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Package: libbox2d2
Status: install ok installed
Priority: optional
Section: libs
Installed-Size: 263
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org> [Debian Bug Report]
Architecture: amd64
Multi-Arch: same
Source: box2d
Version: 2.4.1-3
Depends: libc6 (>= 2.27), libgcc-s1 (>= 3.0), libstdc++6 (>= 4.1.1)
Description: 2D physics engine
 2D rigid body simulation library for games. Programmers can use it in
 their games to make objects move in believable ways and make the world
 seem more interactive. From the game's point of view a physics engine is
 just a system for procedural animation. Rather than paying (or begging)
 an animator to move your actors around, you can let Sir Isaac Newton do
 the directing.
Homepage: https://box2d.org/

Files owned by package libbox2d2:

/usr
/usr/lib
/usr/lib/x86_64-linux-gnu
/usr/lib/x86_64-linux-gnu/libbox2d.so.2
/usr/lib/x86_64-linux-gnu/libbox2d.so.2.4.1
/usr/share
/usr/share/doc
/usr/share/doc/libbox2d2
/usr/share/doc/libbox2d2/changelog.Debian.gz
/usr/share/doc/libbox2d2/changelog.gz
/usr/share/doc/libbox2d2/copyright


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