="keysym">Down</span> arrow</p></li><li class="listitem"><p><span class="action">Turn right</span> - <span class="keysym">Right</span> arrow</p></li><li class="listitem"><p><span class="action">Turn left</span> - <span class="keysym">Left</span> arrow</p></li><li class="listitem"><p><span class="action">Pause</span> - <span class="keycap"><strong>P</strong></span> or <span class="keycap"><strong>Esc</strong></span></p></li></ul></div><p>
</p></div></div><div id="footer"><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="interface.html">Prev</a></td><td class="upCell"><a accesskey="h" href="index.html">Contents</a></td><td class="nextCell"><a accesskey="n" href="faq.html">Next</a></td></tr><tr><td class="prevCell">Interface Overview </td><td class="upCell">Interface Overview</td><td class="nextCell"> Questions and Answers</td></tr></table></div><div id="footer_text">Would you like to make a comment or contribute an update to this page?<br>Send feedback to the <a href="mailto:kde-doc-english@kde.org" class="footer_email">KDE Docs Team</a></div></div></div></body></html></FILENAME></div></div><div id="footer"><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="tips.html">Prev</a></td><td class="upCell"><a accesskey="h" href="index.html">Contents</a></td><td class="nextCell"><a accesskey="n" href="keybindings.html">Next</a></td></tr><tr><td class="prevCell">Strategies and Tips </td><td class="upCell"> </td><td class="nextCell"> Default Keybindings</td></tr></table></div><div id="footer_text">Would you like to make a comment or contribute an update to this page?<br>Send feedback to the <a href="mailto:kde-doc-english@kde.org" class="footer_email">KDE Docs Team</a></div></div></div></body></html></FILENAME><FILENAME filename="faq.html"><html><head><title>Chapter 5. Questions and Answers</title><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-default.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-docs.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-localised.css"><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot"><meta name="keywords" content="KDE, kdegames, Kapman, arcade, one player, pac-man, pacman, ghost, pill, energizer"><link rel="home" href="index.html" title="The Kapman Handbook"><link rel="up" href="index.html" title="The Kapman Handbook"><link rel="prev" href="keybindings.html" title="Default Keybindings"><link rel="next" href="configuration.html" title="Chapter 6. Game Configuration"><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><meta name="GENERATOR" content="KDE XSL Stylesheet V1.14 using libxslt"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div id="content"><div id="header"><div id="header_content"><div id="header_left"><div id="header_right"><img src="help:/kdoctools5-common/top-kde.jpg" width="36" height="34"> Questions and Answers</div></div></div></div><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="keybindings.html">Prev</a></td><td class="upCell"> </td><td class="nextCell"><a accesskey="n" href="configuration.html">Next</a></td></tr></table></div><div id="contentBody"><div class="chapter"><div class="titlepage"><div><div><h1 class="title"><a name="faq"></a>Chapter 5. Questions and Answers</h1></div></div></div><div class="qandaset"><a name="faqlist"></a><dl><dt>5.1. <a href="faq.html#idm233">I want to change the way this game looks. Can I?</a></dt><dt>5.2. <a href="faq.html#idm244">Can I skip a level?</a></dt><dt>5.3. <a href="faq.html#idm253">Can I change default keyboard shortcuts?</a></dt><dt>5.4. <a href="faq.html#idm260">I have to quit the game now, but I am not finished yet. Can I save my progress?</a></dt><dt>5.5. <a href="faq.html#idm265">How can I get more lives?</a></dt></dl><table border="0" style="width: 100%;"><colgroup><col align="left" width="1%"><col></colgroup><tbody><tr class="question"><td align="left" valign="top"><a name="idm233"></a><a name="idm234"></a><p><b>5.1.</b></p></td><td align="left" valign="top"><p>I want to change the way this game looks. Can I?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>You can select the <span class="application">Kapman</span> theme in the <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenu">Settings</span></span> → <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenuitem">Configure <span class="application">Kapman</span>...</span></span> dialog. See the <a class="link" href="configuration.html" title="Chapter 6. Game Configuration">Game Configuration</a> chapter for more details.</p></td></tr><tr class="question"><td align="left" valign="top"><a name="idm244"></a><a name="idm245"></a><p><b>5.2.</b></p></td><td align="left" valign="top"><p>Can I skip a level?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>There are two ways to change the current level. In both cases, you will be considered as a cheater and you will not be able to register to the high scores. The first way is using a cheatcode. I let you find it. The other way is selecting the level you want from the <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenu">Game</span></span> → <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenuitem">Change Level</span></span> dialog. See the <a class="link" href="interface.html#menu" title="Menu Items">Menubar</a> section for more details.</p></td></tr><tr class="question"><td align="left" valign="top"><a name="idm253"></a><a name="idm254"></a><p><b>5.3.</b></p></td><td align="left" valign="top"><p>Can I change default keyboard shortcuts?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>It is not possible for now. But will be a new feature in a future version of <span class="application">Kapman</span>. See the <a class="link" href="keybindings.html" title="Default Keybindings">Default Keybindings</a> section for more details.</p></td></tr><tr class="question"><td align="left" valign="top"><a name="idm260"></a><a name="idm261"></a><p><b>5.4.</b></p></td><td align="left" valign="top"><p>I have to quit the game now, but I am not finished yet. Can I save my progress?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>You can not, and it is deliberate. We think that the game would be too easy if you could save the game and reload it as you lose your lives.</p></td></tr><tr class="question"><td align="left" valign="top"><a name="idm265"></a><a name="idm266"></a><p><b>5.5.</b></p></td><td align="left" valign="top"><p>How can I get more lives?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>There are two ways to get lives. The first one is using a cheatcode. I let you find it. The other way is winning points. Every 10,000 points, you get a life more. See the <a class="link" href="rules_and_tips.html#rules" title="Rules">Rules</a> section for more details.</p></td></tr></tbody></table></div></div></div><div id="footer"><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="keybindings.html">Prev</a></td><td class="upCell"><a accesskey="h" href="index.html">Contents</a></td><td class="nextCell"><a accesskey="n" href="configuration.html">Next</a></td></tr><tr><td class="prevCell">Default Keybindings </td><td class="upCell"> </td><td class="nextCell"> Game Configuration</td></tr></table></div><div id="footer_text">Would you like to make a comment or contribute an update to this page?<br>Send feedback to the <a href="mailto:kde-doc-english@kde.org" class="footer_email">KDE Docs Team</a></div></div></div></body></html></FILENAME><FILENAME filename="configuration.html"><html><head><title>Chapter 6. Game Configuration</title><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-default.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-docs.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-localised.css"><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot"><meta name="keywords" content="KDE, kdegames, Kapman, arcade, one player, pac-man, pacman, ghost, pill, energizer"><link rel="home" href="index.html" title="The Kapman Handbook"><link rel="up" href="index.html" title="The Kapman Handbook"><link rel="prev" href="faq.html" title="Chapter 5. Questions and Answers"><link rel="next" href="credits.html" title="Chapter 7. Credits and License"><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><meta name="GENERATOR" content="KDE XSL Stylesheet V1.14 using libxslt"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div id="content"><div id="header"><div id="header_content"><div id="header_left"><div id="header_right"><img src="help:/kdoctools5-common/top-kde.jpg" width="36" height="34"> Game Configuration</div></div></div></div><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="faq.html">Prev</a></td><td class="upCell"> </td><td class="nextCell"><a accesskey="n" href="credits.html">Next</a></td></tr></table></div><div id="contentBody"><div class="chapter"><div class="titlepage"><div><div><h1 class="title"><a name="configuration"></a>Chapter 6. Game Configuration</h1></div></div></div><p>
        You can select the theme you want to play <span class="application">Kapman</span>. To do that, select <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenu">Settings</span></span> → <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guimenuitem">Configure <span class="application">Kapman</span>...</span></span>. The <span class="application">Kapman</span> configuration dialog (see below) appears and you can then select the theme. It is immediately changed on validating your choice, no need to restart the game. You can click on the <span xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="guiitem"><span class="guibutton">Defaults</span></span> button to restore the default theme.
</p><div class="screenshot"><div xmlns:doc="http://nwalsh.com/xsl/documentation/1.0" class="mediaobject"><img src="config.png" alt="The Kapman configuration dialog"></div></div></div></div><div id="footer"><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="faq.html">Prev</a></td><td class="upCell"><a accesskey="h" href="index.html">Contents</a></td><td class="nextCell"><a accesskey="n" href="credits.html">Next</a></td></tr><tr><td class="prevCell">Questions and Answers </td><td class="upCell"> </td><td class="nextCell"> Credits and License</td></tr></table></div><div id="footer_text">Would you like to make a comment or contribute an update to this page?<br>Send feedback to the <a href="mailto:kde-doc-english@kde.org" class="footer_email">KDE Docs Team</a></div></div></div></body></html></FILENAME><FILENAME filename="credits.html"><html><head><title>Chapter 7. Credits and License</title><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-default.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-docs.css"><link rel="stylesheet" type="text/css" href="help:/kdoctools5-common/kde-localised.css"><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot"><meta name="keywords" content="KDE, kdegames, Kapman, arcade, one player, pac-man, pacman, ghost, pill, energizer"><link rel="home" href="index.html" title="The Kapman Handbook"><link rel="up" href="index.html" title="The Kapman Handbook"><link rel="prev" href="configuration.html" title="Chapter 6. Game Configuration"><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><meta name="GENERATOR" content="KDE XSL Stylesheet V1.14 using libxslt"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div id="content"><div id="header"><div id="header_content"><div id="header_left"><div id="header_right"><img src="help:/kdoctools5-common/top-kde.jpg" width="36" height="34"> Credits and License</div></div></div></div><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="configuration.html">Prev</a></td><td class="upCell"> </td><td class="nextCell"></td></tr></table></div><div id="contentBody"><div class="chapter"><div class="titlepage"><div><div><h1 class="title"><a name="credits"></a>Chapter 7. Credits and License</h1></div></div></div><p>
<span class="application">Kapman</span>
</p><p>
Program copyright 2008 Thomas Gallinari <code class="email">(tg8187 AT yahoo.fr)</code>
</p><p>
Program copyright 2008 Pierre-Benoit Besse <code class="email">(besse.pb AT gmail.com)</code>
</p><p>
Program copyright 2008 Alexandre Galinier <code class="email">(blluetroy AT hotmail.com)</code>
</p><p>
Program copyright 2008 Nathalie Liesse <code class="email">(nathalie.liesse AT gmail.com)</code>
</p><p>
Graphics copyright 2008 Thomas Gallinari <code class="email">(tg8187 AT yahoo.fr)</code>
</p><p>
Documentation copyright 2008 Thomas Gallinari <code class="email">(tg8187 AT yahoo.fr)</code>
</p><p><a name="gnu-fdl"></a>This documentation is licensed under the terms of the <a class="ulink" href="help:/kdoctools5-common/fdl-license.html" target="_top">GNU Free Documentation
License</a>.</p><p>This program is licensed under the terms of the <a class="ulink" href="help:/kdoctools5-common/gpl-license.html" target="_top">GNU General Public License</a>.</p></div></div><div id="footer"><div class="navCenter"><table class="navigation"><tr><td class="prevCell"><a accesskey="p" href="configuration.html">Prev</a></td><td class="upCell"><a accesskey="h" href="index.html">Contents</a></td><td class="nextCell"></td></tr><tr><td class="prevCell">Game Configuration </td><td class="upCell"> </td><td class="nextCell"> </td></tr></table></div><div id="footer_text">Would you like to make a comment or contribute an update to this page?<br>Send feedback to the <a href="mailto:kde-doc-english@kde.org" class="footer_email">KDE Docs Team</a></div></div></div></body></html></FILENAME></div></div><div id="footer"><div class="navCenter"><table class="navigation"><tr><td class="prevCell"></td><td class="upCell"> </td><td class="nextCell"><a accesskey="n" href="introduction.html">Next</a></td></tr><tr><td class="prevCell"> </td><td class="upCell"> </td><td class="nextCell"> Introduction</td></tr></table></div><div id="footer_text">Would you like to make a comment or contribute an update to this page?<br>Send feedback to the <a href="mailto:kde-doc-english@kde.org" class="footer_email">KDE Docs Team</a></div></div></div></body></html></FILENAME>

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