Package: libbox2d2 Status: install ok installed Priority: optional Section: libs Installed-Size: 263 Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org> [Debian Bug Report] Architecture: amd64 Multi-Arch: same Source: box2d Version: 2.4.1-3 Depends: libc6 (>= 2.27), libgcc-s1 (>= 3.0), libstdc++6 (>= 4.1.1) Description: 2D physics engine 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. Homepage: https://box2d.org/ Files owned by package libbox2d2: /usr /usr/lib /usr/lib/x86_64-linux-gnu /usr/lib/x86_64-linux-gnu/libbox2d.so.2 /usr/lib/x86_64-linux-gnu/libbox2d.so.2.4.1 /usr/share /usr/share/doc /usr/share/doc/libbox2d2 /usr/share/doc/libbox2d2/changelog.Debian.gz /usr/share/doc/libbox2d2/changelog.gz /usr/share/doc/libbox2d2/copyright